HyperCrasher (talk | contribs) |
HyperCrasher (talk | contribs) |
||
Line 373: | Line 373: | ||
|data= | |data= | ||
{{AttackData-NickBrawl2 | {{AttackData-NickBrawl2 | ||
|Damage= | |Damage=3% | ||
|Startup= | |Startup=14 | ||
|Active= | |Active=14-28 | ||
|Total Frames= | |Total Frames=40 | ||
|Safety=- | |Safety=-21 (Grounded) / -9 (Aerial) | ||
|description= | |description= | ||
* Raphael throws a shuriken diagonally downwards. | * Raphael throws a shuriken diagonally downwards. | ||
Line 391: | Line 391: | ||
|data= | |data= | ||
{{AttackData-NickBrawl2 | {{AttackData-NickBrawl2 | ||
|Damage= | |Damage=3% (Multihits) / 4% (Finisher) | ||
|Startup= | |Startup=20 | ||
|Active= | |Active=20-27 | ||
|Total Frames= | |Total Frames=49 | ||
|Safety=- | |Safety=-21 | ||
|description= | |description= | ||
* Raphael lunges his whole body forwards while spinning, hitting opponents several times. | * Raphael lunges his whole body forwards while spinning, hitting opponents several times. | ||
Line 409: | Line 409: | ||
|data= | |data= | ||
{{AttackData-NickBrawl2 | {{AttackData-NickBrawl2 | ||
|Damage= | |Damage=9% (Grab) / 11% (Strong hit of kick) / 9% (Weak hit of kick) | ||
|Startup= | |Startup=20 (Grab) / 6 (Kick) | ||
|Active= | |Active=18-36 (Grab) / 6-25 (Kick) | ||
|Total Frames= | |Total Frames=47 (Grab) / 33 (Kick) | ||
|Safety=- | |Safety=-7 (Strong hit of kick) / -10 (Weak hit of kick) | ||
|description= | |description= | ||
* Raphael leaps forward. | * Raphael leaps forward. | ||
Line 428: | Line 428: | ||
|data= | |data= | ||
{{AttackData-NickBrawl2 | {{AttackData-NickBrawl2 | ||
|Damage= | |Damage=1% / 3% / 6% | ||
|Startup= | |Startup=5 / 10 / 34 | ||
|Active= | |Active=5-8 / 10-25 / 34-35 | ||
|Total Frames= | |Total Frames=75 | ||
|Safety=- | |Safety=-127 | ||
|description= | |description= | ||
* Raphael launches himself upwards with his Sai out, finishing the attack with a strong kick! | * Raphael launches himself upwards with his Sai out, finishing the attack with a strong kick! | ||
Line 438: | Line 438: | ||
}} | }} | ||
}}<br> | }}<br> | ||
=== Grab/Throws === | === Grab/Throws === |
Revision as of 23:43, 18 July 2024
About
The hothead in red.
Playstyle
Speed. I am speed.
Raphael is one of the fastest characters in the game, being only slightly upstaged by El Tigre in that regard. Unlike other speedy characters in the game though, Raphael plays more of a hit-and-run playstyle, using his Neutral Special to chip away at his opponent and then finishing them off with an aerial combo.
If being fast and furious is your style, Raph is your guy!
Strengths | Weaknesses |
---|---|
|
|
Moveset
Ground Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
2% / 2% / 5% | 4 / 5 / 6 | 4 / 5-6 / 6-8 | 23 / 31 / 36 | -10 / -17 / -20 | |
3 hit combo. Attack data values are set up as first hit / second hit / third hit.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
3% / 3% / 7% | 6 / 5 / 5 | 6-7 / 5-6 / 5-6 | 24 / 26 / 35 | -15 / -18 / -24 | |
3 hit combo. Attack data values are set up as first hit / second hit / third hit.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
11% | 6 | 6-12 | 40 | -25 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
7% / 6% | 7 / 6 | 7-8 / 6-15 | 21 / 35 | -4 / -22 | |
Move differs between tapping and holding the button. Attack data values are set up as Tap / Hold.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
14% / 9% | 7 | 7-23 | 39 | -22 to -8 | |
|
Air Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
4% / 8% | 6 / 15 / 19 | 6-7 / 15-21 / 19-21 | 45 | -6 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
9% | 5 | 5-7 | 27 | -1 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
14% | 10 | 10-12 | 36 | +1 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
8% / 6% | 12 | 12-21 | 37 | -9 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
3% / 3% / 3% / 5% | 5 / 12 / 19 / 27 | 5-6 / 12-13 / 19 / 27 | 35 | -6 | |
|
Ground Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
1% / 10% | 13 / 19 | 13-18 / 19-20 | 46 | -19 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
1% / 1% / 10% | 5 / 10 / 18 | 5-7 / 10-11 / 18 | 49 | -13 / -19 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
15% / 13% | 13 / 20 | 13-15 / 19-22 | 42 | -13 / -6 | |
|
Air Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
17% / 10% | 14 | 14-22 | 54 | -11 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
17% / 10% | 10 | 10-41 | 82 | -5 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
18% / 12% | 19 | 19-21 | 61 | -4 | |
|
Special Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
3% | 14 | 14-28 | 40 | -21 (Grounded) / -9 (Aerial) | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
3% (Multihits) / 4% (Finisher) | 20 | 20-27 | 49 | -21 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
9% (Grab) / 11% (Strong hit of kick) / 9% (Weak hit of kick) | 20 (Grab) / 6 (Kick) | 18-36 (Grab) / 6-25 (Kick) | 47 (Grab) / 33 (Kick) | -7 (Strong hit of kick) / -10 (Weak hit of kick) | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
1% / 3% / 6% | 5 / 10 / 34 | 5-8 / 10-25 / 34-35 | 75 | -127 | |
|
Grab/Throws
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Super
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Taunts
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Strategy
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Techniques
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Combos
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Matchups
+2 | |
+1 | |
0 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
1 | |
2 |
Other Resources
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Videos
PLACEHOLDER