Line 69: | Line 69: | ||
|Damage=3% | |Damage=3% | ||
|Startup=3 | |Startup=3 | ||
|Active=3-4 | |Active=2 (3-4) | ||
|Total Frames=20 | |Total Frames=20 | ||
|Safety=-9 | |Safety=-9 | ||
Line 79: | Line 79: | ||
|Damage=3% | |Damage=3% | ||
|Startup=3 | |Startup=3 | ||
|Active=3-4 | |Active=2 (3-4) | ||
|Total Frames=20 | |Total Frames=20 | ||
|Safety=-9 | |Safety=-9 | ||
Line 89: | Line 89: | ||
|Damage=1% | |Damage=1% | ||
|Startup=4 | |Startup=4 | ||
|Active=4-11 | |Active=8 (4-11) | ||
|Total Frames=11 | |Total Frames=11 | ||
|Safety= | |Safety= | ||
Line 98: | Line 98: | ||
|Damage=4% | |Damage=4% | ||
|Startup=2 | |Startup=2 | ||
|Active=2-7 | |Active=6 (2-7) | ||
|Total Frames=38 | |Total Frames=38 | ||
|Safety=-22 | |Safety=-22 | ||
Line 116: | Line 116: | ||
|Damage=8% | |Damage=8% | ||
|Startup=5 | |Startup=5 | ||
|Active=5-10 | |Active=6 (5-10) | ||
|Total Frames=25 | |Total Frames=25 | ||
|Safety=-13 | |Safety=-13 | ||
Line 136: | Line 136: | ||
|Damage=6% | |Damage=6% | ||
|Startup=5 | |Startup=5 | ||
|Active=5-15 | |Active=11 (5-15) | ||
|Total Frames=30 | |Total Frames=30 | ||
|Safety=-17 | |Safety=-17 | ||
Line 153: | Line 153: | ||
|Damage=2% (initial), 6% (middle), 8/6/9% (late) | |Damage=2% (initial), 6% (middle), 8/6/9% (late) | ||
|Startup=6 | |Startup=6 | ||
|Active=6-12 | |Active=7 (6-12) | ||
|Total Frames=31 (IASA 23) | |Total Frames=31 (IASA 23) | ||
|Safety=-8 | |Safety=-8 | ||
Line 173: | Line 173: | ||
|Damage=12% | |Damage=12% | ||
|Startup=8 | |Startup=8 | ||
|Active=8-16 | |Active=9 (8-16) | ||
|Total Frames=34 | |Total Frames=34 | ||
|Safety=-19 | |Safety=-19 | ||
Line 190: | Line 190: | ||
|Damage=10% | |Damage=10% | ||
|Startup=5 | |Startup=5 | ||
|Active=5-16 | |Active=12 (5-16) | ||
|Total Frames=31 | |Total Frames=31 | ||
|Safety=-23 | |Safety=-23 | ||
Line 207: | Line 207: | ||
|Damage=7% | |Damage=7% | ||
|Startup=29 | |Startup=29 | ||
|Active=29-30 | |Active=2 (29-30) | ||
|Total Frames=45 | |Total Frames=45 | ||
|Safety=-9 | |Safety=-9 | ||
Line 589: | Line 589: | ||
---- | ---- | ||
== Combos == | == Combos == |
Revision as of 15:56, 5 January 2024
About
Goth and gloomy. In a poetic way.
Gameplay
PLACEHOLDER
Strengths | Weaknesses |
---|---|
|
|
Moveset
Ground Light Attacks
Jab 1 | Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|---|
3% | 3 | 2 (3-4) | 20 | -9 | ||
One of the fastest jabs in the game, while also having a disjointed hitbox. | ||||||
Jab 2 | Damage | Startup | Active Frames | Total Frames | Safety | |
3% | 3 | 2 (3-4) | 20 | -9 | ||
Practically identical to Jab 1 in all but animation. | ||||||
Jab Infinite | Damage | Startup | Active Frames | Total Frames | Safety | |
1% | 4 | 8 (4-11) | 11 | - | ||
Jab Finisher | Damage | Startup | Active Frames | Total Frames | Safety | |
4% | 2 | 6 (2-7) | 38 | -22 | ||
Finisher with very long reach compared to the initial hits.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
8% | 5 | 6 (5-10) | 25 | -13 | |
Fast, disjointed normal that moves Lucy forward.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
6% | 5 | 11 (5-15) | 30 | -17 | |
Fast anti-air projectile with long vertical range. Great for combo extensions. |
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
2% (initial), 6% (middle), 8/6/9% (late) | 6 | 7 (6-12) | 31 (IASA 23) | -8 | |
Another fast disjointed normal of Lucy's. The hitbox is deceptively big and lasts long, and the move itself provides a large amount of forward momentum almost akin to a dash attack.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
12% | 8 | 9 (8-16) | 34 | -19 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
10% | 5 | 12 (5-16) | 31 | -23 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
7% | 29 | 2 (29-30) | 45 | -9 | |
|
Air Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Ground Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Air Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Special Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Super
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Taunts
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Combos
- PLACEHOLDER
- PLACEHOLDER
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Matchups
+2 | PLACEHOLDER |
+1 | PLACEHOLDER |
0 | PLACEHOLDER |
-1 | PLACEHOLDER |
-2 | PLACEHOLDER |
Strategy
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Techniques
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Other Resources
- PLACEHOLDER
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- PLACEHOLDER
Costumes