Street Fighter X Tekken/Mega Man

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Mega Man

Sfxt Mega Man face.jpg

Ideal Team Position: TBW


TBW

Strengths Weaknesses

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Moves

Move Command Hit Damage Startup Active Recovery Hit Adv Block Adv Cancel JP JC JS "Notes
"
Far\Close LP H 30 5 3 8 +6 +2 SM,EX,SA,CA 1 1 Rapid fire cancelable into light attacks
Far\Close MP H 60 7 3 13 +2 +1 SM,EX,SA,CA 2 1 Forces standing
Far\Close HP H 90 5 4 20 +1 -4 SM,EX,SA,CA 3 1 -
Far LK H 30 6 4 10 +3 -1 - 1 1 -
Far MK H 60 8 3 21 -3 -7 - 2 1 -
Far\Close HK **LC H 90 11 4 26 -5 -10 - 3 1 Crushes airborne attacks frames 1-7, Lower body crushes airborne attacks frames 8-14, Throw invulnerability frames 8-14
Close LK H 30 6 4 10 +3 -1 SM,EX,SA,CA 1 1 -
Close MK H 60 8 3 21 -3 -7 SM,EX,SA,CA 2 1 -
Crouch LP H 30 6 2 10 +5 +1 SM,EX,SA,CA 1 1 Rapid fire cancelable into light attacks
Crouch MP H 60 6 5 17 -1 -5 - 2 1 -
Crouch HP **LC H 90 8 5 22 -1 -6 - 3 1 -
Crouch LK L 30 6 3 11 +3 -1 SM,EX,SA,CA 1 1 -
Crouch MK L 60 8 4 20 -3 -7 SM,EX,SA,CA 2 1 -
Crouch HK L 90 7 11 31 hard knockdown -22 - 3 1 -
Jump LP M 40 5 7 until ground+4 +12 +4 - 1 1 -
Jump MP M,M 35,35 7 6 until ground+4 +16 +5 - 2,2 1,1 Knockdown on airborne opponent
Jump HP M 100 7 4 until ground+4 +20 +8 - 3 1 -
Jump LK M 40 6 6 until ground+4 +12 +4 - 1 1 -
Jump MK M 70 8 5 until ground+4 +16 +5 - 2 1 -
Jump HK M 100 10 8 until ground+4 +20 +8 - 3 1 -
Launcher **LC HP+HK H 100 13 2 54 switch -34 - 3 - Crushes crouching attacks frames 1-14, Launches opponent while switching characters
Cross Cancel f+HP+HK (while blocking) H 100 11 14 until ground+4 hard knockdown - - - Invulnerability frames 1-11, Resembles Mega Uppercut
Super Arm LP+LK throw 130 5 2 20 hard knockdown - - - - -
Hyper Throw b+LP+LK throw 130 5 2 20 hard knockdown - - - - -
Ice Slasher LK qcf+LK - 60 14 - 35 +3 -6 - 3 4 -
Ice Slasher MK qcf+MK - 60 15 - 35 +3 -6 - 3 4 -
Ice Slasher HK qcf+HK - 60 14 - 35 +3 -6 - 3 4 -
Ice Slasher EX qcf+KK - 60 14 - 29 +15 0 - 3 4 -
Thunder Beam qcb+P during vertical jump - 60x3 16 - until ground+19 - - - 3,3,4 4,4,4 Shoots a projectile that splits into 3 traveling forward, upward and downward
Thunder Beam EX qcb+PP (air) - 80x3 16 - until ground+19 - - - 3,3,4 4,4,4 Shoots a projectile that splits into 3 traveling forward, upward and downward
Mega Uppercut LP f,d,df+LP H 85(80) 7 14 until ground+4 float -13 - 3 4 -
Mega Uppercut MP f,d,df+MP H 85(80) 9 14 until ground+4 float -13 - 3 4 -
Mega Uppercut HP f,d,df+HP H 85(80) 11 14 until ground+4 knockdown -14 - 3 4 -
Mega Uppercut EX f,d,df+PP H 60,60 11 2,12 until ground+4 knockdown -12 - 3,3 1,1 Invulnerability frames 1-15
Mega Buster qcf+P H 65 19 - 31 -1 -4 - 3 4 Chargeable: 51F for EX Version and 100F for Super Art
Mega Buster EX qcf+PP H 150 19 - 31 knockdown -4 - 3 4 Chargeable: 51F for Super Art
Mega Cannon qcf+PPP H 100,200 16 - 60 hard knockdown -23 - 3,5 1,5
Cross Art **LC qcf+MP+MK H 150+ 6 2 52 switch -32 - 3 -

Game Navigation

General
Controls
Notation
HUD
Glossary
System
FAQ
Street Fighter Characters
Abel
Akuma
Balrog
Blanka
Cammy
Chun Li
Cody
Dhalsim
Dudley
Elena
Guile
Guy
Hugo
Ibuki
Juri
Ken
M Bison
Poison
Rolento
Rufus
Ryu
Sagat
Sakura
Vega
Zangief
Tekken Characters
Alisa
Asuka
Bob
Bryan
Christie
Heihachi
Hwoarang
Jack X
Jin
Julia
Kazuya
King
Kuma
Lars
Law
Lei
Lili
Marduk
Nina
Ogre
Paul
Raven
Steve
Xiaoyu
Yoshimitsu
Guest Characters
Cole
Kuro
Mega Man
Pac Man
Toro