Mike spragg (talk | contribs) (Created page with '{{SFxTHeader}} {{SFxTCharacterHeader|Asuka|asuka| TBW | TBW}} == Moves == ==== Unique Attacks ==== {{SFxTMoveListHeader}} {{SFxTMoveListRow | Demon Slayer | f + lp | }} {{S...') |
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{{ | {{Infobox Character SFxT | ||
|name=Asuka | |||
|image=SFxT_Asuka_Art.jpg | |||
|health=950 | |||
|fWalk=40 | |||
|bWalk=25 | |||
|fDash=17 | |||
|bDash=8,10,8 | |||
|prejump=4 | |||
|dJump=35 | |||
|nJump=35 | |||
|dSuperJump=35 | |||
|nSuperJump=35 | |||
|ccDelay=5 | |||
}} | |||
{{ | {{TOClimit|10}} | ||
== Move Analysis == | |||
=== Normal Moves === | |||
{{MoveData | |||
| name = Far/Close LP | |||
| input = LP | |||
| subtitle = | |||
| image = SFxT_Asuka_5LP.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{Icon-SmallCapcom|LP}} | |||
| subtitle = | |||
| damage = 30 | |||
| guard = H | |||
| cancel = - | |||
| startup = 3 | |||
| active = 2 | |||
| recovery = 9 | |||
| advHit = +6 | |||
| advBlock = +2 | |||
| jp = 1 | |||
| jc = 1 | |||
| js = 1 | |||
| description = | |||
* Neck and above crushes airborne attacks frames 1-4 | |||
Asuka does not have a spammable jab such as Cammy, Rolento, or Raven, therefore she cannot rely on walking and jabbing. Also does not have very good range. Mostly used to hit-confirm her BnB | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Far/Close MP | |||
| input = MP | |||
| subtitle = | |||
| image = SFxT_Asuka_5MP.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{Icon-SmallCapcom|MP}} | |||
| subtitle = | |||
| damage = 60 | |||
| guard = H | |||
| cancel = SM,EX,SA,CA | |||
| startup = 6 | |||
| active = 4 | |||
| recovery = 11 | |||
| advHit = +6 | |||
| advBlock = -3 | |||
| jp = 2 | |||
| jc = 1 | |||
| js = 1 | |||
| description = | |||
Cannot link but MP plays a main part of her BnB combo using her Tekken strings. Longer range than LP so can be used in place to hit-confirm combos | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Far/Close HP | |||
| input = HP | |||
| subtitle = | |||
| image = SFxT_Asuka_5HP.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{Icon-SmallCapcom|HP}} | |||
| subtitle = | |||
| damage = 90 | |||
| guard = H | |||
| cancel = - | |||
| startup = 11 | |||
| active = 4 | |||
| recovery = 25 | |||
| advHit = -4 | |||
| advBlock = -9 | |||
| jp = 3 | |||
| jc = 1 | |||
| js = 1 | |||
| description = | |||
* Crumples on counter hit | |||
Rarely EVER used outside of emergency ABC magic chain; if you want to launcher combo, there are better options anyways | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Far LK | |||
| input = LK | |||
| subtitle = | |||
| image = SFxT_Asuka_5LK.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{Icon-SmallCapcom|LK}} | |||
| subtitle = | |||
| damage = 30 | |||
| guard = L | |||
| cancel = SM,EX,SA,CA | |||
| startup = 5 | |||
| active = 2 | |||
| recovery = 12 | |||
| advHit = +3 | |||
| advBlock = -1 | |||
| jp = 1 | |||
| jc = 1 | |||
| js = 1 | |||
| description = | |||
Amazing move that is crucial to Asuka's mixup game. Only standing normal that hits low | |||
}} | |||
}} | |||
== | {{MoveData | ||
| name = Far/Close MK | |||
| input = MK | |||
| subtitle = | |||
| image = SFxT_Asuka_5MK.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{Icon-SmallCapcom|MK}} | |||
| subtitle = | |||
| damage = 60 | |||
| guard = H | |||
| cancel = SM,EX,SA,CA | |||
| startup = 8 | |||
| active = 3 | |||
| recovery = 19 | |||
| advHit = -1 | |||
| advBlock = -5 | |||
| jp = 2 | |||
| jc = 1 | |||
| js = 1 | |||
| description = | |||
Used in Tekken chain as her BnB. Asuka takes a step forward before attacking make this a good more for footsies or punishing an unsafe normal as you can cancel this move to cr.MP into BnB | |||
}} | |||
}} | |||
==== | {{MoveData | ||
| name = Far/Close HK | |||
| input = HK | |||
| subtitle = | |||
| image = SFxT_Asuka_5HK.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{Icon-SmallCapcom|HK}} | |||
| subtitle = | |||
| damage = 90 | |||
| guard = H | |||
| cancel = SM,EX,SA,CA | |||
| startup = 9 | |||
| active = 4 | |||
| recovery = 21 | |||
| advHit = 0 | |||
| advBlock = -5 | |||
| jp = 3 | |||
| jc = 1 | |||
| js = 1 | |||
| description = | |||
Strange hitbox on this move, possibly prone to whiffing during launcher combos. Considering starting using HP xx Launcher as a more reliable attack. | |||
}} | |||
}} | |||
{{ | {{MoveData | ||
| name = Close LK | |||
| input = (near opponent) LK | |||
| subtitle = | |||
| image = SFxT_Asuka_CL_5LK.png | |||
{{ | | caption = | ||
{{ | | linkname = link_name | ||
| data = | |||
{{AttackData-SFxT | |||
| command = (near opponent) {{Icon-SmallCapcom|LK}} | |||
| subtitle = | |||
| damage = 30 | |||
| guard = H | |||
| cancel = SM,EX,SA,CA | |||
| startup = 4 | |||
| active = 2 | |||
| recovery = 12 | |||
| advHit = +3 | |||
| advBlock = -1 | |||
| jp = 1 | |||
| jc = 1 | |||
| js = 1 | |||
| description = | |||
* - | |||
}} | |||
}} | |||
==== | {{MoveData | ||
| name = Crouch LP | |||
| input = d+LP | |||
| subtitle = | |||
| image = SFxT_Asuka_2LP.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|d}} + {{Icon-SmallCapcom|LP}} | |||
| subtitle = | |||
| damage = 30 | |||
| guard = H | |||
| cancel = SM,EX,SA,CA | |||
| startup = 4 | |||
| active = 4 | |||
| recovery = 7 | |||
| advHit = +6 | |||
| advBlock = +2 | |||
| jp = 1 | |||
| jc = 1 | |||
| js = 1 | |||
| description = | |||
Not used, bad range, better moves for hit confirm | |||
}} | |||
}} | |||
{{ | {{MoveData | ||
{{ | | name = Crouch MP | ||
| input = d+MP | |||
| subtitle = | |||
| image = SFxT_Asuka_2MP.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|d}} + {{Icon-SmallCapcom|MP}} | |||
| subtitle = | |||
| damage = 60 | |||
| guard = H | |||
| cancel = SM,EX,SA,CA | |||
| startup = 5 | |||
| active = 5 | |||
| recovery = 9 | |||
| advHit = +7 | |||
| advBlock = 0 | |||
| jp = 2 | |||
| jc = 1 | |||
| js = 1 | |||
| description = | |||
Ends all of Asuka's variations of her Tekken chain and links, then canceled into a special move. | |||
}} | |||
}} | |||
==== | {{MoveData | ||
| name = Crouch HP | |||
| input = d+HP | |||
| subtitle = | |||
| image = SFxT_Asuka_2HP.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|d}} + {{Icon-SmallCapcom|HP}} | |||
| subtitle = | |||
| damage = 80 | |||
| guard = H | |||
| cancel = SM,EX,SA,CA | |||
| startup = 7 | |||
| active = 5 | |||
| recovery = 27 | |||
| advHit = -7 | |||
| advBlock = -12 | |||
| jp = 3 | |||
| jc = 1 | |||
| js = 1 | |||
| description = | |||
* Crumples on counter hit | |||
This moves crumples on counter hit, therefore it is a good tool to throw out while trying to footsie someone from close range. Stand just outside of HP's max range and if you attack a outlying limb, it will crumple the opponent, setting up major damage | |||
}} | |||
}} | |||
{{ | {{MoveData | ||
| name = Crouch LK | |||
| input = d+LK | |||
{{ | | subtitle = | ||
{{ | | image = SFxT_Asuka_2LK.png | ||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|d}} + {{Icon-SmallCapcom|LK}} | |||
| subtitle = | |||
| damage = 30 | |||
| guard = L | |||
| cancel = SM,EX,SA,CA | |||
| startup = 4 | |||
| active = 3 | |||
| recovery = 11 | |||
| advHit = +3 | |||
| advBlock = -1 | |||
| jp = 1 | |||
| jc = 1 | |||
| js = 1 | |||
| description = | |||
Can be used to start her low game, but st.lk is much more ambiguous and harder to see coming. | |||
}} | |||
}} | |||
==== | {{MoveData | ||
{{ | | name = Crouch MK | ||
{{ | | input = d+MK | ||
| subtitle = | |||
| image = SFxT_Asuka_2MK.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|d}} + {{Icon-SmallCapcom|MK}} | |||
| subtitle = | |||
| damage = 60 | |||
| guard = L | |||
| cancel = SM,EX,SA,CA | |||
| startup = 7 | |||
| active = 4 | |||
| recovery = 16 | |||
| advHit = +1 | |||
| advBlock = -7 | |||
| jp = 2 | |||
| jc = 1 | |||
| js = 1 | |||
| description = | |||
Great utility can be used to duck under normal fireballs (Sonic Boom, Low Tiger Shot, and Juri's LK Fuhajin can still hit Asuka) | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Crouch HK | |||
| input = d+HK | |||
| subtitle = | |||
| image = SFxT_Asuka_2HK.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|d}} + {{Icon-SmallCapcom|HK}} | |||
| subtitle = | |||
| damage = 75 | |||
| guard = L | |||
| cancel = - | |||
| startup = 9 | |||
| active = 3 | |||
| recovery = 28 | |||
| advHit = hard knockdown | |||
| advBlock = -11 | |||
| jp = 4 | |||
| jc = 1 | |||
| js = - | |||
| description = | |||
An average sweep. can be chained into for the hard knockdown, otherwise not much use. | |||
}} | |||
}} | |||
== | {{MoveData | ||
=== | | name = Jump LP | ||
| input = ub/u/uf+LP | |||
| subtitle = | |||
| image = SFxT_Asuka_8LP.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|ub}} / {{SmallMotion|u}} / {{SmallMotion|uf}} + {{Icon-SmallCapcom|LP}} | |||
| subtitle = | |||
| damage = 40 | |||
| guard = M | |||
| cancel = - | |||
| startup = 6 | |||
| active = 7 | |||
| recovery = until ground+4 | |||
| advHit = +12 | |||
| advBlock = +4 | |||
| jp = 1 | |||
| jc = 1 | |||
| js = 1 | |||
| description = | |||
* - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Jump MP | |||
| input = ub/u/uf+MP | |||
| subtitle = | |||
| image = SFxT_Asuka_8MP.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|ub}} / {{SmallMotion|u}} / {{SmallMotion|uf}} + {{Icon-SmallCapcom|MP}} | |||
| subtitle = | |||
| damage = 70 | |||
| guard = M | |||
| cancel = - | |||
| startup = 7 | |||
| active = 6 | |||
| recovery = until ground+4 | |||
| advHit = +16 | |||
| advBlock = +5 | |||
| jp = 2 | |||
| jc = 1 | |||
| js = 1 | |||
| description = | |||
* - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Jump HP | |||
| input = ub/u/uf+HP | |||
| subtitle = | |||
| image = SFxT_Asuka_8HP.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|ub}} / {{SmallMotion|u}} / {{SmallMotion|uf}} + {{Icon-SmallCapcom|HP}} | |||
| subtitle = | |||
| damage = 90 | |||
| guard = M | |||
| cancel = - | |||
| startup = 10 | |||
| active = 5 | |||
| recovery = until ground+4 | |||
| advHit = +20 | |||
| advBlock = +8 | |||
| jp = 3 | |||
| jc = 1 | |||
| js = 1 | |||
| description = | |||
* - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Jump LK | |||
| input = ub/u/uf+LK | |||
| subtitle = | |||
| image = SFxT_Asuka_8LK.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|ub}} / {{SmallMotion|u}} / {{SmallMotion|uf}} + {{Icon-SmallCapcom|LK}} | |||
| subtitle = | |||
| damage = 40 | |||
| guard = M | |||
| cancel = - | |||
| startup = 7 | |||
| active = 5 | |||
| recovery = until ground+4 | |||
| advHit = +12 | |||
| advBlock = +4 | |||
| jp = 1 | |||
| jc = 1 | |||
| js = 1 | |||
| description = | |||
* - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Jump MK | |||
| input = ub/u/uf+MK | |||
| subtitle = | |||
| image = SFxT_Asuka_8MK.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|ub}} / {{SmallMotion|u}} / {{SmallMotion|uf}} + {{Icon-SmallCapcom|MK}} | |||
| subtitle = | |||
| damage = 70 | |||
| guard = M | |||
| cancel = - | |||
| startup = 7 | |||
| active = 9 | |||
| recovery = until ground+4 | |||
| advHit = +16 | |||
| advBlock = +5 | |||
| jp = 2 | |||
| jc = 1 | |||
| js = 1 | |||
| description = | |||
* - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Jump HK | |||
| input = ub/u/uf+HK | |||
| subtitle = | |||
| image = SFxT_Asuka_8HK.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|ub}} / {{SmallMotion|u}} / {{SmallMotion|uf}} + {{Icon-SmallCapcom|HK}} | |||
| subtitle = | |||
| damage = 60,60 | |||
| guard = M | |||
| cancel = - | |||
| startup = 8 | |||
| active = 3(5)5 | |||
| recovery = until ground+4 | |||
| advHit = +20 | |||
| advBlock = +8 | |||
| jp = 3 | |||
| jc = 1 | |||
| js = 1 | |||
| description = | |||
* - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Launcher **LC | |||
| input = HP+HK | |||
| subtitle = | |||
| image = SFxT_Asuka_HPHK.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{Icon-SmallCapcom|HP}} + {{Icon-SmallCapcom|HK}} | |||
| subtitle = | |||
| damage = 100 | |||
| guard = H | |||
| cancel = - | |||
| startup = 13 | |||
| active = 2 | |||
| recovery = 54 | |||
| advHit = switch | |||
| advBlock = -34 | |||
| jp = 3 | |||
| jc = - | |||
| js = - | |||
| description = | |||
* Crushes crouching attacks frames 1-14, Launches opponent while switching characters | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Cross Cancel | |||
| input = (while blocking) f+HP+HK | |||
| subtitle = | |||
| image = SFxT_Asuka_63214P_P.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = (while blocking) {{SmallMotion|f}} + {{Icon-SmallCapcom|HP}} + {{Icon-SmallCapcom|HK}} | |||
| subtitle = | |||
| damage = 120 | |||
| guard = H | |||
| cancel = - | |||
| startup = 13 | |||
| active = 4 | |||
| recovery = 25 | |||
| advHit = hard knockdown | |||
| advBlock = -7 | |||
| jp = - | |||
| jc = - | |||
| js = - | |||
| description = | |||
* Invulnerability frames 1-13, Resembles Mist Palm Thrust | |||
}} | |||
}} | |||
=== Unique Attacks === | === Unique Attacks === | ||
{{MoveData | |||
| name = Demon Slayer | |||
| input = f+LP | |||
| subtitle = | |||
| image = SFxT_Asuka_6LP.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|f}} + {{Icon-SmallCapcom|LP}} | |||
| subtitle = | |||
| damage = 80 | |||
| guard = H | |||
| cancel = - | |||
| startup = 19 | |||
| active = 3 | |||
| recovery = 26 | |||
| advHit = float | |||
| advBlock = -7 | |||
| jp = 1 | |||
| jc = 1 | |||
| js = 0 | |||
| description = | |||
* - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Tsuwabaki | |||
| input = f+MP | |||
| subtitle = | |||
| image = SFxT_Asuka_6MP.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|f}} + {{Icon-SmallCapcom|MP}} | |||
| subtitle = | |||
| damage = 60 | |||
| guard = M | |||
| cancel = - | |||
| startup = 16 | |||
| active = 5 | |||
| recovery = 15 | |||
| advHit = +6 | |||
| advBlock = -8 | |||
| jp = 2 | |||
| jc = 1 | |||
| js = 0 | |||
| description = | |||
* Ground bounce on airborne opponent, Forces standing | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Thunder Fall Kick | |||
| input = f+HK | |||
| subtitle = | |||
| image = SFxT_Asuka_6HK.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|f}} + {{Icon-SmallCapcom|HK}} | |||
| subtitle = | |||
| damage = 60,60 | |||
| guard = M | |||
| cancel = - | |||
| startup = 24 | |||
| active = 2(4)2 | |||
| recovery = 25 | |||
| advHit = ground bounce,float | |||
| advBlock = -2 | |||
| jp = 3,3 | |||
| jc = 1,3 | |||
| js = 0 | |||
| description = | |||
* Knockdown on airborne opponent, Airborne frames 14-27 | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Dragon Wheel Kick | |||
| input = f+LK | |||
| subtitle = | |||
| image = SFxT_Asuka_6LK.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|f}} + {{Icon-SmallCapcom|LK}} | |||
| subtitle = | |||
| damage = 60 | |||
| guard = H | |||
| cancel = - | |||
| startup = 8 | |||
| active = 7 | |||
| recovery = 23 | |||
| advHit = float | |||
| advBlock = -15 | |||
| jp = 1 | |||
| jc = 1 | |||
| js = 0 | |||
| description = | |||
* Crushes airborne attacks frames 1-9, Knockdown on airborne opponent | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Demon Slayer | |||
| input = f+LK > f+LP | |||
| subtitle = | |||
| image = SFxT_Asuka_6LK.png | |||
| caption = | |||
| image2 = SFxT_Asuka_6LP.png | |||
| caption2 = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|f}} + {{Icon-SmallCapcom|LK}} [[File:---.png]] {{SmallMotion|f}} + {{Icon-SmallCapcom|LP}} | |||
| subtitle = | |||
| damage = 80 | |||
| guard = H | |||
| cancel = - | |||
| startup = 10 | |||
| active = 3 | |||
| recovery = 26 | |||
| advHit = float | |||
| advBlock = -7 | |||
| jp = 1 | |||
| jc = 1 | |||
| js = 0 | |||
| description = | |||
* - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Leg Cutter | |||
| input = f+LK > df+HK | |||
| subtitle = | |||
| image = SFxT_Asuka_6LK.png | |||
| caption = | |||
| image2 = SFxT_Asuka_3HK.png | |||
| caption2 = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|f}} + {{Icon-SmallCapcom|LK}} [[File:---.png]] {{SmallMotion|df}} + {{Icon-SmallCapcom|HK}} | |||
| subtitle = | |||
| damage = 60 | |||
| guard = L | |||
| cancel = - | |||
| startup = 10 | |||
| active = 4 | |||
| recovery = 25 | |||
| advHit = -2 | |||
| advBlock = -8 | |||
| jp = 3 | |||
| jc = 1 | |||
| js = 0 | |||
| description = | |||
* Can be continued into Leg Cutter strings | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Jab Uppercut | |||
| input = MP > LP | |||
| subtitle = | |||
| image = SFxT_Asuka_5MP.png | |||
| caption = | |||
| image2 = SFxT_Asuka_5LP.png | |||
| caption2 = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{Icon-SmallCapcom|MP}} [[File:---.png]] {{Icon-SmallCapcom|LP}} | |||
| subtitle = | |||
| damage = 60 | |||
| guard = H | |||
| cancel = SM,EX,SA,CA | |||
| startup = 6 | |||
| active = 2 | |||
| recovery = 21 | |||
| advHit = +2 | |||
| advBlock = -2 | |||
| jp = 1 | |||
| jc = 1 | |||
| js = 0 | |||
| description = | |||
* Forces standing, Knockdown on airborne opponent | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Jab Low Kick | |||
| input = MP > LK | |||
| subtitle = | |||
| image = SFxT_Asuka_5MP.png | |||
| caption = | |||
| image2 = SFxT_Asuka_5LK.png | |||
| caption2 = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{Icon-SmallCapcom|MP}} [[File:---.png]] {{Icon-SmallCapcom|LK}} | |||
| subtitle = | |||
| damage = 60 | |||
| guard = H | |||
| cancel = SM,EX,SA,CA | |||
| startup = 6 | |||
| active = 3 | |||
| recovery = 23 | |||
| advHit = -1 | |||
| advBlock = -5 | |||
| jp = 1 | |||
| jc = 1 | |||
| js = 0 | |||
| description = | |||
* Knockdown on airborne opponent | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Hyakujitsuko | |||
| input = MK > d+MP | |||
| subtitle = | |||
| image = SFxT_Asuka_5MK.png | |||
| caption = | |||
| image2 = SFxT_Asuka_2MP.png | |||
| caption2 = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{Icon-SmallCapcom|MK}} [[File:---.png]] {{SmallMotion|d}} + {{Icon-SmallCapcom|MP}} | |||
| subtitle = | |||
| damage = 50 | |||
| guard = H | |||
| cancel = SM,EX,SA,CA | |||
| startup = 6 | |||
| active = 2 | |||
| recovery = 20 | |||
| advHit = -1 | |||
| advBlock = -4 | |||
| jp = 2 | |||
| jc = 1 | |||
| js = 0 | |||
| description = | |||
* Knockdown on airborne opponent | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Lunging Mist Thrust | |||
| input = b+MP | |||
| subtitle = | |||
| image = SFxT_Asuka_4MP.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|b}} + {{Icon-SmallCapcom|MP}} | |||
| subtitle = | |||
| damage = 60 | |||
| guard = H | |||
| cancel = - | |||
| startup = 19 | |||
| active = 4 | |||
| recovery = 23 | |||
| advHit = -2 | |||
| advBlock = -5 | |||
| jp = 2 | |||
| jc = 1 | |||
| js = 0 | |||
| description = | |||
* Forces standing, Knockdown on airborne opponent | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Whiplash to Toe Kick | |||
| input = b+MP > MK | |||
| subtitle = | |||
| image = SFxT_Asuka_4MP.png | |||
| caption = | |||
| image2 = SFxT_Asuka_4MP_MK.png | |||
| caption2 = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|b}} + {{Icon-SmallCapcom|MP}} [[File:---.png]] {{Icon-SmallCapcom|MK}} | |||
| subtitle = | |||
| damage = 60 | |||
| guard = H | |||
| cancel = SM,EX,SA,CA | |||
| startup = 20 | |||
| active = 2 | |||
| recovery = 25 | |||
| advHit = +3 | |||
| advBlock = +1 | |||
| jp = 2 | |||
| jc = 1 | |||
| js = 0 | |||
| description = | |||
* Knockdown on airborne opponent | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Whiplash Sacred Blade | |||
| input = b+MP > d+MK | |||
| subtitle = | |||
| image = SFxT_Asuka_4MP.png | |||
| caption = | |||
| image2 = SFxT_Asuka_4MP_2MK.png | |||
| caption2 = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|b}} + {{Icon-SmallCapcom|MP}} [[File:---.png]] {{SmallMotion|d}} + {{Icon-SmallCapcom|MK}} | |||
| subtitle = | |||
| damage = 90 | |||
| guard = L | |||
| cancel = SM,EX,SA,CA | |||
| startup = 10 | |||
| active = 2 | |||
| recovery = 23 | |||
| advHit = hard knockdown | |||
| advBlock = 0 | |||
| jp = 2 | |||
| jc = 1 | |||
| js = 0 | |||
| description = | |||
* - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Heron Dance **LC | |||
| input = f+MK | |||
| subtitle = | |||
| image = SFxT_Asuka_6MK.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|f}} + {{Icon-SmallCapcom|MK}} | |||
| subtitle = | |||
| damage = 40,50 | |||
| guard = L,H | |||
| cancel = - | |||
| startup = 10 | |||
| active = 3(10)3 | |||
| recovery = 21 | |||
| advHit = -1 | |||
| advBlock = -9 | |||
| jp = 2,2 | |||
| jc = 1,1 | |||
| js = 0 | |||
| description = | |||
* Knockdown on airborne opponent | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Heron Dance | |||
| input = f+MK > MP | |||
| subtitle = | |||
| image = SFxT_Asuka_6MK.png | |||
| caption = | |||
| image2 = SFxT_Asuka_6MK_MP.png | |||
| caption2 = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|f}} + {{Icon-SmallCapcom|MK}} [[File:---.png]] {{Icon-SmallCapcom|MP}} | |||
| subtitle = | |||
| damage = 60 | |||
| guard = H | |||
| cancel = SM,EX,SA,CA | |||
| startup = 9 | |||
| active = 4 | |||
| recovery = 21 | |||
| advHit = -3 | |||
| advBlock = -7 | |||
| jp = 2 | |||
| jc = 1 | |||
| js = 0 | |||
| description = | |||
* Knockdown on airborne opponent | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Whiplash Sacred Blade | |||
| input = f+MK > d+MK | |||
| subtitle = | |||
| image = SFxT_Asuka_6MK.png | |||
| caption = | |||
| image2 = SFxT_Asuka_4MP_2MK.png | |||
| caption2 = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|f}} + {{Icon-SmallCapcom|MK}} [[File:---.png]] {{SmallMotion|d}} + {{Icon-SmallCapcom|MK}} | |||
| subtitle = | |||
| damage = 90 | |||
| guard = L | |||
| cancel = SM,EX,SA,CA | |||
| startup = 10 | |||
| active = 2 | |||
| recovery = 23 | |||
| advHit = hard knockdown | |||
| advBlock = 0 | |||
| jp = 2 | |||
| jc = 1 | |||
| js = 0 | |||
| description = | |||
* - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Leg Cutter | |||
| input = df+HK | |||
| subtitle = | |||
| image = SFxT_Asuka_3HK.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|df}} + {{Icon-SmallCapcom|HK}} | |||
| subtitle = | |||
| damage = 60 | |||
| guard = L | |||
| cancel = - | |||
| startup = 11 | |||
| active = 2 | |||
| recovery = 25 | |||
| advHit = -2 | |||
| advBlock = -6 | |||
| jp = 3 | |||
| jc = 1 | |||
| js = 0 | |||
| description = | |||
* Knockdown on airborne opponent | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Leg Cutter 2nd hit | |||
| input = df+HK > df+HK | |||
| subtitle = | |||
| image = SFxT_Asuka_3HK.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|df}} + {{Icon-SmallCapcom|HK}} [[File:---.png]] {{SmallMotion|df}} + {{Icon-SmallCapcom|HK}} | |||
| subtitle = | |||
| damage = 40 | |||
| guard = L | |||
| cancel = SM,EX,SA,CA | |||
| startup = 22 | |||
| active = 2 | |||
| recovery = 23 | |||
| advHit = 0 | |||
| advBlock = -6 | |||
| jp = 3 | |||
| jc = 1 | |||
| js = 0 | |||
| description = | |||
* - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Leg Cutter 3rd hit **LC | |||
| input = df+HK > df+HK > df+HK | |||
| subtitle = | |||
| image = SFxT_Asuka_3HK.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|df}} + {{Icon-SmallCapcom|HK}} [[File:---.png]] {{SmallMotion|df}} + {{Icon-SmallCapcom|HK}} [[File:---.png]] {{SmallMotion|df}} + {{Icon-SmallCapcom|HK}} | |||
| subtitle = | |||
| damage = 80 | |||
| guard = L | |||
| cancel = SM,EX,SA,CA | |||
| startup = 22 | |||
| active = 2 | |||
| recovery = 31 | |||
| advHit = hard knockdown | |||
| advBlock = -8 | |||
| jp = 3 | |||
| jc = 1 | |||
| js = 0 | |||
| description = | |||
* - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Kariashi Shiranui | |||
| input = HK during Leg Cutter | |||
| subtitle = | |||
| image = SFxT_Asuka_3HK_HK.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|df}} + {{Icon-SmallCapcom|HK}} ([[File:---.png]] {{SmallMotion|df}} + {{Icon-SmallCapcom|HK}} [[File:---.png]] {{SmallMotion|df}} + {{Icon-SmallCapcom|HK}}) [[File:---.png]] {{Icon-SmallCapcom|HK}} | |||
| subtitle = | |||
| damage = 60 | |||
| guard = H | |||
| cancel = - | |||
| startup = 18 | |||
| active = 4 | |||
| recovery = 29 | |||
| advHit = float | |||
| advBlock = -15 | |||
| jp = 3 | |||
| jc = 1 | |||
| js = 0 | |||
| description = | |||
* Knockdown on airborne opponent | |||
}} | |||
}} | |||
=== Normal Throws === | === Normal Throws === | ||
{{MoveData | |||
| name = Cloud Taste | |||
| input = LP+LK | |||
| subtitle = | |||
| image = SFxT_Asuka_LPLK.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{Icon-SmallCapcom|LP}} + {{Icon-SmallCapcom|LK}} | |||
| subtitle = | |||
| damage = 150 | |||
| guard = throw | |||
| cancel = - | |||
| startup = 5 | |||
| active = 20 | |||
| recovery = 20 | |||
| advHit = hard knockdown | |||
| advBlock = - | |||
| jp = - | |||
| jc = - | |||
| js = - | |||
| description = | |||
* - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = White Mountain | |||
| input = b+LP+LK | |||
| subtitle = | |||
| image = SFxT_Asuka_4LPLK.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|b}} + {{Icon-SmallCapcom|LP}} + {{Icon-SmallCapcom|LK}} | |||
| subtitle = | |||
| damage = 150 | |||
| guard = throw | |||
| cancel = - | |||
| startup = 5 | |||
| active = 2 | |||
| recovery = 20 | |||
| advHit = hard knockdown | |||
| advBlock = - | |||
| jp = - | |||
| jc = - | |||
| js = - | |||
| description = | |||
* - | |||
}} | |||
}} | |||
=== Special Moves === | === Special Moves === | ||
{{MoveData | |||
| name = Exorcisor | |||
| input = hcb+P | |||
| subtitle = | |||
| image = SFxT_Asuka_63214P.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|hcb}} + {{Icon-SmallCapcom|LP}} | |||
| subtitle = | |||
| damage = 60 | |||
| guard = H | |||
| cancel = - | |||
| startup = 14 | |||
| active = 4 | |||
| recovery = 24 | |||
| advHit = -3 | |||
| advBlock = -6 | |||
| jp = 3 | |||
| jc = 3 | |||
| js = 0 | |||
| description = | |||
* Forces standing, Knockdown on airborne opponent | |||
}} | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|hcb}} + {{Icon-SmallCapcom|MP}} | |||
| subtitle = | |||
| damage = 60 | |||
| guard = H | |||
| cancel = - | |||
| startup = 18 | |||
| active = 4 | |||
| recovery = 24 | |||
| advHit = -3 | |||
| advBlock = -6 | |||
| jp = 3 | |||
| jc = 3 | |||
| js = 0 | |||
| description = | |||
* Forces standing, Knockdown on airborne opponent | |||
}} | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|hcb}} + {{Icon-SmallCapcom|HP}} | |||
| subtitle = | |||
| damage = 60 | |||
| guard = H | |||
| cancel = - | |||
| startup = 22 | |||
| active = 4 | |||
| recovery = 24 | |||
| advHit = -3 | |||
| advBlock = -6 | |||
| jp = 3 | |||
| jc = 3 | |||
| js = 0 | |||
| description = | |||
* Knockdown on airborne opponent, Upper body projectile invulnerability frames 1-22, Forces standing | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Mist Palm Thrust | |||
| input = P during Exorcisor | |||
| subtitle = | |||
| image = SFxT_Asuka_63214P_P.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|hcb}} + {{Icon-SmallCapcom|P}} [[File:---.png]] {{Icon-SmallCapcom|P}} | |||
| subtitle = | |||
| damage = 40 | |||
| guard = H | |||
| cancel = - | |||
| startup = 13 | |||
| active = 4 | |||
| recovery = 25 | |||
| advHit = -4 | |||
| advBlock = -7 | |||
| jp = 5 | |||
| jc = 1 | |||
| js = 0 | |||
| description = | |||
* - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Raging Storm | |||
| input = f+P during Mist Palm Thrust | |||
| subtitle = | |||
| image = SFxT_Asuka_63214P_P_6P.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|hcb}} + {{Icon-SmallCapcom|P}} [[File:---.png]] {{Icon-SmallCapcom|P}} [[File:---.png]] {{SmallMotion|f}} + {{Icon-SmallCapcom|P}} | |||
| subtitle = | |||
| damage = 40,40 | |||
| guard = H | |||
| cancel = - | |||
| startup = 22 | |||
| active = 4(7)4 | |||
| recovery = 28 | |||
| advHit = hard knockdown | |||
| advBlock = -4 | |||
| jp = 7,7 | |||
| jc = 1,7 | |||
| js = 0 | |||
| description = | |||
* - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Exorcisor EX | |||
| input = hcb+PP | |||
| subtitle = | |||
| image = SFxT_Asuka_63214PP.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|hcb}} + {{Icon-SmallCapcom|2P}} | |||
| subtitle = | |||
| damage = 50 | |||
| guard = H | |||
| cancel = - | |||
| startup = 14 | |||
| active = 4 | |||
| recovery = 24 | |||
| advHit = -3 | |||
| advBlock = -6 | |||
| jp = 3 | |||
| jc = 3 | |||
| js = 0 | |||
| description = | |||
* Knockdown on airborne opponent, Projectile invulnerability frames 1-13, Forces standing | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Mist Palm Thrust EX | |||
| input = P during EX Exorcisor | |||
| subtitle = | |||
| image = SFxT_Asuka_63214PP_P.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|hcb}} + {{Icon-SmallCapcom|2P}} [[File:---.png]] {{Icon-SmallCapcom|P}} | |||
| subtitle = | |||
| damage = 40 | |||
| guard = H | |||
| cancel = - | |||
| startup = 13 | |||
| active = 4 | |||
| recovery = 25 | |||
| advHit = -4 | |||
| advBlock = -1 | |||
| jp = 5 | |||
| jc = 1 | |||
| js = 0 | |||
| description = | |||
* - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Raging Storm EX | |||
| input = f+P during EX Mist Palm Thrust | |||
| subtitle = | |||
| image = SFxT_Asuka_63214PP_P_6P.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|hcb}} + {{Icon-SmallCapcom|2P}} [[File:---.png]] {{Icon-SmallCapcom|P}} [[File:---.png]] {{SmallMotion|f}} + {{Icon-SmallCapcom|P}} | |||
| subtitle = | |||
| damage = 40,40 | |||
| guard = H | |||
| cancel = - | |||
| startup = 23 | |||
| active = 4(7)4 | |||
| recovery = 34 | |||
| advHit = wall bounce | |||
| advBlock = -4 | |||
| jp = 7,7 | |||
| jc = 1,7 | |||
| js = 0 | |||
| description = | |||
* - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Double Lift Kicks | |||
| input = f,d,df+K | |||
| subtitle = | |||
| image = SFxT_Asuka_623K.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|dp}} + {{Icon-SmallCapcom|K}} | |||
| subtitle = | |||
| damage = 30,40 | |||
| guard = H | |||
| cancel = - | |||
| startup = 10 | |||
| active = 4(6)4 | |||
| recovery = 23 | |||
| advHit = float | |||
| advBlock = -5 | |||
| jp = 3,4 | |||
| jc = 3,4 | |||
| js = 0 | |||
| description = | |||
* Airborne frames 6-26 | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Double Lift Kicks EX | |||
| input = f,d,df+KK | |||
| subtitle = | |||
| image = SFxT_Asuka_623KK.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|dp}} + {{Icon-SmallCapcom|2K}} | |||
| subtitle = | |||
| damage = 60,60 | |||
| guard = H | |||
| cancel = - | |||
| startup = 10 | |||
| active = 4(6)4 | |||
| recovery = 33 | |||
| advHit = float | |||
| advBlock = -15 | |||
| jp = 3,4 | |||
| jc = 0,4 | |||
| js = 0 | |||
| description = | |||
* Invulnerability frames 1-13, Airborne frames 7-27 | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Attack Reversal | |||
| input = hcf+K | |||
| subtitle = | |||
| image = SFxT_Asuka_41236K.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|hcf}} + {{Icon-SmallCapcom|LK}} | |||
| subtitle = | |||
| damage = 170 | |||
| guard = counter | |||
| cancel = - | |||
| startup = 1 | |||
| active = 25 | |||
| recovery = 23 | |||
| advHit = - | |||
| advBlock = - | |||
| jp = - | |||
| jc = - | |||
| js = - | |||
| description = | |||
* Upper body counters high and overhead strikes, Lower body counters low strikes, Vulnerable to airborne attacks | |||
}} | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|hcf}} + {{Icon-SmallCapcom|MK}} | |||
| subtitle = | |||
| damage = 170 | |||
| guard = counter | |||
| cancel = - | |||
| startup = 1 | |||
| active = 30 | |||
| recovery = 23 | |||
| advHit = - | |||
| advBlock = - | |||
| jp = - | |||
| jc = - | |||
| js = - | |||
| description = | |||
* Upper body counters high and overhead strikes, Lower body counters low strikes, Vulnerable to airborne attacks | |||
}} | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|hcf}} + {{Icon-SmallCapcom|HK}} | |||
| subtitle = | |||
| damage = 170 | |||
| guard = counter | |||
| cancel = - | |||
| startup = 1 | |||
| active = 35 | |||
| recovery = 23 | |||
| advHit = - | |||
| advBlock = - | |||
| jp = - | |||
| jc = - | |||
| js = - | |||
| description = | |||
* Upper body counters high and overhead strikes, Lower body counters low strikes, Vulnerable to airborne attacks | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Attack Reversal EX | |||
| input = hcf+KK | |||
| subtitle = | |||
| image = SFxT_Asuka_41236KK.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|hcf}} + {{Icon-SmallCapcom|2K}} | |||
| subtitle = | |||
| damage = 200 | |||
| guard = counter | |||
| cancel = - | |||
| startup = 1 | |||
| active = 35 | |||
| recovery = 23 | |||
| advHit = - | |||
| advBlock = - | |||
| jp = - | |||
| jc = - | |||
| js = - | |||
| description = | |||
* Throw invulnerability frames 1-35, Upper body counters high and overhead strikes, Lower body counters low strikes, Vulnerable to airborne attacks | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Falling Rain | |||
| input = f,d,df+P | |||
| subtitle = | |||
| image = SFxT_Asuka_623P.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|dp}} + {{Icon-SmallCapcom|P}} | |||
| subtitle = | |||
| damage = 140 | |||
| guard = air throw | |||
| cancel = - | |||
| startup = 13 | |||
| active = 5 | |||
| recovery = 24 | |||
| advHit = ground bounce | |||
| advBlock = - | |||
| jp = 3 | |||
| jc = 0 | |||
| js = 4 | |||
| description = | |||
* - | |||
}} | |||
}} | |||
=== | {{MoveData | ||
| name = Falling Rain EX | |||
| input = f,d,df+PP | |||
| subtitle = | |||
| image = SFxT_Asuka_623PP.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|dp}} + {{Icon-SmallCapcom|2P}} | |||
| subtitle = | |||
| damage = 180 | |||
| guard = air throw | |||
| cancel = - | |||
| startup = 6 | |||
| active = 5 | |||
| recovery = 24 | |||
| advHit = ground bounce | |||
| advBlock = - | |||
| jp = 4(for 2 frames),3 | |||
| jc = 0 | |||
| js = 3 | |||
| description = | |||
* Strike invulnerability frames 1-10 | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Sweep Throw | |||
| input = hcf+P | |||
| subtitle = | |||
| image = SFxT_Asuka_41236P.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|hcf}} + {{Icon-SmallCapcom|P}} | |||
| subtitle = | |||
| damage = 200 | |||
| guard = standing throw | |||
| cancel = - | |||
| startup = 10 | |||
| active = 2 | |||
| recovery = 30 | |||
| advHit = hard knockdown | |||
| advBlock = - | |||
| jp = - | |||
| jc = - | |||
| js = - | |||
| description = | |||
* - | |||
}} | |||
}} | |||
== | {{MoveData | ||
| name = Sweep Throw EX | |||
| input = hcf+PP | |||
| subtitle = | |||
| image = SFxT_Asuka_41236PP.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|hcf}} + {{Icon-SmallCapcom|2P}} | |||
| subtitle = | |||
| damage = 200 | |||
| guard = throw | |||
| cancel = - | |||
| startup = 10 | |||
| active = 2 | |||
| recovery = 30 | |||
| advHit = hard knockdown | |||
| advBlock = - | |||
| jp = - | |||
| jc = - | |||
| js = - | |||
| description = | |||
* Projectile invulnerability frames 1-9 | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Onikubigari | |||
| input = hcb+K | |||
| subtitle = | |||
| image = SFxT_Asuka_63214K.png | |||
| caption = | |||
| image2 = SFxT_Asuka_63214K_charge.png | |||
| caption2 = Charge | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|hcb}} + {{Icon-SmallCapcom|K}} | |||
| subtitle = | |||
| damage = 80 | |||
| guard = H | |||
| cancel = - | |||
| startup = 13 | |||
| active = 2 | |||
| recovery = 27 | |||
| advHit = +2 | |||
| advBlock = -1 | |||
| jp = 3 | |||
| jc = 1 | |||
| js = 0 | |||
| description = | |||
* Chargeable: 51F for EX Version and 100F for Super Art | |||
}} | |||
}} | |||
== | {{MoveData | ||
| name = Onikubigari EX | |||
| input = hcb+KK | |||
| subtitle = | |||
| image = SFxT_Asuka_63214KK.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|hcb}} + {{Icon-SmallCapcom|2K}} | |||
| subtitle = | |||
| damage = 130,60 | |||
| guard = H | |||
| cancel = - | |||
| startup = 18 | |||
| active = 2(21)4 | |||
| recovery = 39 | |||
| advHit = float | |||
| advBlock = -21 | |||
| jp = 4,4 | |||
| jc = 0,4 | |||
| js = 0 | |||
| description = | |||
* Chargeable: 51F for Super Art, Airborne frames 28-48 | |||
}} | |||
}} | |||
=== Super Combos === | |||
== | {{MoveData | ||
=== | | name = Kishin Enbu | ||
* | | input = hcb+KKK | ||
| subtitle = | |||
| image = SFxT_Asuka_63214KKK.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|hcb}} + {{Icon-SmallCapcom|3K}} | |||
| subtitle = | |||
| damage = 30x5,60,100 | |||
| guard = H | |||
| cancel = - | |||
| startup = 14 | |||
| active = 2(26)2(15)2(26)2(2)2 | |||
| recovery = 60 | |||
| advHit = hard knockdown | |||
| advBlock = -24 | |||
| jp = 3,3,3,3,3 | |||
| jc = 0,0,0,0,0 | |||
| js = - | |||
| description = | |||
* 71 frames cinematic freeze before attack begins, Invulnerability frames 1-13 | |||
}} | |||
}} | |||
=== | {{MoveData | ||
* | | name = Cross Art **LC | ||
| input = qcf+MP+MK | |||
| subtitle = | |||
| image = SFxT_Asuka_236MPMK.png | |||
| caption = | |||
| linkname = link_name | |||
| data = | |||
{{AttackData-SFxT | |||
| command = {{SmallMotion|qcf}} + {{Icon-SmallCapcom|MP}} + {{Icon-SmallCapcom|MK}} | |||
| subtitle = | |||
| damage = 150+ | |||
| guard = H | |||
| cancel = - | |||
| startup = 9 | |||
| active = 2 | |||
| recovery = 53 | |||
| advHit = switch | |||
| advBlock = -33 | |||
| jp = 3 | |||
| jc = - | |||
| js = - | |||
| description = | |||
* 61 frames cinematic freeze before attack begins, Invulnerability frames 1-9 | |||
}} | |||
}} | |||
== | == The Basics == | ||
N/A | |||
== | == Advanced Strategy == | ||
N/A | |||
[[Category: Street Fighter X Tekken]] | {{Navbox-SFxTK}} | ||
[[Category:Street Fighter X Tekken]] |
Latest revision as of 01:08, 27 September 2022
Introduction
Ideal Team Position: Anchor
Asuka is a rushdown character that does not want to be on the defense. On she has great mixups ranging from ambiguous cross-ups to
and
guesses, all which lead to great meterless damage and another
or can be combed to supers/cross-arts. Asuka's combos come from a mix of Tekken Chains and Links that with practice and muscle memory, are easy to get down. Her BnB is very usefull because it can be used as a hit-confirm to cut off the combo and make it safe.
While overheads existed within the Street Fighter franchise long before this game came out, no game in the series placed such a high commodity on comboable overheads like this one. Instead of overheads being used simply to break an opponent’s guard, Asuka’s overheads are used as combo starters that lead to big damage and hard knockdowns. She also has a command standing low, f+mk, that is easily confirmable into a target combo that also leads to big meterless damage. This high-low game of Asuka, along with a command grab to keep opponents continuously wary of her approach, makes her up-close game extremely dangerous. Her f+LK, LP target combo has a very large hitbox, air crush properties, and quick startup that leads to yet another combo option, giving her a weapon against airborne opponents. Her j.HP can hit from either side of her body and has a high highbox, giving her a powerful crossup tool that helps her get in and start her mix-ups. To compensate for her strong offense, Asuka herself is not particularly mobile, as her jump is slow and easy to react to while her forward movement is susceptible to opponents with good ground options. She has particular difficulties against zoners as her main way around fireballs, her lunging elbow rekka (hcb+P) does not have particularly long window of fireball invincibility and none below her waist. However, if she can pair herself with a point character that overcome her mobility deficits, and tag her in once they’re in appropriate position...Asuka can ensure that she continues to get plenty of students for her father’s dojo.
Strengths | Weaknesses |
---|---|
|
|
Asuka | |
---|---|
Health | 950 |
Ground Movement | |
Forward walk speed | 40 |
Back walk speed | 25 |
Forward dash duration | 17 |
Back dash duration | 8,10,8 |
Jumping | |
Prejump duration | 4 |
Neutral jump duration | 35 |
Diagonal jump duration | 35 |
Neutral super jump duration | 35 |
Diagonal super jump duration | 35 |
Misc. | |
Charge Cancel Delay (Normal/EX) | 5 |
Move Analysis
Normal Moves
Unique Attacks
Normal Throws
Special Moves
Super Combos
The Basics
N/A
Advanced Strategy
N/A