HyperCrasher (talk | contribs) |
HyperCrasher (talk | contribs) |
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|data= | |data= | ||
{{AttackData-NickBrawl2 | {{AttackData-NickBrawl2 | ||
|Damage= | |Damage=9% | ||
|Startup= | |Startup=9 | ||
|Active= | |Active=9-22 | ||
|Total Frames= | |Total Frames=52 | ||
|Safety=- | |Safety=-5 | ||
|description= | |description= | ||
* | Donnie swings his staff around himself in a circle. | ||
* | * Big move that covers a decent area around Donnie in a full circle. | ||
* Extremely useful move for starting and extending combos as it sets up for itself and other aerials well. | |||
* Don’t try to force landings from disadvantage with this move, you will get punished. | |||
}} | }} | ||
}}<br> | }}<br> | ||
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|data= | |data= | ||
{{AttackData-NickBrawl2 | {{AttackData-NickBrawl2 | ||
|Damage= | |Damage=12% | ||
|Startup= | |Startup=11 | ||
|Active= | |Active=11-15 | ||
|Total Frames= | |Total Frames=48 | ||
|Safety=- | |Safety=-3 | ||
|description= | |description= | ||
* | Donnie does an overhead swing with his staff. | ||
* | * One solid hit with no sweet spot hitboxes. | ||
* Has a reverse hit at the beginning that will send behind Donnie. | |||
* Great combo finisher and kill move. | |||
}} | }} | ||
}}<br> | }}<br> | ||
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|data= | |data= | ||
{{AttackData-NickBrawl2 | {{AttackData-NickBrawl2 | ||
|Damage= | |Damage=15% / 8% | ||
|Startup= | |Startup=10 | ||
|Active= | |Active=10-17 | ||
|Total Frames= | |Total Frames=44 | ||
|Safety=- | |Safety=-2 | ||
|description= | |description= | ||
* | Donnie swings his staff behind him. | ||
* | * Has a tipper sweetspot that lasts around 2 frames on the tip of the staff. Tipper hitbox takes priority over other hitboxes. | ||
* Tipper hitbox has a strong hit and everything else is a weak hit. | |||
* Strong hit is a kill move. Weak hit is a move that can setup for juggles or combos. | |||
* One of his safest poking aerials if spaced well. | |||
* Great for stage spikes when you run off ledge to hit a recovering opponent. | |||
}} | }} | ||
}}<br> | }}<br> | ||
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|data= | |data= | ||
{{AttackData-NickBrawl2 | {{AttackData-NickBrawl2 | ||
|Damage= | |Damage=10% / 6% | ||
|Startup= | |Startup=7 | ||
|Active= | |Active=7-25 | ||
|Total Frames= | |Total Frames=45 | ||
|Safety=- | |Safety=-2 | ||
|description= | |description= | ||
* | Donnie swipes his staff upwards. | ||
* | * One of Donnie's best tools for juggling opponents and a huge part of Donnie’s combo game. Sets up for all of Donnie's aerials. | ||
* Hitbox follows the staff so it starts at his torso before going upwards above his head. | |||
* Complements well with Electro-Grenade for both juggles and neutral situations as you can keep the grenade active for as long as you can juggle it. | |||
* If you drop through a platform the same time you hit someone with this move, you will land on that same platform. This also works when you hit an Electro-Grenade. | |||
}} | }} | ||
}}<br> | }}<br> | ||
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|data= | |data= | ||
{{AttackData-NickBrawl2 | {{AttackData-NickBrawl2 | ||
|Damage= | |Damage=10% / 7% | ||
|Startup= | |Startup=10 | ||
|Active= | |Active=10-14 | ||
|Total Frames= | |Total Frames=40 | ||
|Safety=- | |Safety=-4 | ||
|description= | |description= | ||
* | Donnie thrusts his staff downwards in order to spike opponents. | ||
* | * Spike hitbox is only at the tip of the staff and is only active for two frames. Fairly small hitbox but it takes priority over other hitboxes when hitting multiple hitboxes at once. | ||
* Hitting with any non-spike hitbox will send the opponent up and away instead. | |||
* Donnie’s stubbiest aerial. | |||
* Very strong spike and reliable kill option if you can hit the small sweetspot. | |||
* Fast enough to auto cancel on short hop. | |||
}} | }} | ||
}}<br> | }}<br> | ||
=== Ground Strong Attacks === | === Ground Strong Attacks === |
Revision as of 23:33, 11 June 2024
About
The brains with the bo staff.
Playstyle
PLACEHOLDER
Strengths | Weaknesses |
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|
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Moveset
Ground Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Air Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
9% | 9 | 9-22 | 52 | -5 | |
Donnie swings his staff around himself in a circle.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
12% | 11 | 11-15 | 48 | -3 | |
Donnie does an overhead swing with his staff.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
15% / 8% | 10 | 10-17 | 44 | -2 | |
Donnie swings his staff behind him.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
10% / 6% | 7 | 7-25 | 45 | -2 | |
Donnie swipes his staff upwards.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
10% / 7% | 10 | 10-14 | 40 | -4 | |
Donnie thrusts his staff downwards in order to spike opponents.
|
Ground Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Air Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Special Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Grab/Throws
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
0% | 7 | 7-8 | 34 | - | |
Donnie reaches forward attempting to grab his opponent.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
0% | 10 | 10-11 | 42 | - | |
Donnie attempts to grab his opponent while running forward.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
1% | 9 | - | 17 | - | |
Donnie slams his opponent on the ground behind him. Reference to the TMNT beat-em-up arcade games.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
9% | 14, 23 | 23-34 | 50 | - | |
Donnie tosses his opponent up and hits them with his staff.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
8% | 16 | - | 28 | - | |
Donnie spins around and tosses his opponents forward. Another reference to the TMNT beat-em-up arcade games.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
8% | 0 | - | 47 | - | |
Donnie throws his opponent into the ground before body slamming them with his shell.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
9% | 18 | - | 44 | - | |
Donnie slams his opponent behind him.
|
Super
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
40% | 26 | 26 | 119 | -93 | |
Donnie's Ultimate Attack which involves Donnie chasing his opponent with the Turtle Van and shooting them with cannons mounted on the van.
|
Taunts
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
0% | - | - | 102 | - | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
0% | - | - | 117 | - | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
0% | - | - | 163 | - | |
|
Strategy
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Techniques
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Combos
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Matchups
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+1 | |
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Other Resources
- PLACEHOLDER
- PLACEHOLDER
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Videos
PLACEHOLDER
Costumes