Capcom vs SNK 2/Yuri: Difference between revisions

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=== Crouching Normals ===
=== Crouching Normals ===
  <span class="invisible-header">2LP</span>   
<span class="invisible-header">2LP</span>   
{{MoveData
{{MoveData
| name    = Crouching Jab  
| name    = Crouching Jab  
Line 392: Line 392:
}}
}}


<span class="invisible-header">2MP</span>   
<span class="invisible-header">2MP</span>   
{{MoveData
{{MoveData
| name    = Crouching Strong
| name    = Crouching Strong
Line 421: Line 421:
}}
}}


<span class="invisible-header">2HP</span>   
<span class="invisible-header">2HP</span>   
{{MoveData
{{MoveData
| name    = Crouching Fierce  
| name    = Crouching Fierce  
Line 452: Line 452:
}}
}}


<span class="invisible-header">2LK</span>   
<span class="invisible-header">2LK</span>   
{{MoveData
{{MoveData
| name    = Crouching Short  
| name    = Crouching Short  
Line 482: Line 482:
}}
}}


  <span class="invisible-header">2MK</span>   
<span class="invisible-header">2MK</span>   
{{MoveData
{{MoveData
| name    = Crouching Forward  
| name    = Crouching Forward  
Line 512: Line 512:
}}
}}


<span class="invisible-header">2HK</span>   
<span class="invisible-header">2HK</span>   
{{MoveData
{{MoveData
| name    = Crouching Roundhouse
| name    = Crouching Roundhouse

Revision as of 15:05, 27 March 2022

Introduction

Yuri CvS2 colors.png

Moves List

Normal Moves

Far Standing Normals

5LP

Stand Jab
Lp.png
5LP
Light Punch
Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
300 - RF,SP,SU mid mid 3 4 5 - +8 +8 -
  • .

5MP

Stand Strong
Mp.png
5MP
Medium Punch
Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
800 - SP,SU - - 4 7 11 - +4 +4 -

5HP

Stand Fierce
Hp.png
5HP
Heavy Punch
Heavy Punch
Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
1200 - - mid mid 12 2 22 - -1 -1 -

5LK

Stand Short
Lk.png
5LK
Light Kick
Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
400 - SU - - 5 6 11 - 0 0 -

5MK

Stand Forward
Mk.png
5MK
Medium Kick
Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
700 - - mid mid 8 6 16 - 0 0 -


5HK

Stand Roundhouse
Hk.png
5HK
Heavy Kick
Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
1000 - - mid mid 8 6 14 - +6 +6 -

Close Standing Normals

cl5LP

Close Stand Jab
Close Lp.png
cl5LP
Close Light Punch
Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
- - - - - - - - - - - -

cl5MP

Close Stand Strong
Close Mp.png
cl5MP
Medium Punch
Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
- - - - - - - - - - - -

cl5HP

Close Stand Fierce
Close Hp.png
cl5HP
Heavy Punch
Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
- - - - - - - - - - - -

cl5LK

Close Stand Short
Close Lk.png
cl5LK
Light Kick
Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
- - - - - - - - - - - -
  • .

cl5MK

Close Stand Forward
CloseMk.png
cl5MK
Medium Kick
Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
- - - - - - - - - - - -

cl5HK

Close Stand Roundhouse
CloseHk.png
cl5HK
Heavy Kick
Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
- - - - - - - - - - - N/A

Crouching Normals

2LP

Crouching Jab
D.pngLp.png
2LP
Crouching Light Punch
Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
- - - - - - - - - - - -

2MP

Crouching Strong
D.pngMp.png
2MP
Medium Punch
Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
- - - - - - - - - - - N/A

2HP

Crouching Fierce
D.pngHp.png
2HP
Heavy Punch
Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
- - - - - - - - - - - N/A

2LK

Crouching Short
D.pngLk.png
2LK
Crouching Light Kick
Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
- - - - - - - - - - - N/A

2MK

Crouching Forward
D.pngMk.png
2MK
Crouching Medium Kick
Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
- - - - - - - - - - - N/A

2HK

Crouching Roundhouse
D.pngHk.png
2HK
Crouching Heavy Kick
Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
- - - - - - - - - - - -

Air Normals

 8LP  
Jumping Jab
Ub.png,U.png,or Uf.png+Lp.png
8LP
Jumping Light Punch
Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
- - - - - - - - - - - -
8MP  
Jumping Strong
Ub.png,U.png,or Uf.png+Mp.png
8MP
Medium Punch
Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
- - - - - - - - - - - -
8HP  
Jumping Fierce
Ub.png,U.png,or Uf.png+Hp.png
8HP
Heavy Punch
Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
- - - - - - - - - - - -
8LK  
Jumping Short
Ub.png,U.png,or Uf.png+Lk.png
8LK
Light Kick
Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
- - - - - - - - - - - -
8MK  
Jumping Forward
Ub.png,U.png,or Uf.png+Mk.png
8MK
Medium Kick
Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
- - - - - - - - - - - -
  • .
8HK  
Jumping Roundhouse
Ub.png,U.png,or Uf.png+Hk.png
8HK
Jumping Heavy Kick
Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
- - - - - - - - - - - -
Button Position Buffers: Itself Specials Supers Hit Block Startup Active Recovery Damage
JabClose y y y +8 +8 2 4 5 300
Far y y y +8 +8 3 4 5 300
Crouching y y y +7 +7 3 4 5 200
Jumping - - - - - 2 22 - 500
StrongClose n y y +5 +5 4 3 20 800
Far n y y +4 +4 4 7 11 800
Crouching n y y +1 +1 4 6 15 700
Jumping - - - - - 4 14 - 700
FierceClose n,n y,n y,y +2 +2 4 9 13 1000,800
Far n n n -1 -1 12 2 22 1200
Crouching n,n y,n y,y -14 -14 3 10 26 1100,700
Jumping - - - - - 7 10 - 1100
ShortClose y y y +6 +6 2 5 4 300
Far n n y +0 +0 5 6 11 400
Crouching y y y +6 +6 3 4 6 200
Jumping - - - - - 4 22 - 500
ForwardClose n y y +2 +2 4 5 15 800
Far n n n +0 +0 8 6 16 700
Crouching n n y -3 -3 4 6 15 800
Jumping - - - - - 5 8 - 800
RoundhouseClose n y y +2 +2 4 7 17 1100
Far n n n +6 +6 8 6 14 1000
Crouching n y y knd -8 3 10 26 1000
Jumping - - - - - 5 8 - 1000
Command Normals
f+Forward n n n -16? -11? 7 20 11 700

Special Moves

Super Moves

The Basics

Advanced Strategy

Match-ups

CvS2 Wiki Navigation

General
Controls
Notation
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C-Groove
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Capcom Characters
Akuma (Gouki)
Balrog (Boxer)
Blanka
Cammy
Chun-Li
Dan
Dhalsim
Eagle
E.Honda
Guile
Ken
Kyosuke
Maki
M. Bison (Dictator)
Morrigan
Rolento
Ryu
Sagat
Sakura
Vega (Claw)
Yun
Zangief
SNK Characters
Athena
Benimaru
Chang
Geese
Haohmaru
Hibiki
Iori
Joe
Kim
King
Kyo
Mai
Nakoruru
Raiden
Rock
Rugal
Ryo
Terry
Todo
Vice
Yamazaki
Yuri
Boss Characters
Shin Akuma
Ultimate Rugal
Evil Ryu
Orochi Iori