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| franchise = Rugrats | | franchise = Rugrats | ||
| homestage = Reptar Ruins | | homestage = Reptar's Ruins | ||
| weight = PLACEHOLDER | | weight = PLACEHOLDER | ||
| fallspeed = PLACEHOLDER | | fallspeed = PLACEHOLDER | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Reptar_LightNeutral-MonsterRampage.png | |image= NASB2_Reptar_LightNeutral-MonsterRampage.png | ||
|caption= | |caption= "Dinosaur! Dinosaur! Ancient enemy of man!" | ||
|name= Monster Rampage | |name= Monster Rampage | ||
|input= Light | |input= Light | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Reptar_DashAttack-ReptarOnIce.png | |image= NASB2_Reptar_DashAttack-ReptarOnIce.png | ||
|caption= | |caption= "What's a dinosaur to do when there's kids on the ice?" | ||
|name= Reptar On Ice | |name= Reptar On Ice | ||
|input= Light(While Dashing) | |input= Light(While Dashing) | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Reptar_LightUpAir-SkyscraperSwing.png | |image= NASB2_Reptar_LightUpAir-SkyscraperSwing.png | ||
|caption= | |caption= "He knocked over some buildings and stuff!" | ||
|name= Skyscraper Swing | |name= Skyscraper Swing | ||
|input= Jump+Up+Light | |input= Jump+Up+Light | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Reptar_LightDownAir-MegaStomp.png | |image= NASB2_Reptar_LightDownAir-MegaStomp.png | ||
|caption= | |caption= "I like to stomp and rooooAAAAAR!" | ||
|name= Mega Stomp | |name= Mega Stomp | ||
|input= Jump+Down+Light | |input= Jump+Down+Light | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Reptar_ChargeUpAir-FieryFurySkullBash.png | |image= NASB2_Reptar_ChargeUpAir-FieryFurySkullBash.png | ||
|caption= | |caption= "And this time, he means business!" | ||
|name= Fiery Fury Skull Bash | |name= Fiery Fury Skull Bash | ||
|input= Jump+Up+Strong | |input= Jump+Up+Strong | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Reptar_ChargeDownAir-SpikeCrash.png | |image= NASB2_Reptar_ChargeDownAir-SpikeCrash.png | ||
|caption= | |caption= "Here comes... Reptar!" | ||
|name= Spike Crash | |name= Spike Crash | ||
|input= Jump+Down+Strong | |input= Jump+Down+Strong | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Reptar_SpecialForward-HungryAsADinosaur.png | |image= NASB2_Reptar_SpecialForward-HungryAsADinosaur.png | ||
|caption= | |caption= "Hey Deed, there's no actual food in here." | ||
|name= Hungry as a Dinosaur | |name= Hungry as a Dinosaur | ||
|input= Forward+Special | |input= Forward+Special | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Reptar_SpecialDown-FlameBreath.png | |image= NASB2_Reptar_SpecialDown-FlameBreath.png | ||
|caption= | |caption= "Open his mouth and pour them out!" | ||
|name= Flame Breath | |name= Flame Breath | ||
|input= Down+Special | |input= Down+Special | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Reptar_SpecialUp-JurassicSlam.png | |image= NASB2_Reptar_SpecialUp-JurassicSlam.png | ||
|caption= | |caption= "He's big, he's green, he's mean, and he's back!" | ||
|name= Jurassic Slam | |name= Jurassic Slam | ||
|input= Up+Special | |input= Up+Special | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Reptar_Super.png | |image= NASB2_Reptar_Super.png | ||
|caption= | |caption= "Just when you thought it was safe to visit New York..." | ||
|name= NAME PLACEHOLDER | |name= NAME PLACEHOLDER | ||
|input= Slime+Light | |input= Slime+Light | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Reptar_TauntDown.png | |image= NASB2_Reptar_TauntDown.png | ||
|caption= | |caption= "Reptar Cereal: The cereal with scales!" | ||
|name= NAME PLACEHOLDER | |name= NAME PLACEHOLDER | ||
|input= Down+Taunt | |input= Down+Taunt |
Revision as of 07:09, 10 November 2023
About
PLACEHOLDER
Gameplay
PLACEHOLDER
Strengths | Weaknesses |
---|---|
|
|
Moveset
Ground Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Air Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Ground Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Air Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Special Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Super
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Taunts
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Combos
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Matchups
+2 | PLACEHOLDER |
+1 | PLACEHOLDER |
0 | PLACEHOLDER |
-1 | PLACEHOLDER |
-2 | PLACEHOLDER |
Strategy
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Techniques
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Other Resources
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Costumes