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== Playstyle == | == Playstyle == | ||
Garfield, like fellow cat representative [[Nickelodeon All-Star Brawl 2/El Tigre|El Tigre]], is a [https://ssbwiki.com/Spacie spacie]-type character. Garfield likes getting in your face and performing tight pillar combos. His strong aerial game is what makes him the cat's meow, but what makes him really special is his install mechanic, Sugar Rush, performed by collecting food gained by performing Side Special and then initiating it using Down Special. This makes him faster and makes his combo game even more of a threat. | |||
If you like a more traditional playstyle, Garfield is for you! | |||
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{{ProConTable | {{ProConTable | ||
|pros= | |pros= | ||
* ''' | * '''Sugar Rush:''' Garfield's Sugar Rush install makes him a speedster and able to overwhelm the opponent on a whim. It also opens up opportunities to combos not possible with regular Garfield, and is generally a flexible tool in any situations. | ||
* ''' | * '''Strong combo game:''' Garfield has a very strong aerial game, typical of his archetype. | ||
* ''' | * '''Spike Monster:''' Garfield's Down Air Strong has a deadly spike hitbox. He has a very strong edgeguard game due to this move, and being close to ledge while Garfield is comboing you can mean death. | ||
|cons= | |cons= | ||
* ''' | * '''Sugar Rush:''' Unfortunately, Sugar Rush is laden with glitches and collision problems, and Garfield will sometimes slip off of a ledge or platform by accident due to the speed multiplier. Sugar Rush also makes him lighter and thus easier to kill. Due to it's inherent risk, some Garfield players will opt to use it sparingly or sometimes not at all during play. | ||
* ''' | * '''Recovery:''' Garfield has a very linear and exploitable recovery. It also has a nasty tendency to miss ledge completely on occasion. | ||
* ''' | * '''Confirm-heavy:''' Garfield's kill routes are more combo-based and based on consistency than anything else. If you don't have a strong grasp on confirming into his strongs, you are going to have a difficult time killing your opponent most likely. | ||
* ''' | ** '''Shine-heavy:''' Garfield also relies a lot on his shine Neutral Special for combos and pressure. If you are not familiar with shine-heavy gameplay, Garfield might be a difficult character for you. | ||
* '''Outclassed:''' Garfield has a lot of good, even great moves in his kit, but he is often beat out by characters who have stronger moves than him or are faster than him. In addition, his install can be a risk to use, compared to other characters who have more safe comeback mechanics. As such, he tends to have a difficult time dealing with higher-tiered characters. | |||
}} | }} |
Revision as of 19:48, 5 July 2024
About
Fan of lasagna. Not a fan of Mondays.
Playstyle
Garfield, like fellow cat representative El Tigre, is a spacie-type character. Garfield likes getting in your face and performing tight pillar combos. His strong aerial game is what makes him the cat's meow, but what makes him really special is his install mechanic, Sugar Rush, performed by collecting food gained by performing Side Special and then initiating it using Down Special. This makes him faster and makes his combo game even more of a threat.
If you like a more traditional playstyle, Garfield is for you!
Strengths | Weaknesses |
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Moveset
Ground Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
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00% | 0 | 0-0 | 0 | -0 | |
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Damage | Startup | Active Frames | Total Frames | Safety | |
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00% | 0 | 0-0 | 0 | -0 | |
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Damage | Startup | Active Frames | Total Frames | Safety | |
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00% | 0 | 0-0 | 0 | -0 | |
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Damage | Startup | Active Frames | Total Frames | Safety | |
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00% | 0 | 0-0 | 0 | -0 | |
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Damage | Startup | Active Frames | Total Frames | Safety | |
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00% | 0 | 0-0 | 0 | -0 | |
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Air Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
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00% | 0 | 0-0 | 0 | -0 | |
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Damage | Startup | Active Frames | Total Frames | Safety | |
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00% | 0 | 0-0 | 0 | -0 | |
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Damage | Startup | Active Frames | Total Frames | Safety | |
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00% | 0 | 0-0 | 0 | -0 | |
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Damage | Startup | Active Frames | Total Frames | Safety | |
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00% | 0 | 0-0 | 0 | -0 | |
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Damage | Startup | Active Frames | Total Frames | Safety | |
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00% | 0 | 0-0 | 0 | -0 | |
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Ground Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
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00% | 0 | 0-0 | 0 | -0 | |
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Damage | Startup | Active Frames | Total Frames | Safety | |
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00% | 0 | 0-0 | 0 | -0 | |
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Damage | Startup | Active Frames | Total Frames | Safety | |
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00% | 0 | 0-0 | 0 | -0 | |
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Air Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
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00% | 0 | 0-0 | 0 | -0 | |
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Damage | Startup | Active Frames | Total Frames | Safety | |
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00% | 0 | 0-0 | 0 | -0 | |
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Damage | Startup | Active Frames | Total Frames | Safety | |
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00% | 0 | 0-0 | 0 | -0 | |
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Special Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
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00% | 0 | 0-0 | 0 | -0 | |
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Damage | Startup | Active Frames | Total Frames | Safety | |
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00% | 0 | 0-0 | 0 | -0 | |
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Damage | Startup | Active Frames | Total Frames | Safety | |
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00% | 0 | 0-0 | 0 | -0 | |
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Damage | Startup | Active Frames | Total Frames | Safety | |
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00% | 0 | 0-0 | 0 | -0 | |
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Grab/Throws
Damage | Startup | Active Frames | Total Frames | Safety | |
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00% | 0 | 0-0 | 0 | -0 | |
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Damage | Startup | Active Frames | Total Frames | Safety | |
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00% | 0 | 0-0 | 0 | -0 | |
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Damage | Startup | Active Frames | Total Frames | Safety | |
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00% | 0 | 0-0 | 0 | -0 | |
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Damage | Startup | Active Frames | Total Frames | Safety | |
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00% | 0 | 0-0 | 0 | -0 | |
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Damage | Startup | Active Frames | Total Frames | Safety | |
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00% | 0 | 0-0 | 0 | -0 | |
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Damage | Startup | Active Frames | Total Frames | Safety | |
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00% | 0 | 0-0 | 0 | -0 | |
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Damage | Startup | Active Frames | Total Frames | Safety | |
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00% | 0 | 0-0 | 0 | -0 | |
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Damage | Startup | Active Frames | Total Frames | Safety | |
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00% | 0 | 0-0 | 0 | -0 | |
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Super
Damage | Startup | Active Frames | Total Frames | Safety | |
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00% | 0 | 0-0 | 0 | -0 | |
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Taunts
Damage | Startup | Active Frames | Total Frames | Safety | |
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00% | 0 | 0-0 | 0 | -0 | |
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Damage | Startup | Active Frames | Total Frames | Safety | |
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00% | 0 | 0-0 | 0 | -0 | |
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Damage | Startup | Active Frames | Total Frames | Safety | |
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00% | 0 | 0-0 | 0 | -0 | |
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Strategy
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Techniques
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Combos
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Matchups
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Other Resources
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Videos
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Costumes