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{{MoveData | {{MoveData | ||
|image= NASB2_Sponge_LightNeutral-Congratulations.png | |image= NASB2_Sponge_LightNeutral-Congratulations.png | ||
|caption= | |caption= At least he's cheering you on. | ||
|name= Congratulations! | |name= Congratulations! | ||
|input= Light | |input= Light | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Sponge_LightForward-HorizontalPunch.png | |image= NASB2_Sponge_LightForward-HorizontalPunch.png | ||
|caption= | |caption= "You're going down, TUBBY!" | ||
|name= Horizontal Punch | |name= Horizontal Punch | ||
|input= Forward+Light | |input= Forward+Light | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Sponge_LightUp-Woohoo.png | |image= NASB2_Sponge_LightUp-Woohoo.png | ||
|caption= | |caption= "VICTORY SCREECH!!!" | ||
|name= Woohoo! | |name= Woohoo! | ||
|input= Up+Light | |input= Up+Light | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Sponge_DashAttack-RunningSlip.png | |image= NASB2_Sponge_DashAttack-RunningSlip.png | ||
|caption= | |caption= "I slipped on an ice cube and got covered in boo boos." | ||
|name= Running Slip | |name= Running Slip | ||
|input= Light(While Dashing) | |input= Light(While Dashing) | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Sponge_LightForwardAir-Kah-Rah-TayChop.png | |image= NASB2_Sponge_LightForwardAir-Kah-Rah-TayChop.png | ||
|caption= | |caption= "Have you ever heard the one about the squirrel and the tin cans?" | ||
|name= Kah-Rah-Tay Chop | |name= Kah-Rah-Tay Chop | ||
|input= Jump+Forward+Light | |input= Jump+Forward+Light | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Sponge_LightUpAir-UpKick.png | |image= NASB2_Sponge_LightUpAir-UpKick.png | ||
|caption= | |caption= "I'm HYDRODYNAMICALLY DESIGNED!" | ||
|name= Up Kick | |name= Up Kick | ||
|input= Jump+Up+Light | |input= Jump+Up+Light | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Sponge_ChargeForward-JellyfishSwing.png | |image= NASB2_Sponge_ChargeForward-JellyfishSwing.png | ||
|caption= | |caption= Nothing can beat Ol' Reliable | ||
|name= Jellyfish Swing | |name= Jellyfish Swing | ||
|input= Strong | |input= Strong | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Sponge_ChargeForwardAir-HorizontalKah-Rah-TayChop.png | |image= NASB2_Sponge_ChargeForwardAir-HorizontalKah-Rah-TayChop.png | ||
|caption= | |caption= "Oh, wait, I forgot the punch line." | ||
|name= Horizontal Kah-Rah-Tay Chop | |name= Horizontal Kah-Rah-Tay Chop | ||
|input= Jump+Strong | |input= Jump+Strong | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Sponge_ChargeDownAir-ReefLanding.png | |image= NASB2_Sponge_ChargeDownAir-ReefLanding.png | ||
|caption= | |caption= He's just very protective of his lawn. | ||
|name= Reef Landing | |name= Reef Landing | ||
|input= Jump+Down+Strong | |input= Jump+Down+Strong | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Sponge_SpecialForward-FishbowlStrike.png | |image= NASB2_Sponge_SpecialForward-FishbowlStrike.png | ||
|caption= | |caption= He's gonna sneak up and get you with a super sneaky karate move. | ||
|name= Fishbowl Strike | |name= Fishbowl Strike | ||
|input= Forward+Special | |input= Forward+Special | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Sponge_SpecialDown-ChefFlip.png | |image= NASB2_Sponge_SpecialDown-ChefFlip.png | ||
|caption= | |caption= "They don't let just anybody be a fry cook. We're an elite corp!" | ||
|name= Chef Flip | |name= Chef Flip | ||
|input= Down+Special | |input= Down+Special | ||
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|image= NASB2_SpongeBob_Super.png | |image= NASB2_SpongeBob_Super.png | ||
|caption= "I can pass the test, Mrs. Puff! I can pass the test!" | |caption= "I can pass the test, Mrs. Puff! I can pass the test!" | ||
|name= | |name= FLOOR IT!!! | ||
|input= Slime+Light | |input= Slime+Light | ||
|data= | |data= | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_SpongeBob_TauntDown.png | |image= NASB2_SpongeBob_TauntDown.png | ||
|caption= | |caption= "Good one, Patrick." | ||
|name= NAME PLACEHOLDER | |name= NAME PLACEHOLDER | ||
|input= Down+Taunt | |input= Down+Taunt |
Revision as of 20:36, 15 November 2023
About
PLACEHOLDER
Gameplay
PLACEHOLDER
Strengths | Weaknesses |
---|---|
|
|
Moveset
Ground Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Air Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Ground Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Air Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Special Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Super
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Taunts
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Combos
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Matchups
+2 | PLACEHOLDER |
+1 | PLACEHOLDER |
0 | PLACEHOLDER |
-1 | PLACEHOLDER |
-2 | PLACEHOLDER |
Strategy
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Techniques
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Other Resources
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Costumes