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{{MoveData | {{MoveData | ||
|image= NASB2_Lucy_LightNeutral.png | |image= NASB2_Lucy_LightNeutral.png | ||
|caption= | |caption= Go my child | ||
|name= Fangs Attack | |name= Fangs Attack | ||
|input= Light | |input= Light | ||
|data= | |data= | ||
{{AttackData-NickBrawl2 | {{AttackData-NickBrawl2 | ||
|Damage= | |version=Jab 1 | ||
|Startup= | |Damage=3% | ||
|Active= | |Startup=3 | ||
|Total Frames= | |Active=3-4 | ||
|Safety=- | |Total Frames=20 | ||
|Safety=-9 | |||
|description= | |description= | ||
One of the fastest jabs in the game, while also having a disjointed hitbox. | |||
* | }} | ||
{{AttackData-NickBrawl2 | |||
|version=Jab 2 | |||
|Damage=3% | |||
|Startup=3 | |||
|Active=3-4 | |||
|Total Frames=20 | |||
|Safety=-9 | |||
|description= | |||
Practically identical to Jab 1 in all but animation. | |||
}} | |||
{{AttackData-NickBrawl2 | |||
|version=Jab Infinite | |||
|Damage=1% | |||
|Startup=4 | |||
|Active=4-11 | |||
|Total Frames=11 | |||
|Safety= | |||
|description= | |||
}} | |||
{{AttackData-NickBrawl2 | |||
|version=Jab Finisher | |||
|Damage=4% | |||
|Startup=2 | |||
|Active=2-7 | |||
|Total Frames=38 | |||
|Safety=-22 | |||
|description= | |||
Finisher with very long reach compared to the initial hits. | |||
* Has kill power in Normal and Vampire modes. | |||
}} | }} | ||
}}<br> | }}<br> |
Revision as of 14:16, 5 January 2024
About
Goth and gloomy. In a poetic way.
Gameplay
PLACEHOLDER
Strengths | Weaknesses |
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Moveset
Ground Light Attacks
Jab 1 | Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|---|
3% | 3 | 3-4 | 20 | -9 | ||
One of the fastest jabs in the game, while also having a disjointed hitbox. | ||||||
Jab 2 | Damage | Startup | Active Frames | Total Frames | Safety | |
3% | 3 | 3-4 | 20 | -9 | ||
Practically identical to Jab 1 in all but animation. | ||||||
Jab Infinite | Damage | Startup | Active Frames | Total Frames | Safety | |
1% | 4 | 4-11 | 11 | - | ||
Jab Finisher | Damage | Startup | Active Frames | Total Frames | Safety | |
4% | 2 | 2-7 | 38 | -22 | ||
Finisher with very long reach compared to the initial hits.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
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Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Air Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Ground Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Air Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Special Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
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Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Super
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Taunts
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Combos
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Matchups
+2 | PLACEHOLDER |
+1 | PLACEHOLDER |
0 | PLACEHOLDER |
-1 | PLACEHOLDER |
-2 | PLACEHOLDER |
Strategy
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Techniques
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Other Resources
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Costumes