(→Basic) |
|||
Line 25: | Line 25: | ||
! style="font-weight: bold;" | Hit Adv. | ! style="font-weight: bold;" | Hit Adv. | ||
! style="font-weight: bold;" | Cancel | ! style="font-weight: bold;" | Cancel | ||
|- | |||
| Lunging Fist | |||
| 1 | |||
| High | |||
| 2.00% | |||
| 0.40% | |||
| 11 | |||
| 1 | |||
| 15 | |||
| 2 | |||
| 7 | |||
| 16 | |||
|- | |||
| Low Klaw | |||
| B+2 | |||
| Low | |||
| 2.00% | |||
| 0.40% | |||
| 11 | |||
| 3 | |||
| 29 | |||
| -6 | |||
| 5 | |||
| 14 | |||
|- | |||
| Apep Punches | |||
| F+1 | |||
| Mid | |||
| 10.99% | |||
| 2.40% | |||
| 8 | |||
| 41 | |||
| 16 | |||
| -5 | |||
| 48 | |||
| 50 | |||
|- | |||
| Knee Knocker | |||
| D+1 | |||
| Mid | |||
| 2.00% | |||
| 0.40% | |||
| 7 | |||
| 4 | |||
| 16 | |||
| -4 | |||
| 9 | |||
| 14 | |||
|- | |||
| Spinning Strike | |||
| 2 | |||
| Mid | |||
| 3.00% | |||
| 0.60% | |||
| 13 | |||
| 1 | |||
| 22 | |||
| -3 | |||
| 11 | |||
| 15 | |||
|- | |||
|} | |} | ||
Revision as of 20:39, 10 May 2023
DISCLAIMER:THIS PAGE IS UNDER CONSTRUCTION, YOU CAN HELP BUILD IT BY BECOMING AN EDITOR AND ADDING INFO TO IT, DO NOT USE THIS AS A RELIABLE SOURCE OF INFORMATION UNTIL THIS DISCLAIMER IS REMOVED
Biography
Bo' Rai Cho, Master of Kombat, is Outworld-born but sympathetic to Earthrealm. Thus he has spent his long life training Earthrealm warriors for their tournaments with Outworld. Bo's past students include the Shaolin monks Kung Lao and Liu Kang, the eventual champion of Mortal Kombat, and savior of Earthrealm. Recently, as the Outworld Civil War raged and a dangerous new weapon was revealed, Bo' Rai Cho sought to consult Lord Raiden to discuss strategy. So far his attempts to find his old friend have been unsuccesful.
Move List
Basic
Name | Command | Move Type | Damage | Block Damage | Start-Up | Active | Recover | Block Adv. | Hit Adv. | Cancel |
---|---|---|---|---|---|---|---|---|---|---|
Lunging Fist | 1 | High | 2.00% | 0.40% | 11 | 1 | 15 | 2 | 7 | 16 |
Low Klaw | B+2 | Low | 2.00% | 0.40% | 11 | 3 | 29 | -6 | 5 | 14 |
Apep Punches | F+1 | Mid | 10.99% | 2.40% | 8 | 41 | 16 | -5 | 48 | 50 |
Knee Knocker | D+1 | Mid | 2.00% | 0.40% | 7 | 4 | 16 | -4 | 9 | 14 |
Spinning Strike | 2 | Mid | 3.00% | 0.60% | 13 | 1 | 22 | -3 | 11 | 15 |
Kombo
Special
Variations
Drunken Master
Dragon Breath
Bartitsu
Finishing Moves
Name | Sequence | Easy Input | Available Variations | Move Type | Requirements |
---|