Capcom vs SNK 2/Yuri: Difference between revisions

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== Normal Moves ==
== Normal Moves ==
<table style="width:600px;border:1px solid silver" cellborder="1">
'''<tr>
  <th>Button</th>
  <th>Position</th>
  <th>Buffers:</th>
  <th>Itself</th>
  <th>Specials</th>
  <th>Supers</th>
  <th>Hit</th>
  <th>Block</th>
  <th>Startup</th>
  <th>Active</th>
  <th>Recovery</th>
  <th>Damage</th>
</tr>
<tr>
<td style="border:1px solid navy" rowspan=4>Jab</td><td>Close</td><td></td>
    <td>y</td>
    <td>y</td>
    <td>y</td>
    <td>+8</td>
    <td>+8</td>
    <td>2</td>
    <td>4</td>
    <td>5</td>
    <td>300</td>
    </tr>
    <td>Far</td><td></td>
    <td>y</td>
    <td>y</td>
    <td>y</td>
    <td>+8</td>
    <td>+8</td>
    <td>3</td>
    <td>4</td>
    <td>5</td>
    <td>300</td>
    </tr>
    <td>Crouching</td><td></td>
    <td>y</td>
    <td>y</td>
    <td>y</td>
    <td>+7</td>
    <td>+7</td>
    <td>3</td>
    <td>4</td>
    <td>5</td>
    <td>200</td>
    </tr>
    <td>Jumping</td><td></td>
    <td>-</td>
    <td>-</td>
    <td>-</td>
    <td>-</td>
    <td>-</td>
    <td>2</td>
    <td>22</td>
    <td>-</td>
    <td>500</td>
    </tr>
    <td style="border:1px solid navy" rowspan=4>Strong</td><td>Close</td><td></td>
    <td>n</td>
    <td>y</td>
    <td>y</td>
    <td>+5</td>
    <td>+5</td>
    <td>4</td>
    <td>3</td>
    <td>20</td>
    <td>800</td>
    </tr>
    <td>Far</td><td></td>
    <td>n</td>
    <td>y</td>
    <td>y</td>
    <td>+4</td>
    <td>+4</td>
    <td>4</td>
    <td>7</td>
    <td>11</td>
    <td>800</td>
    </tr>
    <td>Crouching</td><td></td>
    <td>n</td>
    <td>y</td>
    <td>y</td>
    <td>+1</td>
    <td>+1</td>
    <td>4</td>
    <td>6</td>
    <td>15</td>
    <td>700</td>
    </tr>
    <td>Jumping</td><td></td>
    <td>-</td>
    <td>-</td>
    <td>-</td>
    <td>-</td>
    <td>-</td>
    <td>4</td>
    <td>14</td>
    <td>-</td>
    <td>700</td>
    </tr>
    <td style="border:1px solid navy" rowspan=4>Fierce</td><td>Close</td><td></td>
    <td>n,n</td>
    <td>y,n</td>
    <td>y,y</td>
    <td>+2</td>
    <td>+2</td>
    <td>4</td>
    <td>9</td>
    <td>13</td>
    <td>1000,800</td>
    </tr>
    <td>Far</td><td></td>
    <td>n</td>
    <td>n</td>
    <td>n</td>
    <td>-1</td>
    <td>-1</td>
    <td>12</td>
    <td>2</td>
    <td>22</td>
    <td>1200</td>
    </tr>
    <td>Crouching</td><td></td>
    <td>n,n</td>
    <td>y,n</td>
    <td>y,y</td>
    <td>-14</td>
    <td>-14</td>
    <td>3</td>
    <td>10</td>
    <td>26</td>
    <td>1100,700</td>
    </tr>
    <td>Jumping</td><td></td>
    <td>-</td>
    <td>-</td>
    <td>-</td>
    <td>-</td>
    <td>-</td>
    <td>7</td>
    <td>10</td>
    <td>-</td>
    <td>1100</td>
    </tr>
    <td style="border:1px solid red" rowspan=4>Short</td><td>Close</td><td></td>
    <td>y</td>
    <td>y</td>
    <td>y</td>
    <td>+6</td>
    <td>+6</td>
    <td>2</td>
    <td>5</td>
    <td>4</td>
    <td>300</td>
    </tr>
    <td>Far</td><td></td>
    <td>n</td>
    <td>n</td>
    <td>y</td>
    <td>+0</td>
    <td>+0</td>
    <td>5</td>
    <td>6</td>
    <td>11</td>
    <td>400</td>
    </tr>
    <td>Crouching</td><td></td>
    <td>y</td>
    <td>y</td>
    <td>y</td>
    <td>+6</td>
    <td>+6</td>
    <td>3</td>
    <td>4</td>
    <td>6</td>
    <td>200</td>
    </tr>
    <td>Jumping</td><td></td>
    <td>-</td>
    <td>-</td>
    <td>-</td>
    <td>-</td>
    <td>-</td>
    <td>4</td>
    <td>22</td>
    <td>-</td>
    <td>500</td>
    </tr>
    <td style="border:1px solid red" rowspan=4>Forward</td><td>Close</td><td></td>
    <td>n</td>
    <td>y</td>
    <td>y</td>
    <td>+2</td>
    <td>+2</td>
    <td>4</td>
    <td>5</td>
    <td>15</td>
    <td>800</td>
    </tr>
    <td>Far</td><td></td>
    <td>n</td>
    <td>n</td>
    <td>n</td>
    <td>+0</td>
    <td>+0</td>
    <td>8</td>
    <td>6</td>
    <td>16</td>
    <td>700</td>
    </tr>
    <td>Crouching</td><td></td>
    <td>n</td>
    <td>n</td>
    <td>y</td>
    <td>-3</td>
    <td>-3</td>
    <td>4</td>
    <td>6</td>
    <td>15</td>
    <td>800</td>
    </tr>
    <td>Jumping</td><td></td>
    <td>-</td>
    <td>-</td>
    <td>-</td>
    <td>-</td>
    <td>-</td>
    <td>5</td>
    <td>8</td>
    <td>-</td>
    <td>800</td>
    </tr>
    <td style="border:1px solid red" rowspan=4>Roundhouse</td><td>Close</td><td></td>
    <td>n</td>
    <td>y</td>
    <td>y</td>
    <td>+2</td>
    <td>+2</td>
    <td>4</td>
    <td>7</td>
    <td>17</td>
    <td>1100</td>
    </tr>
    <td>Far</td><td></td>
    <td>n</td>
    <td>n</td>
    <td>n</td>
    <td>+6</td>
    <td>+6</td>
    <td>8</td>
    <td>6</td>
    <td>14</td>
    <td>1000</td>
    </tr>
    <td>Crouching</td><td></td>
    <td>n</td>
    <td>y</td>
    <td>y</td>
    <td>knd</td>
    <td>-8</td>
    <td>3</td>
    <td>10</td>
    <td>26</td>
    <td>1000</td>
    </tr>
    <td>Jumping</td><td></td>
    <td>-</td>
    <td>-</td>
    <td>-</td>
    <td>-</td>
    <td>-</td>
    <td>5</td>
    <td>8</td>
    <td>-</td>
    <td>1000</td>
    </tr>
    <tr><td>'''Command Normals'''</td></tr>
<tr>
<td style="border:1px solid green"> f+Forward</td>
<td></td>
<td></td>
<td>n</td>
<td>n</td>
<td>n</td>
<td>-16?</td>
<td>-11?</td>
<td>7</td>
<td>20</td>
<td>11</td>
<td>700</td>
</tr>
</table>


== Special Moves ==
== Special Moves ==

Revision as of 19:25, 17 February 2021

Introduction

Yuri CvS2 colors.png

Moves List

Normal Moves

Button Position Buffers: Itself Specials Supers Hit Block Startup Active Recovery Damage
JabClose y y y +8 +8 2 4 5 300
Far y y y +8 +8 3 4 5 300
Crouching y y y +7 +7 3 4 5 200
Jumping - - - - - 2 22 - 500
StrongClose n y y +5 +5 4 3 20 800
Far n y y +4 +4 4 7 11 800
Crouching n y y +1 +1 4 6 15 700
Jumping - - - - - 4 14 - 700
FierceClose n,n y,n y,y +2 +2 4 9 13 1000,800
Far n n n -1 -1 12 2 22 1200
Crouching n,n y,n y,y -14 -14 3 10 26 1100,700
Jumping - - - - - 7 10 - 1100
ShortClose y y y +6 +6 2 5 4 300
Far n n y +0 +0 5 6 11 400
Crouching y y y +6 +6 3 4 6 200
Jumping - - - - - 4 22 - 500
ForwardClose n y y +2 +2 4 5 15 800
Far n n n +0 +0 8 6 16 700
Crouching n n y -3 -3 4 6 15 800
Jumping - - - - - 5 8 - 800
RoundhouseClose n y y +2 +2 4 7 17 1100
Far n n n +6 +6 8 6 14 1000
Crouching n y y knd -8 3 10 26 1000
Jumping - - - - - 5 8 - 1000
Command Normals
f+Forward n n n -16? -11? 7 20 11 700

Special Moves

Super Moves

The Basics

Advanced Strategy

Match-ups

CvS2 Wiki Navigation

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