Capcom vs SNK 2/Haohmaru/Combos: Difference between revisions

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| cr.LK, cr.LK xx Tenha Fuujin Zan || Close || TBA || TBA || Easy || A metered version of his point blank BnB, great low confirm to super, but it sometimes misses if not done point blank.
| cr.LK, cr.LK xx Tenha Fuujin Zan || Close || TBA || TBA || Easy || A metered version of his point blank BnB, great low confirm to super, but it sometimes misses if not done point blank.
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| j.HP, cr. MK xx Kougetsu Zan || Jump-in || TBA || TBA || Very Easy || Your meterless jump in combo.
| j.HP, cl. MK xx Kougetsu Zan || Jump-in || TBA || TBA || Very Easy || Your meterless jump in combo.
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| j.HP, cr. MK xx Tenha Fuujin Zan || Jump-in || TBA || TBA || Very Easy || Your jump in combo, ending with a super.
| j.HP, cl. MK xx Tenha Fuujin Zan || Jump-in || TBA || TBA || Very Easy || Your jump in combo, ending with a super.


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Revision as of 20:48, 5 October 2023

Combos

All health values tested using C-Groove Ratio 2 against a C-Groove Ratio 2 Ryu at full health

All combos are written in Numpad Notation, refer to this visual aide if you need help reading it.

Meterless Combos
Combo Position Damage Stun Difficulty Notes
cr.LK, cr.LK xx HP Kougetsu Zan Close TBA TBA Easy Point blankk BnB, make sure you don't negative edge the feint.
cr.LK, cr.LK, cr.LK, cr.LP Close TBA TBA Very Easy Haohmaru's basic series of pokes, sequence length can be adjusted if a little farther away from point blank.
cr.LK, cr.LK xx Tenha Fuujin Zan Close TBA TBA Easy A metered version of his point blank BnB, great low confirm to super, but it sometimes misses if not done point blank.
j.HP, cl. MK xx Kougetsu Zan Jump-in TBA TBA Very Easy Your meterless jump in combo.
j.HP, cl. MK xx Tenha Fuujin Zan Jump-in TBA TBA Very Easy Your jump in combo, ending with a super.

Custom Combos

Haohmaru's Custom Combo Slide by GunterJPN


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