The King of Fighters '98: Ultimate Match/Goro Daimon: Difference between revisions

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=Introduction=
=Introduction=
=Moves List=
=Moves List=
==Normal Throws==
'''b or f + C''' - Unbreakable (mashable), forward knockdown, face forward, un-rollable.
'''b or f + D''' - Breakable, reverse knockdown, back turned, rollable.
'''b or f + C (just outside of normal throw range)''' - Breakable, forward knockdown, back turned, un-rollable.
==Normal Moves==
==Normal Moves==
==Command Normals==
f + A - Overhead. Snuffs projectiles.
d/f + C - Good anti-air. The ground pound glitch from OG '98 has been removed.
==Special Moves==
==Special Moves==
==Super Moves==
 
'''Jiraishin (dp + P)''' -
 
'''Chou Ukemi (qcb + K)''' -
 
'''Kumo Tsukami Nage (hcf + A)'''
 
'''Kirikabu Gaeshi (hcf + C)''' -
 
'''Chou Oosotogari (dp + K)''' -
 
'''Tenchi Gaeshi (hcb, f + P)''' -
 
'''Nekko Gaeshi (qcf + K)''' -
 
'''Ura Nage (hcb, f + K)''' -
 
==Desperation Moves==
 
'''Jigoku Gokuraku Otoshi (hcb x 2 + P''' -
 
'''Nekko Meki (hcf x 2 + K ~ hcf + K ~ dp + K)''' -
 
=The Basics=
=The Basics=
=Combos=
=Advanced Strategy=
=Advanced Strategy=
=Match-Ups=
=Match-Ups=




{{Template:The King of Fighters '98: Ultimate Match}}
{{Template:The King of Fighters '98: Ultimate Match}}

Revision as of 14:02, 30 June 2008

Introduction

Moves List

Normal Throws

b or f + C - Unbreakable (mashable), forward knockdown, face forward, un-rollable.

b or f + D - Breakable, reverse knockdown, back turned, rollable.

b or f + C (just outside of normal throw range) - Breakable, forward knockdown, back turned, un-rollable.

Normal Moves

Command Normals

f + A - Overhead. Snuffs projectiles.

d/f + C - Good anti-air. The ground pound glitch from OG '98 has been removed.

Special Moves

Jiraishin (dp + P) -

Chou Ukemi (qcb + K) -

Kumo Tsukami Nage (hcf + A)

Kirikabu Gaeshi (hcf + C) -

Chou Oosotogari (dp + K) -

Tenchi Gaeshi (hcb, f + P) -

Nekko Gaeshi (qcf + K) -

Ura Nage (hcb, f + K) -

Desperation Moves

Jigoku Gokuraku Otoshi (hcb x 2 + P -

Nekko Meki (hcf x 2 + K ~ hcf + K ~ dp + K) -

The Basics

Combos

Advanced Strategy

Match-Ups