< Capcom vs SNK 2 | Cammy
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{{CvS2 Character Subnav|char=Cammy|short=Cammy|sub=1}} | |||
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== Combos == | == Combos == | ||
Cammy's combos are all very link heavy, and almost always end in 236HK or level 2/3 SDS. Spending meter on level 1 SDS isn't incredibly scary and, unless you're playing N-Cammy, tends to be a waste. Both meterless and super combos are in the same table, as basically any combo ending in 236HK can end in SDS. Every combo here was tested using Ratio 2 C-Cammy vs a full health Ratio 2 C-Ryu. | Cammy's combos are all very link heavy, and almost always end in 236HK or level 2/3 SDS. Spending meter on level 1 SDS isn't incredibly scary and, unless you're playing N-Cammy, tends to be a waste. Both meterless and super combos are in the same table, as basically any combo ending in 236HK can end in SDS. Every combo here was tested using Ratio 2 C-Cammy vs a full health Ratio 2 C-Ryu. | ||
All combos are written in Numpad Notation, refer to [https://i.redd.it/occgxpbe53q31.png this visual aide] if you need help reading it. Any combo starting in j.HK can also start in j.214K. | All combos are written in Numpad Notation, refer to [https://i.redd.it/occgxpbe53q31.png this visual aide] if you need help reading it. Any combo starting in j.HK can also start in j.214K. | ||
== Combos == | == Combos == |
Latest revision as of 15:04, 3 July 2022
Combos
Cammy's combos are all very link heavy, and almost always end in 236HK or level 2/3 SDS. Spending meter on level 1 SDS isn't incredibly scary and, unless you're playing N-Cammy, tends to be a waste. Both meterless and super combos are in the same table, as basically any combo ending in 236HK can end in SDS. Every combo here was tested using Ratio 2 C-Cammy vs a full health Ratio 2 C-Ryu.
All combos are written in Numpad Notation, refer to this visual aide if you need help reading it. Any combo starting in j.HK can also start in j.214K.
Combos
Combo | Position | Damage | Stun | Difficulty | Notes |
---|---|---|---|---|---|
2LK > 2LK > 236HK | Anywhere | 1785 | 17 | Very Easy | Simple linkless confirm from 2LK. Not the best Cammy can get, but probably the best you can get without a slightly harder route. |
2LK > 2LP, 2MK > 236HK | Anywhere | 2520 | 24 | Easy | 2LK > 2LP gives Cammy links into 2MK, which gives her this simple damage increase. A good confirm combo from 2LK in general. |
2LP, cl.HP > 236HK | Anywhere | 2625 | 25 | Easy | 2LP links into cl.HP at close range. Not a bad combo after a close punish or a crossup j.LK, but it does require close enough proximity for cl.HP to come out. |
2MP, 2MK > 236HK | Anywhere | 2835 | 27 | Easy | A simple link combo. Very consistent, a solid confirm from a normal Cammy hits often. |
(j.HK) cl.HP > 236HK | Anywhere | 3465 | 33 | Easy | Basic jump-in. Since jump normals push you so far back, this is sometimes all you get, though it still does more than enough damage. |
2LK > 2LP, 2MK > 236236K | Anywhere | 3360/4515/6195 | 11 | Medium | Basic 2LK into SDS confirm. With most SDS combos, the level 1 version will do underwhelming damage, so stick to the level 2 or 3 versions. |
cl.HP, 236236K | Anywhere | 2205/4725/6510 | 10 | Easy | A link from cl.HP into super. Yes, this is a link, and not a cancel. That makes this incredibly simple to confirm, and since Cammy can link into cl.HP from lights and hits this normal all the time, this is a very scary confirm to know. |
(j.HK) cl.HP, 236236MK > j.214K, 214214LK | Anywhere | 7944 | 28 | Medium | Cammy's scary level 2 BNB. Expensive but can be worth it as it beats a level 3 SDS cleanly in damage and looks way cooler too. Any combo that ends in 236236K can also end in this. If you only wanna spend 2 bars, change the combo to be (j.HK) cl.HP, 236236MK > WHIFF j.214K, 623HK for a 6859 damage 36 stun combo instead. |