Street Fighter X Tekken/Pac Man

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Pac Man

Sfxt Pac Man face.jpg

Ideal Team Position: TBW


TBW

Strengths Weaknesses

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Moves

Move Command Hit Damage Startup Active Recovery Hit Adv Block Adv Cancel JP JC JS "Notes
"
Far LP H 30 5 4 8 +5 +1 SM,EX,SA,CA 1 1 -
Far MP H 50 6 3 12 +6 +3 - 2 1 -
Far\Close HP H 90 9 4 25 -4 -9 - 3 1 -
Far\Close LK H 30 6 2 10 +5 +1 SM,EX,SA,CA 1 1 -
Far MK H 60 10 4 16 +1 -2 - 2 1 -
Far HK H 90 10 4 24 -3 -8 - 3 1 -
Close LP H 30 5 4 7 +6 +2 SM,EX,SA,CA 1 1 -
Close MP H 50 6 3 11 +7 +3 - 2 1 -
Close MK H 60 10 4 15 +2 -2 - 2 1 -
Close HK H 90 10 4 23 -2 -7 - 3 1 -
Crouch LP H 30 4 2 10 +5 +1 SM,EX,SA,CA 1 1 -
Crouch MP H 50 6 3 15 +3 -5 SM,EX,SA,CA 2 1 -
Crouch HP H 90 8 7 20 0 -12 - 3 1 1st active frame hits only airborne opponent, Frame advantage based on 2nd active frame
Crouch LK L 30 5 3 11 +3 -1 SM,EX,SA,CA 1 1 -
Crouch MK L 60 9 3 21 -3 -7 SM,EX,SA,CA 2 1 -
Crouch HK L 90 12 2 32 hard knockdown -14 - 3 1 -
Jump LP M 40 6 4 until ground+4 +12 +4 - 1 1 -
Jump MP M 70 8 6 until ground+4 +16 +5 - 2 1 -
Jump HP M 100 14 4 until ground+4 +20 +8 - 0 1 Ground bounce on airborne opponent
Jump LK M 40 8 4 until ground+4 +12 +4 - 1 1 -
Jump MK M 70 10 9 until ground+4 +16 +5 - 2 1 -
Jump HK M 100 13 6 until ground+4 +20 +8 - 3 1 -
Launcher **LC HP+HK H 100 13 4 52 switch -34 - 3 - Crushes crouching attacks frames 1-14, Launches opponent while switching characters
Cross Cancel f+HP+HK (while blocking) H 100 12 8 58 hard knockdown - - - Invulnerability frames 1-19, Resembles Flip Kick
PAC-MAN Attack LP+LK throw 130 5 2 20 hard knockdown - - - - -
Pac-Throw b+LP+LK throw 130 5 2 20 hard knockdown - - - - -
Pac-Dash hcf+K H 100 12-35 6 30 +3 -10 - 3 4 -
Pac-Dash Lvl 2 hcf+K (hold K for 31 frames) H 120 36-64 6 27 knockdown -7 - 3 4 -
Pac-Dash Lvl 3 hcf+K (hold K) H 120 65 6 25 wall bounce -5 - 3 0 1 point of armor during dash
Pac-Dash EX hcf+KK H 100 9-32 6 30 +13 -10 - 3 4 1 point of armor during frame 1-active
Pac-Dash EX Lvl 2 hcf+KK (hold K for 28 frames) H 120 33-61 6 27 knockdown -7 - 3 4 -
Pac-Dash EX Lvl 3 hcf+KK (hold K) H 120 62 6 25 wall bounce -5 - 3 0 -
Dash Cancel P during Pac-Dash - - - - 31 - - - - - -
Hip Attack qcb+K (air) H 120 14 until ground 58 hard knockdown - - 3 4 -
Hip Attack EX qcb+KK (air) M 80 14 until ground 6 ground bounce - - 3 4 1 point of armor during frames 1-17, Knockdown on airborne opponent
Flip Kick LK qcb+LK H 70 7 8 29 knockdown -15 - 3 3 -
Flip Kick MK qcb+MK H 70 9 8 29 knockdown -15 - 3 3 -
Flip Kick HK qcb+HK H 130 11 8 81 hard knockdown -67 - 3 3 Invulnerability frames 1-8
Flip Kick EX qcb+KK H 140 7 8 81 hard knockdown -67 - 3 3 Invulnerability frames 1-10, Projectile invulnerability frames 11-14
Pac-Dot Attack qcf+P H 60 19 - 35 -5 -8 - 3 3 -
Pac-Dot Attack EX qcf+PP H 40,40 19 - 26 +6 +4 - 3,3 0,3 -
Pac-Laser qcf+PPP H 300 11 2 61 hard knockdown -46 - 3 4
Cross Art **LC qcf+MP+MK H 150+ 9 2 56 switch -36 - 3 -

Game Navigation

General
Controls
Notation
HUD
Glossary
System
FAQ
Street Fighter Characters
Abel
Akuma
Balrog
Blanka
Cammy
Chun Li
Cody
Dhalsim
Dudley
Elena
Guile
Guy
Hugo
Ibuki
Juri
Ken
M Bison
Poison
Rolento
Rufus
Ryu
Sagat
Sakura
Vega
Zangief
Tekken Characters
Alisa
Asuka
Bob
Bryan
Christie
Heihachi
Hwoarang
Jack X
Jin
Julia
Kazuya
King
Kuma
Lars
Law
Lei
Lili
Marduk
Nina
Ogre
Paul
Raven
Steve
Xiaoyu
Yoshimitsu
Guest Characters
Cole
Kuro
Mega Man
Pac Man
Toro