No edit summary |
No edit summary |
||
Line 5: | Line 5: | ||
|hp=1025 | |hp=1025 | ||
|stun=1050 | |stun=1050 | ||
|vt1= | |vt1=2 Bars | ||
|vt2= | |vt2=2 Bars | ||
|movef=0.0412 | |movef=0.0412 | ||
|moveb=0.0273 | |moveb=0.0273 | ||
Line 47: | Line 47: | ||
|description= | |description= | ||
* Can't hit cross-up (behind Gill) | * Can't hit cross-up (behind Gill) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/Stand%20LP}} | |||
}} | }} | ||
}} | }} | ||
Line 72: | Line 73: | ||
* Good for starting frametraps and also has good hitbox and range for buffering in footsies | * Good for starting frametraps and also has good hitbox and range for buffering in footsies | ||
* Can't hit cross-up (behind Gill) | * Can't hit cross-up (behind Gill) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/Stand%20MP}} | |||
}} | }} | ||
}} | }} | ||
Line 101: | Line 103: | ||
* Deals 10 more damage (100) if it triggers Retribution | * Deals 10 more damage (100) if it triggers Retribution | ||
* Juggle Limit / Increase / Start: 11 / 5 / 1 | * Juggle Limit / Increase / Start: 11 / 5 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/Stand%20HP}} | |||
}} | }} | ||
}} | }} | ||
Line 125: | Line 128: | ||
|description= | |description= | ||
* Very strong frametrap tool and combos into crouch HP launcher on counter-hit | * Very strong frametrap tool and combos into crouch HP launcher on counter-hit | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/Stand%20LK}} | |||
}} | }} | ||
}} | }} | ||
Line 149: | Line 153: | ||
|description= | |description= | ||
* Decent poke tool | * Decent poke tool | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/Stand%20MK}} | |||
}} | }} | ||
}} | }} | ||
Line 180: | Line 185: | ||
* Deals 10 more stun (160) if it triggers Retribution | * Deals 10 more stun (160) if it triggers Retribution | ||
* Juggle Limit / Increase / Start: 11 / 6 / 6 | * Juggle Limit / Increase / Start: 11 / 6 / 6 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/Stand%20HK}} | |||
}} | }} | ||
}} | }} | ||
Line 204: | Line 210: | ||
|description= | |description= | ||
* Only 3-frame normal | * Only 3-frame normal | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/Crouch%20LP}} | |||
}} | }} | ||
}} | }} | ||
Line 228: | Line 235: | ||
|description= | |description= | ||
* Decent range combo filler | * Decent range combo filler | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/Crouch%20MP}} | |||
}} | }} | ||
}} | }} | ||
Line 259: | Line 267: | ||
* Does 10 less damage (70) on 2nd hit if the 1st hit whiffs | * Does 10 less damage (70) on 2nd hit if the 1st hit whiffs | ||
* Juggle Limit / Increase / Start: 0*1 / 1*1 / 1*2 | * Juggle Limit / Increase / Start: 0*1 / 1*1 / 1*2 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/Crouch%20HP}} | |||
}} | }} | ||
}} | }} | ||
Line 283: | Line 292: | ||
|description= | |description= | ||
* Decent hitbox priority for a crouch LK | * Decent hitbox priority for a crouch LK | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/Crouch%20LK}} | |||
}} | }} | ||
}} | }} | ||
Line 307: | Line 317: | ||
|description= | |description= | ||
* Pretty good range for a special cancelable crouch MK | * Pretty good range for a special cancelable crouch MK | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/Crouch%20MK}} | |||
}} | }} | ||
}} | }} | ||
Line 335: | Line 346: | ||
* Retribution effect: Hard Knockdown (+62 KDA) | * Retribution effect: Hard Knockdown (+62 KDA) | ||
* Deals 10 more damage (100) if it triggers Retribution | * Deals 10 more damage (100) if it triggers Retribution | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/Crouch%20HK}} | |||
}} | }} | ||
}} | }} | ||
Line 340: | Line 352: | ||
=====<font style="visibility:hidden; float:right">Jump LP</font>===== | =====<font style="visibility:hidden; float:right">Jump LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Gill_8LP.png | ||
|name=Jump LP | |name=Jump LP | ||
|input= | |input=8LP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 359: | Line 371: | ||
|description= | |description= | ||
* Fast startup and good hitboxes for jump-back air-to-air scenarios | * Fast startup and good hitboxes for jump-back air-to-air scenarios | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/Jump%20LP}} | |||
}} | }} | ||
}} | }} | ||
Line 364: | Line 377: | ||
=====<font style="visibility:hidden; float:right">Jump MP</font>===== | =====<font style="visibility:hidden; float:right">Jump MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Gill_8MP.png | ||
|name=Jump MP | |name=Jump MP | ||
|input= | |input=8MP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 385: | Line 398: | ||
* Strong air-to-air hitboxes | * Strong air-to-air hitboxes | ||
* Juggle Limit / Increase / Start: 1 / 2 / 1 | * Juggle Limit / Increase / Start: 1 / 2 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/Jump%20MP}} | |||
}} | }} | ||
}} | }} | ||
Line 390: | Line 404: | ||
=====<font style="visibility:hidden; float:right">Jump HP</font>===== | =====<font style="visibility:hidden; float:right">Jump HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Gill_8HP.png | ||
|name=Jump HP | |name=Jump HP | ||
|input= | |input=8HP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 414: | Line 428: | ||
* Deals 10 more stun (160) if it triggers Retribution | * Deals 10 more stun (160) if it triggers Retribution | ||
* Juggle Limit / Increse / Start: 5 / 1 / 1 | * Juggle Limit / Increse / Start: 5 / 1 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/Jump%20HP}} | |||
}} | }} | ||
}} | }} | ||
Line 419: | Line 434: | ||
=====<font style="visibility:hidden; float:right">Jump LK</font>===== | =====<font style="visibility:hidden; float:right">Jump LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Gill_8LK.png | ||
|name=Jump LK | |name=Jump LK | ||
|input= | |input=8LK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 439: | Line 454: | ||
* Cross-up | * Cross-up | ||
* Has two different hitboxes (one can only hit in front / the other can only hit cross-up) | * Has two different hitboxes (one can only hit in front / the other can only hit cross-up) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/Jump%20LK}} | |||
}} | }} | ||
}} | }} | ||
Line 444: | Line 460: | ||
=====<font style="visibility:hidden; float:right">Jump MK</font>===== | =====<font style="visibility:hidden; float:right">Jump MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Gill_8MK.png | ||
|name=Jump MK | |name=Jump MK | ||
|input= | |input=8MK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 464: | Line 480: | ||
* Shrinks the bottom hurtbox considerably for the entire duration (ideal to use when jumping over projectiles) | * Shrinks the bottom hurtbox considerably for the entire duration (ideal to use when jumping over projectiles) | ||
* Good air-to-air hitboxes | * Good air-to-air hitboxes | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/Jump%20MK}} | |||
}} | }} | ||
}} | }} | ||
Line 469: | Line 486: | ||
=====<font style="visibility:hidden; float:right">Jump HK</font>===== | =====<font style="visibility:hidden; float:right">Jump HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Gill_8HK.png | ||
|name=Jump HK | |name=Jump HK | ||
|input= | |input=8HK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 493: | Line 510: | ||
* Deals 10 more damage (100) if it triggers Retribution | * Deals 10 more damage (100) if it triggers Retribution | ||
* Juggle Limit / Increse / Start: 5 / 1 / 1 | * Juggle Limit / Increse / Start: 5 / 1 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/Jump%20HK}} | |||
}} | }} | ||
}} | }} | ||
Line 526: | Line 544: | ||
* Deals 10 more stun (160) if it triggers Retribution | * Deals 10 more stun (160) if it triggers Retribution | ||
* Juggle Limit / Increase / Start: 5 / 1 / 1 | * Juggle Limit / Increase / Start: 5 / 1 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/Cryo%20Drop%20Elbow}} | |||
}} | }} | ||
}} | }} | ||
Line 558: | Line 577: | ||
* Deals 10 more damage (100) if it triggers Retribution | * Deals 10 more damage (100) if it triggers Retribution | ||
* Juggle Limit / Increase / Start: 9 / 7 / 6 | * Juggle Limit / Increase / Start: 9 / 7 / 6 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/Cryo%20Drop%20Elbow}} | |||
}} | }} | ||
}} | }} | ||
Line 590: | Line 610: | ||
* Deals 10 more stun (160) if it triggers Retribution | * Deals 10 more stun (160) if it triggers Retribution | ||
* Juggle Limit / Increse / Start: 1 / 2 / 2 | * Juggle Limit / Increse / Start: 1 / 2 / 2 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/Cryo%20Drop%20Elbow}} | |||
}} | }} | ||
}} | }} | ||
Line 616: | Line 637: | ||
|description= | |description= | ||
* Second MP hit can easily whiff (mind your spacing...) | * Second MP hit can easily whiff (mind your spacing...) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/Guilty%20Straight}} | |||
}} | }} | ||
}} | }} | ||
Line 640: | Line 662: | ||
|description= | |description= | ||
* Second MK hit connects even from max range crouch LK | * Second MK hit connects even from max range crouch LK | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/Penalty%20Break}} | |||
}} | }} | ||
}} | }} | ||
Line 666: | Line 689: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/Impact%20Claw}} | |||
}} | }} | ||
}} | }} | ||
Line 690: | Line 714: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/Guilty%20Bomb}} | |||
}} | }} | ||
}} | }} | ||
Line 727: | Line 752: | ||
* Extended hurtboxes on arms and legs are projectile invincible | * Extended hurtboxes on arms and legs are projectile invincible | ||
* Juggle Limit / Increase / Start: 2 / 1 / 1 | * Juggle Limit / Increase / Start: 2 / 1 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/LP%20Pyrokinesis}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>14</nowiki> | |startup=<nowiki>14</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 791: | Line 817: | ||
* Extended hurtboxes on arms and legs are projectile invincible | * Extended hurtboxes on arms and legs are projectile invincible | ||
* Juggle Limit / Increase / Start: 2 / 1 / 1 | * Juggle Limit / Increase / Start: 2 / 1 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/MP%20Pyrokinesis}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>14</nowiki> | |startup=<nowiki>14</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 856: | Line 883: | ||
* Extended hurtboxes on arms and legs are projectile invincible | * Extended hurtboxes on arms and legs are projectile invincible | ||
* Juggle Limit / Increase / Start: 2 / 1 / 1 | * Juggle Limit / Increase / Start: 2 / 1 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/HP%20Pyrokinesis}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>14</nowiki> | |startup=<nowiki>14</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 920: | Line 948: | ||
* Juggle Limit / Increase / Start: 2*2 / 0*2 / 1*1 | * Juggle Limit / Increase / Start: 2*2 / 0*2 / 1*1 | ||
* Can be canceled into Tree of Frost on hit or block | * Can be canceled into Tree of Frost on hit or block | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/LPMP%20Pyrokinesis}} | |||
}} | }} | ||
}} | }} | ||
Line 956: | Line 985: | ||
* Juggle Limit / Increase / Start: 2*2 / 0*2 / 1*1 | * Juggle Limit / Increase / Start: 2*2 / 0*2 / 1*1 | ||
* Can be canceled into Tree of Frost on hit or block | * Can be canceled into Tree of Frost on hit or block | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/LPHP%20Pyrokinesis}} | |||
}} | }} | ||
}} | }} | ||
Line 991: | Line 1,021: | ||
* Extended hurtboxes on arms and legs are projectile invincible | * Extended hurtboxes on arms and legs are projectile invincible | ||
* Juggle Limit / Increase / Start: 2*2 / 0*2 / 1*1 | * Juggle Limit / Increase / Start: 2*2 / 0*2 / 1*1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/MPHP%20Pyrokinesis}} | |||
}} | }} | ||
}} | }} | ||
Line 1,026: | Line 1,057: | ||
* Extended hurtboxes on arms and legs are projectile invincible | * Extended hurtboxes on arms and legs are projectile invincible | ||
* Juggle Limit / Increase / Start: 2 / 1 / 1 | * Juggle Limit / Increase / Start: 2 / 1 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/LP%20Cryokinesis}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>22</nowiki> | |startup=<nowiki>22</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 1,091: | Line 1,123: | ||
* Extended hurtboxes on arms and legs are projectile invincible | * Extended hurtboxes on arms and legs are projectile invincible | ||
* Juggle Limit / Increase / Start: 2 / 1 / 1 | * Juggle Limit / Increase / Start: 2 / 1 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/MP%20Cryokinesis}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>22</nowiki> | |startup=<nowiki>22</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 1,157: | Line 1,190: | ||
* Extended hurtboxes on arms and legs are projectile invincible | * Extended hurtboxes on arms and legs are projectile invincible | ||
* Juggle Limit / Increase / Start: 2 / 1 / 1 | * Juggle Limit / Increase / Start: 2 / 1 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/HP%20Cryokinesis}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>22</nowiki> | |startup=<nowiki>22</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 1,221: | Line 1,255: | ||
* Extended hurtboxes on arms and legs are projectile invincible | * Extended hurtboxes on arms and legs are projectile invincible | ||
* Juggle Limit / Increase / Start: 2*2 / 0*2 / 1*1 | * Juggle Limit / Increase / Start: 2*2 / 0*2 / 1*1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/LPMP%20Cryokinesis}} | |||
}} | }} | ||
}} | }} | ||
Line 1,255: | Line 1,290: | ||
* Extended hurtboxes on arms and legs are projectile invincible | * Extended hurtboxes on arms and legs are projectile invincible | ||
* Juggle Limit / Increase / Start: 2*2 / 0*2 / 1*1 | * Juggle Limit / Increase / Start: 2*2 / 0*2 / 1*1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/LPHP%20Cryokinesis}} | |||
}} | }} | ||
}} | }} | ||
Line 1,289: | Line 1,325: | ||
* Extended hurtboxes on arms and legs are projectile invincible | * Extended hurtboxes on arms and legs are projectile invincible | ||
* Juggle Limit / Increase / Start: 2*2 / 0*2 / 1*1 | * Juggle Limit / Increase / Start: 2*2 / 0*2 / 1*1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/MPHP%20Cryokinesis}} | |||
}} | }} | ||
}} | }} | ||
Line 1,322: | Line 1,359: | ||
* Deals 20 more damage (100) if it triggers Retribution | * Deals 20 more damage (100) if it triggers Retribution | ||
* Juggle Limit / Increase / Start: 15*15 / 0*1 / 1*1 | * Juggle Limit / Increase / Start: 15*15 / 0*1 / 1*1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/LK%20Pyro%20Cyber%20Lariat}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>9(12)</nowiki> | |startup=<nowiki>9(12)</nowiki> | ||
|active=<nowiki>4</nowiki> | |active=<nowiki>4</nowiki> | ||
Line 1,381: | Line 1,419: | ||
* Deals 20 more damage (120) if it triggers Retribution | * Deals 20 more damage (120) if it triggers Retribution | ||
* Juggle Limit / Increase / Start: 15*15 / 0*1 / 1*1 | * Juggle Limit / Increase / Start: 15*15 / 0*1 / 1*1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/MK%20Pyro%20Cyber%20Lariat}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>15(22)</nowiki> | |startup=<nowiki>15(22)</nowiki> | ||
|active=<nowiki>4</nowiki> | |active=<nowiki>4</nowiki> | ||
Line 1,440: | Line 1,479: | ||
* Deals 20 more damage (140) if it triggers Retribution | * Deals 20 more damage (140) if it triggers Retribution | ||
* Juggle Limit / Increase / Start: 15*15 / 0*1 / 1*1 | * Juggle Limit / Increase / Start: 15*15 / 0*1 / 1*1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/HK%20Pyro%20Cyber%20Lariat}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>21(31)</nowiki> | |startup=<nowiki>21(31)</nowiki> | ||
|active=<nowiki>4</nowiki> | |active=<nowiki>4</nowiki> | ||
Line 1,498: | Line 1,538: | ||
* Deals 30 more damage (150) if it triggers Retribution | * Deals 30 more damage (150) if it triggers Retribution | ||
* Juggle Limit / Increase / Start: 15*16 / 0*1 / 1*1 | * Juggle Limit / Increase / Start: 15*16 / 0*1 / 1*1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/EX%20Pyro%20Cyber%20Lariat}} | |||
}} | }} | ||
}} | }} | ||
Line 1,531: | Line 1,572: | ||
* Deals 20 more stun (140) if it triggers Retribution | * Deals 20 more stun (140) if it triggers Retribution | ||
* Juggle Limit / Increase / Start: 15*15 / 0*1 / 1*1 | * Juggle Limit / Increase / Start: 15*15 / 0*1 / 1*1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/LK%20Cryo%20Cyber%20Lariat}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>9(12)</nowiki> | |startup=<nowiki>9(12)</nowiki> | ||
|active=<nowiki>4</nowiki> | |active=<nowiki>4</nowiki> | ||
Line 1,590: | Line 1,632: | ||
* Deals 20 more stun (160) if it triggers Retribution | * Deals 20 more stun (160) if it triggers Retribution | ||
* Juggle Limit / Increase / Start: 15*15 / 0*1 / 1*1 | * Juggle Limit / Increase / Start: 15*15 / 0*1 / 1*1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/MK%20Cryo%20Cyber%20Lariat}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>15(22)</nowiki> | |startup=<nowiki>15(22)</nowiki> | ||
|active=<nowiki>4</nowiki> | |active=<nowiki>4</nowiki> | ||
Line 1,649: | Line 1,692: | ||
* Deals 20 more stun (180) if it triggers Retribution | * Deals 20 more stun (180) if it triggers Retribution | ||
* Juggle Limit / Increase / Start: 15*15 / 0*1 / 1*1 | * Juggle Limit / Increase / Start: 15*15 / 0*1 / 1*1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/HK%20Cryo%20Cyber%20Lariat}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>21(31)</nowiki> | |startup=<nowiki>21(31)</nowiki> | ||
|active=<nowiki>4</nowiki> | |active=<nowiki>4</nowiki> | ||
Line 1,707: | Line 1,751: | ||
* Deals 30 more stun (190) if it triggers Retribution | * Deals 30 more stun (190) if it triggers Retribution | ||
* Juggle Limit / Increase / Start: 15*16 / 0*1 / 1*1 | * Juggle Limit / Increase / Start: 15*16 / 0*1 / 1*1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/EX%20Cryo%20Cyber%20Lariat}} | |||
}} | }} | ||
}} | }} | ||
Line 1,737: | Line 1,782: | ||
* Recovery frames listed refers to the version that plays out on whiff (more variable recovery frames if Gill connects to the opponent on hit/block as he bounces back into the air) | * Recovery frames listed refers to the version that plays out on whiff (more variable recovery frames if Gill connects to the opponent on hit/block as he bounces back into the air) | ||
* Juggle Limit / Increase / Start: 20 / 1 / 5 | * Juggle Limit / Increase / Start: 20 / 1 / 5 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/LK%20Moonsault%20Knee%20Drop}} | |||
}} | }} | ||
}} | }} | ||
Line 1,767: | Line 1,813: | ||
* Recovery frames listed refers to the version that plays out on whiff (more variable recovery frames if Gill connects to the opponent on hit/block as he bounces back into the air) | * Recovery frames listed refers to the version that plays out on whiff (more variable recovery frames if Gill connects to the opponent on hit/block as he bounces back into the air) | ||
* Juggle Limit / Increase / Start: 20 / 1 / 5 | * Juggle Limit / Increase / Start: 20 / 1 / 5 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/MK%20Moonsault%20Knee%20Drop}} | |||
}} | }} | ||
}} | }} | ||
Line 1,797: | Line 1,844: | ||
* Recovery frames listed refers to the version that plays out on whiff (more variable recovery frames if Gill connects to the opponent on hit/block as he bounces back into the air) | * Recovery frames listed refers to the version that plays out on whiff (more variable recovery frames if Gill connects to the opponent on hit/block as he bounces back into the air) | ||
* Juggle Limit / Increase / Start: 20 / 1 / 5 | * Juggle Limit / Increase / Start: 20 / 1 / 5 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/HK%20Moonsault%20Knee%20Drop}} | |||
}} | }} | ||
}} | }} | ||
Line 1,827: | Line 1,875: | ||
* KDA shown refers if only the second hit lands (very variable KDA if used on airborne opponents) | * KDA shown refers if only the second hit lands (very variable KDA if used on airborne opponents) | ||
* Juggle Limit / Increase / Start: 3*4 / 1*1 / 4*5 | * Juggle Limit / Increase / Start: 3*4 / 1*1 / 4*5 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/EX%20Moonsault%20Knee%20Drop}} | |||
}} | }} | ||
}} | }} | ||
== Critical | == Critical Art == | ||
=====<font style="visibility:hidden; float:right">Seraphic Wing</font>===== | =====<font style="visibility:hidden; float:right">Seraphic Wing</font>===== | ||
Line 1,857: | Line 1,906: | ||
* Causes a crumple knockdown state (denies back-rise) | * Causes a crumple knockdown state (denies back-rise) | ||
* On Hit; Cutscene puts both players at about midscreen and mid range away from each other | * On Hit; Cutscene puts both players at about midscreen and mid range away from each other | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/Seraphic%20Wing}} | |||
}} | }} | ||
}} | }} | ||
Line 1,882: | Line 1,932: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/Taunt}} | |||
}} | }} | ||
}} | }} | ||
Line 1,926: | Line 1,977: | ||
* Ignores projectile limitation with Gill's other projectiles during either V-Trigger | * Ignores projectile limitation with Gill's other projectiles during either V-Trigger | ||
* Juggle Limit / Increase / Start: 3 / 1 / 1 | * Juggle Limit / Increase / Start: 3 / 1 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/Divine%20Comet}} | |||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT1 | ||
|startup=<nowiki>44</nowiki> | |startup=<nowiki>44</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 1,954: | Line 2,006: | ||
}} | }} | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|version= | |version=VT2 | ||
|startup=<nowiki>44</nowiki> | |startup=<nowiki>44</nowiki> | ||
|active=<nowiki>-</nowiki> | |active=<nowiki>-</nowiki> | ||
Line 2,012: | Line 2,064: | ||
* But unlike other parries; Gill can cancel a successful parry into anything he wants on frames 16-21 of the 17F hitstop caused by a successful parry (Yes; Gill can act 2F before the opponent is even out of their freeze frames) | * But unlike other parries; Gill can cancel a successful parry into anything he wants on frames 16-21 of the 17F hitstop caused by a successful parry (Yes; Gill can act 2F before the opponent is even out of their freeze frames) | ||
* Gill is suspect to counter-hits during recovery frames (but has no counter-hit frames if canceling into this parry from a previous V-Skill parry) | * Gill is suspect to counter-hits during recovery frames (but has no counter-hit frames if canceling into this parry from a previous V-Skill parry) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/Blocking}} | |||
}} | }} | ||
}} | }} | ||
Line 2,041: | Line 2,094: | ||
* Enhances Gill's fire-based specials and V-Skill 1 | * Enhances Gill's fire-based specials and V-Skill 1 | ||
* Grants Gill access to new fire-based specials: Burn Storm | Volcanic Storm | Flame Javelin | * Grants Gill access to new fire-based specials: Burn Storm | Volcanic Storm | Flame Javelin | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/Primal%20Fire}} | |||
}} | }} | ||
}} | }} | ||
Line 2,080: | Line 2,134: | ||
* Active and Recovery frames listed in parantheses (X) refers to the ON HIT version when the 3rd hit plays out | * Active and Recovery frames listed in parantheses (X) refers to the ON HIT version when the 3rd hit plays out | ||
* Juggle Limit / Increase / Start: 12*13*14 / 1*1*1 / 0*0*1 | * Juggle Limit / Increase / Start: 12*13*14 / 1*1*1 / 0*0*1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/vtOne/Burn%20Storm}} | |||
}} | }} | ||
}} | }} | ||
Line 2,085: | Line 2,140: | ||
=====<font style="visibility:hidden; float:right">Flame Javelin</font>===== | =====<font style="visibility:hidden; float:right">Flame Javelin</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Gill_2 | |image=SFV_Gill_2 1 or 3HPHK.png | ||
|name=Flame Javelin | |name=Flame Javelin | ||
|input=2, 1 or 3HPHK | |input=2, 1, or 3HPHK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 2,118: | Line 2,173: | ||
* KDA varies depending on how close / far away the projectile hits the opponent (increased KDA the further away opponent is hit from) | * KDA varies depending on how close / far away the projectile hits the opponent (increased KDA the further away opponent is hit from) | ||
* Juggle Limit / Increase / Start: 15*15 / 1*10 / 1*1 | * Juggle Limit / Increase / Start: 15*15 / 1*10 / 1*1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/vtOne/Flame%20Javelin}} | |||
}} | }} | ||
}} | }} | ||
Line 2,149: | Line 2,205: | ||
* KDA varies too much depending on many elements; so I can't write down solid KDA numbers here | * KDA varies too much depending on many elements; so I can't write down solid KDA numbers here | ||
* Juggle Limit / Increase / Start: 15*20 / 1*15 / 1*1 | * Juggle Limit / Increase / Start: 15*20 / 1*15 / 1*1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/vtOne/Volcanic%20Storm}} | |||
}} | }} | ||
}} | }} | ||
Line 2,178: | Line 2,235: | ||
* Enhances Gill's ice-based specials and V-Skill 1 | * Enhances Gill's ice-based specials and V-Skill 1 | ||
* Grants Gill access to new ice-based specials: Tree of Frost | Delay Freeze Lance | * Grants Gill access to new ice-based specials: Tree of Frost | Delay Freeze Lance | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/Ice%20of%20Doom}} | |||
}} | }} | ||
}} | }} | ||
Line 2,214: | Line 2,272: | ||
* Variable KDA on Retribution effect (Wall Bounce) depending on distance | * Variable KDA on Retribution effect (Wall Bounce) depending on distance | ||
* Juggle Limit / Increse / Start: 10*10*10*10*10 / 0*0*0*0*1 / 1*1*1*1*1 | * Juggle Limit / Increse / Start: 10*10*10*10*10 / 0*0*0*0*1 / 1*1*1*1*1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/vtTwo/Tree%20of%20Frost}} | |||
}} | }} | ||
}} | }} | ||
Line 2,219: | Line 2,278: | ||
=====<font style="visibility:hidden; float:right">Delay Freeze Lance</font>===== | =====<font style="visibility:hidden; float:right">Delay Freeze Lance</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Gill_2 | |image=SFV_Gill_2 1 or 3HPHK.png | ||
|name=Delay Freeze Lance | |name=Delay Freeze Lance | ||
|input=2, 1 or 3HPHK | |input=2, 1, or 3HPHK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 2,251: | Line 2,310: | ||
* The Retribution effect KDA listed (referring to the grounded crumple effect) refers to if the trap is triggered while Gill is still recovering from placing the trap (+5 extra KDA if the crumple is triggered after Gill has recovered) | * The Retribution effect KDA listed (referring to the grounded crumple effect) refers to if the trap is triggered while Gill is still recovering from placing the trap (+5 extra KDA if the crumple is triggered after Gill has recovered) | ||
* Juggle Limit / Increase / Start: 11 / 4 / 1 (Juggle Start 5 on airborne) | * Juggle Limit / Increase / Start: 11 / 4 / 1 (Juggle Start 5 on airborne) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/vtTwo/Delay%20Freeze%20Lance}} | |||
}} | }} | ||
}} | }} | ||
Line 2,284: | Line 2,344: | ||
* Costs 300 V-Gauge (1 bar) to use and refunds 150 V-Gauge back (1/2 bar) on a successful V-Shift if the slow-mo is triggered | * Costs 300 V-Gauge (1 bar) to use and refunds 150 V-Gauge back (1/2 bar) on a successful V-Shift if the slow-mo is triggered | ||
* If the V-Shift is successful you can cancel it into a follow-up attack (see V-Shift Break) that's fully invincible and knocks the opponent down on hit | * If the V-Shift is successful you can cancel it into a follow-up attack (see V-Shift Break) that's fully invincible and knocks the opponent down on hit | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/V-Shift}} | |||
}} | }} | ||
}} | }} | ||
Line 2,310: | Line 2,371: | ||
|description= | |description= | ||
* Fully invincible during startup and active frames | * Fully invincible during startup and active frames | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/Radiant%20Judgement}} | |||
}} | }} | ||
}} | }} | ||
Line 2,337: | Line 2,399: | ||
* Strike and Projectile invincible on frames 1-31 | * Strike and Projectile invincible on frames 1-31 | ||
* 9 extra recovery frames on hit | * 9 extra recovery frames on hit | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Gill/normal/Pyro%20Reverse%20Kick}} | |||
}} | }} | ||
}} | }} |
Revision as of 17:42, 13 April 2021
Introduction
About Gill
The emperor of the Illuminati, Gill appears! Now that his plans are starting to unfold, he's finally revealing himself to the world.
Being the emperor of the Illuminati, Gill doesn't mess around. Like Urien, he's got a bit of everything. His moveset is littered with tools that give him plenty of good pokes, bnb combos, and generally good spacing at midrange thanks to his long limbs and fireballs. Now, being a master of his technique and the emperor of the secret society, Gill hits HARD. Gill has a unique mechanic in the form of Retribution at the cost of have absolutely no crush counters. By setting an opponent on fire or freezing them, and then hitting them with an attack of the opposite element, Gill is able to extend his combos exponentially, dealing big damage, stun, and corner carry. Although many of his buttons can be considered inferior to Urien's, thanks to Retribution, two incredible V-Triggers, and a 2 frame parry, Gill offers a lot on both offense and defense. If you like having a devastating punish game with long and lengthy combos that require good reactions to fully master along with a complete kit of tools to ensure you can find your way around, then Gill might be the character for you.
Strengths | Weaknesses |
---|---|
|
|
Unique Mechanic
Gill has a unique mechanic known as Retribution in exchange for having no crush counters. If Gill puts the opponent in a freezing or burning state and then hits them with a move utilizing the opposite element (ice move while burning, fire move while freezing), then his combo ability goes up exponentially.
Moves that can put the opponent in a burning or freezing state are as follows:
- Fire
- EX Pyrokinesis
- EX Pyro Cyber Lariat
- Pyrokinesis (VT1)
- Pyro Cyber Lariat (VT1)
- Meteor Strike (VT1)
- Burn Storm (VT1)
- Flame Javelin (VT1)
- Volcanic Storm (VT1)
- Divine Comet with VT1 selected (on hit or block)
- charged st.HP
- Ice
- EX Cryokinesis
- EX Cryo Cyber Lariat
- Cyrokinesis (VT2)
- Cryo Cyber Lariat (VT2)
- Hail Sting (VT2)
- Tree of Frost (VT2)
- Delay Freeze Lance (VT2)
- Divine Comet with VT2 selected (on hit or block)
- charged fr.HP
Gill can use a variety of other moves to hit the opponent out of whatever state they're currently in to get Retribution. On top of the above mentioned moves, Gill can use the following:
- Fire
- st.HP (uncharged)
- cr.HK
- f.HK
- j.HK
- Any Pyrokinesis or Pyro Cyber Lariat
- Ice
- f.HP (uncharged)
- cr.HP
- st.HK
- j.HP
- Any Cryokinesis or Cryo Cyber Lariat
Final Patch
Players to Watch
- Nemo
-Twitch: https://www.twitch.tv/nemo_good
- Prophet
-Twitch: https://www.twitch.tv/tristanprophet
Gill | |
---|---|
Vitals | |
Life Points | 1025 |
Stun Points | 1050 |
V-Gauge Points | |
V-Trigger 1 | 2 Bars |
V-Trigger 2 | 2 Bars |
Ground Movement | |
Forward Walk Speed | 0.0412 |
Backward Walk Speed | 0.0273 |
Forward Dash Speed | 16 |
Backward Dash Speed | 25 |
Forward Dash Distance | 1.462 |
Backward Dash Distance | 1.245 |
Backdash CH Frames | 3-10 |
Jumping | |
Back Jump Speed | 46 (4+38+4) |
Neutral Jump Speed | 46 (4+38+4) |
Forward Jump Speed | 45(3+38+4) |
Forward Jump Distance | 1.9 |
Backward Jump Distance | 1.71 |
Throws | |
Throw Hurtbox | 0.25 |
Throw Range | 0.85 |
![]() |
Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
Stand LP
Stand MP
Stand HP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
13 | 3 | 17 | 6 | ||
Damage | Stun | Attack | Block | ||
90 | 120 | H | -2 | ||
|
Stand LK
Stand MK
Stand HK
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
11 | 3 | 23 | 2 | ||
Damage | Stun | Attack | Block | ||
80 | 150 | H | -4 | ||
|
Crouch LP
Crouch MP
Crouch HP
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
7 | 1(1)4 | 21 | KD | ||
Damage | Stun | Attack | Block | ||
40*40 | 50*100 | H | -9 | ||
|
Crouch LK
Crouch MK
Crouch HK
Jump LP
Jump MP
Jump HP
Jump LK
Jump MK
Jump HK
Command Normals
Cryo Drop Elbow
Pyro Quarrel Kick
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
15 | 4 | 15(21) | 4 | ||
Damage | Stun | Attack | Block | ||
90 | 120 | H | -6 | ||
|
Cryo Rise Kick
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
9 | 4 | 21 | 5 | ||
Damage | Stun | Attack | Block | ||
80 | 150 | H | -7 | ||
|
Target Combos
Guilty Straight
Penalty Break
Throws
Impact Claw
Guilty Bomb
Special Moves
LP Pyrokinesis
MP Pyrokinesis
HP Pyrokinesis
LPMP Pyrokinesis
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
14 | - | 31 | 2 | ||
Damage | Stun | Attack | Block | ||
40*50 (90) | 80 | H | 1 | ||
|
LPHP Pyrokinesis
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
14 | - | 31 | 2 | ||
Damage | Stun | Attack | Block | ||
40*50 (90) | 80 | H | 1 | ||
|
MPHP Pyrokinesis
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
14 | - | 29 | - | ||
Damage | Stun | Attack | Block | ||
40*50 (90) | 80 | H | - | ||
|
LP Cryokinesis
MP Cryokinesis
HP Cryokinesis
LPMP Cryokinesis
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
22 | - | 29 | 2 | ||
Damage | Stun | Attack | Block | ||
20*30 (50) | 140 | H | 3 | ||
|
LPHP Cryokinesis
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
22 | - | 29 | 2 | ||
Damage | Stun | Attack | Block | ||
20*30 (50) | 140 | H | 3 | ||
|
MPHP Cryokinesis
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
22 | - | 29 | - | ||
Damage | Stun | Attack | Block | ||
20*30 (50) | 140 | H | - | ||
|
LK Pyro Cyber Lariat
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
9(12) | 4 | 20 | KD | |||
Damage | Stun | Attack | Block | |||
40*40 (80) | 40*80 (120) | H | -6 | |||
| ||||||
VT1 | Startup | Active | Recovery | Hit | ||
9(12) | 4 | 20 | KD | |||
Damage | Stun | Attack | Block | |||
40*40 (80) | 40*40 (80) | H | -6 | |||
|
MK Pyro Cyber Lariat
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
15(22) | 4 | 20 | KD | |||
Damage | Stun | Attack | Block | |||
40*60 (100) | 40*40 (80) | H | -6 | |||
| ||||||
VT1 | Startup | Active | Recovery | Hit | ||
15(22) | 4 | 20 | KD | |||
Damage | Stun | Attack | Block | |||
40*60 (100) | 40*40 (80) | H | -6 | |||
|
HK Pyro Cyber Lariat
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
21(31) | 4 | 20 | KD | |||
Damage | Stun | Attack | Block | |||
40*80 (120) | 40*40 (80) | H | -6 | |||
| ||||||
VT1 | Startup | Active | Recovery | Hit | ||
21(31) | 4 | 20 | KD | |||
Damage | Stun | Attack | Block | |||
40*80 (120) | 40*40 (80) | H | -6 | |||
|
EX Pyro Cyber Lariat
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
12(22) | 4 | 22 | KD | ||
Damage | Stun | Attack | Block | ||
40*80 (120) | 40*40 (80) | H | -12 | ||
|
LK Cryo Cyber Lariat
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
9(12) | 4 | 20 | KD | |||
Damage | Stun | Attack | Block | |||
30*30 (60) | 40*80 (120) | H | -6 | |||
| ||||||
VT2 | Startup | Active | Recovery | Hit | ||
9(12) | 4 | 20 | KD | |||
Damage | Stun | Attack | Block | |||
30*30 (60) | 40*80 (120) | H | -6 | |||
|
MK Cryo Cyber Lariat
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
15(22) | 4 | 20 | KD | |||
Damage | Stun | Attack | Block | |||
30*30 (60) | 60*80 (140) | H | -6 | |||
| ||||||
VT2 | Startup | Active | Recovery | Hit | ||
15(22) | 4 | 20 | KD | |||
Damage | Stun | Attack | Block | |||
30*30 (60) | 60*80 (140) | H | -6 | |||
|
HK Cryo Cyber Lariat
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
21(31) | 4 | 20 | KD | |||
Damage | Stun | Attack | Block | |||
30*30 (60) | 60*100 (160) | H | -6 | |||
| ||||||
VT2 | Startup | Active | Recovery | Hit | ||
21(31) | 4 | 20 | KD | |||
Damage | Stun | Attack | Block | |||
30*30 (60) | 60*100 (160) | H | -6 | |||
|
EX Cryo Cyber Lariat
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
12(22) | 4 | 22 | KD | ||
Damage | Stun | Attack | Block | ||
30*30 (60) | 60*100 (160) | H | -12 | ||
|
LK Moonsault Knee Drop
MK Moonsault Knee Drop
HK Moonsault Knee Drop
EX Moonsault Knee Drop
Critical Art
Seraphic Wing
Taunts
Taunt
V-System
V-Skill 1
Divine Comet
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
44 | - | 6 | 18 | |||
Damage | Stun | Attack | Block | |||
60 | 80 | H | 15 | |||
| ||||||
VT1 | Startup | Active | Recovery | Hit | ||
44 | - | 6 | 24 | |||
Damage | Stun | Attack | Block | |||
70 | 100 | H | 21 | |||
| ||||||
VT2 | Startup | Active | Recovery | Hit | ||
44 | - | 6 | 24 | |||
Damage | Stun | Attack | Block | |||
70 | 100 | H | 21 | |||
|
V-Skill 2
Blocking
V-Trigger 1
Primal Fire
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
1 | - | 4 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
Burn Storm
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
12 | 2*3 (2*3*9) | 26(17) | KD | ||
Damage | Stun | Attack | Block | ||
30*30*60 (120) | 80 | H | -9 | ||
|
Flame Javelin
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
22 | ~(12) | 40 | KD | ||
Damage | Stun | Attack | Block | ||
40*50 (90) | 100 | H | -2 | ||
|
Volcanic Storm
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
12+19 | ~(12) | 43 | KD | ||
Damage | Stun | Attack | Block | ||
30*30*60*36*45 (201) | 80*90 (170) | H | -4 | ||
|
V-Trigger 2
Ice of Doom
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
1 | - | 4 | - | ||
Damage | Stun | Attack | Block | ||
- | - | - | - | ||
|
Tree of Frost
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
22 | 2*2*2*2*2 | 25 | KD | ||
Damage | Stun | Attack | Block | ||
20x5 (100) | 210 | H | -10 | ||
|
Delay Freeze Lance
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
50(3) | 180(12) | - | 58(63) | ||
Damage | Stun | Attack | Block | ||
50 | 120 | H | 15(20) | ||
|
V-Shift
V-Shift
V-Shift Break
Radiant Judgement
V-Reversal
Pyro Reverse Kick