Waku Waku 7/Politank Z: Difference between revisions

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='''Move List'''=
{{TOClimit|2}}


== Normal Moves ==
== Standing Normals ==
===== <span class="invisible-header">5A</span> =====
 
==== Standing Normals ====
=====<font style="visibility:hidden; float:right">5A ..</font>=====
===== <span class="invisible-header">5A</span> =====
{{MoveData
|image=WW7_politankz_5A ...png
|caption=
|name=
|input=5A ..
|data=
{{AttackData-WW7
|Damage=11
|Guard=M
|Dizzy=10
|Cancel=O
|Startup=3
|Active=4
|Recovery=3
|Adv. Hit=+8
|Adv. Guard=+1
}}
}}
 
=====<font style="visibility:hidden; float:right">5A</font>=====
{{MoveData
|image=WW7_politankz_∟ 5A.png
|caption=
|name=
|input=∟ 5A
|data=
{{AttackData-WW7
|Damage=11
|Guard=M
|Dizzy=10
|Cancel=O
|Startup=3
|Active=4
|Recovery=3
|Adv. Hit=+8
|Adv. Guard=+1
}}
}}
 
=====<font style="visibility:hidden; float:right">5B</font>=====
{{MoveData
|image=WW7_politankz_5B.png
|caption=
|name=
|input=5B
|data=
{{AttackData-WW7
|Damage=29
|Guard=M
|Dizzy=25
|Cancel=O
|Startup=7
|Active=9
|Recovery=21
|Adv. Hit=-5
|Adv. Guard=-15
}}
}}
 
=====<font style="visibility:hidden; float:right">5C</font>=====
{{MoveData
|image=WW7_politankz_5C.png
|caption=
|name=
|input=5C
|data=
{{AttackData-WW7
|Damage=14
|Guard=M
|Dizzy=10
|Cancel=X
|Startup=5
|Active=9
|Recovery=5
|Adv. Hit=+3
|Adv. Guard=-1
}}
}}
 
=====<font style="visibility:hidden; float:right">5D</font>=====
{{MoveData
{{MoveData
|image=  
|image=WW7_politankz_5D.png
|caption=  
|caption=
|name=
|name=
|linkname=  
|input=5D
|input= 5LP
|data=
|data=
{{AttackData-WW7
{{AttackData-WW7
|Damage= 15
|Damage=35
|Guard= M
|Guard=M
|Dizzy= 15
|Dizzy=25
|Cancel= 0
|Cancel=X
|Startup= 15
|Startup=9
|Active= 6
|Active=13
|Recovery= 19
|Recovery=16
|Adv. Hit= -8
|Adv. Hit=-4
|Adv. Guard= -12
|Adv. Guard=-14
|description=
}}
}}
}}
}}


== Crouching Normals ==


===== <span class="invisible-header">5B</span> =====
=====<font style="visibility:hidden; float:right">2A ..</font>=====
{{MoveData
{{MoveData
|image=  
|image=WW7_politankz_2A ...png
|caption=  
|caption=
|name=
|name=
|linkname=  
|input=2A ..
|input= 5HP
|data=
|data=
{{AttackData-WW7
{{AttackData-WW7
|Damage= 38
|Damage=11
|Guard= M
|Guard=L
|Dizzy= 10
|Dizzy=5
|Cancel= X
|Cancel=O
|Startup= 12
|Startup=3
|Active= 10
|Active=4
|Recovery= 18
|Recovery=3
|Adv. Hit= KND
|Adv. Hit=+8
|Adv. Guard= -13
|Adv. Guard=+1
|description=
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">∟ 2A</font>=====
{{MoveData
|image=WW7_politankz_∟ 2A.png
|caption=
|name=
|input=∟ 2A
|data=
{{AttackData-WW7
|Damage=11
|Guard=L
|Dizzy=5
|Cancel=O
|Startup=3
|Active=4
|Recovery=3
|Adv. Hit=+8
|Adv. Guard=+1
}}
}}


===== <span class="invisible-header">5C</span> =====
=====<font style="visibility:hidden; float:right">2B</font>=====
{{MoveData
{{MoveData
|image=  
|image=WW7_politankz_2B.png
|caption=  
|caption=
|name=
|name=
|linkname=  
|input=2B
|input= 5LK
|data=
|data=
{{AttackData-WW7
{{AttackData-WW7
|Damage= 9~10
|Damage=26
|Guard= M
|Guard=L
|Dizzy= 10/0
|Dizzy=20
|Cancel= X
|Cancel=X
|Startup= 11
|Startup=7
|Active=  
|Active=8
|Recovery= 18
|Recovery=13
|Adv. Hit= 0
|Adv. Hit=+4
|Adv. Guard= -4
|Adv. Guard=-6
|description=
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">2C</font>=====
{{MoveData
|image=WW7_politankz_2C.png
|caption=
|name=
|input=2C
|data=
{{AttackData-WW7
|Damage=13
|Guard=L
|Dizzy=10
|Cancel=X
|Startup=3
|Active=5
|Recovery=3
|Adv. Hit=+9
|Adv. Guard=+1
}}
}}


===== <span class="invisible-header">5D</span> =====
=====<font style="visibility:hidden; float:right">2D</font>=====
{{MoveData
{{MoveData
|image=  
|image=WW7_politankz_2D.png
|caption=  
|caption=
|name=
|name=
|linkname=  
|input=2D
|input= 5HK
|data=
|data=
{{AttackData-WW7
{{AttackData-WW7
|Damage= 37
|Damage=32
|Guard= M
|Guard=L
|Dizzy=  
|Dizzy=0
|Cancel=  
|Cancel=X
|Startup=  
|Startup=7
|Active=  
|Active=9
|Recovery=  
|Recovery=26
|Adv. Hit=  
|Adv. Hit=KND
|Adv. Guard=  
|Adv. Guard=-20
|description=  
}}
}}
}}
}}
 
== Jumping Normals ==
 
=====<font style="visibility:hidden; float:right">j.A</font>=====
{{MoveData
|image=WW7_politankz_j.A.png
|caption=
|name=
|input=j.A
|data=
{{AttackData-WW7
|Damage=11
|Guard=H
|Dizzy=5
|Cancel=X
|Startup=3
|Active=4
|Recovery=3
}}
}}
 
=====<font style="visibility:hidden; float:right">j.B</font>=====
{{MoveData
|image=WW7_politankz_j.B.png
|caption=
|name=
|input=j.B
|data=
{{AttackData-WW7
|Damage=29
|Guard=H
|Dizzy=15
|Cancel=X
|Startup=4
|Active=8
|Recovery=Gnd
}}
}}
 
=====<font style="visibility:hidden; float:right">j.C</font>=====
{{MoveData
|image=WW7_politankz_j.C.png
|caption=
|name=
|input=j.C
|data=
{{AttackData-WW7
|Damage=14
|Guard=H
|Dizzy=5
|Cancel=X
|Startup=3
|Active=10
|Recovery=Gnd
}}
}}
 
=====<font style="visibility:hidden; float:right">j.D</font>=====
{{MoveData
|image=WW7_politankz_j.D.png
|caption=
|name=
|input=j.D
|data=
{{AttackData-WW7
|Damage=35
|Guard=H
|Dizzy=20
|Cancel=X
|Startup=11
|Active=13
|Recovery=Gnd
}}
}}
 
== Command Normals ==
 
=====<font style="visibility:hidden; float:right">[3]</font>=====
{{MoveData
|image=WW7_politankz_[3].png
|caption=
|name=
|input=[3]
|data=
{{AttackData-WW7
|Startup=40
|Recovery=4
}}
}}
 
=====<font style="visibility:hidden; float:right">7/9 (wall),j9</font>=====
{{MoveData
|image=WW7_politankz_7/9 (wall),j9.png
|caption=
|name=
|input=7/9 (wall),j9
|data=
{{AttackData-WW7
|Recovery=6
}}
}}
 
=====<font style="visibility:hidden; float:right">CD,7~9</font>=====
{{MoveData
|image=WW7_politankz_CD,7~9.png
|caption=
|name=
|input=CD,7~9
|data=
{{AttackData-WW7
|Recovery=32
}}
}}
 
=====<font style="visibility:hidden; float:right">6B</font>=====
{{MoveData
|image=WW7_politankz_6B.png
|caption=
|name=
|input=6B
|data=
{{AttackData-WW7
|Damage=35
|Guard=M
|Dizzy=20
|Startup=16
|Active=12
|Recovery=17
|Adv. Hit=WSL
|Adv. Guard=-16
}}
}}
 
=====<font style="visibility:hidden; float:right">6D</font>=====
{{MoveData
|image=WW7_politankz_6D.png
|caption=
|name=
|input=6D
|data=
{{AttackData-WW7
|Damage=43
|Guard=M
|Dizzy=20
|Startup=15
|Active=6
|Recovery=25
|Adv. Hit=WSL
|Adv. Guard=-13
}}
}}
 
=====<font style="visibility:hidden; float:right">6[6]B</font>=====
{{MoveData
|image=WW7_politankz_6[6]B.png
|caption=
|name=
|input=6[6]B
|data=
{{AttackData-WW7
|Damage=14+30
|Guard=M,H
|Dizzy=60
|Startup=11
|Active=3(15)6
|Recovery=13
|Adv. Hit=KND
|Adv. Guard=-4
}}
}}
 
=====<font style="visibility:hidden; float:right">6[6]D</font>=====
{{MoveData
|image=WW7_politankz_6[6]D.png
|caption=
|name=
|input=6[6]D
|data=
{{AttackData-WW7
|Damage=43
|Guard=M
|Dizzy=20
|Startup=6
|Active=22
|Recovery=34
|Adv. Hit=WSL
|Adv. Guard=-41
}}
}}
 
=====<font style="visibility:hidden; float:right">j.2D</font>=====
{{MoveData
|image=WW7_politankz_j.2D.png
|caption=
|name=
|input=j.2D
|data=
{{AttackData-WW7
|Damage=43
|Guard=H
|Dizzy=20
|Startup=11
|Active=Ground
|Adv. Hit=KND
}}
}}
 
=====<font style="visibility:hidden; float:right">Guard, 4/6D</font>=====
{{MoveData
|image=WW7_politankz_Guard, 4/6D.png
|caption=
|name=
|input=Guard, 4/6D
|data=
{{AttackData-WW7
|Damage=43
|Guard=M
|Dizzy=20
|Startup=15
|Active=6
|Recovery=31
|Adv. Hit=WSL
|Adv. Guard=-16
}}
}}
 
== Universal Mechanics ==
 
=====<font style="visibility:hidden; float:right">Throw</font>=====
{{MoveData
|image=WW7_politankz_Throw.png
|caption=
|name=
|input=Throw
|data=
{{AttackData-WW7
|Damage=41
|Guard=Thw
|Dizzy=0
|Startup=1
|Active=1
|Adv. Hit=WSL
}}
}}
 
=====<font style="visibility:hidden; float:right">Command Grab</font>=====
{{MoveData
|image=WW7_politankz_Command Grab.png
|caption=
|name=
|input=Command Grab
|data=
{{AttackData-WW7
|Damage=53
|Guard=Thw
|Dizzy=0
|Startup=1
|Active=1
|Adv. Hit=WSL
}}
}}
 
=====<font style="visibility:hidden; float:right">Middle Attack</font>=====
{{MoveData
|image=WW7_politankz_Middle Attack.png
|caption=
|name=
|input=Middle Attack
|data=
{{AttackData-WW7
|Damage=29
|Guard=H
|Dizzy=20
|Startup=19
|Active=2
|Recovery=28
|Adv. Hit=-5
|Adv. Guard=-15
}}
}}
 
=====<font style="visibility:hidden; float:right">Pursuit</font>=====
{{MoveData
|image=WW7_politankz_Pursuit.png
|caption=
|name=
|input=Pursuit
|data=
{{AttackData-WW7
|Damage=36
|Guard=M
|Dizzy=0
|Startup=47
|Active=5
|Recovery=47
|Adv. Hit=KND
|Adv. Guard=-45
}}
}}
 
=====<font style="visibility:hidden; float:right">Rising Attack</font>=====
{{MoveData
|image=WW7_politankz_Rising Attack.png
|caption=
|name=
|input=Rising Attack
|data=
{{AttackData-WW7
|Damage=29+30
|Guard=H
|Dizzy=400
|Startup=11
|Active=5(13)6
|Recovery=32
|Adv. Hit=KND
|Adv. Guard=-23
}}
}}
 
=====<font style="visibility:hidden; float:right">Super Mode</font>=====
{{MoveData
|image=WW7_politankz_Super Mode.png
|caption=
|name=
|input=Super Mode
|data=
{{AttackData-WW7
|Damage=37
|Guard=M
|Dizzy=50
|Startup=25
|Active=12
|Recovery=15
|Adv. Hit=KND
|Adv. Guard=-11
}}
}}


== Special Moves ==
== Special Moves ==
Special Moves
-------------
Z Dama                  qcf + P (hold P for      hold P for:
                          longer and more          0 seconds = bomb; shortest
                          powerful weapon shot)    .25 second = grenade; short
                                                    .5 second = small torpedo;
                                                      medium
                                                    .75 second = large torpedo;
                                                      long
                                                    1+ second = mine; high and
                                                      very long
                                                        Note that the Z Dama
                                                        will "destroy" most
                                                        projectiles and will
                                                        mutually "destroy" with
                                                        another Z Dama or one
                                                        of Tesse's Arekore Poi;
                                                        unlike the other
                                                        projectiles in this
                                                        game, most
                                                        normals/special
                                                        moves/etc. do NOT
                                                        "destroy" the Z Dama,
                                                        even if well timed;
                                                        the only ones that seem
                                                        to have any effect are
                                                        moves that have
                                                        hit boxes outside that
                                                        of the character's
                                                        body (ie. Politank's
                                                        Pachinko Hou Rencha)
Doku Doku Smoke          qcf + K                  if cloud connects (not
                                                    blocked), the opponent will
                                                    be stunned and must shake
                                                    the joystick to recover or
                                                    wait 1.5 seconds to
                                                    automatically recover; the
                                                    cloud can be "destroyed",
                                                    but only by high hitting
                                                    projectiles such as another
                                                    Doku Doku Smoke, Arina's
                                                    HP Arina Beam, Politank's
                                                    Z Damas or Tesse's higher
                                                    thrown Arekore Pois
Guru Rinmogurin          b, db, d + K            LK=resurface short,
                                                    HK=resurface long; the
                                                    digging portion on both the
                                                    LP and HP version must be
                                                    blocked low; the resurface
                                                    portion of the LP version
                                                    must be blocked low while
                                                    the resurface portion of
                                                    the HP version is
                                                    unblockable; grounds
                                                    opponent
Ningen Dai Hou          hcb + HK                arms must connect with
                                                    opponent (not blocked) to
                                                    perform the entire move;
                                                    grounds opponent


=====<font style="visibility:hidden; float:right">236A</font>=====
{{MoveData
|image=WW7_politankz_236A.png
|caption=
|name=
|input=236A
|data=
{{AttackData-WW7
|Damage=23
|Guard=M
|Dizzy=5
|Startup=11
|Recovery=41
|Adv. Hit=-16
|Adv. Guard=-28
}}
}}
=====<font style="visibility:hidden; float:right">236B</font>=====
{{MoveData
|image=WW7_politankz_236B.png
|caption=
|name=
|input=236B
|data=
{{AttackData-WW7
|Damage=35
|Guard=M
|Dizzy=5
|Startup=11
|Recovery=48
|Adv. Hit=-23
|Adv. Guard=-35
}}
}}
=====<font style="visibility:hidden; float:right">236AB</font>=====
{{MoveData
|image=WW7_politankz_236AB.png
|caption=
|name=
|input=236AB
|data=
{{AttackData-WW7
|Damage=8~9/n
|Guard=M
|Dizzy=5/n
|Startup=2‼9
|Recovery=35
|Adv. Hit=KND
|Adv. Guard=-18
}}
}}
=====<font style="visibility:hidden; float:right">214A</font>=====
{{MoveData
|image=WW7_politankz_214A.png
|caption=
|name=
|input=214A
|data=
{{AttackData-WW7
|Damage=47
|Guard=M
|Dizzy=0
|Startup=25
|Active=20
|Recovery=10
|Adv. Hit=KND
|Adv. Guard=-17
}}
}}
=====<font style="visibility:hidden; float:right">214B</font>=====
{{MoveData
|image=WW7_politankz_214B.png
|caption=
|name=
|input=214B
|data=
{{AttackData-WW7
|Damage=53
|Guard=M
|Dizzy=0
|Startup=27
|Active=20
|Recovery=10
|Adv. Hit=KND
|Adv. Guard=-15
}}
}}
=====<font style="visibility:hidden; float:right">214AB</font>=====
{{MoveData
|image=WW7_politankz_214AB.png
|caption=
|name=
|input=214AB
|data=
{{AttackData-WW7
|Damage=82
|Guard=M
|Dizzy=0
|Startup=2‼9
|Active=28
|Recovery=14
|Adv. Hit=KND
|Adv. Guard=-23
}}
}}
=====<font style="visibility:hidden; float:right">623A ..</font>=====
{{MoveData
|image=WW7_politankz_623A ...png
|caption=
|name=
|input=623A ..
|data=
{{AttackData-WW7
|Damage=32
|Guard=M
|Dizzy=45
|Startup=5
|Active=19
|Recovery=22
|Adv. Hit=KND
|Adv. Guard=-28
}}
}}


=====<font style="visibility:hidden; float:right">∟ {{P}}</font>=====
{{MoveData
|image=WW7_politankz_∟ {{P}}.png
|caption=
|name=
|input=∟ {{P}}
|data=
{{AttackData-WW7
}}
}}


=====<font style="visibility:hidden; float:right">x1:4-hit</font>=====
{{MoveData
|image=WW7_politankz_x1:4-hit.png
|caption=
|name=
|input=x1:4-hit
|data=
{{AttackData-WW7
|Damage=41
|Dizzy=50
|Adv. Hit=KND
}}
}}


=====<font style="visibility:hidden; float:right">x2:5-hit ([5])</font>=====
{{MoveData
|image=WW7_politankz_x2:5-hit ([5]).png
|caption=
|name=
|input=x2:5-hit ([5])
|data=
{{AttackData-WW7
|Damage=50
|Dizzy=50
|Adv. Hit=KND
}}
}}


== Super Special Moves ==
=====<font style="visibility:hidden; float:right">x2:5-hit ([6])</font>=====
{{MoveData
|image=WW7_politankz_x2:5-hit ([6]).png
|caption=
|name=
|input=x2:5-hit ([6])
|data=
{{AttackData-WW7
|Damage=53
|Dizzy=50
|Adv. Hit=WSL
}}
}}


EX Moves
=====<font style="visibility:hidden; float:right">x2:5-hit ([2])</font>=====
--------
{{MoveData
EX Z Dama                qcf + LP+HP              will shoot all 5 weapons out
|image=WW7_politankz_x2:5-hit ([2]).png
                                                    in the order: bomb,
|caption=
                                                    grenade, small torpedo,
|name=
                                                    large torpedo, mine
|input=x2:5-hit ([2])
EX Doku Doku Smoke      qcf + LK+HK              shoots two things of purple
|data=
                                                    smoke that travel faster
{{AttackData-WW7
                                                    and further than the
|Damage=53
                                                    regular Doku Doku Smoke;
|Dizzy=50
                                                    only one needs to hit the
|Adv. Hit=KND
                                                    opponent to stun them; if
}}
                                                    one cloud connects (not
}}
                                                    blocked), the opponent will
                                                    be stunned and must shake
                                                    the joystick to recover or
                                                    wait 1.5 seconds to
                                                    automatically recover; note
                                                    that most likely even if
                                                    one cloud is "destroyed",
                                                    the other one will make it
                                                    through (unless it's up
                                                    against a super projectile,
                                                    of course)
EX Guru Rinmogurin      b, db, d + LK+HK        both the digging portion and
                                                    resurface and charge
                                                    portion of the move must
                                                    be blocked low; the last
                                                    part (the hop), however, is
                                                    an overhead; grounds
                                                    opponent
== WakuWaku ==


== DokiDoki ==
=====<font style="visibility:hidden; float:right">623B ..</font>=====
{{MoveData
|image=WW7_politankz_623B ...png
|caption=
|name=
|input=623B ..
|data=
{{AttackData-WW7
|Damage=37
|Guard=M
|Dizzy=45
|Startup=5
|Active=21
|Recovery=26
|Adv. Hit=KND
|Adv. Guard=-32
}}
}}
 
=====<font style="visibility:hidden; float:right">∟ {{P}}</font>=====
{{MoveData
|image=WW7_politankz_∟ {{P}}.png
|caption=
|name=
|input=∟ {{P}}
|data=
{{AttackData-WW7
}}
}}
 
=====<font style="visibility:hidden; float:right">x1:4-hit</font>=====
{{MoveData
|image=WW7_politankz_x1:4-hit.png
|caption=
|name=
|input=x1:4-hit
|data=
{{AttackData-WW7
|Damage=47
|Dizzy=50
|Recovery=46
|Adv. Hit=KND
}}
}}
 
=====<font style="visibility:hidden; float:right">x2:5-hit ([5])</font>=====
{{MoveData
|image=WW7_politankz_x2:5-hit ([5]).png
|caption=
|name=
|input=x2:5-hit ([5])
|data=
{{AttackData-WW7
|Damage=56
|Dizzy=50
|Recovery=32
|Adv. Hit=KND
}}
}}
 
=====<font style="visibility:hidden; float:right">x2:5-hit ([6])</font>=====
{{MoveData
|image=WW7_politankz_x2:5-hit ([6]).png
|caption=
|name=
|input=x2:5-hit ([6])
|data=
{{AttackData-WW7
|Damage=60
|Dizzy=50
|Recovery=35
|Adv. Hit=WSL
}}
}}
 
=====<font style="visibility:hidden; float:right">x2:5-hit ([2])</font>=====
{{MoveData
|image=WW7_politankz_x2:5-hit ([2]).png
|caption=
|name=
|input=x2:5-hit ([2])
|data=
{{AttackData-WW7
|Damage=60
|Dizzy=70
|Recovery=36
|Adv. Hit=KND
}}
}}
 
=====<font style="visibility:hidden; float:right">623AB ..</font>=====
{{MoveData
|image=WW7_politankz_623AB ...png
|caption=
|name=
|input=623AB ..
|data=
{{AttackData-WW7
|Damage=29
|Guard=M
|Dizzy=40
|Startup=2‼2
|Active=24
|Recovery=37
|Adv. Hit=KND
|Adv. Guard=-42
}}
}}
 
=====<font style="visibility:hidden; float:right">∟ {{P}}</font>=====
{{MoveData
|image=WW7_politankz_∟ {{P}}.png
|caption=
|name=
|input=∟ {{P}}
|data=
{{AttackData-WW7
}}
}}
 
=====<font style="visibility:hidden; float:right">x1:8-hit</font>=====
{{MoveData
|image=WW7_politankz_x1:8-hit.png
|caption=
|name=
|input=x1:8-hit
|data=
{{AttackData-WW7
|Damage=74
|Dizzy=40
|Recovery=66
|Adv. Hit=KND
}}
}}
 
=====<font style="visibility:hidden; float:right">x2:9-hit ([5])</font>=====
{{MoveData
|image=WW7_politankz_x2:9-hit ([5]).png
|caption=
|name=
|input=x2:9-hit ([5])
|data=
{{AttackData-WW7
|Damage=83
|Dizzy=60
|Recovery=47
|Adv. Hit=KND
}}
}}
 
=====<font style="visibility:hidden; float:right">x2:9-hit ([6])</font>=====
{{MoveData
|image=WW7_politankz_x2:9-hit ([6]).png
|caption=
|name=
|input=x2:9-hit ([6])
|data=
{{AttackData-WW7
|Damage=84
|Dizzy=40
|Recovery=46
|Adv. Hit=WSL
}}
}}
 
=====<font style="visibility:hidden; float:right">x2:9-hit ([2])</font>=====
{{MoveData
|image=WW7_politankz_x2:9-hit ([2]).png
|caption=
|name=
|input=x2:9-hit ([2])
|data=
{{AttackData-WW7
|Damage=84
|Dizzy=40
|Recovery=51
|Adv. Hit=KND
}}
}}
 
== Air Special Moves ==
 
=====<font style="visibility:hidden; float:right">j.236A</font>=====
{{MoveData
|image=WW7_politankz_j.236A.png
|caption=
|name=
|input=j.236A
|data=
{{AttackData-WW7
|Damage=23
|Guard=M
|Dizzy=5
|Startup=9
|Recovery=Gnd
|Adv. Hit=KNDa
}}
}}
 
=====<font style="visibility:hidden; float:right">j.236B</font>=====
{{MoveData
|image=WW7_politankz_j.236B.png
|caption=
|name=
|input=j.236B
|data=
{{AttackData-WW7
|Damage=35
|Guard=M
|Dizzy=5
|Startup=9
|Recovery=Gnd
|Adv. Hit=KNDa
}}
}}
 
=====<font style="visibility:hidden; float:right">j.214A</font>=====
{{MoveData
|image=WW7_politankz_j.214A.png
|caption=
|name=
|input=j.214A
|data=
{{AttackData-WW7
|Damage=71
|Guard=M
|Dizzy=0
|Startup=4
|Active=20
|Recovery=Gnd
|Adv. Hit=KND
}}
}}
 
=====<font style="visibility:hidden; float:right">j.214B</font>=====
{{MoveData
|image=WW7_politankz_j.214B.png
|caption=
|name=
|input=j.214B
|data=
{{AttackData-WW7
|Damage=80
|Guard=M
|Dizzy=0
|Startup=4
|Active=20
|Recovery=Gnd
|Adv. Hit=KND
}}
}}


Super
=====<font style="visibility:hidden; float:right">j.236AB</font>=====
-----
{{MoveData
Gyro Bakugeki            b, d, db + LP+HP, then  b/f helps guide your flight;
|image=WW7_politankz_j.236AB.png
                          use b/f to guide        the bombs must be blocked
|caption=
                                                    low; grounds opponent
|name=
|input=j.236AB
|data=
{{AttackData-WW7
|Damage=8~9/n
|Guard=M
|Dizzy=5/n
|Startup=2‼0
|Recovery=Gnd
|Adv. Hit=KND
}}
}}


== HaraHara ==
=====<font style="visibility:hidden; float:right">j.214AB</font>=====
{{MoveData
|image=WW7_politankz_j.214AB.png
|caption=
|name=
|input=j.214AB
|data=
{{AttackData-WW7
|Damage=123
|Guard=M
|Dizzy=20
|Startup=2‼0
|Active=28
|Recovery=Gnd
|Adv. Hit=KND
}}
}}
 
== DokiDoki ==


Hara Hara
=====<font style="visibility:hidden; float:right">641236CD</font>=====
---------
{{MoveData
Bikkuri Dokkiri Dan      d, d + LK+HK/LP+HP      the explosions are
|image=WW7_politankz_641236CD.png
                                                    unblockable and absorb
|caption=
                                                    projectiles; grounds
|name=
                                                    opponent
|input=641236CD
|data=
{{AttackData-WW7
|Damage=104
|Guard=M
|Dizzy=0
|Startup=6‼0
|Active=33
|Recovery=19
|Adv. Hit=KND
|Adv. Guard=-15
}}
}}


=====<font style="visibility:hidden; float:right">463214CD</font>=====
{{MoveData
|image=WW7_politankz_463214CD.png
|caption=
|name=
|input=463214CD
|data=
{{AttackData-WW7
|Damage=86~100
|Guard=M
|Dizzy=0
|Startup=7‼6~12
|Active=110
|Recovery=23
|Adv. Hit=KND
|Adv. Guard=-86~-93
}}
}}


== HaraHara ==


=====<font style="visibility:hidden; float:right">22AB/CD</font>=====
{{MoveData
|image=WW7_politankz_22AB/CD.png
|caption=
|name=
|input=22AB/CD
|data=
{{AttackData-WW7
|Damage=131~164
|Dizzy=0
|Startup=133
|Active=2(6)2(6)2(4)1(3)104
|Recovery=30~Gnd
|Adv. Hit=KND
}}
}}


[[Category: Waku Waku 7]]
[[Category:Waku Waku 7]]
{{Waku Waku 7}}
{{Waku Waku 7}}

Revision as of 01:40, 9 May 2021


WW7 politankZ.png

Politank Z is an armored tank developed by the head of the WakuWaku Central Police Department. To maintain global peace and further his own ambition. Politank-Z is maintained by the dog Hamusuke.

Politank Z has a huge amount of zoning tools, can use his bombs as great okizeme tools, but can also handle his own close with bomb and Wakuwaku setups. When Politank Z find themselves in the corner, their 412C/D is an amazing escape tool for go back to the mid stages and start their zoning game again. with B having a deceptive range with variety of uses.


Politank Z
Pros Cons
  • Long limbs normals and command attacks that make their control of space a danger deal
  • Can juggle the opponent with j.D
  • Throws can't be softened
  • The universal command grab have a long range, but can be blocked
  • 236A/B is able to hit twice at more close ranges
  • 236C/D causes instant Dizzy
  • There's little to no counterplay against 421C/D
  • Unable to cancel their long range moves, can easily be punished if those are avoided or jumped
  • DokiDoki and HaraHara have a really long startup time, being more of a situational supers

Standing Normals

5A ..
Damage Guard Dizzy Cancel
11 M 10 O
Startup Active Recovery Adv. Hit Adv. Guard
3 4 3 +8 +1
∟ 5A
Damage Guard Dizzy Cancel
11 M 10 O
Startup Active Recovery Adv. Hit Adv. Guard
3 4 3 +8 +1
5B
Damage Guard Dizzy Cancel
29 M 25 O
Startup Active Recovery Adv. Hit Adv. Guard
7 9 21 -5 -15
5C
Damage Guard Dizzy Cancel
14 M 10 X
Startup Active Recovery Adv. Hit Adv. Guard
5 9 5 +3 -1
5D
Damage Guard Dizzy Cancel
35 M 25 X
Startup Active Recovery Adv. Hit Adv. Guard
9 13 16 -4 -14

Crouching Normals

2A ..
Damage Guard Dizzy Cancel
11 L 5 O
Startup Active Recovery Adv. Hit Adv. Guard
3 4 3 +8 +1
∟ 2A
Damage Guard Dizzy Cancel
11 L 5 O
Startup Active Recovery Adv. Hit Adv. Guard
3 4 3 +8 +1
2B
Damage Guard Dizzy Cancel
26 L 20 X
Startup Active Recovery Adv. Hit Adv. Guard
7 8 13 +4 -6
2C
Damage Guard Dizzy Cancel
13 L 10 X
Startup Active Recovery Adv. Hit Adv. Guard
3 5 3 +9 +1
2D
Damage Guard Dizzy Cancel
32 L 0 X
Startup Active Recovery Adv. Hit Adv. Guard
7 9 26 KND -20

Jumping Normals

j.A
Damage Guard Dizzy Cancel
11 H 5 X
Startup Active Recovery Adv. Hit Adv. Guard
3 4 3 - -
j.B
Damage Guard Dizzy Cancel
29 H 15 X
Startup Active Recovery Adv. Hit Adv. Guard
4 8 Gnd - -
j.C
Damage Guard Dizzy Cancel
14 H 5 X
Startup Active Recovery Adv. Hit Adv. Guard
3 10 Gnd - -
j.D
Damage Guard Dizzy Cancel
35 H 20 X
Startup Active Recovery Adv. Hit Adv. Guard
11 13 Gnd - -

Command Normals

[3]
[3]
[[File:WW7_politankz_[3].png|175x250px|center|class=move-image]]
Damage Guard Dizzy Cancel
- - - -
Startup Active Recovery Adv. Hit Adv. Guard
40 - 4 - -
7/9 (wall),j9
Damage Guard Dizzy Cancel
- - - -
Startup Active Recovery Adv. Hit Adv. Guard
- - 6 - -
CD,7~9
Damage Guard Dizzy Cancel
- - - -
Startup Active Recovery Adv. Hit Adv. Guard
- - 32 - -
6B
Damage Guard Dizzy Cancel
35 M 20 -
Startup Active Recovery Adv. Hit Adv. Guard
16 12 17 WSL -16
6D
Damage Guard Dizzy Cancel
43 M 20 -
Startup Active Recovery Adv. Hit Adv. Guard
15 6 25 WSL -13
6[6]B
6[6]B
[[File:WW7_politankz_6[6]B.png|175x250px|center|class=move-image]]
Damage Guard Dizzy Cancel
14+30 M,H 60 -
Startup Active Recovery Adv. Hit Adv. Guard
11 3(15)6 13 KND -4
6[6]D
6[6]D
[[File:WW7_politankz_6[6]D.png|175x250px|center|class=move-image]]
Damage Guard Dizzy Cancel
43 M 20 -
Startup Active Recovery Adv. Hit Adv. Guard
6 22 34 WSL -41
j.2D
Damage Guard Dizzy Cancel
43 H 20 -
Startup Active Recovery Adv. Hit Adv. Guard
11 Ground - KND -
Guard, 4/6D
Damage Guard Dizzy Cancel
43 M 20 -
Startup Active Recovery Adv. Hit Adv. Guard
15 6 31 WSL -16

Universal Mechanics

Throw
Damage Guard Dizzy Cancel
41 Thw 0 -
Startup Active Recovery Adv. Hit Adv. Guard
1 1 - WSL -
Command Grab
Damage Guard Dizzy Cancel
53 Thw 0 -
Startup Active Recovery Adv. Hit Adv. Guard
1 1 - WSL -
Middle Attack
Damage Guard Dizzy Cancel
29 H 20 -
Startup Active Recovery Adv. Hit Adv. Guard
19 2 28 -5 -15
Pursuit
Damage Guard Dizzy Cancel
36 M 0 -
Startup Active Recovery Adv. Hit Adv. Guard
47 5 47 KND -45
Rising Attack
Damage Guard Dizzy Cancel
29+30 H 400 -
Startup Active Recovery Adv. Hit Adv. Guard
11 5(13)6 32 KND -23
Super Mode
Damage Guard Dizzy Cancel
37 M 50 -
Startup Active Recovery Adv. Hit Adv. Guard
25 12 15 KND -11

Special Moves

236A
Damage Guard Dizzy Cancel
23 M 5 -
Startup Active Recovery Adv. Hit Adv. Guard
11 - 41 -16 -28
236B
Damage Guard Dizzy Cancel
35 M 5 -
Startup Active Recovery Adv. Hit Adv. Guard
11 - 48 -23 -35
236AB
Damage Guard Dizzy Cancel
8~9/n M 5/n -
Startup Active Recovery Adv. Hit Adv. Guard
2‼9 - 35 KND -18
214A
Damage Guard Dizzy Cancel
47 M 0 -
Startup Active Recovery Adv. Hit Adv. Guard
25 20 10 KND -17
214B
Damage Guard Dizzy Cancel
53 M 0 -
Startup Active Recovery Adv. Hit Adv. Guard
27 20 10 KND -15
214AB
Damage Guard Dizzy Cancel
82 M 0 -
Startup Active Recovery Adv. Hit Adv. Guard
2‼9 28 14 KND -23
623A ..
Damage Guard Dizzy Cancel
32 M 45 -
Startup Active Recovery Adv. Hit Adv. Guard
5 19 22 KND -28
P.png
P.png
[[File:WW7_politankz_∟ P.png.png|175x250px|center|class=move-image]]
Damage Guard Dizzy Cancel
- - - -
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -
x1:4-hit
Damage Guard Dizzy Cancel
41 - 50 -
Startup Active Recovery Adv. Hit Adv. Guard
- - - KND -
x2:5-hit ([5])
x2:5-hit ([5])
[[File:WW7_politankz_x2:5-hit ([5]).png|175x250px|center|class=move-image]]
Damage Guard Dizzy Cancel
50 - 50 -
Startup Active Recovery Adv. Hit Adv. Guard
- - - KND -
x2:5-hit ([6])
x2:5-hit ([6])
[[File:WW7_politankz_x2:5-hit ([6]).png|175x250px|center|class=move-image]]
Damage Guard Dizzy Cancel
53 - 50 -
Startup Active Recovery Adv. Hit Adv. Guard
- - - WSL -
x2:5-hit ([2])
x2:5-hit ([2])
[[File:WW7_politankz_x2:5-hit ([2]).png|175x250px|center|class=move-image]]
Damage Guard Dizzy Cancel
53 - 50 -
Startup Active Recovery Adv. Hit Adv. Guard
- - - KND -
623B ..
Damage Guard Dizzy Cancel
37 M 45 -
Startup Active Recovery Adv. Hit Adv. Guard
5 21 26 KND -32
P.png
P.png
[[File:WW7_politankz_∟ P.png.png|175x250px|center|class=move-image]]
Damage Guard Dizzy Cancel
- - - -
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -
x1:4-hit
Damage Guard Dizzy Cancel
47 - 50 -
Startup Active Recovery Adv. Hit Adv. Guard
- - 46 KND -
x2:5-hit ([5])
x2:5-hit ([5])
[[File:WW7_politankz_x2:5-hit ([5]).png|175x250px|center|class=move-image]]
Damage Guard Dizzy Cancel
56 - 50 -
Startup Active Recovery Adv. Hit Adv. Guard
- - 32 KND -
x2:5-hit ([6])
x2:5-hit ([6])
[[File:WW7_politankz_x2:5-hit ([6]).png|175x250px|center|class=move-image]]
Damage Guard Dizzy Cancel
60 - 50 -
Startup Active Recovery Adv. Hit Adv. Guard
- - 35 WSL -
x2:5-hit ([2])
x2:5-hit ([2])
[[File:WW7_politankz_x2:5-hit ([2]).png|175x250px|center|class=move-image]]
Damage Guard Dizzy Cancel
60 - 70 -
Startup Active Recovery Adv. Hit Adv. Guard
- - 36 KND -
623AB ..
Damage Guard Dizzy Cancel
29 M 40 -
Startup Active Recovery Adv. Hit Adv. Guard
2‼2 24 37 KND -42
P.png
P.png
[[File:WW7_politankz_∟ P.png.png|175x250px|center|class=move-image]]
Damage Guard Dizzy Cancel
- - - -
Startup Active Recovery Adv. Hit Adv. Guard
- - - - -
x1:8-hit
Damage Guard Dizzy Cancel
74 - 40 -
Startup Active Recovery Adv. Hit Adv. Guard
- - 66 KND -
x2:9-hit ([5])
x2:9-hit ([5])
[[File:WW7_politankz_x2:9-hit ([5]).png|175x250px|center|class=move-image]]
Damage Guard Dizzy Cancel
83 - 60 -
Startup Active Recovery Adv. Hit Adv. Guard
- - 47 KND -
x2:9-hit ([6])
x2:9-hit ([6])
[[File:WW7_politankz_x2:9-hit ([6]).png|175x250px|center|class=move-image]]
Damage Guard Dizzy Cancel
84 - 40 -
Startup Active Recovery Adv. Hit Adv. Guard
- - 46 WSL -
x2:9-hit ([2])
x2:9-hit ([2])
[[File:WW7_politankz_x2:9-hit ([2]).png|175x250px|center|class=move-image]]
Damage Guard Dizzy Cancel
84 - 40 -
Startup Active Recovery Adv. Hit Adv. Guard
- - 51 KND -

Air Special Moves

j.236A
Damage Guard Dizzy Cancel
23 M 5 -
Startup Active Recovery Adv. Hit Adv. Guard
9 - Gnd KNDa -
j.236B
Damage Guard Dizzy Cancel
35 M 5 -
Startup Active Recovery Adv. Hit Adv. Guard
9 - Gnd KNDa -
j.214A
Damage Guard Dizzy Cancel
71 M 0 -
Startup Active Recovery Adv. Hit Adv. Guard
4 20 Gnd KND -
j.214B
Damage Guard Dizzy Cancel
80 M 0 -
Startup Active Recovery Adv. Hit Adv. Guard
4 20 Gnd KND -
j.236AB
Damage Guard Dizzy Cancel
8~9/n M 5/n -
Startup Active Recovery Adv. Hit Adv. Guard
2‼0 - Gnd KND -
j.214AB
Damage Guard Dizzy Cancel
123 M 20 -
Startup Active Recovery Adv. Hit Adv. Guard
2‼0 28 Gnd KND -

DokiDoki

641236CD
Damage Guard Dizzy Cancel
104 M 0 -
Startup Active Recovery Adv. Hit Adv. Guard
6‼0 33 19 KND -15
463214CD
Damage Guard Dizzy Cancel
86~100 M 0 -
Startup Active Recovery Adv. Hit Adv. Guard
7‼6~12 110 23 KND -86~-93

HaraHara

22AB/CD
Damage Guard Dizzy Cancel
131~164 - 0 -
Startup Active Recovery Adv. Hit Adv. Guard
133 2(6)2(6)2(4)1(3)104 30~Gnd KND -

WW7 Navigation

General
Controls and Notation
HUD
System
FAQ
Characters
Fernandez
Rai
Slash
Tesse
PolitankZ
Mauru
DandyJ
Arina
Bonus Kun