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{{MoveData | {{MoveData | ||
|image= NASB2_Donatello_LightNeutral-PokeStrike.png | |image= NASB2_Donatello_LightNeutral-PokeStrike.png | ||
|caption= " | |caption= "Point your attention to the move's description" | ||
|name= Poke Strike | |name= Poke Strike | ||
|input= Light | |input= Light | ||
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{{MoveData | {{MoveData | ||
|image=NASB2 Donatello LightNeutral-PokeStrike2.png | |image=NASB2 Donatello LightNeutral-PokeStrike2.png | ||
|caption= | |caption= | ||
|name= Poke Strike (2nd hit) | |name= Poke Strike (2nd hit) | ||
|input= Light (Again) | |input= Light (Again) | ||
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{{MoveData | {{MoveData | ||
|image=NASB2 Donatello LightNeutral-PokeStrike3.png | |image=NASB2 Donatello LightNeutral-PokeStrike3.png | ||
|caption= | |caption= | ||
|name= Poke Strike (Light Combo) | |name= Poke Strike (Light Combo) | ||
|input= Light (Mashing) | |input= Light (Mashing) | ||
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{{MoveData | {{MoveData | ||
|image=NASB2 Donatello LightNeutral-PokeStrike4.png | |image=NASB2 Donatello LightNeutral-PokeStrike4.png | ||
|caption= | |caption= | ||
|name= Poke Strike (Finisher) | |name= Poke Strike (Finisher) | ||
|input= Light (Stop Mashing) | |input= Light (Stop Mashing) | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Donatello_LightForward-OneHandedSpin.png | |image= NASB2_Donatello_LightForward-OneHandedSpin.png | ||
|caption= Michelangelo would be so proud | |caption= "Michelangelo would be so proud" | ||
|name= One Handed Spin | |name= One Handed Spin | ||
|input= Forward+Light | |input= Forward+Light | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Donatello_LightUp-BalanceSpin.png | |image= NASB2_Donatello_LightUp-BalanceSpin.png | ||
|caption= | |caption= "This is also one of Donnie's best normals" | ||
|name= Balance Spin | |name= Balance Spin | ||
|input= Up+Light | |input= Up+Light | ||
Line 191: | Line 191: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Donatello_LightDown-NinjaSlide.png | |image= NASB2_Donatello_LightDown-NinjaSlide.png | ||
|caption= | |caption= | ||
|name= Ninja Slide | |name= Ninja Slide | ||
|input= Down+Light | |input= Down+Light | ||
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{{MoveData | {{MoveData | ||
|image=NASB2 Donatello LightDown-NinjaSlide2.png | |image=NASB2 Donatello LightDown-NinjaSlide2.png | ||
|caption= | |caption= | ||
|name= Ninja Kick | |name= Ninja Kick | ||
|input= Down+Light (Again) | |input= Down+Light (Again) | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Donatello_DashAttack-PoleVault.png | |image= NASB2_Donatello_DashAttack-PoleVault.png | ||
|caption= | |caption= | ||
|name= Pole Vault | |name= Pole Vault | ||
|input= Light (Running) | |input= Light (Running) | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Donatello_LightNeutralAir-WarriorsCycle.png | |image= NASB2_Donatello_LightNeutralAir-WarriorsCycle.png | ||
|caption= Spamming since 2009! | |caption= "Spamming since 2009!" | ||
|name= Warrior's Cycle | |name= Warrior's Cycle | ||
|input= Light (Airborne) | |input= Light (Airborne) | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Donatello_LightForwardAir-BigBonk.png | |image= NASB2_Donatello_LightForwardAir-BigBonk.png | ||
|caption= | |caption= | ||
|name= Big Bonk | |name= Big Bonk | ||
|input= Forward+Light (Airborne) | |input= Forward+Light (Airborne) | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Donatello_LightBackAir-ReverseStunThrust.png | |image= NASB2_Donatello_LightBackAir-ReverseStunThrust.png | ||
|caption= | |caption= | ||
|name= Reverse Stun Thrust | |name= Reverse Stun Thrust | ||
|input= Back+Light (Airborne) | |input= Back+Light (Airborne) | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Donatello_LightUpAir-AirSwipe.png | |image= NASB2_Donatello_LightUpAir-AirSwipe.png | ||
|caption= | |caption= | ||
|name= Air Swipe | |name= Air Swipe | ||
|input= Up+Light (Airborne) | |input= Up+Light (Airborne) | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Donatello_LightDownAir-DownwardThrust.png | |image= NASB2_Donatello_LightDownAir-DownwardThrust.png | ||
|caption= | |caption= | ||
|name= Downward Thrust | |name= Downward Thrust | ||
|input= Down+Light (Airborne) | |input= Down+Light (Airborne) | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Donatello_ChargeForward-GroundSmash.png | |image= NASB2_Donatello_ChargeForward-GroundSmash.png | ||
|caption= | |caption= | ||
|name= Ground Smash | |name= Ground Smash | ||
|input= Strong | |input= Strong | ||
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|image=NASB2 Donatello ChargeForward-GroundSmash2Resized.png|175x92px | |image=NASB2 Donatello ChargeForward-GroundSmash2Resized.png|175x92px | ||
|caption= | |caption= | ||
|name= Ground Smash (2nd hit) | |name= Ground Smash (2nd hit) | ||
|input= Strong (Again) | |input= Strong (Again) | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Donatello_ChargeUp-PoleKick.png | |image= NASB2_Donatello_ChargeUp-PoleKick.png | ||
|caption= | |caption= | ||
|name= Pole Kick | |name= Pole Kick | ||
|input= Up+Strong | |input= Up+Strong | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Donatello_ChargeDown-PivotSwipe.png | |image= NASB2_Donatello_ChargeDown-PivotSwipe.png | ||
|caption= | |caption= | ||
|name= Pivot Swipe | |name= Pivot Swipe | ||
|input= Down+Strong | |input= Down+Strong | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Donatello_ChargeForwardAir-HyperSpectralBlaster.png | |image= NASB2_Donatello_ChargeForwardAir-HyperSpectralBlaster.png | ||
|caption= | |caption= | ||
|name= Hyper Spectral Blaster | |name= Hyper Spectral Blaster | ||
|input= Strong (Airborne) | |input= Strong (Airborne) | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Donatello_ChargeUpAir-AngelSwing.png | |image= NASB2_Donatello_ChargeUpAir-AngelSwing.png | ||
|caption= | |caption= | ||
|name= Angel Swing | |name= Angel Swing | ||
|input= Up+Strong (Airborne) | |input= Up+Strong (Airborne) | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Donatello_ChargeDownAir-DiveKick.png | |image= NASB2_Donatello_ChargeDownAir-DiveKick.png | ||
|caption= | |caption= | ||
|name= Dive Kick | |name= Dive Kick | ||
|input= Down+Strong (Airborne) | |input= Down+Strong (Airborne) | ||
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{{MoveData | {{MoveData | ||
|image=NASB2 Donatello SpecialNeutral-Electro-GrenadeTossRevised.png | |image=NASB2 Donatello SpecialNeutral-Electro-GrenadeTossRevised.png | ||
|caption= | |caption= | ||
|name= Electro-Grenade | |name= Electro-Grenade | ||
|input= Special | |input= Special | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Donatello_SpecialNeutral-Electro-Grenade.png | |image= NASB2_Donatello_SpecialNeutral-Electro-Grenade.png | ||
|caption= | |caption= | ||
|name= Stick Ball Swing | |name= Stick Ball Swing | ||
|input= Special (Again) | |input= Special (Again) | ||
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{{MoveData | {{MoveData | ||
|image=NASB2 Donatello SpecialNeutral-Electro-GrenadeEX.png | |image=NASB2 Donatello SpecialNeutral-Electro-GrenadeEX.png | ||
|caption= | |caption= | ||
|name= Electro-Grenade (EX Version) | |name= Electro-Grenade (EX Version) | ||
|input= Special+Slime | |input= Special+Slime | ||
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{{MoveData | {{MoveData | ||
|image= NASB2 Donatello SpecialForward-SmokeBombThrow.png | |image= NASB2 Donatello SpecialForward-SmokeBombThrow.png | ||
|caption= | |caption= | ||
|name= Smoke Bomb | |name= Smoke Bomb | ||
|input= Forward+Special | |input= Forward+Special | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Donatello_SpecialForward-SmokeBomb.png | |image= NASB2_Donatello_SpecialForward-SmokeBomb.png | ||
|caption= | |caption= | ||
|name= Smoke Bomb Teleport | |name= Smoke Bomb Teleport | ||
|input= Forward+Special (While a Smoke Bomb is active) | |input= Forward+Special (While a Smoke Bomb is active) | ||
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{{MoveData | {{MoveData | ||
|image= NASB2 Donatello SpecialForward-SmokeBombEXRevised.png | |image= NASB2 Donatello SpecialForward-SmokeBombEXRevised.png | ||
|caption= | |caption= | ||
|name= Smoke Bomb (EX Version) | |name= Smoke Bomb (EX Version) | ||
|input= Forward+Special+Slime | |input= Forward+Special+Slime | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Donatello_SpecialDown-CheapskateCounterAttack.png | |image= NASB2_Donatello_SpecialDown-CheapskateCounterAttack.png | ||
|caption= | |caption= | ||
|name= Cheapskate Counter Attack | |name= Cheapskate Counter Attack | ||
|input= Down+Special | |input= Down+Special | ||
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{{MoveData | {{MoveData | ||
|image= NASB2 Donatello SpecialDown-CheapskateCounterAttackSuccess.png|175x92px | |image= NASB2 Donatello SpecialDown-CheapskateCounterAttackSuccess.png|175x92px | ||
|caption= | |caption= | ||
|name= Cheapskate Counter Attack (Success) | |name= Cheapskate Counter Attack (Success) | ||
|input= Down+Special (Counter gets hit by an attack) | |input= Down+Special (Counter gets hit by an attack) | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Donatello_SpecialUp-SkyStrike.png | |image= NASB2_Donatello_SpecialUp-SkyStrike.png | ||
|caption= | |caption= | ||
|name= Sky Strike | |name= Sky Strike | ||
|input= Up+Special | |input= Up+Special | ||
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{{MoveData | {{MoveData | ||
|image= | |image= NASB2_Donatello_DashGrab.png | ||
|caption= | |caption= | ||
|name= Dash Grab | |name= Dash Grab | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Donatello_Pummel.png | |image= NASB2_Donatello_Pummel.png | ||
|caption= | |caption= "Most brutal pummel in a platform fighter" | ||
|name= Grab Pummel | |name= Grab Pummel | ||
|input= Light (Grabbing) | |input= Light (Grabbing) | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Donatello_ForwardThrow.png | |image= NASB2_Donatello_ForwardThrow.png | ||
|caption= With a spin and a toss, your stock is now lost! | |caption= "With a spin and a toss, your stock is now lost!" | ||
|name= Forward Throw | |name= Forward Throw | ||
|input= Forward (Grabbing) | |input= Forward (Grabbing) | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Donatello_DownThrow.png | |image= NASB2_Donatello_DownThrow.png | ||
|caption= | |caption= "You're about to be combo'd for massive damage!" | ||
|name= Down Throw | |name= Down Throw | ||
|input= Down (Grabbing) | |input= Down (Grabbing) |
Revision as of 18:46, 19 June 2024
About
I got the brains and the brawn!
From the Teenage Mutant Ninja Turtles, Donatello is the brains of the team and known for his various inventions such as the Turtle Van and the Turtle Blimp. Armed with his various gadgets and his trademark bo staff, Donatello stands ready to kick some shell!
Playstyle
Compared to his brothers, Donatello (Donnie for short) has the most unique playstyle of the 4 turtles in the NASB series so far. Armed with a variety of long range normals, a gameplay defining projectile, and a variety of other tricks up his sleeve, Donnie is able to control the pace of the match by controlling a large amount of space and keep his opponent stuck trying to navigate his options. In addition to his excellent space control, Donnie has access to some excellent combo tools with his Down Throw, Light Neutral Air, Light Up Air, Electro-Grenade, and various others, that allow him to deal massive damage and potentially take stocks off of a single neutral win. All of this alongside his versatile Smoke Bomb that allows him to teleport after setting up a lingering smoke effect, allows Donnie to play a tricky style of gameplay that can snowball really quickly.
If you’re fine sacrificing speed for long range normals and some of the most unique options in the game, Donatello is the character for you!
Strengths | Weaknesses |
---|---|
|
|
Moveset
Ground Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
3% | 5 | 5-8 | 25 | -10 | |
Donnie pokes with his staff.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
3% | 6 | 6-8 | 28 | -12 | |
Donnie swings his staff forward to continue the poke strike.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
1% | 3, 7, 11, 14, ... | 3, 7, 11, 14, ... | - | - | |
Donnie starts rapidly poking in front of him for as long as light is mashed. Repurposed from one of his specials from TMNT Tournament Fighters.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
6% | 9 | 9-11 | 36 | -17 | |
Donnie ends the Light Combo with an overhead swing downwards.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
10% | 12 | 12-22 | 48 | -0 | |
Donnie spins his staff in front of him.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
9% | 7 | 7-28 | 43 | -33 / -29 | |
Donnie spins his staff above his head. Taken straight from TMNT Tournament Fighters.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
10% | 7 | 7-21 | 40 | -27 to -13 | |
Donnie slides along the ground while screaming "NINJA SLIDE!"
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
5% | 7 | 7-9 | 32 | -19 | |
Donnie gets up from the slide with a kick upwards.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
9% | 17 | 17-28 | 42 | -15 to -4 | |
Donnie uses his staff in order to vault himself forward with a kick.
|
Air Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
9% | 9 | 9-22 | 52 | -5 | |
Donnie swings his staff around himself in a circle.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
12% | 11 | 11-15 | 48 | -3 | |
Donnie does an overhead swing with his staff.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
15% / 8% | 10 | 10-17 | 44 | -2 | |
Donnie swings his staff behind him.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
10% / 6% | 7 | 7-25 | 45 | -2 | |
Donnie swipes his staff upwards.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
10% / 7% | 10 | 10-14 | 40 | -4 | |
Donnie thrusts his staff downwards in order to spike opponents.
|
Ground Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
14% / 20% | 18 / 22 | 18-20 / 22 | 58 | -30 / -28 | |
Donnie swings a giant hammer in front of him.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
10% | 14 | 14-15 | 55 | -35 | |
Donnie swings a giant hammer downwards.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
18% / 14% / 10% | 12 | 12-26 | 69 | -23 | |
Donnie launches himself upwards with a kick that leaves him airborne.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
13% | 9 | 9-24 | 44 | -23 | |
Donnie sweeps his leg around him to hit his opponent.
|
Air Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
16% | 16 | 16-19 | 48 | -6 | |
Donnie pulls out a Hyper Spectral Blaster in order to blast his opponents.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
14% | 16 | 16-22 | 63 | -4 | |
Donnie swings his staff upwards covering a large area above him.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
16% / 10% | 15 | 15-37 | 57 | --12 / -14 | |
Donnie does a dive kick.
|
Special Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
5% | 6 | 6-End | 32 | -3 | |
Donnie tosses up an Electro-Grenade.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
6% | 7 | 7-9 | 32 | -19 | |
Donnie gets into a batter stance and swings his staff.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
5% (Per grenade) | 6 | 6-End | 14 | -3 | |
Donnie spends a bar of slime in order to toss up 3 Electro-Grenades.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
0% | 12 | 12-End | 41 | - | |
Donnie throws out a Smoke Bomb in front of him. Once it lands it will create a lingering smoke effect that Donnie can teleport to.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
0% | - | - | 45 | - | |
Donnie teleports to where the Smoke Bomb he threw landed.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
0% | 12 | 6-End | 41 | - | |
Donnie spends a bar to throw out a Smoke Bomb with different properties.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
0% | 5 | 5-27 | 63 | - | |
Donnie gets ready for a counter attack.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
8% | 13 | 13-49 | 51 | - | |
Donnie gets hit will in his counter stance and teleports behind his opponent charging into them on a skateboard.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
13% / 9% | 5 | 5-6 / 5-11 | 39 | -104 | |
Donatello quickly launches himself upwards with his turtle glider, hitting opponents along the way.
|
Grab/Throws
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
0% | 7 | 7-8 | 34 | - | |
Donnie reaches forward attempting to grab his opponent.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
0% | 10 | 10-11 | 42 | - | |
Donnie attempts to grab his opponent while running forward.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
1% | 9 | - | 17 | - | |
Donnie slams his opponent on the ground behind him. Reference to the TMNT beat-em-up arcade games.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
9% | 14, 23 | 23-34 | 50 | - | |
Donnie tosses his opponent up and hits them with his staff.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
8% | 16 | - | 28 | - | |
Donnie spins around and tosses his opponents forward. Another reference to the TMNT beat-em-up arcade games.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
8% | 0 | - | 47 | - | |
Donnie throws his opponent into the ground before body slamming them with his shell.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
9% | 18 | - | 44 | - | |
Donnie slams his opponent behind him.
|
Super
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
40% | 26 | 26 | 119 | -93 | |
Donnie's Ultimate Attack which involves Donnie chasing his opponent with the Turtle Van and shooting them with cannons mounted on the van.
|
Taunts
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
0% | - | - | 102 | - | |
Donnie looks around with a magnifying glass processing his surroundings.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
0% | - | - | 117 | - | |
Donnie attempts to fix a device before hitting it with his hand and then declares it fixed.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
0% | - | - | 163 | - | |
Donnie pulls out a handheld console and plays a game before getting upset and spiking the handheld into the ground.
|
Strategy
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Techniques
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Combos
- PLACEHOLDER
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Matchups
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Other Resources
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Videos
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Costumes