Waku Waku 7/Mauru: Difference between revisions

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![WakuWaku]
![WakuWaku]
|-
|-
|Mauru Binta                              
|Paw Slap                              
|When close, 63214 + D
|When close, 63214 + D
|-
|-
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Special Moves
Special Moves
-------------
-------------
Tornado Punch            236 + P                 LP=short, HP=long; grounds
'''Tornado Punch            236 + P''' 
                                                    opponent
<blockquote>
Helicopter Lariat        623 + P                 LP=low, HP=high; grounds
Mauru use his fist at high speed to attack
                                                    opponent
 
Air Helicopter Lariat    623 + P in air          LP=low, HP=high; grounds
A=short B=long
                                                    opponent
 
Stomach Splash          214 + K                  LK=short, HK=long; overhead;
*Unsafe on block, can be make safe by spacing well
                                                  grounds opponent
*Good if incorporated at combos
Mauru Binta             63214 + D close          unblockable; grounds opponent
*Great Poke tool on Neutral if spaced correctly
</blockquote>           
 
 
'''Helicopter Lariat        623 + P'''
<blockquote>
 
Standard DP, that can be used in combos
 
A=Low, B=high  
</blockquote>
 
'''Air Helicopter Lariat    623 + P in air'''            
<blockquote>
 
Same properties as the standard version (Can't be used in combos)
 
A=low, B=high
 
*Great for catching characters with amazing aerial mobility like Rai or Slash
</blockquote>
 
'''Stomach Splash          214 + K'''                  
<blockquote>
 
One of the best Mauru overheads, can be used in combos
 
C=short, D=long
 
*Great tool for catching people off guard
**Leads to a Knockdown situation so it can be used to set Oki
*D version can be used as a meaty attack
* Really unsafe on block, can be punished by almost any move
</blockquote>                                                 
 
'''Paw Slap             63214 + D close'''          
<blockquote>
 
The universal command grab, Mauru grabs the opponent and slap them in the face
 
*Useful for doing an OS in Oki, need to be time correctly for it to work




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== Super Special Moves ==
== Super Special Moves ==


EX Moves
ES Moves
--------
--------
EX Tornado Punch          236 + A+B              knocks opponent against the
ES Tornado Punch          236 + A+B              knocks opponent against the
                                                     wall if it connects (not
                                                     wall if it connects (not
                                                     blocked)
                                                     blocked)
EX Helicopter Lariat      623 + A+B              grounds opponent
ES Helicopter Lariat      623 + A+B              grounds opponent
EX Air Helicopter Lariat  623 + A+B in            grounds opponent
ES Air Helicopter Lariat  623 + A+B in            grounds opponent
                           air
                           air
EX Stomach Splash        214 + C+D              both parts are overheads;
ES Stomach Splash        214 + C+D              both parts are overheads;
                                                     grounds opponent
                                                     grounds opponent



Revision as of 01:17, 24 March 2021

Introduction

Move List

Move Command
[Hissatsu Waza]
Cloud Tosser When close, 4/6 + B
Mid air Cloud Tosser When close in air, 4/6/2 + B
Tornado Punch 236 + P
Stomach Splash 214 + K
Helicopter Lariet 623 + P
[Powered Up Hissatsu Waza]
ES Tornado Punch 236 + AB
ES Stomach Splash 214 + CD
ES Helicopter Lariet 623 + AB
[Miscellaneous Attacks]
WakuWaku Upper 6 + B
Heaven's Fist Jump, 8 + B
[WakuWaku]
Paw Slap When close, 63214 + D
[HaraHara]
Miracle Voice 22 + 2P/2K
[DokiDoki]
Bunbun Typhoon 360 + AB

Special Moves

Special Moves


Tornado Punch 236 + P

Mauru use his fist at high speed to attack

A=short B=long

  • Unsafe on block, can be make safe by spacing well
  • Good if incorporated at combos
  • Great Poke tool on Neutral if spaced correctly


Helicopter Lariat 623 + P

Standard DP, that can be used in combos

A=Low, B=high

Air Helicopter Lariat 623 + P in air

Same properties as the standard version (Can't be used in combos)

A=low, B=high

  • Great for catching characters with amazing aerial mobility like Rai or Slash

Stomach Splash 214 + K

One of the best Mauru overheads, can be used in combos

C=short, D=long

  • Great tool for catching people off guard
    • Leads to a Knockdown situation so it can be used to set Oki
  • D version can be used as a meaty attack
  • Really unsafe on block, can be punished by almost any move

Paw Slap 63214 + D close

The universal command grab, Mauru grabs the opponent and slap them in the face

  • Useful for doing an OS in Oki, need to be time correctly for it to work



Super Special Moves

ES Moves


ES Tornado Punch 236 + A+B knocks opponent against the wall if it connects (not blocked) ES Helicopter Lariat 623 + A+B grounds opponent ES Air Helicopter Lariat 623 + A+B in grounds opponent air ES Stomach Splash 214 + C+D both parts are overheads; grounds opponent

WakuWaku

DokiDoki

Super


Bunbun Typhoon 360 + A+B, the use 4/6 will guide Mauru forward 4/6 to guide or back during the duration of the super


HaraHara

Hara Hara


Miracle Voice 22 + C+D/A+B unblockable; absorbs projectiles; grounds opponent

Combos

Strategies

Versus

Vs Arina

Vs Bonus-Kun

Vs Dandy J

Vs Fernandez

Vs Mauru

Vs Politank-Z

Vs Rai

Vs Slash

Vs Tesse

WW7 Navigation

General
Controls and Notation
HUD
System
FAQ
Characters
Fernandez
Rai
Slash
Tesse
PolitankZ
Mauru
DandyJ
Arina
Bonus Kun