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Donnie gets into a batter stance and swings his staff. | Donnie gets into a batter stance and swings his staff. | ||
* | * There is no official name for this specific move so one was made up. | ||
* Donnie automatically transitions into this move if you do not press anything after tossing up a grenade. Pressing special again will cause Donnie to swing his staff. | |||
* The hit itself is unremarkable and doesn't see too much use for just hitting your opponent. | |||
* The swing will reflect projectiles horizontally. This makes it Donnie's most reliable projectile reflector and is even better at reflecting than most of his strongs as it won't have any vertical offset or delete the projectiles hitbox. | |||
* The hitbox and reflector are only on the staff swing itself. Projectiles can still hit Donnie if they are high up enough. | |||
* You can time the swing to reflect a projectile and send a grenade towards your opponent which will create pressure and sometimes combo into each other setting up for Donnie's combo starters. | |||
* The EX version of this move has no differences from the regular version. It exists only to waste meter. | |||
* Do not hold slime as Donnie transitions into this move or it will waste a bar of slime while doing nothing. | |||
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|description= | |description= | ||
Donnie spends a bar of slime in order to toss up 3 Electro-Grenades. | Donnie spends a bar of slime in order to toss up 3 Electro-Grenades. | ||
* | * 2 of the 3 grenades are sent much higher than the regular grenade and all 3 will land further forward than if just one grenade was thrown. | ||
* | * The grenades themselves have almost all the same properties as regular grenade. | ||
* This move ignores the one grenade limit set by regular grenade, allowing you to have a regular grenade active and all 3 EX grenades active. | |||
* There is no limit to how many grenades can be spawned and active with the EX version. In a regular match, this means you can have 12 EX grenades and 1 regular grenade active. | |||
* With fast enough cancelling, you can create a wall of EX grenades. This creates a pseudo-infinite on opponents that have the grenades land on top of them. This can lock someone in shield and will even freeze someone who's invincible for as long as the grenades hit them. | |||
* This move can be used to cover spaces above Donnie that he normally can't reach without Sky Strike with less potential for kill confirms. | |||
* Typically it's best to throw a regular grenade first then throw EX grenades as you'll be able to throw another regular grenade by the time the EX grenades are coming down. | |||
}} | }} | ||
}}<br> | }}<br> |
Revision as of 20:16, 15 June 2024
About
The brains with the bo staff.
Playstyle
PLACEHOLDER
Strengths | Weaknesses |
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Moveset
Ground Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
3% | 5 | 5-8 | 25 | -10 | |
Donnie pokes with his staff.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
3% | 6 | 6-8 | 28 | -12 | |
Donnie swings his staff forward to continue the poke strike.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
1% | 3, 7, 11, 14, ... | 3, 7, 11, 14, ... | - | - | |
Donnie starts rapidly poking in front of him for as long as light is mashed.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
6% | 9 | 9-11 | 36 | -17 | |
Donnie ends the Light Combo with an overhead swing downwards.
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Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
10% | 12 | 12-22 | 48 | -0 | |
Donnie spins his staff in front of him.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
9% | 7 | 7-28 | 43 | -33 / -29 | |
Donnie spins his staff above his head. Taken straight from TMNT Tournament Fighters.
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Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
10% | 7 | 7-21 | 40 | -27 to -13 | |
Donnie slides along the ground while screaming "NINJA SLIDE!"
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Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
5% | 7 | 7-9 | 32 | -19 | |
Donnie gets up from the slide with a kick upwards.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
9% | 17 | 17-28 | 42 | -15 to -4 | |
Donnie uses his staff in order to vault himself forward with a kick.
|
Air Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
9% | 9 | 9-22 | 52 | -5 | |
Donnie swings his staff around himself in a circle.
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Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
12% | 11 | 11-15 | 48 | -3 | |
Donnie does an overhead swing with his staff.
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Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
15% / 8% | 10 | 10-17 | 44 | -2 | |
Donnie swings his staff behind him.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
10% / 6% | 7 | 7-25 | 45 | -2 | |
Donnie swipes his staff upwards.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
10% / 7% | 10 | 10-14 | 40 | -4 | |
Donnie thrusts his staff downwards in order to spike opponents.
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Ground Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
14% / 20% | 18 / 22 | 18-20 / 22 | 58 | -30 / -28 | |
Donnie swings a giant hammer in front of him.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
10% | 14 | 14-15 | 55 | -35 | |
Donnie swings a giant hammer downwards.
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Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
18% / 14% / 10% | 12 | 12-26 | 69 | -23 | |
Donnie launches himself upwards with a kick that leaves him airborne.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
13% | 9 | 9-24 | 44 | -23 | |
Donnie sweeps his leg around him to hit his opponent.
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Air Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
16% | 16 | 16-19 | 48 | -6 | |
Donnie pulls out a Hyper Spectral Blaster in order to blast his opponents.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
14% | 16 | 16-22 | 63 | -4 | |
Donnie swings his staff upwards covering a large area above him.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
16% / 10% | 15 | 15-37 | 57 | --12 / -14 | |
Donnie does a dive kick.
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Special Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
5% | 6 | 6-End | 32 | -3 | |
Donnie tosses up an Electro-Grenade.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
6% | 7 | 7-9 | 32 | -19 | |
Donnie gets into a batter stance and swings his staff.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
5% (Per grenade) | 6 | 6-End | 14 | -3 | |
Donnie spends a bar of slime in order to toss up 3 Electro-Grenades.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
0% | 12 | 12-End | 41 | - | |
Donnie throws out a Smoke Bomb in front of him.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
0% | - | - | 45 | - | |
Donatello teleports to where the Smoke Bomb he threw out landed.
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Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
0% | 12 | 6-End | 41 | - | |
Donnie spends a bar to throw out a Smoke Bomb with different properties.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
0% | 5 | 5-27 | 63 | - | |
Donatello gets ready for a counter attack.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
8% | 13 | 13-49 | 51 | - | |
Donnie gets hit will in his counter stance and teleports behind his opponent charging into them on a skateboard.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
13% / 9% | 5 | 5-6, 5-11 | 39 | -104 | |
Donatello quickly launches himself upwards with his turtle glider, hitting opponents along the way.
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Grab/Throws
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
0% | 7 | 7-8 | 34 | - | |
Donnie reaches forward attempting to grab his opponent.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
0% | 10 | 10-11 | 42 | - | |
Donnie attempts to grab his opponent while running forward.
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Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
1% | 9 | - | 17 | - | |
Donnie slams his opponent on the ground behind him. Reference to the TMNT beat-em-up arcade games.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
9% | 14, 23 | 23-34 | 50 | - | |
Donnie tosses his opponent up and hits them with his staff.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
8% | 16 | - | 28 | - | |
Donnie spins around and tosses his opponents forward. Another reference to the TMNT beat-em-up arcade games.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
8% | 0 | - | 47 | - | |
Donnie throws his opponent into the ground before body slamming them with his shell.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
9% | 18 | - | 44 | - | |
Donnie slams his opponent behind him.
|
Super
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
40% | 26 | 26 | 119 | -93 | |
Donnie's Ultimate Attack which involves Donnie chasing his opponent with the Turtle Van and shooting them with cannons mounted on the van.
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Taunts
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
0% | - | - | 102 | - | |
Donnie looks around with a magnifying glass processing his surroundings. |
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
0% | - | - | 117 | - | |
Donnie attempts to fix a device before hitting it with his hand and then declares it fixed.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
0% | - | - | 163 | - | |
Donnie pulls out a handheld console and plays a game before getting upset and spiking the handheld into the ground.
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Strategy
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Techniques
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Combos
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Matchups
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Other Resources
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Videos
PLACEHOLDER
Costumes