The King of Fighters '98: Ultimate Match/Rugal Bernstein: Difference between revisions
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=The Basics= | =The Basics= | ||
*Due to changes from Vanilla KoF '98. Your A version Kaiser Wave can be thrown out freely from afar due to faster startup, and slightly better recovery. | |||
=Combos= | =Combos= | ||
Revision as of 12:03, 11 February 2016
Introduction
Moves List
Throw Moves
Scorpion Deathlock: close, b or f + HP
Scorpion Blow: close, b or f + HK
Command Moves
Double Tomahawk: f + LK
Special Moves
Reppuken: d, df, f + P
God Press: f, df, d, db, b + P
Dark Barrier: d, df, f + K
Genocide Cutter: f, d, df + K
Kaiser Wave: f, b, db, d, df, f + P (chargeable)
Super Special Moves
Gigantic Pressure: d, df, f, df, d, db, b + P
Dead End Screamer: (d, df, f)x2 + K
The Basics
- Due to changes from Vanilla KoF '98. Your A version Kaiser Wave can be thrown out freely from afar due to faster startup, and slightly better recovery.
Combos
- JD>cr.A > cr.A > f+B (1hit)>hcb+A
- cr.B > cr.B >cl.B> f+B (1hit)>hcb+A
- cr.B>cr.A> f+B (1hit)>hcb+A
- JD>cr.A > cr.A > f+B (1hit)>qcf,qcf+K
- cr.B×2>cl. B> f+B (1hit)>qcf,qcf+K
- qcf+A (far) > qcf,hcb+P
Advanced Strategy
-If you are in MAX mode and have meter ready and your opponent is in the corner. You can poke at the opponent and if they try to CD counter you. You can cancel into Dead End Screamer, and the invincibility will beat it.