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Line 56: | Line 56: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Rocksteady_LightNeutral- | |image= NASB2_Rocksteady_LightNeutral-Headbutt.png | ||
|caption= | |caption= | ||
|name= | |name= Headbutt | ||
|input= Light | |input= Light | ||
|data= | |data= | ||
Line 74: | Line 74: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Rocksteady_LightForward- | |image= NASB2_Rocksteady_LightForward-RhinoPunch.png | ||
|caption= | |caption= | ||
|name= | |name= Rhino Punch | ||
|input= Forward+Light | |input= Forward+Light | ||
|data= | |data= | ||
Line 92: | Line 92: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Rocksteady_LightUp- | |image= NASB2_Rocksteady_LightUp-BangBangBang.png | ||
|caption= | |caption= | ||
|name= | |name= Bang Bang Bang! | ||
|input= Up+Light | |input= Up+Light | ||
|data= | |data= | ||
Line 110: | Line 110: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Rocksteady_LightDown- | |image= NASB2_Rocksteady_LightDown-GoAway.png | ||
|caption= | |caption= | ||
|name= | |name= Go Away! | ||
|input= Down+Light | |input= Down+Light | ||
|data= | |data= | ||
Line 128: | Line 128: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Rocksteady_DashAttack- | |image= NASB2_Rocksteady_DashAttack-SlidingKick.png | ||
|caption= | |caption= | ||
|name= | |name= Sliding Kick | ||
|input= Light (Running) | |input= Light (Running) | ||
|data= | |data= | ||
Line 150: | Line 150: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Rocksteady_LightNeutralAir- | |image= NASB2_Rocksteady_LightNeutralAir-RhinoLariat.png | ||
|caption= | |caption= | ||
|name= | |name= Rhino Lariat | ||
|input= Light (Airborne) | |input= Light (Airborne) | ||
|data= | |data= | ||
Line 168: | Line 168: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Rocksteady_LightForwardAir- | |image= NASB2_Rocksteady_LightForwardAir-HammerBash.png | ||
|caption= | |caption= | ||
|name= | |name= Hammer Bash | ||
|input= Forward+Light (Airborne) | |input= Forward+Light (Airborne) | ||
|data= | |data= | ||
Line 186: | Line 186: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Rocksteady_LightBackAir- | |image= NASB2_Rocksteady_LightBackAir-RhinoBoot.png | ||
|caption= | |caption= | ||
|name= | |name= Rhino Boot | ||
|input= Back+Light (Airborne) | |input= Back+Light (Airborne) | ||
|data= | |data= | ||
Line 204: | Line 204: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Rocksteady_LightUpAir- | |image= NASB2_Rocksteady_LightUpAir-HornHeader.png | ||
|caption= | |caption= | ||
|name= | |name= Horn Header | ||
|input= Up+Light (Airborne) | |input= Up+Light (Airborne) | ||
|data= | |data= | ||
Line 222: | Line 222: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Rocksteady_LightDownAir- | |image= NASB2_Rocksteady_LightDownAir-HeavyStomp.png | ||
|caption= | |caption= | ||
|name= | |name= Heavy Stomp | ||
|input= Down+Light (Airborne) | |input= Down+Light (Airborne) | ||
|data= | |data= | ||
Line 244: | Line 244: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Rocksteady_ChargeForward- | |image= NASB2_Rocksteady_ChargeForward-OilBarrelSlam-Toss.png | ||
|caption= | |caption= | ||
|name= | |name= Oil Barrel Slam-Toss | ||
|input= Strong | |input= Strong | ||
|data= | |data= | ||
Line 262: | Line 262: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Rocksteady_ChargeUp- | |image= NASB2_Rocksteady_ChargeUp-SledgehammerStrike.png | ||
|caption= | |caption= | ||
|name= | |name= Sledgehammer Strike | ||
|input= Up+Strong | |input= Up+Strong | ||
|data= | |data= | ||
Line 280: | Line 280: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Rocksteady_ChargeDown- | |image= NASB2_Rocksteady_ChargeDown-ElbowDrop.png | ||
|caption= | |caption= | ||
|name= | |name= Elbow Drop | ||
|input= Down+Strong | |input= Down+Strong | ||
|data= | |data= | ||
Line 302: | Line 302: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Rocksteady_ChargeForwardAir- | |image= NASB2_Rocksteady_ChargeForwardAir-SledgehammerSwing.png | ||
|caption= | |caption= | ||
|name= | |name= Sledgehammer Swing | ||
|input= Strong (Airborne) | |input= Strong (Airborne) | ||
|data= | |data= | ||
Line 320: | Line 320: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Rocksteady_ChargeUpAir- | |image= NASB2_Rocksteady_ChargeUpAir-DimensionXBazookaShot.png | ||
|caption= | |caption= | ||
|name= | |name= Dimension X Bazooka Shot | ||
|input= Up+Strong (Airborne) | |input= Up+Strong (Airborne) | ||
|data= | |data= | ||
Line 338: | Line 338: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Rocksteady_ChargeDownAir- | |image= NASB2_Rocksteady_ChargeDownAir-DimensionXBazookaBlast.png | ||
|caption= | |caption= | ||
|name= | |name= Dimension X Bazooka Blast | ||
|input= Down+Strong (Airborne) | |input= Down+Strong (Airborne) | ||
|data= | |data= | ||
Line 360: | Line 360: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Rocksteady_SpecialNeutral- | |image= NASB2_Rocksteady_SpecialNeutral-LaserGun.png | ||
|caption= | |caption= | ||
|name= | |name= Laser Gun | ||
|input= Special | |input= Special | ||
|data= | |data= | ||
Line 378: | Line 378: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Rocksteady_SpecialForward- | |image= NASB2_Rocksteady_SpecialForward-ChargeTackle.png | ||
|caption= | |caption= | ||
|name= | |name= Charge Tackle | ||
|input= Forward+Special | |input= Forward+Special | ||
|data= | |data= | ||
Line 396: | Line 396: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Rocksteady_SpecialDown- | |image= NASB2_Rocksteady_SpecialDown-GetBlasted.png | ||
|caption= | |caption= | ||
|name= | |name= Get Blasted! | ||
|input= Down+Special | |input= Down+Special | ||
|data= | |data= | ||
Line 414: | Line 414: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Rocksteady_SpecialUp- | |image= NASB2_Rocksteady_SpecialUp-KrangsPropulsionDevice.png | ||
|caption= | |caption= | ||
|name= | |name= Krang's Propulsion Device | ||
|input= Up+Special | |input= Up+Special | ||
|data= | |data= |
Revision as of 17:05, 3 July 2024
About
One-half of Shredder's dimwitted duo.
Playstyle
PLACEHOLDER
Strengths | Weaknesses |
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Moveset
Ground Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Air Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Ground Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Air Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Special Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Grab/Throws
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Super
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Taunts
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Strategy
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Techniques
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Combos
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Matchups
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+1 | |
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Other Resources
- PLACEHOLDER
- PLACEHOLDER
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Videos
PLACEHOLDER
Costumes