The King of Fighters '98: Ultimate Match/Goro Daimon: Difference between revisions
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=Introduction= | =Introduction= | ||
=Moves List= | =Moves List= | ||
==Normal Throws== | |||
'''b or f + C''' - Unbreakable (mashable), forward knockdown, face forward, un-rollable. | |||
'''b or f + D''' - Breakable, reverse knockdown, back turned, rollable. | |||
'''b or f + C (just outside of normal throw range)''' - Breakable, forward knockdown, back turned, un-rollable. | |||
==Normal Moves== | ==Normal Moves== | ||
==Command Normals== | |||
f + A - Overhead. Snuffs projectiles. | |||
d/f + C - Good anti-air. The ground pound glitch from OG '98 has been removed. | |||
==Special Moves== | ==Special Moves== | ||
== | |||
'''Jiraishin (dp + P)''' - | |||
'''Chou Ukemi (qcb + K)''' - | |||
'''Kumo Tsukami Nage (hcf + A)''' | |||
'''Kirikabu Gaeshi (hcf + C)''' - | |||
'''Chou Oosotogari (dp + K)''' - | |||
'''Tenchi Gaeshi (hcb, f + P)''' - | |||
'''Nekko Gaeshi (qcf + K)''' - | |||
'''Ura Nage (hcb, f + K)''' - | |||
==Desperation Moves== | |||
'''Jigoku Gokuraku Otoshi (hcb x 2 + P''' - | |||
'''Nekko Meki (hcf x 2 + K ~ hcf + K ~ dp + K)''' - | |||
=The Basics= | =The Basics= | ||
=Combos= | |||
=Advanced Strategy= | =Advanced Strategy= | ||
=Match-Ups= | =Match-Ups= | ||
{{Template:The King of Fighters '98: Ultimate Match}} | {{Template:The King of Fighters '98: Ultimate Match}} |
Revision as of 14:02, 30 June 2008
Introduction
Moves List
Normal Throws
b or f + C - Unbreakable (mashable), forward knockdown, face forward, un-rollable.
b or f + D - Breakable, reverse knockdown, back turned, rollable.
b or f + C (just outside of normal throw range) - Breakable, forward knockdown, back turned, un-rollable.
Normal Moves
Command Normals
f + A - Overhead. Snuffs projectiles.
d/f + C - Good anti-air. The ground pound glitch from OG '98 has been removed.
Special Moves
Jiraishin (dp + P) -
Chou Ukemi (qcb + K) -
Kumo Tsukami Nage (hcf + A)
Kirikabu Gaeshi (hcf + C) -
Chou Oosotogari (dp + K) -
Tenchi Gaeshi (hcb, f + P) -
Nekko Gaeshi (qcf + K) -
Ura Nage (hcb, f + K) -
Desperation Moves
Jigoku Gokuraku Otoshi (hcb x 2 + P -
Nekko Meki (hcf x 2 + K ~ hcf + K ~ dp + K) -