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== About == | == About == | ||
The robot who just wants to live a normal teenage life. | '''''The robot who just wants to live a normal teenage life.''''' | ||
Built as Robotic Global Response Unit XJ-9, Jennifer "Jenny" Wakeman wishes to have the life of a normal teenage girl, in spite of being a robot armed to the teeth with weaponry. This often results in conflicts of interests in between saving Earth from a formidable rogues' gallery of villains, to just wanting to do normal high school girl things. | |||
== Playstyle == | == Playstyle == | ||
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Jenny is ranked 12th out of 29 on the current [[Nickelodeon All-Star Brawl 2/FAQ|tier list]], in the A tier. This is a marginal drop over her 10th out of 25 placement in the first [[Nickelodeon All-Star Brawl]]. | Jenny is ranked 12th out of 29 on the current [[Nickelodeon All-Star Brawl 2/FAQ|tier list]], in the A tier. This is a marginal drop over her 10th out of 25 placement in the first [[Nickelodeon All-Star Brawl]]. | ||
Jenny is an all-rounder character with a lot of great tools for any situation. She has a strong projectile game in her Missile and her Side Special, respectable stats, hard-hitting strongs, a great recovery, and an insane edgeguarding tool in Back Air. All of these make Jenny a very solid character that's equipped to handle most matchups fairly easily. | |||
However, Jenny does have a few flaws. While she has some kill confirms, getting to that point either requires hard reads or getting in. Jenny has a tough time dealing with characters who get in her face too often. Her recovery also does have a limit, which means she can be countered if she's offstage for too long. | |||
Overall though, Jenny is seen as a great character in the metagame, having a solid matchup spread and very strong tournament results. She remains a popular character at all levels of play. | |||
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* '''Projectile Wall:''' Jenny is a zoner, and boy is she good at it! Her missile Neutral Special can keep the opponent out or target them for combo followups, and her hammer Side Special is a massive hitbox and sends a huge shockwave towards the opponent. | * '''Projectile Wall:''' Jenny is a zoner, and boy is she good at it! Her missile Neutral Special can keep the opponent out or target them for combo followups, and her hammer Side Special is a massive hitbox and sends a huge shockwave towards the opponent. | ||
* '''Recovery:''' Jenny has one of the best recoveries in the game. Her Up Special can go in any direction and lasts for a while. Up Air Light also allows her to glide in the air to stall and mix up her recovery even further. | * '''Recovery:''' Jenny has one of the best recoveries in the game. Her Up Special can go in any direction and lasts for a while. Up Air Light also allows her to glide in the air to stall and mix up her recovery even further. | ||
* '''Difficult to kill:''' Due to her | * '''Difficult to kill:''' Due to her projectile wall and recovery, taking out Jenny can be a slow process. The opponent has to play very patient around her options or risk getting blown up. | ||
* '''Strongs hit HARD:''' Her strongs have slow startup, but when they hit, they will more often than not spell death for the opponent. | * '''Strongs hit HARD:''' Her strongs have slow startup, but when they hit, they will more often than not spell death for the opponent. | ||
* '''Speedy''': Jenny has pretty good runspeed and airspeed, so she can run away very easily against a lot of characters slower than her. | * '''Speedy''': Jenny has pretty good runspeed and airspeed, so she can run away very easily against a lot of characters slower than her. |
Latest revision as of 12:42, 20 March 2025
About
The robot who just wants to live a normal teenage life.
Built as Robotic Global Response Unit XJ-9, Jennifer "Jenny" Wakeman wishes to have the life of a normal teenage girl, in spite of being a robot armed to the teeth with weaponry. This often results in conflicts of interests in between saving Earth from a formidable rogues' gallery of villains, to just wanting to do normal high school girl things.
Playstyle
Jenny is a fairly standard zoner who excels in playing keepaway. She has excellent projectiles in her Neutral and Side Specials, and can keep the opponent at bay with her notorious Back Air and her "big move"s, in her own words. She's not lacking on the offense, either: she has some nasty juggles and tech chases with her Up Air and Dash Attack.
If you like maintaining control of the stage and keeping your opponent out, Jenny is for you!
Metagame
Jenny is ranked 12th out of 29 on the current tier list, in the A tier. This is a marginal drop over her 10th out of 25 placement in the first Nickelodeon All-Star Brawl.
Jenny is an all-rounder character with a lot of great tools for any situation. She has a strong projectile game in her Missile and her Side Special, respectable stats, hard-hitting strongs, a great recovery, and an insane edgeguarding tool in Back Air. All of these make Jenny a very solid character that's equipped to handle most matchups fairly easily.
However, Jenny does have a few flaws. While she has some kill confirms, getting to that point either requires hard reads or getting in. Jenny has a tough time dealing with characters who get in her face too often. Her recovery also does have a limit, which means she can be countered if she's offstage for too long.
Overall though, Jenny is seen as a great character in the metagame, having a solid matchup spread and very strong tournament results. She remains a popular character at all levels of play.
Strengths | Weaknesses |
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Moveset
Ground Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny throws two punches, followed by a laser blast.
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Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny skates forward on her rollerblades.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny creates a big fan to hit opponents above her.
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Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny stomps on the ground in a fit of frustration.
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny forms a drill to skewer her opponents.
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Air Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny forms her legs into drills, performing a classic neutral air that may look familiar to long-time platform fighter players.
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Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny pulls out a polisher and holds it outward.
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Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny forms two gigantic lobster claws out of her arms for a devastating attack.
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Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny forms her hand into a parasol, allowing her to float downwards slowly for a brief time.
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Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny forms her legs into a jackhammer.
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Ground Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny creates two giant fists and hits the opponent twice.
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Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny forms two saws out of her hands and spins around.
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Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny creates two massive hammers out of her hands and slams them down repeatedly.
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Air Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny creates a huge beam that comes out of her chest.
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Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny creates a huge fan out of her hand and thrusts it upwards.
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Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny thrusts her feet downwards for a huge spike.
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Special Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny shoots a rocket forward.
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Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny creates a giant hammer out of her arm and slams it down or facing in front of her. GROUND:
AERIAL:
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Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny blasts lasers out of her eyes in a diagonal direction.
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Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny opens her wings and lifts off with great propulsion.
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Grab/Throws
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny's grab.
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Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny's running grab. |
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny smacks her opponent while she's grabbing them. |
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny sends her opponent upwards to the stars.
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Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny shoots the opponent forward like an arrow in her crossbow.
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Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny slams her giant fists down on the opponent.
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Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny blasts her opponent behind her.
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Super
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny meditates below her opponent, followed by cutting her opponents with her sword hands. |
Taunts
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny dances on her opponent, in reference to the My Life as a Teenage Robot episode, "Mist Opportunities". |
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny pulls out shades and begins to tan, in reference to the My Life as a Teenage Robot episode, "Toying with Jenny". |
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
Jenny forms a swiss army knife out of her arm. Truly a force to be reckoned with. |
Strategy
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Techniques
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Combos
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Matchups
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Other Resources
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Videos
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Costumes