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Slash is a monster hunter from the world of the monsters. His job is to punish the evil monsters who escape from their world to this one. He fights with a sword of light and likes wandering and eating bowls of rice with tempura. | |||
=Move List= | =Move List= |
Revision as of 17:16, 27 March 2021
Slash is a monster hunter from the world of the monsters. His job is to punish the evil monsters who escape from their world to this one. He fights with a sword of light and likes wandering and eating bowls of rice with tempura.
Move List
Move | Command |
---|---|
[Hissatsu Waza] | |
Kick Turn Throw | When close, b/f + D |
Air Kick Turn Throw | When close in air, b/f/d + D |
Slash Shot | qcf + P |
Slash Barrier | qcb + P |
Slash Dynamic | f,d,df + P |
Slash Teleport | b,d,db |
Air back + C | |
Air above + D | |
Air forward + A | |
Ground forward + B | |
Air Slash Teleport Jump, b,d,db | |
Ground back + C | |
Ground below + D | |
Ground forward + A | |
Air forward + B | |
[Powered Up Hissatsu Waza] | |
ES Slash Shot | qcf + 2P |
ES Slash Dynamic | f,d,df + 2P |
ES Slash Barrier | qcb + 2P |
[Miscellaneous Attacks] | |
Sankaku Tobi | Jump on wall, tap opposite direction |
Tsuki | f + C |
Renzoku Zanri | f + D |
Gedan Tsuki | f + A |
Hizageri | f + B |
Zanri Jouge | Jump, d + C |
Zanri Geroshi | Jump, d + D |
Kabuto Wari | Jump, d + A |
High Kick | Jump, d + B |
Slash Strike | Press HP + HK |
[WakuWaku] | |
Slash Corridor | When close, hcb + B |
[HaraHara] | |
Darkness Wind | d,d + 2P/2K |
[DokiDoki] | |
Darkness Rush | f,hcf + 2K |
Special Moves
Special Moves
Slash Shot qcf + P LP=short, HP=long; will
ground opponent if the sword stab (not the vortex wall) connects (not blocked); vortex wall absorbs projectiles
Slash Dynamic f, d, df + P LP=short, HP=further with an
extra strike; grounds opponent
Slash Barrier qcb + P LP=two swipes, HP=four
swipes; grounds opponent
Slash Teleport b, d, db + any LP=in air backwards, LK=in
air forwards, HP=in air above, HK=on ground forward
Air Slash Teleport b, d, db + any LP=on ground backwards,
LK=on ground forwards, HP=on ground below, HK=in air forward
Slash Corridor hcb + HK close unblockable; grounds opponent
Super Special Moves
EX Moves
EX Slash Shot qcf + LP+HP absorbs projectiles; grounds
opponent
EX Slash Dynamic f, d, df + LP+HP grounds opponent EX Slash Barrier qcb + LP+HP grounds opponent
WakuWaku
DokiDoki
Super
Darkness Rush f, hcf + LK+HK dash in must touch opponent
to perform the first part of the super; one of the attacks from the first part must connect (not blocked) to perform the rest of the super; grounds opponent
HaraHara
Hara Hara
Darkness Wind d, d + LK+HK/LP+HP unblockable; knocks opponent
against the wall if it connects; absorbs projectiles