(→tatsu) |
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| data = | | data = | ||
{{AttackData-CvS2 | {{AttackData-CvS2 | ||
| version = | | version = LK | ||
| subtitle = {{Motion|214}} {{Motion|214}} + {{Icon-Capcom|LK}} | | subtitle = {{Motion|214}} {{Motion|214}} + {{Icon-Capcom|LK}} | ||
| damage = | | damage = | ||
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{{AttackData-CvS2 | {{AttackData-CvS2 | ||
| header = no | | header = no | ||
| version = | | version = MK | ||
| subtitle = {{Motion|214}} {{Motion|214}} + {{Icon-Capcom|MK}} | | subtitle = {{Motion|214}} {{Motion|214}} + {{Icon-Capcom|MK}} | ||
| damage = | | damage = | ||
Line 1,271: | Line 1,271: | ||
{{AttackData-CvS2 | {{AttackData-CvS2 | ||
| header = no | | header = no | ||
| version = | | version = HK | ||
| subtitle = {{Motion|214}} {{Motion|214}} + {{Icon-Capcom|HK}} | | subtitle = {{Motion|214}} {{Motion|214}} + {{Icon-Capcom|HK}} | ||
| damage = | | damage = |
Revision as of 12:31, 27 March 2022
Introduction
Moves List
Normal Moves
Far Standing Normals
5LP
Damage | Stun | Cancel | Guard | Parry | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Invul |
---|---|---|---|---|---|---|---|---|---|---|---|
200 | - | RF,SP,SU | mid | mid | 2 | 4 | 5 | 11 | +8 | +8 | none |
|
5MP
Damage | Stun | Cancel | Guard | Parry | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Invul |
---|---|---|---|---|---|---|---|---|---|---|---|
800 | - | SP,SU | mid | mid | 5 | 5 | 12 | 22 | +3 | +3 | none |
5HP
Damage | Stun | Cancel | Guard | Parry | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Invul |
---|---|---|---|---|---|---|---|---|---|---|---|
1200 | - | SU | mid | mid | 5 | 3(2)5 | 23 | - | +1 | +1 | none |
5LK
Damage | Stun | Cancel | Guard | Parry | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Invul |
---|---|---|---|---|---|---|---|---|---|---|---|
300 | - | SP, SU | mid | mid | 3 | 5 | 13 | 21 | -3 | -3 | - |
5MK
Damage | Stun | Cancel | Guard | Parry | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Invul |
---|---|---|---|---|---|---|---|---|---|---|---|
800 | - | SU | mid | mid | 7 | 7 | 21 | 35 | -8 | -8 | none |
5HK
Damage | Stun | Cancel | Guard | Parry | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Invul |
---|---|---|---|---|---|---|---|---|---|---|---|
1000 | - | none | mid | mid | 8 | 5 | 17 | 30 | +2 | +2 | none |
Close Standing Normals
cl5MP
Damage | Stun | Cancel | Guard | Parry | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Invul |
---|---|---|---|---|---|---|---|---|---|---|---|
700 | - | SP,SU | mid | mid | 4 | 5 | 11 | 20 | +4 | +4 | none |
cl5HP
Damage | Stun | Cancel | Guard | Parry | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Invul |
---|---|---|---|---|---|---|---|---|---|---|---|
1100; 900 | - | SP,SU; SU | mid | mid | 3 | 8 | 27 | 38 | -11 | -11 | none |
cl5HK
Damage | Stun | Cancel | Guard | Parry | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Invul |
---|---|---|---|---|---|---|---|---|---|---|---|
1200; 1000 | - | SP, SU; SU | mid | mid | 4 | 7 | 23 | 34 | -6 | -6 | N/A |
Crouching Normals
2LP
Damage | Stun | Cancel | Guard | Parry | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Invul |
---|---|---|---|---|---|---|---|---|---|---|---|
200 | - | RF, SP, SU | mid | mid | 3 | 4 | 6 | 13 | +7 | +7 | none |
2MP
Damage | Stun | Cancel | Guard | Parry | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Invul |
---|---|---|---|---|---|---|---|---|---|---|---|
800 | - | SP,SU | mid | mid | 4 | 4 | 21 | 29 | -5 | -5 | N/A |
2HP
Damage | Stun | Cancel | Guard | Parry | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Invul |
---|---|---|---|---|---|---|---|---|---|---|---|
1100, 800 | - | SP,SU; SU | mid | mid | 3 | 11 | 26 | 40 | -13 | -13 | N/A |
2LK
Damage | Stun | Cancel | Guard | Parry | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Invul |
---|---|---|---|---|---|---|---|---|---|---|---|
200 | - | RF, SP, SU | low | low | 3 | 4 | 8 | +3 | +3 | - | N/A |
2MK
Damage | Stun | Cancel | Guard | Parry | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Invul |
---|---|---|---|---|---|---|---|---|---|---|---|
700 | - | SU | low | low | 4 | 4 | 24 | 32 | -8 | -8 | N/A |
2HK
Damage | Stun | Cancel | Guard | Parry | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Invul |
---|---|---|---|---|---|---|---|---|---|---|---|
1000 | - | SU | low | low | 6 | 3 | 35 | 44 | KND | -14 | - |
Air Normals
8LP
Damage | Stun | Cancel | Guard | Parry | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Invul |
---|---|---|---|---|---|---|---|---|---|---|---|
500 | - | - | - | - | 3 | 22 | - | - | - | - | - |
8MP
Damage | Stun | Cancel | Guard | Parry | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Invul |
---|---|---|---|---|---|---|---|---|---|---|---|
800 | - | - | - | - | 4 | 8 | - | - | - | - | - |
8HP
Damage | Stun | Cancel | Guard | Parry | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Invul |
---|---|---|---|---|---|---|---|---|---|---|---|
11100 | - | - | - | - | 7 | 5 | - | - | - | - | - |
8LK
Damage | Stun | Cancel | Guard | Parry | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Invul |
---|---|---|---|---|---|---|---|---|---|---|---|
400 | - | - | - | - | 4 | 26 | - | - | - | - | - |
the hitbox visualisation doesn't do the incredible range of this move justice. this move gives sakura phenominal air to air and as a jump in, let her jump in from 2/3 distance for no good reason |
8MK
Version | Damage | Stun | Cancel | Guard | Parry | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Invul |
---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | - | - | - | - | - | 5 | 8 | - | - | - | - | - |
amazing cross up, this should be your go to normal for that application.
|
8HK
Damage | Stun | Cancel | Guard | Parry | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Invul |
---|---|---|---|---|---|---|---|---|---|---|---|
1000 | - | - | - | - | 8 | 12 | - | - | - | - | - |
better jump in than JLK if your close enough, but lacks that moves incredible horizantal range |
command normals
8HK
Damage | Stun | Cancel | Guard | Parry | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Invul |
---|---|---|---|---|---|---|---|---|---|---|---|
700 | - | none | H | H | 23 | 3 | 16 | 42 | +1 | +1 | - |
Special Moves
Fireball
DP
tatsu
tatsu follow up
otoishi
Dive kick
Super Moves
Fireball
dps
tatsu s
The Basics
Advanced Strategy
Sho, sho, sho... Nx, super.