(added grabs/throws section) |
(added generic move names) |
||
Line 57: | Line 57: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Raphael_LightNeutral-NinjaCombo.png | |image= NASB2_Raphael_LightNeutral-NinjaCombo.png | ||
|caption= | |caption= | ||
|name= Ninja Combo | |name= Ninja Combo | ||
|input= Light | |input= Light | ||
Line 75: | Line 75: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Raphael_LightForward-SaiBarrage.png | |image= NASB2_Raphael_LightForward-SaiBarrage.png | ||
|caption= | |caption= | ||
|name= Sai Barrage | |name= Sai Barrage | ||
|input= Forward+Light | |input= Forward+Light | ||
Line 93: | Line 93: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Raphael_LightUp-NinjaUpwardsKick.png | |image= NASB2_Raphael_LightUp-NinjaUpwardsKick.png | ||
|caption= | |caption= | ||
|name= Ninja Upwards Kick | |name= Ninja Upwards Kick | ||
|input= Up+Light | |input= Up+Light | ||
Line 111: | Line 111: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Raphael_LightDown-DownThrustDownSwipe.png | |image= NASB2_Raphael_LightDown-DownThrustDownSwipe.png | ||
|caption= | |caption= | ||
|name= Down Thrust / Down Swipe | |name= Down Thrust / Down Swipe | ||
|input= Down+Light | |input= Down+Light | ||
Line 129: | Line 129: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Raphael_DashAttack-Cannonball.png | |image= NASB2_Raphael_DashAttack-Cannonball.png | ||
|caption= | |caption= | ||
|name= Cannonball | |name= Cannonball | ||
|input= Light (Running) | |input= Light (Running) | ||
Line 151: | Line 151: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Raphael_LightNeutralAir-SaiWindmill.png | |image= NASB2_Raphael_LightNeutralAir-SaiWindmill.png | ||
|caption= | |caption= | ||
|name= Sai Windmill | |name= Sai Windmill | ||
|input= Light (Airborne) | |input= Light (Airborne) | ||
Line 169: | Line 169: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Raphael_LightForwardAir-TurnaroundKick.png | |image= NASB2_Raphael_LightForwardAir-TurnaroundKick.png | ||
|caption= | |caption= | ||
|name= Turnaround Kick | |name= Turnaround Kick | ||
|input= Forward+Light (Airborne) | |input= Forward+Light (Airborne) | ||
Line 187: | Line 187: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Raphael_LightBackAir-DoubleSaiStab.png | |image= NASB2_Raphael_LightBackAir-DoubleSaiStab.png | ||
|caption= | |caption= | ||
|name= Double Sai Stab | |name= Double Sai Stab | ||
|input= Back+Light (Airborne) | |input= Back+Light (Airborne) | ||
Line 205: | Line 205: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Raphael_LightUpAir-RotatingAerialSai.png | |image= NASB2_Raphael_LightUpAir-RotatingAerialSai.png | ||
|caption= | |caption= | ||
|name= Rotating Aerial Sai | |name= Rotating Aerial Sai | ||
|input= Up+Light (Airborne) | |input= Up+Light (Airborne) | ||
Line 223: | Line 223: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Raphael_LightDownAir-KickBarrage.png | |image= NASB2_Raphael_LightDownAir-KickBarrage.png | ||
|caption= | |caption= | ||
|name= Kick Barrage | |name= Kick Barrage | ||
|input= Down+Light (Airborne) | |input= Down+Light (Airborne) | ||
Line 245: | Line 245: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Raphael_ChargeForward-LockAndSlash.png | |image= NASB2_Raphael_ChargeForward-LockAndSlash.png | ||
|caption= | |caption= | ||
|name= Lock And Slash | |name= Lock And Slash | ||
|input= Strong | |input= Strong | ||
Line 263: | Line 263: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Raphael_ChargeUp-SpinningSaiSlashes.png | |image= NASB2_Raphael_ChargeUp-SpinningSaiSlashes.png | ||
|caption= | |caption= | ||
|name= Spinning Sai Slashes | |name= Spinning Sai Slashes | ||
|input= Up+Strong | |input= Up+Strong | ||
Line 281: | Line 281: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Raphael_ChargeDown-GroundedSaiSlash.png | |image= NASB2_Raphael_ChargeDown-GroundedSaiSlash.png | ||
|caption= | |caption= | ||
|name= Grounded Sai Slash | |name= Grounded Sai Slash | ||
|input= Down+Strong | |input= Down+Strong | ||
Line 303: | Line 303: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Raphael_ChargeForwardAir-DropKick.png | |image= NASB2_Raphael_ChargeForwardAir-DropKick.png | ||
|caption= | |caption= | ||
|name= Drop Kick | |name= Drop Kick | ||
|input= Strong (Airborne) | |input= Strong (Airborne) | ||
Line 321: | Line 321: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Raphael_ChargeUpAir-GreenTornado.png | |image= NASB2_Raphael_ChargeUpAir-GreenTornado.png | ||
|caption= | |caption= | ||
|name= Green Tornado | |name= Green Tornado | ||
|input= Up+Strong (Airborne) | |input= Up+Strong (Airborne) | ||
Line 339: | Line 339: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Raphael_ChargeDownAir-HelmsplitterKick.png | |image= NASB2_Raphael_ChargeDownAir-HelmsplitterKick.png | ||
|caption= | |caption= | ||
|name= Helmsplitter Kick | |name= Helmsplitter Kick | ||
|input= Down+Strong (Airborne) | |input= Down+Strong (Airborne) | ||
Line 361: | Line 361: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Raphael_SpecialNeutral-Shuriken.png | |image= NASB2_Raphael_SpecialNeutral-Shuriken.png | ||
|caption= | |caption= | ||
|name= Shuriken | |name= Shuriken | ||
|input= Special | |input= Special | ||
Line 379: | Line 379: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Raphael_SpecialForward-PowerDrill.png | |image= NASB2_Raphael_SpecialForward-PowerDrill.png | ||
|caption= | |caption= | ||
|name= Power Drill | |name= Power Drill | ||
|input= Forward+Special | |input= Forward+Special | ||
Line 397: | Line 397: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Raphael_SpecialDown-TurtleFlip.png | |image= NASB2_Raphael_SpecialDown-TurtleFlip.png | ||
|caption= | |caption= | ||
|name= Turtle Flip | |name= Turtle Flip | ||
|input= Down+Special | |input= Down+Special | ||
Line 416: | Line 416: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Raphael_SpecialUp-SaiSpinAttack.png | |image= NASB2_Raphael_SpecialUp-SaiSpinAttack.png | ||
|caption= | |caption= | ||
|name= Sai Spin Attack | |name= Sai Spin Attack | ||
|input= Up+Special | |input= Up+Special | ||
Line 439: | Line 439: | ||
|image= NASB2_Raphael_Grab.png | |image= NASB2_Raphael_Grab.png | ||
|caption= | |caption= | ||
|name= | |name= Grab | ||
|input= Grab | |input= Grab | ||
|data= | |||
{{AttackData-NickBrawl2 | |||
|Damage=00% | |||
|Startup=0 | |||
|Active=0-0 | |||
|Total Frames=0 | |||
|Safety=-0 | |||
|description= | |||
* DESCRIPTION PLACEHOLDER | |||
* DESCRIPTION PLACEHOLDER | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= NASB2_Raphael_DashGrab.png | |||
|caption= | |||
|name= Dash Grab | |||
|input= Grab (Running) | |||
|data= | |data= | ||
{{AttackData-NickBrawl2 | {{AttackData-NickBrawl2 | ||
Line 457: | Line 475: | ||
|image= NASB2_Raphael_Pummel.png | |image= NASB2_Raphael_Pummel.png | ||
|caption= | |caption= | ||
|name= | |name= Grab Pummel | ||
|input= Light (Grabbing) | |input= Light (Grabbing) | ||
|data= | |data= | ||
Line 475: | Line 493: | ||
|image= NASB2_Raphael_UpThrow.png | |image= NASB2_Raphael_UpThrow.png | ||
|caption= | |caption= | ||
|name= | |name= Up Throw | ||
|input= Up (Grabbing) | |input= Up (Grabbing) | ||
|data= | |data= | ||
Line 493: | Line 511: | ||
|image= NASB2_Raphael_ForwardThrow.png | |image= NASB2_Raphael_ForwardThrow.png | ||
|caption= | |caption= | ||
|name= | |name= Forward Throw | ||
|input= Forward (Grabbing) | |input= Forward (Grabbing) | ||
|data= | |data= | ||
Line 511: | Line 529: | ||
|image= NASB2_Raphael_DownThrow.png | |image= NASB2_Raphael_DownThrow.png | ||
|caption= | |caption= | ||
|name= | |name= Down Throw | ||
|input= Down (Grabbing) | |input= Down (Grabbing) | ||
|data= | |data= | ||
Line 529: | Line 547: | ||
|image= NASB2_Raphael_BackThrow.png | |image= NASB2_Raphael_BackThrow.png | ||
|caption= | |caption= | ||
|name= | |name= Back Throw | ||
|input= Back (Grabbing) | |input= Back (Grabbing) | ||
|data= | |data= | ||
Line 550: | Line 568: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Raphael_Super.png | |image= NASB2_Raphael_Super.png | ||
|caption= | |caption= | ||
|name= | |name= Super | ||
|input= Slime+Light | |input= Slime+Light | ||
|data= | |data= | ||
Line 573: | Line 591: | ||
|image= NASB2_Raphael_TauntNeutral.png | |image= NASB2_Raphael_TauntNeutral.png | ||
|caption= "Gimme a break!" | |caption= "Gimme a break!" | ||
|name= | |name= Taunt | ||
|input= Taunt | |input= Taunt | ||
|data= | |data= | ||
Line 590: | Line 608: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Raphael_TauntDown.png | |image= NASB2_Raphael_TauntDown.png | ||
|caption= | |caption= | ||
|name= | |name= Down Taunt | ||
|input= Down+Taunt | |input= Down+Taunt | ||
|data= | |data= | ||
Line 608: | Line 626: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Raphael_TauntUp.png | |image= NASB2_Raphael_TauntUp.png | ||
|caption= | |caption= | ||
|name= | |name= Up Taunt | ||
|input= Up+Taunt | |input= Up+Taunt | ||
|data= | |data= |
Revision as of 18:41, 19 June 2024
About
The hothead in red.
Playstyle
PLACEHOLDER
Strengths | Weaknesses |
---|---|
|
|
Moveset
Ground Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Air Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Ground Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Air Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Special Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Grab/Throws
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Super
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Taunts
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Strategy
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- PLACEHOLDER
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Techniques
- PLACEHOLDER
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- PLACEHOLDER
Combos
- PLACEHOLDER
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Matchups
+2 | |
+1 | |
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Other Resources
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Videos
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Costumes