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{{MoveData | {{MoveData | ||
|image= NASB2_Jenny_LightNeutralAir-DrillKick.png | |image= NASB2_Jenny_LightNeutralAir-DrillKick.png | ||
|caption= | |caption= Use this to scare players from the first game! | ||
|name= Drill Kick | |name= Drill Kick | ||
|input= Light (Airborne) | |input= Light (Airborne) | ||
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|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
* | Jenny forms her legs into drills, performing a classic neutral air that may look familiar to long-time platform fighter players. | ||
* | * The piece of resistance of Jenny's aerials. | ||
* Fantastic at dealing damage. | |||
* Great option to use out of shield. | |||
* Frame 3. | |||
}} | }} | ||
}}<br> | }}<br> | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Jenny_LightForwardAir-EnemyPolish.png | |image= NASB2_Jenny_LightForwardAir-EnemyPolish.png | ||
|caption= | |caption= Give 'em the ole' spit-shine and polish. | ||
|name= Enemy Polish | |name= Enemy Polish | ||
|input= Forward+Light (Airborne) | |input= Forward+Light (Airborne) | ||
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|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
* | Jenny pulls out a blade and holds it outward. | ||
* | * Combo extender. | ||
* Can be used to drag opponents down, leading to an early stock. | |||
}} | }} | ||
}}<br> | }}<br> | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Jenny_LightBackAir-LobsterClaws.png | |image= NASB2_Jenny_LightBackAir-LobsterClaws.png | ||
|caption= | |caption= BIG. MEATY. CLAWS! Wait, wrong character. | ||
|name= Lobster Claws | |name= Lobster Claws | ||
|input= Back+Light (Airborne) | |input= Back+Light (Airborne) | ||
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|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
* | Jenny forms two gigantic lobster claws out of her arms for a devastating attack. | ||
* | * Big move. | ||
* One of Jenny's best kill options. | |||
* Slime dash into back air can lead to very early stocks. | |||
}} | }} | ||
}}<br> | }}<br> | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Jenny_LightUpAir-OpenShield.png | |image= NASB2_Jenny_LightUpAir-OpenShield.png | ||
|caption= | |caption= Just peachy. | ||
|name= Open Shield | |name= Open Shield | ||
|input= Up+Light (Airborne) | |input= Up+Light (Airborne) | ||
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|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
* | Jenny forms her hand into a parasol, allowing her to float downwards slowly for a brief time. | ||
* | * Fantastic combo tool. | ||
* Can lead into Charge Up Air. | |||
* Holding the move allows Jenny to float through the air for a brief window. | |||
* Holding this move also allows Jenny to replenish the fuel for her Up Special. | |||
}} | }} | ||
}}<br> | }}<br> | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Jenny_LightDownAir-JackhammerStrike.png | |image= NASB2_Jenny_LightDownAir-JackhammerStrike.png | ||
|caption= | |caption= Can you dig it? | ||
|name= Jackhammer Strike | |name= Jackhammer Strike | ||
|input= Down+Light (Airborne) | |input= Down+Light (Airborne) | ||
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|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
* | Jenny forms her legs into a jackhammer. | ||
* | * Pops opponents up fairly well, can lead into certain kill moves at the right percents. | ||
* Safe on shield. | |||
}} | }} | ||
}}<br> | }}<br> | ||
=== Ground Strong Attacks === | === Ground Strong Attacks === |
Revision as of 20:37, 20 February 2025
About
The robot who just wants to live a normal teenage life.
Playstyle
Jenny is a fairly standard zoner who excels in playing keepaway. She has excellent projectiles in her Neutral and Side Specials, and can keep the opponent at bay with her notorious Back Air and her "big move"s, in her own words. She's not lacking on the offense, either: she has some nasty juggles and tech chases with her Up Air and Dash Attack.
If you like maintaining control of the stage and keeping your opponent out, Jenny is for you!
Strengths | Weaknesses |
---|---|
|
|
Moveset
Ground Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny throws two punches, followed by a laser blast.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny skates forward on her rollerblades.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny creates a big fan to hit opponents above her.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny stomps on the ground in a fit of frustration.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny forms a drill to skewer her opponents.
|
Air Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny forms her legs into drills, performing a classic neutral air that may look familiar to long-time platform fighter players.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny pulls out a blade and holds it outward.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny forms two gigantic lobster claws out of her arms for a devastating attack.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny forms her hand into a parasol, allowing her to float downwards slowly for a brief time.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny forms her legs into a jackhammer.
|
Ground Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Air Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Special Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Grab/Throws
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Super
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Taunts
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Strategy
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Techniques
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Combos
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Matchups
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Other Resources
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Videos
PLACEHOLDER
Costumes