Scooterdoops (talk | contribs) |
Scooterdoops (talk | contribs) |
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|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
Patrick spins his body, hitting opponents with little knockback. | |||
* Press the '''LIGHT BUTTON''' again during the spin to make Patrick spin again. Each spin triggered by this will only deal '''1% DAMAGE''' with no knockback, but can done indefinitely. | * Press the '''LIGHT BUTTON''' again during the spin to make Patrick spin again. Each spin triggered by this will only deal '''1% DAMAGE''' with no knockback, but can done indefinitely. | ||
* If Patrick spins more than once, he'll throw a jab at the end of the spin when you stop pressing the '''LIGHT BUTTON'''. | * If Patrick spins more than once, he'll throw a jab at the end of the spin when you stop pressing the '''LIGHT BUTTON'''. | ||
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|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
Patrick lunges forward using his belly, bumping opponents away with it. | |||
* At frame 15, the hitbox turns sour, reducing the move's knockback and deals '''13% DAMAGE''' instead. | * At frame 15, the hitbox turns sour, reducing the move's knockback and deals '''13% DAMAGE''' instead. | ||
}} | }} | ||
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|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
Patrick takes out a Krabby Patty, lifting it up above his head to eat it. | |||
* At frame 12, the hitbox turns sour, reducing the move's knockback and deals '''10% DAMAGE''' instead. | * At frame 12, the hitbox turns sour, reducing the move's knockback and deals '''10% DAMAGE''' instead. | ||
}} | }} | ||
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|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
Patrick shoots a laser from his behind. | |||
* Has a lot of hit-stun | * Has a lot of hit-stun. | ||
* Useful as a niche ledge poke. | |||
}} | }} | ||
}}<br> | }}<br> | ||
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|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
Patrick dashes forward doing a cart wheel. | |||
* At frame 20 the hitbox turns sour, reducing the move's knockback and deals '''11% DAMAGE''' instead. | * At frame 20 the hitbox turns sour, reducing the move's knockback and deals '''11% DAMAGE''' instead. | ||
* Amazing tech-chasing tool. | * Amazing tech-chasing tool. | ||
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|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
Patrick slams his belly while in the air. | |||
* The hitbox gets progressively smaller as active frames go by. | * The hitbox gets progressively smaller as active frames go by. | ||
* At frame 8 the hitbox turns sour, reducing the move's knockback and deals '''12% DAMAGE''' instead. | * At frame 8 the hitbox turns sour, reducing the move's knockback and deals '''12% DAMAGE''' instead. | ||
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|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
Patrick charges up a powerful dropkick while airborne. | |||
* At frame 20 the hitbox at the feet turns sour, reducing the move's knockback and deals '''8% DAMAGE''' instead. | * At frame 20 the hitbox at the feet turns sour, reducing the move's knockback and deals '''8% DAMAGE''' instead. | ||
}} | }} | ||
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|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
Patrick throws a tantrum in the air. | |||
* Patrick has 2 set of hitboxes, one in front of him and another on his legs | * Patrick has 2 set of hitboxes, one in front of him and another on his legs. | ||
** The hitbox in front of him is the sour spot, deals '''3% DAMAGE''' with weak knockback. | ** The hitbox in front of him is the sour spot, deals '''3% DAMAGE''' with weak knockback. | ||
** The hitbox on his legs is the sweet spot, deals '''14% DAMAGE''' with kill potential. | ** The hitbox on his legs is the sweet spot, deals '''14% DAMAGE''' with kill potential. | ||
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|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
Patrick flips a table upwards. | |||
* At frame 13, Patrick creates a table projectile that travels in an arch trajectory. | * At frame 13, Patrick creates a table projectile that travels in an arch trajectory. | ||
** Opponents hit by the projectile take '''7% DAMAGE'''. | ** Opponents hit by the projectile take '''7% DAMAGE'''. | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Patrick_LightDownAir-IWannaDoSomeKicking.png | |image= NASB2_Patrick_LightDownAir-IWannaDoSomeKicking.png | ||
|caption= | |caption= Whoever's the owner of the white Sedan, you left your lights on. | ||
|name= I Wanna Do Some Kicking | |name= I Wanna Do Some Kicking | ||
|input= Down+Light (Airborne) | |input= Down+Light (Airborne) | ||
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|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
Patrick throws a low-kick on the air. | |||
* This move spikes opponents. | * This move spikes opponents. | ||
* At frame 15 the hitbox turns sour, making the move send opponents hit upwards and deals '''8% DAMAGE''' instead. | * At frame 15 the hitbox turns sour, making the move send opponents hit upwards and deals '''8% DAMAGE''' instead. | ||
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|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
Patrick reminds you that this is, in fact, Patrick. | |||
* This move is situational, but can kill earlier than expected near the ledge. | |||
}} | }} | ||
}}<br> | }}<br> | ||
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|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
Patrick shakes a coat rack upward. | |||
* This is a rather devastating kill move at times, but the range on it isn't great. | |||
}} | }} | ||
}}<br> | }}<br> | ||
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|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
* | Patrick jumps up in the air and crashes down with the Iron Butt. | ||
* Patrick does a short hop and then does a very devastating ground pound. | |||
* If he's under a platform while doing the move, the descent will be cut short. | |||
}} | }} | ||
}}<br> | }}<br> | ||
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|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
Patrick does a leaping forward bite. | |||
* Patrick hops slightly forward during this move, which gives it great momentum when canceled from Up Special. | |||
}} | }} | ||
}}<br> | }}<br> | ||
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|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
Wowowowowoo! Patrick does a multi-hit spin attack in the air. | |||
* This is his usual kill move, but it can also be used to rack up damage if you opt to not use the final hit. | |||
}} | }} | ||
}}<br> | }}<br> | ||
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|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
Patrick performs the single scoop strawberry cone with a chocolate dip, flipping around and descending downwards. | |||
* Snaps to ledge very well, making edgeguards very potent. | |||
}} | }} | ||
}}<br> | }}<br> | ||
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|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
Patrick becomes buffed and does a spin, dealing damage around him. | |||
* The EX version is larger and does 15% instead of 12%. | * The EX version is larger and does 15% instead of 12%. | ||
}} | }} | ||
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|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
Patrick hugs his opponent, jumps, and then smashes them against the ground. | |||
* Tip: Use this to KO yourself with your opponent. | |||
* The EX version causes him to do a double somersault in the air before descending, dealing a whopping 36%. It also looks very funny. | * The EX version causes him to do a double somersault in the air before descending, dealing a whopping 36%. It also looks very funny. | ||
}} | }} | ||
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|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
Patrick gets ready for a counter attack. | |||
* When hit while in this stance, he grabs his opponent and slams them to the ground three times. | |||
* If Patrick counters a projectile, Patrick will move forward depending on his momentum. | * If Patrick counters a projectile, Patrick will move forward depending on his momentum. | ||
}} | }} | ||
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|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
Patrick propels himself diagonally into the air. Moving the stick during startup changes his direction. If he collides with an opponent while airborne, he grabs and damages them. | |||
* | * The Slime version of this move gains more distance, allowing for an easier time recovering. | ||
* Can lead to follow-ups on the ground such as a forward light or a grab. | * Can lead to follow-ups on the ground such as a forward light or a grab. | ||
}} | }} | ||
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|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
Patrick captures his opponent in a hold. | |||
* If you're in this situation, pray. | |||
}} | }} | ||
}}<br> | }}<br> | ||
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|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
* Has a particularly interesting use as the animation is somewhat similar to Side Special, meaning it can be used for | * Has a particularly interesting use as the animation is somewhat similar to Side Special, meaning it can be used for mix-up potential. | ||
}} | }} | ||
}}<br> | }}<br> | ||
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|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
The opponent slips out of Patrick's grasp. | |||
* This allows for follow-ups into Light Up Air and can even follow up into his kill moves, such as Side Special and Strong Up Air. | |||
}} | }} | ||
}}<br> | }}<br> | ||
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|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
Patrick chucks the opponent forward, keeping them away from him. | |||
* Mainly done for positioning but can sometimes kill. | |||
}} | }} | ||
}}<br> | }}<br> | ||
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|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
Patrick ground pounds his opponent. | |||
* Can lead into his Up Air projectile or a Charge Up Air | |||
}} | }} | ||
}}<br> | }}<br> | ||
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|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
Patrick suplexes his opponent. | |||
* This is a great kill move near the ledge. | |||
}} | }} | ||
}}<br> | }}<br> | ||
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|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
Patrick pulls out his rock home and starts slamming it down on his opponent, a reference to the SpongeBob SquarePants episode, "Home Sweet Pineapple". | |||
}} | }} | ||
}}<br> | }}<br> |
Revision as of 18:24, 21 February 2025
About
This silly sea star is SpongeBob's bestest friend.
Playstyle
Patrick, much like the first game, is a fairly traditional grappler. Except now he has a table!
Patrick's gameplan is fairly simple and easy to understand. He wants to get in, grab you, and take your stock. That doesn't mean he's useless from far away though: he has been granted a projectile in Aerial Up Light and can reflect projectiles (and even his opponent) with his lariat Neutral Special. He also retains his hugdriver attack, now being his Side Special, and also has a counter in Down Special. While he is most definitely not the fastest character in the game, Patrick has several ways to get in and do damage easily.
If you like playing up close and personal, or taking it slow, Patrick is your man!
Strengths | Weaknesses |
---|---|
|
|
Moveset
Ground Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
3% | 2 | 3-5 | 0 | -0 | |
Patrick spins his body, hitting opponents with little knockback.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
15% | 9 | 10-18 | 32 | -0 | |
Patrick lunges forward using his belly, bumping opponents away with it.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
12% | 7 | 8-19 | 27 | -0 | |
Patrick takes out a Krabby Patty, lifting it up above his head to eat it.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
12% | 6 | 7-10 | 26 | -0 | |
Patrick shoots a laser from his behind.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
13% | 8 | 9-24 | 35 | -0 | |
Patrick dashes forward doing a cart wheel.
|
Air Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
14% | 5 | 6-34 | 42 | -0 | |
Patrick slams his belly while in the air.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
18% | 17 | 18-31 | 43 | -0 | |
Patrick charges up a powerful dropkick while airborne.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
14% | 8 | 9-16 | 34 | -0 | |
Patrick throws a tantrum in the air.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
14% | 12 | 13-14 | 38 | -0 | |
Patrick flips a table upwards.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
12% | 10 | 11-26 | 41 | -0 | |
Patrick throws a low-kick on the air.
|
Ground Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
22% | 0 | 0-0 | 0 | -0 | |
Patrick reminds you that this is, in fact, Patrick.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
20% | 0 | 0-0 | 0 | -0 | |
Patrick shakes a coat rack upward.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
21% | 0 | 0-0 | 0 | -0 | |
Patrick jumps up in the air and crashes down with the Iron Butt.
|
Air Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
16% | 0 | 0-0 | 0 | -0 | |
Patrick does a leaping forward bite.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
21% | 0 | 0-0 | 0 | -0 | |
Wowowowowoo! Patrick does a multi-hit spin attack in the air.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
22% | 0 | 0-0 | 0 | -0 | |
Patrick performs the single scoop strawberry cone with a chocolate dip, flipping around and descending downwards.
|
Special Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
12% | 0 | 0-0 | 0 | -0 | |
Patrick becomes buffed and does a spin, dealing damage around him.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
24% | 0 | 0-0 | 0 | -0 | |
Patrick hugs his opponent, jumps, and then smashes them against the ground.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Patrick gets ready for a counter attack.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
16% | 0 | 0-0 | 0 | -0 | |
Patrick propels himself diagonally into the air. Moving the stick during startup changes his direction. If he collides with an opponent while airborne, he grabs and damages them.
|
Grab/Throws
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Patrick captures his opponent in a hold.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
2% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
15% | 0 | 0-0 | 0 | -0 | |
The opponent slips out of Patrick's grasp.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
16% | 0 | 0-0 | 0 | -0 | |
Patrick chucks the opponent forward, keeping them away from him.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
15% | 0 | 0-0 | 0 | -0 | |
Patrick ground pounds his opponent.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
18% | 0 | 0-0 | 0 | -0 | |
Patrick suplexes his opponent.
|
Super
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
40% | 0 | 0-0 | 0 | -0 | |
Patrick pulls out his rock home and starts slamming it down on his opponent, a reference to the SpongeBob SquarePants episode, "Home Sweet Pineapple". |
Taunts
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Strategy
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Techniques
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Combos
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Matchups
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Other Resources
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Videos
PLACEHOLDER
Costumes