Street Fighter X Tekken/Lei

From SuperCombo Wiki
< Street Fighter X Tekken
Revision as of 19:56, 5 January 2021 by Lichmassacre (talk | contribs) (Navbox added.)
Street Fighter X TekkenSFxTLogo.png
Street Fighter X Tekken#CharactersStreet Fighter X Tekken/Character HealthStreet Fighter X Tekken/Basic ElementsStreet Fighter X Tekken/MovementStreet Fighter X Tekken/Solo OffenseStreet Fighter X Tekken/Capcom Juggle SystemSFxTHeaderButtons.png

Lei

Sfxt Lei face.jpg

Ideal Team Position: TBW


TBW

Strengths Weaknesses

{{{5}}}

{{{6}}}

Normal Attacks

Name
Command
Notes
Standing Light Punch
Lp.png
Speccancel.png
Standing Medium Punch
Mp.png
Speccancel.png
Standing Hard Punch
Hp.png
Standing Light Kick
Lk.png
Cancel into Snake
D.png + 3k.png
Standing Medium Kick
Mk.png
Cancel into Drunk
F.png + 3k.png
Standing Hard Kick
Hk.png
Crouching Light Punch
D.png + Lp.png
Speccancel.png
Crouching Medium Punch
D.png + Mp.png
Speccancel.png
Crouching Hard Punch
D.png + Hp.png
Speccancel.png
Crouching Light Kick
D.png + Lk.png
Speccancel.png
Crouching Medium Kick
D.png + Mk.png
Speccancel.png
Crouching Hard Kick
D.png + Hk.png
hardknockdown
Jump Light Punch
U.png + Lp.png
Jump Medium Punch
U.png + Mp.png
Jump Hard Punch
Uf.png / U.png / Ub.png + Hp.png
Jump Light Kick
U.png + Lk.png
Jump Medium Kick
U.png + Mk.png
Jump Hard Kick
U.png + Hk.png


Unique Attacks

Name
Command
Notes
Razor Rush
F.png + Mp.png
Cancel into Snake D.png / U.png
->
F.png + Mp.png ---.png Lp.png
Cancel into Dragon D.png / U.png
---->
F.png + Mp.png ---.png Lp.png ---.png Mp.png
Cancel into Panther D.png / U.png
-------->
F.png + Mp.png ---.png Lp.png ---.png Mp.png ---.png Lp.png
Cancel into Tiger D.png / U.png
Razor Rush Low Kick
F.png + Mp.png ---.png Lp.png ---.png Mp.png ---.png Lp.png ---.png Lk.png
Razor Rush Mid Kick
F.png + Mp.png ---.png Lp.png ---.png Mp.png ---.png Lp.png ---.png Lk.png
Cancel into Crane D.png / U.png

Stance Changes

Name
Command
Notes
Snake
D.png + 3k.png
D.png during Dragon
U.png during Tiger
D.png during Crane
U.png during Panther
Change to Snake stance
Considered crouching in neutral
Dragon
D.png during Tiger
U.png during Snake
Change to Dragon stance
Considered crouching
Tiger
U.png during Dragon
Change to Tiger stance
Panther
D.png during Snake or Crane
Change to Panther stance Considered crouching
Throw inv. while
walking forward
Crane
D.png during Panther
Change to Crane stance
Auto-counters crouching attacks
Drunken Master Walk
F.png + 3k.png
Change to Drunken stance
Back Turn
B.png + 3k.png
Change to Back Turn stance

Snake Attacks

Name
Command
Notes
(Snake) Light Punch
Lp.png
(Snake) Medium Punch
Mp.png
F.png Cancels into Dragon
(Snake) Hard Punch
Hp.png
Counterhit Crumples
(Snake) Light Kick
Lk.png
(Snake) Medium Kick
Mk.png
(Snake) Hard Kick
Hk.png
(Snake) Rushing Snake
D.png + Lp.png ---.png Lp.png ---.png Lp.png ---.png Lp.png ---.png Lp.png
Stopping after any Lp.png
Exits Snake Stance
F.png Cancel back into Snake
(Snake) Snapping Snake
Lp.png ---.png Mp.png ---.png Lp.png ---.png Mp.png
Can Cancel.png into Panther on second Lp.png
Exits Snake Stance
(Snake) Snake Bite Combo
Mp.png ---.png Mp.png ---.png Mk.png ---.png Lk.png ---.png Mk.png
F.png Cancel into Dragon on second MP
Float on last hit

Dragon Attacks

Name
Command
Notes
(Dragon) Light Punch
Lp.png
Can Cancel.png with F.png + P.png p
Last recovery frame cancellable except crouch, dash and jump
(Dragon) Medium Punch
Mp.png
Can Cancel.png with F.png + P.png p
Last recovery frame cancellable except crouch, dash and jump
(Dragon) Hard Punch
Hp.png
Causes float
Cancel into Tiger F.png
(Dragon) Light Kick
Lk.png
Low.png
Cancel into Crane F.png
(Dragon) Medium Kick
Mk.png
(Dragon) Hard Kick
Hk.png
(Dragon) Wolf Fang Cannon
Mk.png ---.png Lp.png ---.png Mp.png ---.png Lk.png
Exits Dragon
Can Cancel.png second hit into Dragon (u d) or Tiger (f)
(Dragon) Dragon’s Spite
F.png + P.png p
Knockdown.png
Can Cancel.png into Tiger with F.png

Tiger Attacks

Name
Command
Notes
(Tiger) P
P.png during Tiger
Knockdown.png
(Tiger) K
K.png during Tiger
hardknockdown
(Tiger) Double Tiger Palm
P.png p
Crumple on hit
Wallbounce on airborne opponent close to corner

Panther Attacks

Name
Command
Notes
(Panther) Light Punch
Lp.png
(Panther) Medium Punch
Mp.png
(Panther) Hard Punch
Hp.png
(Panther) Light Kick
Lk.png
(Panther) Medium Kick
Mk.png
(Panther) Hard Kick
Hk.png
(Panther) Panther Scratch
lp---mp
Speccancel.png
(Panther) Beating Kick Low Combo
Mk.png ---.png Mp.png ---.png Lp.png ---.png Mp.png ---.png Lk.png
Low.png
Hardknockdown.png
Exits Panther
(Panther) Beating Kick Mid Combo
Mk.png ---.png Mp.png ---.png Lp.png ---.png Mp.png ---.png Mk.png
High.png
Can Cancel.png into Crane U.png
Exits Panther

Crane Attacks

Name
Command
Notes
(Crane) Standing Light Punch
Lp.png
Crushes crouching attacks
Can Cancel.png last recovery frame
(cannot Cancel.png into jump/dash/crouch)
(Crane) Medium Punch
Mp.png
Crushes crouching attacks
Can Cancel.png last recovery frame
(cannot Cancel.png into jump/dash/crouch)
Crushes standing attacks at 8f-
(Crane) Hard Punch
Hp.png
Crushes crouching attacks
Can Cancel.png last recovery frame
(cannot Cancel.png into jump/dash/crouch)
(Crane) Light Kick
Lk.png
Crushes crouching attacks
(Crane) Medium Kick
Mk.png
Crushes standing attacks
(Crane) Hard Kick
Hk.png
Crushes crouching attacks
(Crane) Crane Dance
Lk.png ---.png Mk.png ---.png Mp.png ---.png Lk.png
Causes float
Any attack before Lk.png exits stance
Ends in Back Turn
(Crane) Leaping Crane
Uf.png + K.png
Causes float


Drunk Attacks

Name
Command
Notes
(Drunk) Light Punch
Lp.png
(Drunk) Medium Punch
Mp.png
(Drunk) Hard Punch
Hp.png
Can Cancel.png with F.png + P.png p or B.png + P.png p
(Drunk) Light Kick
Lk.png
(Drunk) Medium Kick
Mk.png
Can Cancel.png with F.png + P.png p or B.png + P.png p
(Drunk) Hard Kick
Hk.png
Causes float
(Drunk) Drunken Rapid Fists
Mp.png mp or Hp.png
Can Cancel.png with F.png + P.png p or B.png + P.png p
(Drunk) Drunken Fox Combination
Lk.png Mp.png Hk.png
Causes float
Cancel into Crane with B.png
Exits Drunken
(Drunk) Drunken Fall
F.png + P.png p
High.png
Ends in Play Dead
(Drunk) Spinning Headbutt
B.png + P.png p
Causes Crumple.png
1 Armor during Active Frames
Ends in Play Dead
(Drunk) Tiger Sip
P.png p
Upper body invulnerability frames
Sipping twice in sequence gives Counter.png hit property for the next attack
Ends in Play Dead after sipping thrice in sequence
(Drunk) Tiger Sip Blow
F.png + P.png during Tiger Sip
Knockdown.png
Wallbounce on Counter Hit
(Drunk) Play Dead
(any action exits)
Enters Play Dead Stance
Take 100% Additional Damage when hit
Cancel with K.png k
(Play Dead) Staggering Slide
K.png k
Low.png
Hardknockdown.png
Exits Play Dead


Back Turn Attacks

Name
Command
Notes
(Back Turn) Light Punch
Lp.png
(Back Turn) Medium Punch
Mp.png
(Back Turn) Hard Punch
Hp.png
(Back Turn) Light Kick
Lk.png
Low.png
(Back Turn) Medium Kick
Mk.png
(Back Turn) Hard Kick
Hk.png
Hardknockdown.png
Crushes airborne attacks
3rd~4th active frames float opponent
Dancing Spear
Hp.png ---.png Mp.png ---.png Lk.png ---.png Lp.png
Knockdown.png
Can Cancel.png into Drunk with F.png
Reverse Double Kick
mk---hk
Causes float

Throws

Name
Command
Notes
Sailboat Stretch
F.png or N.png + Lp.png + Lk.png
Throw.png
Closing Fan
B.png + Lp.png + Lk.png
Throw.png


Special Moves

Name
Command
Notes
Tornado Kick
Qcb.png + K.png
Knockdown.png
Can be repeated up to two times
Ex.png Full Body Invincible 1-13f
Reverse Lotus
Dp.png + K.png
Knockdown.png
Ends in Back Turn
Mk.png Upper Body Invincible
Ex.png Full Body Invincible 1-9f
Floating Lotus
K.png during Reverse Lotus
Knockdown.png High.png
Comet Kick
Qcf.png + K.png
Ends in Back Turn
On hit: +8 on crouching opponent
Projectile invulnerability 1-27f
Ex.png Full Body Invul 1-5f
Ex.png Projectile Invul. 6-27f
Comet Strike
K.png during Comet Kick
Hardknockdown.png
High.png
Orchid Palm
Qcf.png + P.png
Ex.png Chrg.png
Lp.png - Hardknockdown.png
Mp.png Hp.png Wallbounce.png
Ex.png Projectile invul. 1-31f

Super Combo

Name
Command
Notes
Orchid Dance
Qcf.png + 3p.png
Hardknockdown.png
Full body invulnerability frames 1-4
Wall bounce on airborne opponents except after ground bounce


Move Analysis

Normal Moves

N/A


Unique Attacks

N/A

Normal Throws

N/A


Special Moves

N/A


Super Combos

N/A

The Basics

Advanced Strategy

N/A

Combos

Bread and Butters

  • N/A

Hit Confirm Combos

  • N/A

Advanced Combos

Combos Into Supers

  • N/A

Frame Data

zUkUu's Frame Data Guide for Lei

Game Navigation

General
Controls
Notation
HUD
Glossary
System
FAQ
Street Fighter Characters
Abel
Akuma
Balrog
Blanka
Cammy
Chun Li
Cody
Dhalsim
Dudley
Elena
Guile
Guy
Hugo
Ibuki
Juri
Ken
M Bison
Poison
Rolento
Rufus
Ryu
Sagat
Sakura
Vega
Zangief
Tekken Characters
Alisa
Asuka
Bob
Bryan
Christie
Heihachi
Hwoarang
Jack X
Jin
Julia
Kazuya
King
Kuma
Lars
Law
Lei
Lili
Marduk
Nina
Ogre
Paul
Raven
Steve
Xiaoyu
Yoshimitsu
Guest Characters
Cole
Kuro
Mega Man
Pac Man
Toro