Normal Moves
Far Standing Normals
Stand Jab 5LP
Damage
Stun
Cancel
Guard
Parry
Startup
Active
Recovery
Total
Adv Hit
Adv Block
Invul
-
-
-
-
-
-
-
-
-
-
-
-
Stand Strong 5MP
Damage
Stun
Cancel
Guard
Parry
Startup
Active
Recovery
Total
Adv Hit
Adv Block
Invul
-
-
-
-
-
-
-
-
-
-
-
-
Stand Fierce 5HP
Damage
Stun
Cancel
Guard
Parry
Startup
Active
Recovery
Total
Adv Hit
Adv Block
Invul
-
-
-
-
-
-
-
-
-
-
-
-
Stand Short 5LK
Damage
Stun
Cancel
Guard
Parry
Startup
Active
Recovery
Total
Adv Hit
Adv Block
Invul
-
-
-
-
-
-
-
-
-
-
-
-
Stand Forward 5MK
Damage
Stun
Cancel
Guard
Parry
Startup
Active
Recovery
Total
Adv Hit
Adv Block
Invul
-
-
-
-
-
-
-
-
-
-
-
-
Stand Roundhouse 5HK
Damage
Stun
Cancel
Guard
Parry
Startup
Active
Recovery
Total
Adv Hit
Adv Block
Invul
-
-
-
-
-
-
-
-
-
-
-
-
Close Standing Normals
Close Stand Jab Close cl5LP
Damage
Stun
Cancel
Guard
Parry
Startup
Active
Recovery
Total
Adv Hit
Adv Block
Invul
-
-
-
-
-
-
-
-
-
-
-
-
Close Stand Strong Close cl5MP
Damage
Stun
Cancel
Guard
Parry
Startup
Active
Recovery
Total
Adv Hit
Adv Block
Invul
-
-
-
-
-
-
-
-
-
-
-
-
Close Stand Fierce Close cl5HP
Damage
Stun
Cancel
Guard
Parry
Startup
Active
Recovery
Total
Adv Hit
Adv Block
Invul
-
-
-
-
-
-
-
-
-
-
-
-
Close Stand Short Close cl5LK
Damage
Stun
Cancel
Guard
Parry
Startup
Active
Recovery
Total
Adv Hit
Adv Block
Invul
-
-
-
-
-
-
-
-
-
-
-
-
Close Stand Forward Close cl5MK
Damage
Stun
Cancel
Guard
Parry
Startup
Active
Recovery
Total
Adv Hit
Adv Block
Invul
-
-
-
-
-
-
-
-
-
-
-
-
Close Stand Roundhouse Close cl5HK
Damage
Stun
Cancel
Guard
Parry
Startup
Active
Recovery
Total
Adv Hit
Adv Block
Invul
-
-
-
-
-
-
-
-
-
-
-
N/A
Crouching Normals
Crouching Jab 2LP
Damage
Stun
Cancel
Guard
Parry
Startup
Active
Recovery
Total
Adv Hit
Adv Block
Invul
-
-
-
-
-
-
-
-
-
-
-
-
Crouching Strong 2MP
Damage
Stun
Cancel
Guard
Parry
Startup
Active
Recovery
Total
Adv Hit
Adv Block
Invul
-
-
-
-
-
-
-
-
-
-
-
N/A
Crouching Fierce 2HP
Damage
Stun
Cancel
Guard
Parry
Startup
Active
Recovery
Total
Adv Hit
Adv Block
Invul
-
-
-
-
-
-
-
-
-
-
-
N/A
Crouching Short 2LK
Damage
Stun
Cancel
Guard
Parry
Startup
Active
Recovery
Total
Adv Hit
Adv Block
Invul
-
-
-
-
-
-
-
-
-
-
-
N/A
Crouching Forward 2MK
Damage
Stun
Cancel
Guard
Parry
Startup
Active
Recovery
Total
Adv Hit
Adv Block
Invul
-
-
-
-
-
-
-
-
-
-
-
N/A
Crouching Roundhouse 2HK
Damage
Stun
Cancel
Guard
Parry
Startup
Active
Recovery
Total
Adv Hit
Adv Block
Invul
-
-
-
-
-
-
-
-
-
-
-
-
Air Normals
Damage
Stun
Cancel
Guard
Parry
Startup
Active
Recovery
Total
Adv Hit
Adv Block
Invul
-
-
-
-
-
-
-
-
-
-
-
-
Damage
Stun
Cancel
Guard
Parry
Startup
Active
Recovery
Total
Adv Hit
Adv Block
Invul
-
-
-
-
-
-
-
-
-
-
-
-
Damage
Stun
Cancel
Guard
Parry
Startup
Active
Recovery
Total
Adv Hit
Adv Block
Invul
-
-
-
-
-
-
-
-
-
-
-
-
Damage
Stun
Cancel
Guard
Parry
Startup
Active
Recovery
Total
Adv Hit
Adv Block
Invul
-
-
-
-
-
-
-
-
-
-
-
-
Damage
Stun
Cancel
Guard
Parry
Startup
Active
Recovery
Total
Adv Hit
Adv Block
Invul
-
-
-
-
-
-
-
-
-
-
-
-
Jumping Roundhouse , ,or +8HK
Damage
Stun
Cancel
Guard
Parry
Startup
Active
Recovery
Total
Adv Hit
Adv Block
Invul
-
-
-
-
-
-
-
-
-
-
-
-
Damage
Stun
Cancel
Guard
Parry
Startup
Active
Recovery
Total
Adv Hit
Adv Block
Invul
-
-
-
H
H
-
-
-
-
-
-
-
Button
Position
Buffers:
Itself
Specials
Supers
Hit
Block
Startup
Active
Recovery
Damage
Jab
Standing
y
y
y
+8
+8
2
4
5
200
Crouching
y
y
y
+7
+7
3
4
6
200
Jumping
-
-
-
-
-
3
22
-
500
Strong
Close
n
y
y
+4
+4
4
5
11
700
Far
n
y
y
+3
+3
5
5
12
800
Crouching
n
y
y
-5
-5
4
4
21
800
Jumping
-
-
-
-
-
4
8
-
800
Fierce
Close
n/n
y/n
y/y
-11
-11
3
8
27
1100,900
Far
n
n
y
+1
+1
5
3(2)5
23
1200
Crouching
n,n
y,n
y,y
-13
-13
3
11
26
1100,800
Jumping
-
-
-
-
-
7
5
-
1100
Short
Standing
n
y
y
-3
-3
3
5
13
300
Crouching
y
y
y
+3
+3
3
4
8
200
Jumping
-
-
-
-
-
4
26
-
400
Forward
Standing
n
n
y
-8
-8
7
7
21
800
Crouching
n
n
y
-8
-8
4
4
24
700
Jumping
-
-
-
-
-
5
8
-
700
Roundhouse
Close
n/n
y/n
y/y
-6
-6
4
7
23
1200,1000
Far
n
n
n
+2
+2
8
5
17
1000
Crouching
n
n
y
down
-14
6
3
35
1000
Jumping
-
-
-
-
-
8
12
-
1000
Command Normals
f+Forward
n
n
n
+1
+1
23
3
16
700
Special Moves
{{MoveData
| name = Hadoken
| input = 236+P
| subtitle = Fireball (kinda)
| image = .png
| caption =
| image2 = .png
| caption2 =
| linkname = FB
| data =
! Version
! height="25px" | Damage
! Stun
! Cancel
! Guard
! Parry
! Startup
! Active
! Recovery
! Total
! Adv Hit
! Adv Block
! Invul
|-
! LP +
| height="25px"| -
| -
| None
| Mid
| Mid
| -
| -
| -
| -
| -
| -
| -
|-
| colspan="13" style="width:100%; text-align:left; vertical-align:top;" |
|-
|-
! MP +
| height="25px"| -
| -
| -
| -
| -
| -
| -
| -
| -
| -
| -
| -
|-
| colspan="13" style="width:100%; text-align:left; vertical-align:top;" |
|-
{{AttackData-CvS2
| header = no
| version = HP
| subtitle = +
| damage =
| stun =
| cancel =
| guard =
| parry =
| startup =
| active =
| recovery =
| total =
| advHit =
| advBlock =
| invul =
| description = unlike in most street fighter games, Sakura has a "fire ball" that is really just a short range ki blast, similar to the Kyokugenryu characters.
Super Moves