Mortal Kombat X/Movement-Canceling: Difference between revisions

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== Running ==
== Running ==
Running allows a character to propel even further than a forward dash with a full sprint and is executed by {{#motion: f f + bl }}. This requires a stock of stamina to execute and the character cannot block or attack during any part of the run. Unlike dashing, running can be canceled into all options in the game--allowing players to continue offenses or come to a complete stopping block.
Running allows a character to propel even further than a forward dash with a full sprint and is executed by {{#motion: f f + bl }}. This requires a stock of stamina to execute and the character cannot block or attack during any part of the run. Unlike dashing, running can be canceled into all options in the game other than neutral jumping or jumping backward--allowing players to continue offenses or come to a complete stopping block.


== Canceling ==
== Canceling ==


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Revision as of 16:24, 23 April 2015

Mkx-logo.png

Walking

Crouching

Jumping

Dashing

Dashing allows characters to quickly propel forward or backward on the ground by executing {{#motion: f f }} or {{#motion: b b }} respectively. Note that a backwards dash requires a stock of stamina to execute and that the character cannot block or attack during any part of the dash.

Running

Running allows a character to propel even further than a forward dash with a full sprint and is executed by {{#motion: f f + bl }}. This requires a stock of stamina to execute and the character cannot block or attack during any part of the run. Unlike dashing, running can be canceled into all options in the game other than neutral jumping or jumping backward--allowing players to continue offenses or come to a complete stopping block.

Canceling


Mortal Kombat X

AlienBo' Rai ChoCassie CageD'VorahErmacErron BlackFerra/TorrGoroJacqui BriggsJasonJaxJohnny CageKanoKenshiKitanaKotal KahnKung LaoKung JinLeatherfaceLiu KangMileenaPredatorQuan ChiRaidenReptileScorpionShinnokSonya BladeSub-ZeroTakedaTanyaTremorTriborg

System FAQ

BasicsMovement/CancelingOffenseAttack AttributesDefenseFatalitiesStagesTier List