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* '''GOOD COMBO GAME:''' Nigel can chain moves easily. | * '''GOOD COMBO GAME:''' Nigel can chain moves easily. | ||
* '''AIR MOBILITY:''' Nigel | * '''GOOD AIR MOBILITY:''' Nigel glides through the air with his 4 air jumps, high air movement stat and some moves that provide him with mobility. | ||
* '''GOOD RECOVERY:''' Correlates with the point above. | |||
* '''GOOD EDGE-GUARDING:''' His air mobility allows for a lot of options to edge-guard opponents. | * '''GOOD EDGE-GUARDING:''' His air mobility allows for a lot of options to edge-guard opponents. | ||
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* '''BIG HITBOX:''' Nigel's hitbox body is fairly big, which makes him easier to hit with disjoints. | * '''BIG HITBOX:''' Nigel's hitbox body is fairly big, which makes him easier to hit with disjoints. | ||
* ''' | * '''MEDIOCRE APPROACH:''' Nigel doesn't have the best approaching tools compared to the rest of the cast. | ||
* '''SHIELD PRESSURE:''' Nigel lacks shield pressuring moves. | * '''SHIELD PRESSURE:''' Nigel lacks shield pressuring moves. | ||
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---- | ---- | ||
== Gameplay == | |||
== | === Strategy === | ||
* PLACEHOLDER | * PLACEHOLDER | ||
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* PLACEHOLDER | * PLACEHOLDER | ||
=== Combos === | |||
* PLACEHOLDER | |||
* PLACEHOLDER | |||
* PLACEHOLDER | |||
=== Snap (Down Special) setups === | |||
* PLACEHOLDER | |||
* PLACEHOLDER | |||
* PLACEHOLDER | |||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
| + | | '''+1''' || [[File:NASB2_Beavers_Icon.png|x80px]] (Norbert) | ||
|- | |- | ||
| | | '''0''' || [[File:NASB2_Plankton_Icon.png|x80px]] [[File:NASB2_Ember_Icon.png|x80px]] [[File:NASB2_Krabs_Icon.png|x80px]] [[File:NASB2_Korra_Icon.png|x80px]] [[File:NASB2_Reptar_Icon.png|x80px]] [[File:NASB2_Zuko_Icon.png|x80px]] | ||
|- | |- | ||
| | | '''-1''' || [[File:NASB2_Patrick_Icon.png|x80px]] [[File:NASB2_Azula_Icon.png|x80px]] [[File:NASB2_April_Icon.png|x80px]] [[File:NASB2_Gertie_Icon.png|x80px]] [[File:NASB2_Garfield_Icon.png|x80px]] [[File:NASB2_Lucy_Icon.png|x80px]] | ||
|- | |- | ||
| - | | '''-2''' || [[File:NASB2_Sponge_Icon.png|x80px]] [[File:NASB2_Raphael_Icon.png|x80px]] [[File:NASB2_Danny_Icon.png|x80px]] [[File:NASB2_Donatello_Icon.png|x80px]] [[File:NASB2_RenStimpy_Icon.png|x80px]] [[File:NASB2_Rocko_Icon.png|x80px]] [[File:NASB2_Zim_Icon.png|x80px]] [[File:NASB2_Jenny_Icon.png|x80px]] [[File:NASB2_ElTigre_Icon.png|x80px]] [[File:NASB2_Beavers_Icon.png|x80px]] (Dagget) | ||
|- | |- | ||
| - | | '''-3''' || [[File:NASB2_Aang_Icon.png|x80px]] [[File:NASB2_Jimmy_Icon.png|x80px]] [[File:NASB2_Gerald_Icon.png|x80px]] [[File:NASB2_Squidward_Icon.png|x80px]] | ||
|} | |} | ||
---- | ---- |
Revision as of 14:57, 25 May 2024
About
A smashing nature narrator with an appetite for adventure!
Playstyle
Due to his lightweight yet high damage potential, Nigel falls under the glass cannon archetype (particularly in bursting). He excels at hitting opponents in the air while at the same time being good at moving in it. Nigel also has a lot of moves that can either be spammed (Nair, Bair, etc.) or kill opponents early with the proper setups (Supair, Down special, etc).
Strengths | Weaknesses |
---|---|
|
|
Moveset
Ground Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
7% | 5 | 6-8 | 31 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
8% | 7 | 8-13 | 33 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
7% | 7 | 8-11 | 31 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
8% | 8 | 9-16 | 38 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
11% | 10 | 11-26 | 49 | -0 | |
|
Air Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
7% | 5 | 6-30 | 42 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
2% | 6 | 7-24, 28-29 | 41 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
13% | 8 | 9-13 | 41 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
9% | 6 | 7-18 | 40 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
7% | 11 | 12-14, 17-18 | 45 | -0 | |
|
Ground Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
16% | 11 | 12-14,19-21 | 45 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
15% | 11 | 12-16 | 46 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
14% | 7 | 8-10 | 48 | -0 | |
|
Air Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
10% | 10 | 11-12 | 42 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
14% | 9 | 10-11,18-20 | 46 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
12% | 13 | 14-36 | 60 | -0 | |
|
Special Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
12%-26% (depending on charge) | 20 | 21-45 | 76 | -0 | |
EX VERSION
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
8% | 14 | 15-30 | 46 | -0 | |
EX VERSION
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
20% | 2 | 3-4 | 124 | -0 | |
EX VERSION
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
7% | 40 | Depends on airtime, 1-6 (when landing) | On average 84 | -0 | |
EX VERSION
|
Super
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
40% | 23 | 24-25 | 124 | -0 | |
|
Taunts
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
- | - | - | 64 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
- | - | - | 98 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
- | - | - | 54 | -0 | |
|
Gameplay
Strategy
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Combos
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Snap (Down Special) setups
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Matchups
+1 | ![]() |
0 | ![]() ![]() ![]() ![]() ![]() ![]() |
-1 | ![]() ![]() ![]() ![]() ![]() ![]() |
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Other Resources
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Costumes