RagingStormX (talk | contribs) (→Combos) |
(Added move data and some descriptions. Not done, as I plan to add more translated move descriptions in the future.) |
||
Line 3: | Line 3: | ||
= Introduction = | = Introduction = | ||
Prohibido jugar con Rugal | |||
...well, until recently. With the release of Capcom Fighting Collection 2, Ultimate Rugal is now legal in ranked online play, for better or worse. | |||
== Normal Moves == | == Normal Moves == | ||
Line 21: | Line 22: | ||
| version = Far {{Icon-Capcom|LP}} | | version = Far {{Icon-Capcom|LP}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 500 | ||
| stun = | | stun = 5 | ||
| cancel = | | cancel = SP/SU | ||
| guard = | | guard = Mid | ||
| parry = - | | parry = - | ||
| startup = | | startup = 4 | ||
| active = | | active = 6 | ||
| recovery = | | recovery = 7 | ||
| total = | | total = 17 | ||
| advHit = | | advHit = +5 | ||
| advBlock = | | advBlock = +5 | ||
| invul = | | invul = None | ||
| description = | | description = Identical to cl.LP. | ||
}} | }} | ||
}} | }} | ||
Line 49: | Line 50: | ||
| version = Far {{Icon-Capcom|MP}} | | version = Far {{Icon-Capcom|MP}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 1100 | ||
| stun = | | stun = 11 | ||
| cancel = | | cancel = SP/SU | ||
| guard = | | guard = Mid | ||
| parry = - | | parry = - | ||
| startup = | | startup = 4 | ||
| active = | | active = 2 | ||
| recovery = | | recovery = 25 | ||
| total = | | total = 31 | ||
| advHit = - | | advHit = -7 | ||
| advBlock = - | | advBlock = -7 | ||
| invul = | | invul = None | ||
| description = | | description = Identical to cl.MP. | ||
}} | }} | ||
}} | }} | ||
Line 71: | Line 72: | ||
| subtitle = Far Heavy Punch | | subtitle = Far Heavy Punch | ||
| image = CVS2 G.Rugal 5HP.png | | image = CVS2 G.Rugal 5HP.png | ||
| caption = | | caption = Pointless Punch! | ||
| linkname = 5HP | | linkname = 5HP | ||
| data = | | data = | ||
{{AttackData-CvS2 | {{AttackData-CvS2 | ||
| version = Far {{Icon-Capcom|HP}} | | version = Far {{Icon-Capcom|HP}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 1100 | ||
| stun = | | stun = 11 | ||
| cancel = | | cancel = None | ||
| guard = | | guard = Mid | ||
| parry = - | | parry = - | ||
| startup = | | startup = 10 | ||
| active = | | active = 6 | ||
| recovery = | | recovery = 30 | ||
| total = | | total = 46 | ||
| advHit = - | | advHit = -12 | ||
| advBlock = - | | advBlock = -12 | ||
| invul = | | invul = None | ||
| description = | | description = "Far" worse than cl.HP for some reason. Does the same damage as MP with worse frame data and is one of his few non-cancelable normals. It's a big poke but he has plenty of those. | ||
}} | }} | ||
}} | }} | ||
Line 105: | Line 106: | ||
| version = Far {{Icon-Capcom|LK}} | | version = Far {{Icon-Capcom|LK}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 500 | ||
| stun = | | stun = 5 | ||
| cancel = | | cancel = SP/SU | ||
| guard = | | guard = Mid | ||
| parry = - | | parry = - | ||
| startup = | | startup = 4 | ||
| active = | | active = 6 | ||
| recovery = | | recovery = 9 | ||
| total = | | total = 19 | ||
| advHit = | | advHit = +2 | ||
| advBlock = | | advBlock = +2 | ||
| invul = | | invul = None | ||
| description = | | description = Not bad. Good for canceling into HK Genocide Cutter. | ||
}} | }} | ||
}} | }} | ||
Line 133: | Line 134: | ||
| version = Far {{Icon-Capcom|MK}} | | version = Far {{Icon-Capcom|MK}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 1100 | ||
| stun = | | stun = 11 | ||
| cancel = | | cancel = SU | ||
| guard = | | guard = Mid | ||
| parry = - | | parry = - | ||
| startup = | | startup = 5 | ||
| active = | | active = 4 | ||
| recovery = | | recovery = 29 | ||
| total = | | total = 38 | ||
| advHit = - | | advHit = -11 | ||
| advBlock = - | | advBlock = -11 | ||
| invul = | | invul = None | ||
| description = Placeholder | | description = Placeholder | ||
}} | }} | ||
Line 161: | Line 162: | ||
| version = Far {{Icon-Capcom|HK}} | | version = Far {{Icon-Capcom|HK}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 1500 | ||
| stun = | | stun = 15 | ||
| cancel = | | cancel = None | ||
| guard = | | guard = Mid | ||
| parry = - | | parry = - | ||
| startup = | | startup = 10 | ||
| active = | | active = 8 | ||
| recovery = | | recovery = 24 | ||
| total = | | total = 42 | ||
| advHit = - | | advHit = -8 | ||
| advBlock = - | | advBlock = -8 | ||
| invul = | | invul = None | ||
| description = | | description = Not an overhead despite the animation. Don't bother with this. | ||
}} | }} | ||
}} | }} | ||
Line 191: | Line 192: | ||
| version = Close {{Icon-Capcom|HP}} | | version = Close {{Icon-Capcom|HP}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 1300 | ||
| stun = | | stun = 13 | ||
| cancel = | | cancel = SP/SU | ||
| guard = | | guard = Mid | ||
| parry = - | | parry = - | ||
| startup = | | startup = 4 | ||
| active = | | active = 4 | ||
| recovery = | | recovery = 34 | ||
| total = | | total = 42 | ||
| advHit = - | | advHit = -14 | ||
| advBlock = - | | advBlock = -14 | ||
| invul = | | invul = None | ||
| description = Placeholder | | description = Placeholder | ||
}} | }} | ||
Line 219: | Line 220: | ||
| version = Close {{Icon-Capcom|LK}} | | version = Close {{Icon-Capcom|LK}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 600 | ||
| stun = | | stun = 6 | ||
| cancel = | | cancel = SP/SU | ||
| guard = | | guard = Mid | ||
| parry = - | | parry = - | ||
| startup = | | startup = 4 | ||
| active = | | active = 4 | ||
| recovery = | | recovery = 9 | ||
| total = | | total = 17 | ||
| advHit = | | advHit = +2 | ||
| advBlock = | | advBlock = +2 | ||
| invul = | | invul = None | ||
| description = | | description = Good for canceling into HK Genocide Cutter. | ||
}} | }} | ||
}} | }} | ||
Line 247: | Line 248: | ||
| version = Close {{Icon-Capcom|MK}} | | version = Close {{Icon-Capcom|MK}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 1200 | ||
| stun = | | stun = 12 | ||
| cancel = | | cancel = SP/SU | ||
| guard = | | guard = Mid | ||
| parry = - | | parry = - | ||
| startup = | | startup = 4 | ||
| active = | | active = 8 | ||
| recovery = | | recovery = 11 | ||
| total = | | total = 23 | ||
| advHit = | | advHit = +3 | ||
| advBlock = | | advBlock = +3 | ||
| invul = | | invul = None | ||
| description = | | description = Same animation and startup frames as cl.LK, but more damage and pushback, and won't link from cr.LK. | ||
}} | }} | ||
}} | }} | ||
Line 269: | Line 270: | ||
| subtitle = Close Heavy Kick | | subtitle = Close Heavy Kick | ||
| image = CVS2 G.Rugal cHK.png | | image = CVS2 G.Rugal cHK.png | ||
| caption = | | caption = Would be a great launcher in a tag fighter | ||
| linkname = cl.MK | | linkname = cl.MK | ||
| data = | | data = | ||
Line 275: | Line 276: | ||
| version = Close {{Icon-Capcom|HK}} | | version = Close {{Icon-Capcom|HK}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 1300, 1100 | ||
| stun = | | stun = 13, 11 | ||
| cancel = | | cancel = SP(1)/SU(1,2) | ||
| guard = | | guard = Mid | ||
| parry = - | | parry = - | ||
| startup = | | startup = 4 | ||
| active = | | active = 7 | ||
| recovery = | | recovery = 26 | ||
| total = | | total = 37 | ||
| advHit = - | | advHit = -9 | ||
| advBlock = - | | advBlock = -9 | ||
| invul = | | invul = None | ||
| description = | | description = Classic case of a great anti-air stuck on a close normal. Note the second hitbox will probably not hit grounded opponents. | ||
}} | }} | ||
}} | }} | ||
Line 304: | Line 305: | ||
| version = {{Motion|d}}+{{Icon-Capcom|LP}} | | version = {{Motion|d}}+{{Icon-Capcom|LP}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 400 | ||
| stun = | | stun = 4 | ||
| cancel = | | cancel = SP/SU | ||
| guard = | | guard = Mid | ||
| parry = - | | parry = - | ||
| startup = | | startup = 4 | ||
| active = | | active = 4 | ||
| recovery = | | recovery = 6 | ||
| total = | | total = 14 | ||
| advHit = | | advHit = +5 | ||
| advBlock = | | advBlock = +5 | ||
| invul = | | invul = None | ||
| description = | | description = Not a low. | ||
}} | }} | ||
}} | }} | ||
Line 332: | Line 333: | ||
| version = {{Motion|d}}+{{Icon-Capcom|MP}} | | version = {{Motion|d}}+{{Icon-Capcom|MP}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 1000 | ||
| stun = | | stun = 10 | ||
| cancel = | | cancel = SP/SU | ||
| guard = | | guard = Mid | ||
| parry = - | | parry = - | ||
| startup = | | startup = 4 | ||
| active = | | active = 4 | ||
| recovery = | | recovery = 25 | ||
| total = | | total = 33 | ||
| advHit = - | | advHit = -9 | ||
| advBlock = - | | advBlock = -9 | ||
| invul = | | invul = None | ||
| description = | | description = Not a low. | ||
}} | }} | ||
}} | }} | ||
Line 360: | Line 361: | ||
| version = {{Motion|d}}+{{Icon-Capcom|HP}} | | version = {{Motion|d}}+{{Icon-Capcom|HP}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 400+1200 | ||
| stun = | | stun = 4+12 | ||
| cancel = | | cancel = None | ||
| guard = | | guard = Mid | ||
| parry = - | | parry = - | ||
| startup = | | startup = 10 | ||
| active = | | active = 2+4 | ||
| recovery = | | recovery = 35 | ||
| total = | | total = 51 | ||
| advHit = - | | advHit = -15 | ||
| advBlock = - | | advBlock = -15 | ||
| invul = | | invul = None | ||
| description = | | description = Not a low. Might work as an anti-air though. | ||
}} | }} | ||
}} | }} | ||
Line 388: | Line 389: | ||
| version = {{Motion|d}}+{{Icon-Capcom|LK}} | | version = {{Motion|d}}+{{Icon-Capcom|LK}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 300 | ||
| stun = | | stun = 3 | ||
| cancel = | | cancel = RF/SP/SU | ||
| guard = | | guard = Low | ||
| parry = | | parry = Low | ||
| startup = | | startup = 3 | ||
| active = | | active = 4 | ||
| recovery = | | recovery = 9 | ||
| total = | | total = 16 | ||
| advHit = | | advHit = +2 | ||
| advBlock = | | advBlock = +2 | ||
| invul = | | invul = None | ||
| description = | | description = A classic disjointed cr.LK. Doesn't link into anything besides other LKs but for special and super cancels that's all you need. Super cancelability is listed as — in the CvS2 Bible but it seems to work. | ||
}} | }} | ||
}} | }} | ||
Line 416: | Line 417: | ||
| version = {{Motion|d}}+{{Icon-Capcom|MK}} | | version = {{Motion|d}}+{{Icon-Capcom|MK}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 1000 | ||
| stun = | | stun = 10 | ||
| cancel = | | cancel = SP/SU | ||
| guard = | | guard = Low | ||
| parry = | | parry = Low | ||
| startup = | | startup = 4 | ||
| active = | | active = 8 | ||
| recovery = | | recovery = 16 | ||
| total = | | total = 28 | ||
| advHit = - | | advHit = -2 | ||
| advBlock = - | | advBlock = -2 | ||
| invul = | | invul = None | ||
| description = Placeholder | | description = Placeholder | ||
}} | }} | ||
Line 444: | Line 445: | ||
| version = {{Motion|d}}+{{Icon-Capcom|HK}} | | version = {{Motion|d}}+{{Icon-Capcom|HK}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 1500,1300 | ||
| stun = | | stun = 15,13 | ||
| cancel = | | cancel = SP(1)/SU(1) | ||
| guard = | | guard = Low | ||
| parry = | | parry = Low | ||
| startup = | | startup = 4 | ||
| active = | | active = 4 | ||
| recovery = | | recovery = 29 | ||
| total = | | total = 37 | ||
| advHit = | | advHit = -DWN | ||
| advBlock = | | advBlock = -9 | ||
| invul = | | invul = None | ||
| description = | | description = Slightly disjointed sweep. CvS2 Bible lists a second hitbox but I can't find it so you can ignore the second numbers. | ||
}} | }} | ||
}} | }} | ||
Line 473: | Line 474: | ||
| version = {{Motion|ub}}/{{Motion|u}}/{{Motion|uf}}+{{Icon-Capcom|LP}} | | version = {{Motion|ub}}/{{Motion|u}}/{{Motion|uf}}+{{Icon-Capcom|LP}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 600 | ||
| stun = | | stun = 6 | ||
| cancel = | | cancel = SP | ||
| guard = | | guard = High | ||
| parry = | | parry = High | ||
| startup = | | startup = 4 | ||
| active = | | active = 22 | ||
| recovery = | | recovery = 0 | ||
| total = | | total = 26 | ||
| advHit = | | advHit = Varies | ||
| advBlock = | | advBlock = Varies | ||
| invul = | | invul = None | ||
| description = | | description = Cancels into Dark Smash, which isn't useful but looks cool. | ||
}} | }} | ||
}} | }} | ||
Line 500: | Line 501: | ||
{{AttackData-CvS2 | {{AttackData-CvS2 | ||
| version = {{Motion|ub}}/{{Motion|u}}/{{Motion|uf}}+{{Icon-Capcom|MP}} | | version = {{Motion|ub}}/{{Motion|u}}/{{Motion|uf}}+{{Icon-Capcom|MP}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 1100 | ||
| stun = | | stun = 11 | ||
| cancel = | | cancel = None | ||
| guard = | | guard = High | ||
| parry = | | parry = High | ||
| startup = | | startup = 5 | ||
| active = | | active = 8 | ||
| recovery = | | recovery = 0 | ||
| total = | | total = 13 | ||
| advHit = | | advHit = Varies | ||
| advBlock = | | advBlock = Varies | ||
| invul = | | invul = None | ||
| description = | | description = Sick air-to-air. | ||
}} | }} | ||
}} | }} | ||
Line 523: | Line 524: | ||
| subtitle = Jumping Heavy Punch | | subtitle = Jumping Heavy Punch | ||
| image = CVS2 G.Rugal jHP.png | | image = CVS2 G.Rugal jHP.png | ||
| caption = | | caption = Me when I GET you | ||
| linkname = j.HP | | linkname = j.HP | ||
| data = | | data = | ||
Line 529: | Line 530: | ||
| version = {{Motion|ub}}/{{Motion|u}}/{{Motion|uf}}+{{Icon-Capcom|HP}} | | version = {{Motion|ub}}/{{Motion|u}}/{{Motion|uf}}+{{Icon-Capcom|HP}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 1400 | ||
| stun = | | stun = 14 | ||
| cancel = | | cancel = None | ||
| guard = | | guard = High | ||
| parry = | | parry = High | ||
| startup = | | startup = 5 | ||
| active = | | active = 6 | ||
| recovery = | | recovery = 0 | ||
| total = | | total = 11 | ||
| advHit = | | advHit = Varies | ||
| advBlock = | | advBlock = Varies | ||
| invul = | | invul = None | ||
| description = | | description = This move is no joke. Use it. | ||
}} | }} | ||
}} | }} | ||
Line 551: | Line 552: | ||
| subtitle = Jumping Light Kick | | subtitle = Jumping Light Kick | ||
| image = CVS2 G.Rugal jLK.png | | image = CVS2 G.Rugal jLK.png | ||
| caption = | | caption = Knee of Justice. I mean, Evil. | ||
| linkname = j.LK | | linkname = j.LK | ||
| data = | | data = | ||
Line 557: | Line 558: | ||
| version = {{Motion|ub}}/{{Motion|u}}/{{Motion|uf}}+{{Icon-Capcom|LK}} | | version = {{Motion|ub}}/{{Motion|u}}/{{Motion|uf}}+{{Icon-Capcom|LK}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 600 | ||
| stun = | | stun = 6 | ||
| cancel = | | cancel = SP | ||
| guard = | | guard = High | ||
| parry = | | parry = High | ||
| startup = | | startup = 4 | ||
| active = | | active = 22 | ||
| recovery = | | recovery = 0 | ||
| total = | | total = 26 | ||
| advHit = | | advHit = Varies | ||
| advBlock = | | advBlock = Varies | ||
| invul = | | invul = None | ||
| description = | | description = Cancels into Dark Smash, which isn't useful but looks cool. It's pretty disjointed which is nice. | ||
}} | }} | ||
}} | }} | ||
Line 584: | Line 585: | ||
{{AttackData-CvS2 | {{AttackData-CvS2 | ||
| version = {{Motion|ub}}/{{Motion|u}}/{{Motion|uf}}+{{Icon-Capcom|MK}} | | version = {{Motion|ub}}/{{Motion|u}}/{{Motion|uf}}+{{Icon-Capcom|MK}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 1000 | ||
| stun = | | stun = 10 | ||
| cancel = | | cancel = None | ||
| guard = | | guard = High | ||
| parry = | | parry = High | ||
| startup = | | startup = 8 | ||
| active = | | active = 7 | ||
| recovery = | | recovery = 0 | ||
| total = | | total = 15 | ||
| advHit = | | advHit = Varies | ||
| advBlock = | | advBlock = Varies | ||
| invul = | | invul = None | ||
| description = | | description = Super easy mode cross-ups. Also probably a decent jump-in in general. The hitbox on this thing is criminal. | ||
}} | }} | ||
}} | }} | ||
Line 607: | Line 608: | ||
| subtitle = Jumping Heavy Kick | | subtitle = Jumping Heavy Kick | ||
| image = CVS2 G.Rugal jHK.png | | image = CVS2 G.Rugal jHK.png | ||
| caption = | | caption = FOOT DIVE! | ||
| linkname = j.HK | | linkname = j.HK | ||
| data = | | data = | ||
Line 613: | Line 614: | ||
| version = {{Motion|ub}}/{{Motion|u}}/{{Motion|uf}}+{{Icon-Capcom|HK}} | | version = {{Motion|ub}}/{{Motion|u}}/{{Motion|uf}}+{{Icon-Capcom|HK}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 1500 | ||
| stun = | | stun = 15 | ||
| cancel = | | cancel = None | ||
| guard = | | guard = High | ||
| parry = | | parry = High | ||
| startup = | | startup = 10 | ||
| active = | | active = 12 | ||
| recovery = | | recovery = 0 | ||
| total = | | total = 22 | ||
| advHit = | | advHit = Varies | ||
| advBlock = | | advBlock = Varies | ||
| invul = | | invul = None | ||
| description = | | description = It should be obvious from the animation alone that it's made to be a jump-in. Still not as cheap as KoF 98 Chris' j.CD though since it has a large feet hurtbox. | ||
}} | }} | ||
}} | }} | ||
Line 637: | Line 638: | ||
| image = CVS2 G.Rugal punchthrow.png | | image = CVS2 G.Rugal punchthrow.png | ||
| caption = | | caption = | ||
| linkname = | | linkname = Scorpion Death Lock | ||
| data = | | data = | ||
{{AttackData-CvS2 | {{AttackData-CvS2 | ||
| version = Close {{Motion|b}}/{{Motion|f}}+{{Icon-Capcom|HP}} | | version = Close {{Motion|b}}/{{Motion|f}}+{{Icon-Capcom|HP}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 2000 | ||
| stun = | | stun = 0 | ||
| cancel = | | cancel = None | ||
| guard = | | guard = Grab | ||
| parry = | | parry = Grab | ||
| startup = | | startup = 3 | ||
| active = | | active = 1 | ||
| recovery = | | recovery = 13 | ||
| total = | | total = 17 | ||
| advHit = - | | advHit = -DWN | ||
| advBlock = | | advBlock = Grab | ||
| invul = | | invul = None | ||
| description = Placeholder | | description = Placeholder | ||
}} | }} | ||
Line 665: | Line 666: | ||
| image = CVS2 G.Rugal kickthrow.png | | image = CVS2 G.Rugal kickthrow.png | ||
| caption = | | caption = | ||
| linkname = | | linkname = Scorpion Death Throw | ||
| data = | | data = | ||
{{AttackData-CvS2 | {{AttackData-CvS2 | ||
| version = Close {{Motion|b}}/{{Motion|f}}+{{Icon-Capcom|HK}} | | version = Close {{Motion|b}}/{{Motion|f}}+{{Icon-Capcom|HK}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 2100 | ||
| stun = | | stun = 0 | ||
| cancel = | | cancel = None | ||
| guard = | | guard = Grab | ||
| parry = | | parry = Grab | ||
| startup = | | startup = 5 | ||
| active = | | active = 1 | ||
| recovery = | | recovery = 13 | ||
| total = | | total = 19 | ||
| advHit = - | | advHit = -DWN | ||
| advBlock = | | advBlock = Grab | ||
| invul = | | invul = None | ||
| description = Placeholder | | description = Placeholder | ||
}} | }} | ||
Line 691: | Line 692: | ||
| name = Reppuken | | name = Reppuken | ||
| input = 236P | | input = 236P | ||
| subtitle = | | subtitle = Fireball | ||
| image = CVS2 G.Rugal 236P.png | | image = CVS2 G.Rugal 236P.png | ||
| caption = | | caption = I make eggs with my Reppuken they taste real good yanno? | ||
| linkname = | | linkname = Reppuken | ||
| data = | | data = | ||
{{AttackData-CvS2 | {{AttackData-CvS2 | ||
| version = {{Motion|236}} + {{Icon-Capcom|LP}} | | version = {{Motion|236}} + {{Icon-Capcom|LP}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 800 | ||
| stun = | | stun = 8 | ||
| cancel = | | cancel = None | ||
| guard = | | guard = Mid | ||
| parry = | | parry = Mid | ||
| startup = | | startup = 15 | ||
| active = | | active = Traveling | ||
| recovery = | | recovery = 40 | ||
| total = | | total = 55 | ||
| advHit = | | advHit = -4 | ||
| advBlock = | | advBlock = -4 | ||
| invul = | | invul = None | ||
}} | }} | ||
{{AttackData-CvS2 | {{AttackData-CvS2 | ||
Line 716: | Line 717: | ||
| version = {{Motion|236}} + {{Icon-Capcom|MP}} | | version = {{Motion|236}} + {{Icon-Capcom|MP}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 900 | ||
| stun = | | stun = 9 | ||
| cancel = | | cancel = None | ||
| guard = | | guard = Mid | ||
| parry = | | parry = Mid | ||
| startup = | | startup = 15 | ||
| active = | | active = Traveling | ||
| recovery = | | recovery = 40 | ||
| total = | | total = 55 | ||
| advHit = | | advHit = -5 | ||
| advBlock = | | advBlock = -5 | ||
| invul = | | invul = None | ||
}} | }} | ||
{{AttackData-CvS2 | {{AttackData-CvS2 | ||
Line 733: | Line 734: | ||
| version = {{Motion|236}} + {{Icon-Capcom|HP}} | | version = {{Motion|236}} + {{Icon-Capcom|HP}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 1000 | ||
| stun = | | stun = 10 | ||
| cancel = | | cancel = None | ||
| guard = | | guard = Mid | ||
| parry = | | parry = Mid | ||
| startup = | | startup = 15 | ||
| active = | | active = Traveling | ||
| recovery = | | recovery = 40 | ||
| total = | | total = 55 | ||
| advHit = | | advHit = -5 | ||
| advBlock = | | advBlock = -5 | ||
| invul = | | invul = None | ||
| description = | | description = From the CvS2 Bible (translated): "He swings up his arm, releasing a shockwave that trails along the ground. It works exactly the same as Rugal's, mainly used to keep opponents in check. As for the difference between light, medium, and heavy, the speed at which they come out isn't changed; the difference in performance is only in power and travel speed." | ||
}} | }} | ||
}} | }} | ||
Line 753: | Line 754: | ||
| name = Kaiser Wave | | name = Kaiser Wave | ||
| input = 641236P | | input = 641236P | ||
| subtitle = | | subtitle = Chargeable Fireball | ||
| image = CVS2 G.Rugal 641236P.png | | image = CVS2 G.Rugal 641236P.png | ||
| caption = | | caption = Here it comes | ||
| linkname = | | linkname = Kaiser Wave | ||
| data = | | data = | ||
{{AttackData-CvS2 | {{AttackData-CvS2 | ||
| version = {{Motion|6}}{{Motion|41236}} + {{Icon-Capcom|P}} | | version = {{Motion|6}}{{Motion|41236}} + {{Icon-Capcom|P}} | ||
| subtitle = LVL 1 | | subtitle = LVL 1 | ||
| damage = | | damage = 1300,1100 | ||
| stun = | | stun = 13,11 | ||
| cancel = | | cancel = None | ||
| guard = | | guard = Mid | ||
| parry = | | parry = Mid | ||
| startup = | | startup = 25 | ||
| active = | | active = Traveling | ||
| recovery = | | recovery = 55 | ||
| total = | | total = Varies | ||
| advHit = | | advHit = -DWN | ||
| advBlock = | | advBlock = -26 | ||
| invul = | | invul = None | ||
}} | }} | ||
{{AttackData-CvS2 | {{AttackData-CvS2 | ||
Line 778: | Line 779: | ||
| version = {{Motion|6}}{{Motion|41236}} + {{Icon-Capcom|P}} | | version = {{Motion|6}}{{Motion|41236}} + {{Icon-Capcom|P}} | ||
| subtitle = LVL 2 | | subtitle = LVL 2 | ||
| damage = | | damage = 900x2, 700x2 | ||
| stun = | | stun = 9x2, 7x2 | ||
| cancel = | | cancel = None | ||
| guard = | | guard = Mid | ||
| parry = | | parry = High | ||
| startup = | | startup = 28~52 | ||
| active = | | active = Traveling | ||
| recovery = | | recovery = 55 | ||
| total = | | total = Varies | ||
| advHit = | | advHit = -DWN | ||
| advBlock = | | advBlock = -27 | ||
| invul = | | invul = None | ||
}} | }} | ||
{{AttackData-CvS2 | {{AttackData-CvS2 | ||
Line 795: | Line 796: | ||
| version = {{Motion|6}}{{Motion|41236}} + {{Icon-Capcom|P}} | | version = {{Motion|6}}{{Motion|41236}} + {{Icon-Capcom|P}} | ||
| subtitle = LVL 3 | | subtitle = LVL 3 | ||
| damage = | | damage = 1000x3, 600x2+800 | ||
| stun = | | stun = 10x3, 6x2+8 | ||
| cancel = | | cancel = None | ||
| guard = | | guard = Mid | ||
| parry = | | parry = High | ||
| startup = | | startup = 52~77 | ||
| active = | | active = Traveling | ||
| recovery = | | recovery = 55 | ||
| total = | | total = Varies | ||
| advHit = | | advHit = -DWN | ||
| advBlock = | | advBlock = -24 | ||
| invul = | | invul = None | ||
| description = | | description = From the CvS2 Bible (translated): "[Ult. Rugal] fires an enormous ki blast out in front of him. Similar to Rugal, if you keep holding the button, he enters a “charging up” stance and you can strengthen its effect by up to 2 levels, and compared to Rugal, the time you need to hold the button is shorter, so it’s easier to use." The blast deals more damage when fired at close range. | ||
}} | }} | ||
}} | }} | ||
Line 815: | Line 816: | ||
| name = Genocide Cutter | | name = Genocide Cutter | ||
| input = 623K | | input = 623K | ||
| subtitle = | | subtitle = DP | ||
| image = CVS2 G.Rugal 623K.png | | image = CVS2 G.Rugal 623K.png | ||
| caption = | | caption = Also known as "Hmph!" in the English releases | ||
| linkname = | | linkname = Genocide Cutter | ||
| data = | | data = | ||
{{AttackData-CvS2 | {{AttackData-CvS2 | ||
| version = {{Motion|623}} + {{Icon-Capcom|LK}} | | version = {{Motion|623}} + {{Icon-Capcom|LK}} | ||
| subtitle = | | subtitle = Airborne frames 12-38 | ||
| damage = | | damage = 1100+400x2 | ||
| stun = | | stun = 11+4x2 | ||
| cancel = | | cancel = None | ||
| guard = | | guard = Mid | ||
| parry = | | parry = Mid | ||
| startup = | | startup = 6 | ||
| active = | | active = 4+4+2 | ||
| recovery = | | recovery = 31 | ||
| total = | | total = 47 | ||
| advHit = | | advHit = -DWN | ||
| advBlock = | | advBlock = -22 | ||
| invul = | | invul = 6 (Full), 5 (Lower) | ||
}} | }} | ||
{{AttackData-CvS2 | {{AttackData-CvS2 | ||
| header = no | | header = no | ||
| version = {{Motion|623}} + {{Icon-Capcom|MK}} | | version = {{Motion|623}} + {{Icon-Capcom|MK}} | ||
| subtitle = | | subtitle = Airborne frames 10-47 | ||
| damage = | | damage = 1200+400x2 | ||
| stun = | | stun = 12+4x2 | ||
| cancel = | | cancel = None | ||
| guard = | | guard = Mid | ||
| parry = | | parry = Mid | ||
| startup = | | startup = 5 | ||
| active = | | active = 3+4+2 | ||
| recovery = | | recovery = 41 | ||
| total = | | total = 55 | ||
| advHit = | | advHit = -DWN | ||
| advBlock = | | advBlock = -32 | ||
| invul = | | invul = 5 (Full), 4 (Lower) | ||
}} | }} | ||
{{AttackData-CvS2 | {{AttackData-CvS2 | ||
| header = no | | header = no | ||
| version = {{Motion|2623}} + {{Icon-Capcom|HK}} | | version = {{Motion|2623}} + {{Icon-Capcom|HK}} | ||
| subtitle = | | subtitle = Airborne frames 8-73 | ||
| damage = | | damage = 1000+(400x2)+300 | ||
| stun = | | stun = 10+(4x2)+3 | ||
| cancel = | | cancel = None | ||
| guard = | | guard = Mid | ||
| parry = | | parry = Mid | ||
| startup = | | startup = 4 | ||
| active = | | active = 2+4+(23+)2+4 | ||
| recovery = | | recovery = 41 | ||
| total = | | total = 80 | ||
| advHit = | | advHit = -DWN | ||
| advBlock = | | advBlock = -59 | ||
| invul = | | invul = 6 (Full), 1 (Lower) | ||
| description = | | description = From the CvS2 Bible (translated): "Forming circles with his legs, he cuts the opponent to pieces. It's different from Rugal’s, becoming a multi-hit attack, with light and medium hitting 3 times, and heavy hitting 4 times, and also, regardless of button strength, he has a full-body invincibility period when the move comes out. For the light and medium versions, the invincibility period is cut off before the attack hits, but on the heavy version the invincibility state continues [into the active frames], so you can use it as an anti-air or to interrupt attacks." | ||
}} | }} | ||
}} | }} | ||
Line 877: | Line 878: | ||
| name = God Press | | name = God Press | ||
| input = 63214P | | input = 63214P | ||
| subtitle = | | subtitle = Hitgrab | ||
| image = CVS2 G.Rugal 63214P.png | | image = CVS2 G.Rugal 63214P.png | ||
| caption = Grab | | caption = Grab | ||
| image2 = CVS2 G.Rugal 63214P 2.png | | image2 = CVS2 G.Rugal 63214P 2.png | ||
| caption2 = Hit | | caption2 = Hit | ||
| linkname = | | linkname = God Press | ||
| data = | | data = | ||
{{AttackData-CvS2 | {{AttackData-CvS2 | ||
| version = {{Motion|63214}} + {{Icon-Capcom|LP}} | | version = {{Motion|63214}} + {{Icon-Capcom|LP}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 300+2000 | ||
| stun = | | stun = 3+20 | ||
| cancel = | | cancel = None | ||
| guard = | | guard = Mid | ||
| parry = | | parry = High | ||
| startup = | | startup = 13 | ||
| active = | | active = 30* | ||
| recovery = | | recovery = 25 | ||
| total = | | total = 68 | ||
| advHit = | | advHit = -DWN | ||
| advBlock = | | advBlock = -23 | ||
| invul = | | invul = None | ||
}} | }} | ||
{{AttackData-CvS2 | {{AttackData-CvS2 | ||
Line 904: | Line 905: | ||
| version = {{Motion|63214}} + {{Icon-Capcom|MP}} | | version = {{Motion|63214}} + {{Icon-Capcom|MP}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 300+2100 | ||
| stun = | | stun = 3+21 | ||
| cancel = | | cancel = None | ||
| guard = | | guard = Mid | ||
| parry = | | parry = High | ||
| startup = | | startup = 13 | ||
| active = | | active = 45* | ||
| recovery = | | recovery = 25 | ||
| total = | | total = 83 | ||
| advHit = | | advHit = -DWN | ||
| advBlock = | | advBlock = -23 | ||
| invul = | | invul = None | ||
}} | }} | ||
{{AttackData-CvS2 | {{AttackData-CvS2 | ||
Line 921: | Line 922: | ||
| version = {{Motion|63214}} + {{Icon-Capcom|HP}} | | version = {{Motion|63214}} + {{Icon-Capcom|HP}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 300+2200 | ||
| stun = | | stun = 3+22 | ||
| cancel = | | cancel = None | ||
| guard = | | guard = Mid | ||
| parry = | | parry = High | ||
| startup = | | startup = 13 | ||
| active = | | active = 60* | ||
| recovery = | | recovery = 25 | ||
| total = | | total = 98 | ||
| advHit = | | advHit = -DWN | ||
| advBlock = | | advBlock = -23 | ||
| invul = | | invul = None | ||
| description = | | description = Placeholder | ||
}} | }} | ||
}} | }} | ||
Line 941: | Line 942: | ||
| name = Dark Barrier | | name = Dark Barrier | ||
| input = 41236K | | input = 41236K | ||
| subtitle = | | subtitle = Reflector | ||
| image = CVS2 G.Rugal 41236K.png | | image = CVS2 G.Rugal 41236K.png | ||
| caption = | | caption = HA HA HA | ||
| linkname = | | linkname = Dark Barrier | ||
| data = | | data = | ||
{{AttackData-CvS2 | {{AttackData-CvS2 | ||
| version = {{Motion|41236}} + {{Icon-Capcom|LK}} | | version = {{Motion|41236}} + {{Icon-Capcom|LK}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 1100,1000 | ||
| stun = | | stun = 11,10 | ||
| cancel = | | cancel = None | ||
| guard = | | guard = Mid | ||
| parry = | | parry = High | ||
| startup = | | startup = 19 | ||
| active = | | active = Projectile | ||
| recovery = | | recovery = 63 | ||
| total = | | total = 82 | ||
| advHit = | | advHit = -DWN | ||
| advBlock = | | advBlock = 0 | ||
| invul = | | invul = None | ||
}} | }} | ||
{{AttackData-CvS2 | {{AttackData-CvS2 | ||
Line 966: | Line 967: | ||
| version = {{Motion|41236}} + {{Icon-Capcom|MK}} | | version = {{Motion|41236}} + {{Icon-Capcom|MK}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 1100,1000 | ||
| stun = | | stun = 11,10 | ||
| cancel = | | cancel = None | ||
| guard = | | guard = Mid | ||
| parry = | | parry = High | ||
| startup = | | startup = 19 | ||
| active = | | active = Projectile | ||
| recovery = | | recovery = 93 | ||
| total = | | total = 112 | ||
| advHit = | | advHit = -DWN | ||
| advBlock = | | advBlock = 0 | ||
| invul = | | invul = None | ||
}} | }} | ||
{{AttackData-CvS2 | {{AttackData-CvS2 | ||
Line 983: | Line 984: | ||
| version = {{Motion|41236}} + {{Icon-Capcom|HK}} | | version = {{Motion|41236}} + {{Icon-Capcom|HK}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 1100,1000 | ||
| stun = | | stun = 11,10 | ||
| cancel = | | cancel = None | ||
| guard = | | guard = Mid | ||
| parry = | | parry = High | ||
| startup = | | startup = 19 | ||
| active = | | active = Projectile | ||
| recovery = | | recovery = 108 | ||
| total = | | total = 127 | ||
| advHit = | | advHit = -DWN | ||
| advBlock = | | advBlock = 0 | ||
| invul = | | invul = None | ||
| description = | | description = Treated as a projectile by the CvS2B, so active frame numbers are wonky. Note that the button strength only determines how long the move lasts. | ||
}} | }} | ||
}} | }} | ||
Line 1,003: | Line 1,004: | ||
| name = Dark Smash | | name = Dark Smash | ||
| input = j.236P | | input = j.236P | ||
| subtitle = | | subtitle = Divekick | ||
| image = CVS2 G.Rugal j236P.png | | image = CVS2 G.Rugal j236P.png | ||
| caption = | | caption = | ||
| linkname = | | linkname = Dark Smash | ||
| data = | | data = | ||
{{AttackData-CvS2 | {{AttackData-CvS2 | ||
| version = In Air, {{Motion|236}} + {{Icon-Capcom|LP}} | | version = In Air, {{Motion|236}} + {{Icon-Capcom|LP}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 1300, 1200 | ||
| stun = | | stun = 13, 12 | ||
| cancel = | | cancel = None | ||
| guard = | | guard = Mid | ||
| parry = | | parry = High | ||
| startup = | | startup = 24 | ||
| active = | | active = Until landing | ||
| recovery = | | recovery = 7 | ||
| total = | | total = Varies | ||
| advHit = | | advHit = -DWN | ||
| advBlock = | | advBlock = +16 | ||
| invul = | | invul = None | ||
}} | }} | ||
{{AttackData-CvS2 | {{AttackData-CvS2 | ||
Line 1,028: | Line 1,029: | ||
| version = In Air, {{Motion|236}} + {{Icon-Capcom|MP}} | | version = In Air, {{Motion|236}} + {{Icon-Capcom|MP}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 1400,1300 | ||
| stun = | | stun = 14,13 | ||
| cancel = | | cancel = None | ||
| guard = | | guard = Mid | ||
| parry = | | parry = High | ||
| startup = | | startup = 32 | ||
| active = | | active = Until landing | ||
| recovery = | | recovery = 7 | ||
| total = | | total = Varies | ||
| advHit = | | advHit = -DWN | ||
| advBlock = | | advBlock = +16 | ||
| invul = | | invul = None | ||
}} | }} | ||
{{AttackData-CvS2 | {{AttackData-CvS2 | ||
Line 1,045: | Line 1,046: | ||
| version = In Air, {{Motion|236}} + {{Icon-Capcom|HP}} | | version = In Air, {{Motion|236}} + {{Icon-Capcom|HP}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 1500, 1400 | ||
| stun = | | stun = 15, 14 | ||
| cancel = | | cancel = None | ||
| guard = | | guard = Mid | ||
| parry = | | parry = High | ||
| startup = | | startup = 38 | ||
| active = | | active = Until landing | ||
| recovery = | | recovery = 7 | ||
| total = | | total = Varies | ||
| advHit = | | advHit = -DWN | ||
| advBlock = | | advBlock = +16 | ||
| invul = | | invul = None | ||
| description = | | description = A very slow divekick. | ||
}} | }} | ||
}} | }} | ||
Line 1,065: | Line 1,066: | ||
| name = Rugal Execution | | name = Rugal Execution | ||
| input = 63214K | | input = 63214K | ||
| subtitle = | | subtitle = Command Grab | ||
| image = CVS2 G.Rugal 63214K.png | | image = CVS2 G.Rugal 63214K.png | ||
| caption = Grab | | caption = Grab | ||
| image2 = CVS2 G.Rugal 63214K 2.png | | image2 = CVS2 G.Rugal 63214K 2.png | ||
| caption2 = Hit | | caption2 = Hit | ||
| linkname = | | linkname = Rugal Execution | ||
| data = | | data = | ||
{{AttackData-CvS2 | {{AttackData-CvS2 | ||
| version = {{Motion|63214}} + {{Icon-Capcom|LK}} | | version = {{Motion|63214}} + {{Icon-Capcom|LK}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 2000 | ||
| stun = | | stun = 0 | ||
| cancel = | | cancel = None | ||
| guard = | | guard = Grab | ||
| parry = | | parry = Grab | ||
| startup = | | startup = 20 | ||
| active = | | active = 9 | ||
| recovery = | | recovery = 39 | ||
| total = | | total = 68 | ||
| advHit = | | advHit = -DWN | ||
| advBlock = | | advBlock = Grab | ||
| invul = | | invul = None | ||
}} | }} | ||
{{AttackData-CvS2 | {{AttackData-CvS2 | ||
Line 1,092: | Line 1,093: | ||
| version = {{Motion|63214}} + {{Icon-Capcom|MK}} | | version = {{Motion|63214}} + {{Icon-Capcom|MK}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 2000 | ||
| stun = | | stun = 0 | ||
| cancel = | | cancel = None | ||
| guard = | | guard = Grab | ||
| parry = | | parry = Grab | ||
| startup = | | startup = 22 | ||
| active = | | active = 29 | ||
| recovery = | | recovery = 39 | ||
| total = | | total = 90 | ||
| advHit = | | advHit = -DWN | ||
| advBlock = | | advBlock = Grab | ||
| invul = | | invul = None | ||
}} | }} | ||
{{AttackData-CvS2 | {{AttackData-CvS2 | ||
Line 1,109: | Line 1,110: | ||
| version = {{Motion|63214}} + {{Icon-Capcom|HK}} | | version = {{Motion|63214}} + {{Icon-Capcom|HK}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 2000 | ||
| stun = | | stun = 0 | ||
| cancel = | | cancel = None | ||
| guard = | | guard = Grab | ||
| parry = | | parry = Grab | ||
| startup = | | startup = 24 | ||
| active = | | active = 29 | ||
| recovery = | | recovery = 39 | ||
| total = | | total = 92 | ||
| advHit = | | advHit = -DWN | ||
| advBlock = | | advBlock = Grab | ||
| invul = | | invul = None | ||
| description = | | description = Placeholder | ||
}} | }} | ||
}} | }} | ||
Line 1,132: | Line 1,133: | ||
| image = CVS2 G.Rugal teleport.png | | image = CVS2 G.Rugal teleport.png | ||
| caption = | | caption = | ||
| linkname = | | linkname = God Lane | ||
| data = | | data = | ||
{{AttackData-CvS2 | {{AttackData-CvS2 | ||
| version = {{Motion|623}}/{{Motion|421}} + {{Icon-Capcom|3P}} | | version = {{Motion|623}}/{{Motion|421}} + {{Icon-Capcom|3P}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = None | ||
| stun = | | stun = None | ||
| cancel = | | cancel = None | ||
| guard = | | guard = None | ||
| parry = | | parry = None | ||
| startup = | | startup = 20 | ||
| active = | | active = 1~46 | ||
| recovery = | | recovery = 1 | ||
| total = | | total = Varies | ||
| advHit = | | advHit = None | ||
| advBlock = | | advBlock = None | ||
| invul = | | invul = 66 (Full) | ||
}} | }} | ||
{{AttackData-CvS2 | {{AttackData-CvS2 | ||
Line 1,154: | Line 1,155: | ||
| version = {{Motion|623}}/{{Motion|421}} + {{Icon-Capcom|3K}} | | version = {{Motion|623}}/{{Motion|421}} + {{Icon-Capcom|3K}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = None | ||
| stun = | | stun = None | ||
| cancel = | | cancel = None | ||
| guard = | | guard = None | ||
| parry = | | parry = None | ||
| startup = | | startup = 20 | ||
| active = | | active = 1~46 | ||
| recovery = | | recovery = 1 | ||
| total = | | total = Varies | ||
| advHit = | | advHit = None | ||
| advBlock = | | advBlock = None | ||
| invul = | | invul = 66 (Full) | ||
| description = | | description = Akuma's teleport but on Rugal. Despite the CvS2 Bible and in-game command list (in CFC2) writing that the input requires 3 punch or 3 kick buttons, the game will actually accept any 2 punch or 2 kick buttons. | ||
}} | }} | ||
}} | }} | ||
Line 1,175: | Line 1,176: | ||
| name = Gigantic Pressure | | name = Gigantic Pressure | ||
| input = 2363214P | | input = 2363214P | ||
| subtitle = | | subtitle = Hitgrab Super | ||
| image = CVS2 G.Rugal 2463214P.png | | image = CVS2 G.Rugal 2463214P.png | ||
| caption = Grab | | caption = Grab | ||
| image2 = CVS2 G.Rugal 2463214P 2.png | | image2 = CVS2 G.Rugal 2463214P 2.png | ||
| caption2 = Hit | | caption2 = Hit | ||
| linkname = | | linkname = Gigantic Pressure | ||
| data = | | data = | ||
{{AttackData-CvS2 | {{AttackData-CvS2 | ||
| version = {{Motion|236}}{{Motion|63214}} + {{Icon-Capcom|LP}} | | version = {{Motion|236}}{{Motion|63214}} + {{Icon-Capcom|LP}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 3200 | ||
| stun = | | stun = 0 | ||
| cancel = | | cancel = None | ||
| guard = | | guard = Mid | ||
| parry = | | parry = High | ||
| startup = | | startup = 5 (detection), 5 (attack) | ||
| active = | | active = 30 | ||
| recovery = | | recovery = 25 | ||
| total = | | total = 65 | ||
| advHit = | | advHit = -DWN | ||
| advBlock = | | advBlock = -23 | ||
| invul = | | invul = 9 (Full) | ||
}} | }} | ||
{{AttackData-CvS2 | {{AttackData-CvS2 | ||
Line 1,202: | Line 1,203: | ||
| version = {{Motion|236}}{{Motion|63214}} + {{Icon-Capcom|MP}} | | version = {{Motion|236}}{{Motion|63214}} + {{Icon-Capcom|MP}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 4600 | ||
| stun = | | stun = 0 | ||
| cancel = | | cancel = SP/SU | ||
| guard = | | guard = Mid | ||
| parry = | | parry = High | ||
| startup = | | startup = 5 (detection), 5 (attack) | ||
| active = | | active = 45 | ||
| recovery = | | recovery = 25 | ||
| total = | | total = 80 | ||
| advHit = | | advHit = -DWN | ||
| advBlock = | | advBlock = -23 | ||
| invul = | | invul = 15 (Full) | ||
}} | }} | ||
{{AttackData-CvS2 | {{AttackData-CvS2 | ||
Line 1,219: | Line 1,220: | ||
| version = {{Motion|236}}{{Motion|63214}} + {{Icon-Capcom|HP}} | | version = {{Motion|236}}{{Motion|63214}} + {{Icon-Capcom|HP}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 6800 | ||
| stun = | | stun = 0 | ||
| cancel = | | cancel = None | ||
| guard = | | guard = Mid | ||
| parry = | | parry = High | ||
| startup = | | startup = 5 (detection), 5 (attack) | ||
| active = | | active = 60 | ||
| recovery = | | recovery = 25 | ||
| total = | | total = 95 | ||
| advHit = | | advHit = -DWN | ||
| advBlock = | | advBlock = -23 | ||
| invul = | | invul = 23 (Full) | ||
| description = | | description = Free corner! | ||
}} | }} | ||
}} | }} | ||
Line 1,239: | Line 1,240: | ||
| name = Genocide Heaven | | name = Genocide Heaven | ||
| input = 23623K | | input = 23623K | ||
| subtitle = | | subtitle = Uppercut Super | ||
| image = CVS2 G.Rugal 23623K.png | | image = CVS2 G.Rugal 23623K.png | ||
| caption = | | caption = | ||
| linkname = | | linkname = Genocide Heaven | ||
| data = | | data = | ||
{{AttackData-CvS2 | {{AttackData-CvS2 | ||
| version = {{Motion|236}}{{Motion|2}}{{Motion|3}} + {{Icon-Capcom|LK}} | | version = {{Motion|236}}{{Motion|2}}{{Motion|3}} + {{Icon-Capcom|LK}} | ||
| subtitle = | | subtitle = Airborne frames 51-99 | ||
| damage = | | damage = 2600 | ||
| stun = | | stun = 0 | ||
| cancel = | | cancel = None | ||
| guard = | | guard = Mid | ||
| parry = | | parry = High (1st part), Mid (2nd part) | ||
| startup = | | startup = 5+4 | ||
| active = | | active = 8+(10+)4+(16+)6 | ||
| recovery = | | recovery = 51 | ||
| total = | | total = 104 | ||
| advHit = | | advHit = -DWN | ||
| advBlock = | | advBlock = -31 | ||
| invul = | | invul = 9 (Full) | ||
}} | }} | ||
{{AttackData-CvS2 | {{AttackData-CvS2 | ||
| header = no | | header = no | ||
| version = {{Motion|236}}{{Motion|2}}{{Motion|3}} + {{Icon-Capcom|MK}} | | version = {{Motion|236}}{{Motion|2}}{{Motion|3}} + {{Icon-Capcom|MK}} | ||
| subtitle = | | subtitle = Airborne frames 49-97 | ||
| damage = | | damage = 3000 | ||
| stun = | | stun = 0 | ||
| cancel = | | cancel = SP/SU | ||
| guard = | | guard = Mid | ||
| parry = | | parry = High (1st part), Mid (2nd part) | ||
| startup = | | startup = 5 | ||
| active = | | active = 4+2+(12+)2+2+(18+)2+6 | ||
| recovery = | | recovery = 49 | ||
| total = | | total = 102 | ||
| advHit = | | advHit = -DWN | ||
| advBlock = | | advBlock = -40 | ||
| invul = | | invul = 15 (Full) | ||
}} | }} | ||
{{AttackData-CvS2 | {{AttackData-CvS2 | ||
| header = no | | header = no | ||
| version = {{Motion|236}}{{Motion|2}}{{Motion|3}} + {{Icon-Capcom|HK}} | | version = {{Motion|236}}{{Motion|2}}{{Motion|3}} + {{Icon-Capcom|HK}} | ||
| subtitle = | | subtitle = Airborne frames 49-114 | ||
| damage = | | damage = 5800 | ||
| stun = | | stun = 0 | ||
| cancel = | | cancel = None | ||
| guard = | | guard = Mid | ||
| parry = | | parry = High (1st part), Mid (2nd part) | ||
| startup = | | startup = 5 | ||
| active = | | active = 4+2+(12+)2+2+(18+)2+6+(21+)10 | ||
| recovery = | | recovery = 35 | ||
| total = | | total = 119 | ||
| advHit = | | advHit = -DWN | ||
| advBlock = | | advBlock = -70 | ||
| invul = | | invul = 23 (Full) | ||
| description = | | description = Souped-up Genocide Cutter. | ||
}} | }} | ||
}} | }} | ||
Line 1,301: | Line 1,302: | ||
| name = G. End | | name = G. End | ||
| input = 6321463214P | | input = 6321463214P | ||
| subtitle = | | subtitle = Hitgrab Level 3 | ||
| image = CVS2 Rugal 6321463214P.png | | image = CVS2 Rugal 6321463214P.png | ||
| caption = Whiff | | caption = Whiff | ||
| image2 = CVS2 Rugal 6321463214P 2.png | | image2 = CVS2 Rugal 6321463214P 2.png | ||
| caption2 = Hit | | caption2 = Hit | ||
| linkname = | | linkname = G. End | ||
| data = | | data = | ||
{{AttackData-CvS2 | {{AttackData-CvS2 | ||
| version = {{Motion|63214}}{{Motion|63214}} + {{Icon-Capcom|P}} | | version = {{Motion|63214}}{{Motion|63214}} + {{Icon-Capcom|P}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 6500 | ||
| stun = | | stun = 0 | ||
| cancel = | | cancel = None | ||
| guard = | | guard = Mid | ||
| parry = | | parry = N\A | ||
| startup = | | startup = 4+4 | ||
| active = | | active = 6 | ||
| recovery = | | recovery = 30 | ||
| total = | | total = 45? | ||
| advHit = | | advHit = -DWN | ||
| advBlock = | | advBlock = -6 | ||
| invul = | | invul = 22 (Full) | ||
| description = | | description = (Frame data likely interpreted incorrectly somehow, as the move's animation lasts much longer than 45 frames.) | ||
}} | }} | ||
}} | }} | ||
Line 1,331: | Line 1,332: | ||
| name = Last Judgement | | name = Last Judgement | ||
| input = LP LP 6 LK HP | | input = LP LP 6 LK HP | ||
| subtitle = | | subtitle = Darkness Illusion\Raging Demon | ||
| image = CVS2 G.Rugal demon.png | | image = CVS2 G.Rugal demon.png | ||
| caption = | | caption = | ||
| linkname = | | linkname = Last Judgment | ||
| data = | | data = | ||
{{AttackData-CvS2 | {{AttackData-CvS2 | ||
| version = {{Icon-Capcom|LP}} {{Icon-Capcom|LP}} {{Motion|6}} {{Icon-Capcom|LK}} {{Icon-Capcom|hP}} | | version = {{Icon-Capcom|LP}} {{Icon-Capcom|LP}} {{Motion|6}} {{Icon-Capcom|LK}} {{Icon-Capcom|hP}} | ||
| subtitle = | | subtitle = | ||
| damage = | | damage = 7000 | ||
| stun = | | stun = 0 | ||
| cancel = | | cancel = None | ||
| guard = | | guard = Grab | ||
| parry = | | parry = Grab | ||
| startup = | | startup = 4+5 | ||
| active = | | active = 43 | ||
| recovery = | | recovery = 9 | ||
| total = | | total = 61 | ||
| advHit = | | advHit = -DWN | ||
| advBlock = | | advBlock = Grab | ||
| invul = | | invul = 22 (Full) | ||
| description = | | description = Literally just Raging Demon but cooler because it's on Rugal. If you want to know anything about this move just go to Akuma's page, it's pretty much the same. | ||
}} | }} | ||
}} | }} |
Revision as of 02:32, 28 May 2025
Introduction
Prohibido jugar con Rugal
...well, until recently. With the release of Capcom Fighting Collection 2, Ultimate Rugal is now legal in ranked online play, for better or worse.
Normal Moves
Far Normals
5LP
5MP
5HP
5LK
5MK
5HK
Close Standing Normals
clHP
clLK
clMK
clHK
Crouching Normals
2LP
2MP
2HP
2LK
2MK
2HK
Jumping Normals
j.LP
j.MP
j.HP
j.LK
j.MK
j.HK
Throws
Scorpion Death Lock
Scorpion Death Throw
Special Moves
Reppuken
Kaiser Wave
Genocide Cutter
God Press
Dark Barrier
Dark Smash
Rugal Execution
God Lane
Super Moves
Gigantic Pressure
Genocide Heaven
G. End
Last Judgement
Combos
- Corner
Hcb+hk, Lvl 2 Genocide Heaven, air qcf+hp (juggle), lvl 1 Genocide Heaven
- Midscreen
Hcb+hk, dash, Lvl 2 Genocide Heaven (2 hits), HP God Press
c.lk, c.lk xx HK Genocide Cutter