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== Combos == | == Combos == | ||
=== Bread and | === Bread and Butter Combos === | ||
* | * cr.LP, cr.LP, cr.MP xx [d],u+HK (192) | ||
* | * cr.MP, cr.MP xx [d],u+HK (215) | ||
=== | === Meter Combos === | ||
* N/A | * N/A | ||
=== | === Anti-Air / Air-to-Air Combos === | ||
* | * CH st.MP, cr.HK (165) | ||
* [d],u+HK (Trade Hits), f+MK, cr.HK (212) | |||
* CH j.HP, f+MK, cr.MP, [d],u+HK (317) | |||
* [b],f+P, cr.HK (140) | |||
{{Navbox-SFxTK}} | {{Navbox-SFxTK}} | ||
[[Category:Street Fighter X Tekken]] | [[Category:Street Fighter X Tekken]] |
Revision as of 17:49, 11 October 2022
Guile
Ideal Team Position: TBW
TBW
Strengths | Weaknesses |
---|---|
{{{5}}} |
{{{6}}} |
Moves
Normal Attacks
Name
Command
Notes
Standing Light Punch
Standing Medium Punch
Standing Hard Punch
Standing Light Kick
Standing Medium Kick
Standing Hard Kick
Close Light Punch
(near opponent)
rpdfire
Close Medium Punch
(near opponent)
Close Hard Punch
(near opponent)
Close Light Kick
(near opponent)
Close Medium Kick
(near opponent)
Close Hard Kick
(near opponent)
Crouching Light Punch
+
Crouching Medium Punch
+
Crouching Hard Punch
+
Crouching Light Kick
+
Crouching Medium Kick
+
Crouching Hard Kick
+
Neutral Jump Light Punch
+
Neutral Jump Medium Punch
+
Neutral Jump Hard Punch
+
Neutral Jump Light Kick
+
Neutral Jump Medium Kick
+
Neutral Jump Hard Kick
+
Angled Jump Light Punch
/ +
Angled Jump Medium Punch
/ +
Angled Jump Hard Punch
/ +
Angled Jump Light Kick
/ +
crossup
Angled Jump Medium Kick
/ +
crossup
Angled Jump Hard Kick
/ +
Unique Attacks
Name
Command
Notes
Straight Chop
+
vs airborne
Spinning Back Knuckle
+
vs airborne
Knee Bazooka
or +
vs airborne
Rolling Sobat
or +
knockdown vs airborne
Reverse Spin Kick
(close) or +
vs airborne
Guile High Kick
+
Target Combo
+
+
+
1st hit
2nd hit
2nd hit
Throws
Name
Command
Notes
Dragon Suplex
or + +
Judo Throw
+ +
Flying Mare
air or + +
Flying Buster Drop
air + +
Special Moves
Name
Command
Notes
Flash Kick
(charge) +
knockdown
Sonic Boom
(charge) +
vs airborne
Super Combo
Name
Command
Notes
Sonic Hurricane
(charge) +
Move Analysis
Normal Moves
N/A
Unique Attacks
N/A
Normal Throws
N/A
Special Moves
N/A
Super Combos
N/A
The Basics
If you played Guile in SF4 series, you should feel right at home. All of his SF4 links and combos are intact, including a new new toys, such as linking {{ + }} into {{ + }} for a boost chain, or even boost chains into ex Sonic Booms for long and damaging, but meter intensive, combos.
Advanced Strategy
N/A
Combos
Bread and Butter Combos
- cr.LP, cr.LP, cr.MP xx [d],u+HK (192)
- cr.MP, cr.MP xx [d],u+HK (215)
Meter Combos
- N/A
Anti-Air / Air-to-Air Combos
- CH st.MP, cr.HK (165)
- [d],u+HK (Trade Hits), f+MK, cr.HK (212)
- CH j.HP, f+MK, cr.MP, [d],u+HK (317)
- [b],f+P, cr.HK (140)