Capcom vs SNK 2/Dan: Difference between revisions

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* Decent midrange game
* Decent midrange game
* Decent pokes in Cr. LK & Cr. MK
* Decent pokes in Cr. LK & Cr. MK
* Easy hit-confirms into super
* Air QCB+K can give great frame advantage
* Air QCB+K can give great frame advantage
* Air QCB+LK can beat certain normals (Including Blanka's Cr.HP)
* Air QCB+LK can beat certain normals (Including Blanka's Cr.HP)
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* Best air mobility in the game, thanks to air QCB+K
* Best air mobility in the game, thanks to air QCB+K
|cons=
|cons=
* Requires good footsies to be played to effect
* Low damage without meter
* Low damage without meter
* Limited ground combos
* Few practical links outside of counter hit situations
* Struggles to safely get in against strong keepaway
* Struggles to safely get in against strong keepaway
* Still one of the weakest characters in the game
* Still one of the weakest characters in the game

Revision as of 00:25, 6 October 2021

Dan

CvS2 Dan Art.png

Introduction

The Master of The Saikyo Style enters The Millionaire Fighting 2001 Tournament. Dan is about what you'd expect in this game, and while he may be pretty bad, that's not to say he doesn't have anything good in his kit.

Strengths Weaknesses
  • Some of the highest health in the game
  • Decent midrange game
  • Decent pokes in Cr. LK & Cr. MK
  • Air QCB+K can give great frame advantage
  • Air QCB+LK can beat certain normals (Including Blanka's Cr.HP)
  • Good, albeit tricky custom combos
  • Best air mobility in the game, thanks to air QCB+K
  • Requires good footsies to be played to effect
  • Low damage without meter
  • Limited ground combos
  • Few practical links outside of counter hit situations
  • Struggles to safely get in against strong keepaway
  • Still one of the weakest characters in the game

Dan CvS2 colors.png

Moves List

Normal Moves

Special Moves

Gadoken

  • Qcf.png + P.png

Kouryuken

  • Dp.png + P.png

Dankukyaku

  • Qcb.png + K.png Air OK

Taunts

Kuuchuu Chouhatsu

  • (In Air) Start

Shagami Chouhatsu

  • (Crouching) Start

Zenten Chouhatsu

  • Qcf.png + Start

Kouten Chouhatsu

  • Qcb.png + Start

Super Moves

Shinku Gadouken

  • Qcf.png Qcf.png + P.png

Kouryurekka

  • Qcf.png Qcf.png + K.png

Hissho Buriken

  • Qcb.png Qcb.png + K.png

Chohatsu Densetsu

  • Qcf.png Qcf.png + Start

The Basics

Combos

-Jump LP, LK, Standing LK, Gadouken or Koryuken (Any Strength)

Advanced Strategy

Match-ups


CvS2 Wiki Navigation

General
Controls
Notation
HUD
Glossary
System
Roll Cancel
Combo
CvS2 Versions
Netplay/ Training
FAQ
Grooves
Groove Overview
Groove Subsystems
C-Groove
A-Groove
P-Groove
S-Groove
N-Groove
K-Groove
Capcom Characters
Akuma (Gouki)
Balrog (Boxer)
Blanka
Cammy
Chun-Li
Dan
Dhalsim
Eagle
E.Honda
Guile
Ken
Kyosuke
Maki
M. Bison (Dictator)
Morrigan
Rolento
Ryu
Sagat
Sakura
Vega (Claw)
Yun
Zangief
SNK Characters
Athena
Benimaru
Chang
Geese
Haohmaru
Hibiki
Iori
Joe
Kim
King
Kyo
Mai
Nakoruru
Raiden
Rock
Rugal
Ryo
Terry
Todo
Vice
Yamazaki
Yuri
Boss Characters
Shin Akuma
Ultimate Rugal
Evil Ryu
Orochi Iori