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{{NickBrawl2 Character Intro|char=Reptar |full=Reptar|short=Reptar | {{NickBrawl2 Character Intro|char=Reptar |full=[[File:NASB2_ReptarStock.png|x30px]] Reptar|short=Reptar | ||
| franchise = Rugrats | | franchise = Rugrats | ||
| homestage = Reptar's Ruins | | homestage = Reptar's Ruins | ||
| weight = 1. | | weight = 1.09 | ||
| fallspeed = 1.22 | | fallspeed = 1.22 | ||
| gravity = 1.4 | | gravity = 1.4 | ||
| runspeed = | | runspeed = 2 | ||
| airspeed = 0. | | airspeed = 0.87 | ||
| placeholderone = | | placeholderone = | ||
| placeholdertwo = | | placeholdertwo = | ||
Line 18: | Line 18: | ||
== About == | == About == | ||
Reptar growl! Reptar stomp! Reptar smash! | '''''Reptar growl! Reptar stomp! Reptar smash!''''' | ||
Reptar is a fictional green dinosaur within the ''Rugrats'' series. A parody of Godzilla, he's often featured as the babies' favorite character, being featured in TV shows, films, and, perhaps most ubiquitously, on his own cereal box. While Reptar doesn't appear in the show in-person due to his status as a fictional character in-universe, the babies end up meeting a mascot version of him several times throughout their adventures. | |||
Tommy Pickles, the central character of the ''Rugrats'' series, appears in Reptar's entrance and victory animations. | |||
== Playstyle == | |||
Reptar is your classic heavy platform fighter character. Big, strong, and hits like a truck...at the expense of being combo food. While he is by no means the fastest character in the game, Reptar's tools, such as his Neutral Special fireball, his Down Special, and his ranged aerials, allow him to go toe-to-toe with most of the cast. | |||
If hitting big buttons is your way to play, Reptar is for you! | |||
== Metagame == | |||
Reptar is ranked dead last at 29th out of 29 on the current [[Nickelodeon All-Star Brawl 2/FAQ|tier list]], in the D tier. This is a sizable drop over his 19th out of 25 placement in the first [[Nickelodeon All-Star Brawl]]. | |||
Reptar is a tanky, heavy character with a lot of tools at his disposal. His light aerials are good combo tools, and he can decently zone with his Neutral Special fireball. He can also check people on respawn with Down Special, being a floor hazard if they aren't careful. Reptar's heavy weight also makes him somewhat difficult to knock out by conventional means. Reptar also has several hard-hitting and damaging moves, fitting of his archetype, meaning he can rack up damage fairly quickly if the opponent is reckless. | |||
However, Reptar is saddled with a laundry list of weaknesses. He is the heaviest character in the game (tied with [[Nickelodeon All-Star Brawl 2/Rocksteady|Rocksteady]]) and one of the slowest, with a ''terrible'' initial dash. On top of this, though, he is also a fast faller. This means he is perhaps the easiest character in the game to combo, with little options to prevent him from this fate aside from not losing neutral. Reptar also has one of the worst, if not the worst, recoveries in the game, with a very slow vertical hop that sends him crashing down, making him very easy to spike or gimp. Finally, Reptar's flame moves are tied to a meter, which means he has to be aware of his resources at all times. Due to these weaknesses, Reptar has an awful matchup spread, with some matchups rendering him borderline unviable (such as [[Nickelodeon All-Star Brawl 2/Azula|Azula]] and [[Nickelodeon All-Star Brawl 2/Danny_Phantom|Danny]]). | |||
At launch, Reptar was a top-tier character due to his ease of use, his oppressive combo game, and his high damage output. However, subsequent patches would drastically tone down these traits, rendering Reptar a much less favorable character in the metagame, being considered the worst character in the game in the present day. Despite this, however, the character has still seen respectable results in spite of his flaws. | |||
|content2= | |content2= | ||
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}} | }} | ||
}} | }} | ||
---- | ---- | ||
{{ProConTable | {{ProConTable | ||
|pros= | |pros= | ||
* ''' | * '''Great Tools:''' Reptar possess many strong buttons that have a powerful combination of speed, range, and power, like Forward Light, all of his light aerials besides Back Light, Air Forward Strong, and more. Alongside his very powerful fireball, this allows him to play solid neutral with moves that must be respected, and the ability to pressure opponents well. | ||
* ''' | * '''Amazing Kill Power:''' Reptar has access to many useful kill moves, like Forward Light, Forward Strong, Air Light, and all of his strong aerials. The sheer variety of kill moves available means that Reptar can secure stocks in most situations. | ||
* '''Heavy:''' Reptar is the heaviest character in the game, allowing him to survive longer. | |||
* ''' | |||
|cons= | |cons= | ||
* ''' | * '''Sluggish Movement''' Reptar has a terrible initial dash, making his ability to dash dance very limited, forcing Reptar to take more committal movement. | ||
* '''Fast Faller with Huge Hurtbox:''' His combination of size and fall speed makes him combo food for days. | |||
* ''' | * '''Recovery:''' Reptar’s recovery is predictable and easy to intercept. | ||
* ''' | |||
}} | }} | ||
---- | ---- | ||
== Moveset == | == Moveset == | ||
Line 365: | Line 378: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_Reptar_SpecialNeutral-FireballVolcanicBeam.png | |image= NASB2_Reptar_SpecialNeutral-FireballVolcanicBeam.png | ||
|caption= | |caption= "I AM REPTAR! HEAR ME ROAR!" | ||
|name= Fireball / Volcanic Beam | |name= Fireball / Volcanic Beam | ||
|input= Special | |input= Special | ||
Line 432: | Line 445: | ||
* Reptar launches himself upwards while doing a flip, then dives until slamming the ground. | * Reptar launches himself upwards while doing a flip, then dives until slamming the ground. | ||
* Tip: Press the special button again to dive before reaching the highest point. | * Tip: Press the special button again to dive before reaching the highest point. | ||
}} | |||
}}<br> | |||
=== Grab/Throws === | |||
{{MoveData | |||
|image= NASB2_Reptar_Grab.png | |||
|caption= | |||
|name= NAME PLACEHOLDER | |||
|input= Grab | |||
|data= | |||
{{AttackData-NickBrawl2 | |||
|Damage=00% | |||
|Startup=0 | |||
|Active=0-0 | |||
|Total Frames=0 | |||
|Safety=-0 | |||
|description= | |||
* DESCRIPTION PLACEHOLDER | |||
* DESCRIPTION PLACEHOLDER | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= NASB2_Reptar_DashGrab.png | |||
|caption= | |||
|name= Dash Grab | |||
|input= Grab (Running) | |||
|data= | |||
{{AttackData-NickBrawl2 | |||
|Damage=00% | |||
|Startup=0 | |||
|Active=0-0 | |||
|Total Frames=0 | |||
|Safety=-0 | |||
|description= | |||
* DESCRIPTION PLACEHOLDER | |||
* DESCRIPTION PLACEHOLDER | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= NASB2_Reptar_Pummel.png | |||
|caption= | |||
|name= NAME PLACEHOLDER | |||
|input= Light (Grabbing) | |||
|data= | |||
{{AttackData-NickBrawl2 | |||
|Damage=00% | |||
|Startup=0 | |||
|Active=0-0 | |||
|Total Frames=0 | |||
|Safety=-0 | |||
|description= | |||
* DESCRIPTION PLACEHOLDER | |||
* DESCRIPTION PLACEHOLDER | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= NASB2_Reptar_UpThrow.png | |||
|caption= | |||
|name= NAME PLACEHOLDER | |||
|input= Up (Grabbing) | |||
|data= | |||
{{AttackData-NickBrawl2 | |||
|Damage=00% | |||
|Startup=0 | |||
|Active=0-0 | |||
|Total Frames=0 | |||
|Safety=-0 | |||
|description= | |||
* DESCRIPTION PLACEHOLDER | |||
* DESCRIPTION PLACEHOLDER | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= NASB2_Reptar_ForwardThrow.png | |||
|caption= | |||
|name= NAME PLACEHOLDER | |||
|input= Forward (Grabbing) | |||
|data= | |||
{{AttackData-NickBrawl2 | |||
|Damage=00% | |||
|Startup=0 | |||
|Active=0-0 | |||
|Total Frames=0 | |||
|Safety=-0 | |||
|description= | |||
* DESCRIPTION PLACEHOLDER | |||
* DESCRIPTION PLACEHOLDER | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= NASB2_Reptar_DownThrow.png | |||
|caption= | |||
|name= NAME PLACEHOLDER | |||
|input= Down (Grabbing) | |||
|data= | |||
{{AttackData-NickBrawl2 | |||
|Damage=00% | |||
|Startup=0 | |||
|Active=0-0 | |||
|Total Frames=0 | |||
|Safety=-0 | |||
|description= | |||
* DESCRIPTION PLACEHOLDER | |||
* DESCRIPTION PLACEHOLDER | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= NASB2_Reptar_BackThrow.png | |||
|caption= | |||
|name= NAME PLACEHOLDER | |||
|input= Back (Grabbing) | |||
|data= | |||
{{AttackData-NickBrawl2 | |||
|Damage=00% | |||
|Startup=0 | |||
|Active=0-0 | |||
|Total Frames=0 | |||
|Safety=-0 | |||
|description= | |||
* DESCRIPTION PLACEHOLDER | |||
* DESCRIPTION PLACEHOLDER | |||
}} | }} | ||
}}<br> | }}<br> | ||
Line 514: | Line 657: | ||
}} | }} | ||
}}<br> | }}<br> | ||
---- | ---- | ||
== | == Strategy == | ||
* PLACEHOLDER | * PLACEHOLDER | ||
Line 529: | Line 671: | ||
== | == Techniques == | ||
* PLACEHOLDER | * PLACEHOLDER | ||
Line 557: | Line 681: | ||
== | == Combos == | ||
* PLACEHOLDER | * PLACEHOLDER | ||
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* PLACEHOLDER | * PLACEHOLDER | ||
---- | |||
== Matchups == | |||
{| class="wikitable" | |||
|- | |||
| '''+2''' || | |||
|- | |||
| '''+1''' || | |||
|- | |||
| '''0''' || [[File:NASB2_Sponge_Icon.png|x80px]] [[File:NASB2_Patrick_Icon.png|x80px]] [[File:NASB2_Squidward_Icon.png|x80px]] [[File:NASB2_Plankton_Icon.png|x80px]] [[File:NASB2_ElTigre_Icon.png|x80px]] [[File:NASB2_Rocko_Icon.png|x80px]] [[File:NASB2_Jimmy_Icon.png|x80px]] [[File:NASB2_Lucy_Icon.png|x80px]] [[File:NASB2_Beavers-Daggett_Icon.png|x80px]] [[File:NASB2_Beavers-Norbert_Icon.png|x80px]] [[File:NASB2_Garfield_Icon.png|x80px]] [[File:NASB2_Aang_Icon.png|x80px]] [[File:NASB2_Korra_Icon.png|x80px]] [[File:NASB2_Azula_Icon.png|x80px]] [[File:NASB2_Raphael_Icon.png|x80px]] [[File:NASB2_Donatello_Icon.png|x80px]] [[File:NASB2_April_Icon.png|x80px]] [[File:NASB2_Danny_Icon.png|x80px]] [[File:NASB2_Ember_Icon.png|x80px]] [[File:NASB2_Gertie_Icon.png|x80px]] [[File:NASB2_Gerald_Icon.png|x80px]] [[File:NASB2_Nigel_Icon.png|x80px]] [[File:NASB2_Zim_Icon.png|x80px]] [[File:NASB2_Jenny_Icon.png|x80px]] [[File:NASB2_Reptar_Icon.png|x80px]] [[File:NASB2_RenStimpy_Icon.png|x80px]] [[File:NASB2_Krabs_Icon.png|x80px]] [[File:NASB2_Zuko_Icon.png|x80px]] [[File:NASB2_Rocksteady_Icon.png|x80px]] | |||
|- | |||
| '''1''' || | |||
|- | |||
| '''2''' || | |||
|} | |||
---- | ---- | ||
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* PLACEHOLDER | * PLACEHOLDER | ||
* PLACEHOLDER | * PLACEHOLDER | ||
=== Videos === | |||
PLACEHOLDER | |||
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== Costumes == | == Costumes == | ||
<gallery> | |||
File:NASB2 Reptar Costume00.png| Reptar's Default Outfit. | |||
File:NASB2 Reptar Costume01.png| An alt based on the Purple Reptar toys. | |||
File:NASB2 Reptar Costume02.png| Reptar in a top hat from ''Rugrats: Search for Reptar''. | |||
File:NASB2 Reptar Costume03.png| Reptar as a robot based on the one from ''Rugrats in Paris''. | |||
File:NASB2 Reptar Costume04.png| Mind controlled Reptar (unlocked by defeating Reptar twice in campaign mode). | |||
File:NASB2 Reptar Costume05.png| Reptar's Ghost Clone (unlocked by defeating Reptar thrice in campaign mode). | |||
</gallery> | |||
{{Navbox-NickBrawl2}} | {{Navbox-NickBrawl2}} | ||
[[Category:Nickelodeon All-Star Brawl 2]] | [[Category:Nickelodeon All-Star Brawl 2]] |
Latest revision as of 00:49, 9 March 2025
About
Reptar growl! Reptar stomp! Reptar smash!
Reptar is a fictional green dinosaur within the Rugrats series. A parody of Godzilla, he's often featured as the babies' favorite character, being featured in TV shows, films, and, perhaps most ubiquitously, on his own cereal box. While Reptar doesn't appear in the show in-person due to his status as a fictional character in-universe, the babies end up meeting a mascot version of him several times throughout their adventures.
Tommy Pickles, the central character of the Rugrats series, appears in Reptar's entrance and victory animations.
Playstyle
Reptar is your classic heavy platform fighter character. Big, strong, and hits like a truck...at the expense of being combo food. While he is by no means the fastest character in the game, Reptar's tools, such as his Neutral Special fireball, his Down Special, and his ranged aerials, allow him to go toe-to-toe with most of the cast.
If hitting big buttons is your way to play, Reptar is for you!
Metagame
Reptar is ranked dead last at 29th out of 29 on the current tier list, in the D tier. This is a sizable drop over his 19th out of 25 placement in the first Nickelodeon All-Star Brawl.
Reptar is a tanky, heavy character with a lot of tools at his disposal. His light aerials are good combo tools, and he can decently zone with his Neutral Special fireball. He can also check people on respawn with Down Special, being a floor hazard if they aren't careful. Reptar's heavy weight also makes him somewhat difficult to knock out by conventional means. Reptar also has several hard-hitting and damaging moves, fitting of his archetype, meaning he can rack up damage fairly quickly if the opponent is reckless.
However, Reptar is saddled with a laundry list of weaknesses. He is the heaviest character in the game (tied with Rocksteady) and one of the slowest, with a terrible initial dash. On top of this, though, he is also a fast faller. This means he is perhaps the easiest character in the game to combo, with little options to prevent him from this fate aside from not losing neutral. Reptar also has one of the worst, if not the worst, recoveries in the game, with a very slow vertical hop that sends him crashing down, making him very easy to spike or gimp. Finally, Reptar's flame moves are tied to a meter, which means he has to be aware of his resources at all times. Due to these weaknesses, Reptar has an awful matchup spread, with some matchups rendering him borderline unviable (such as Azula and Danny).
At launch, Reptar was a top-tier character due to his ease of use, his oppressive combo game, and his high damage output. However, subsequent patches would drastically tone down these traits, rendering Reptar a much less favorable character in the metagame, being considered the worst character in the game in the present day. Despite this, however, the character has still seen respectable results in spite of his flaws.
Strengths | Weaknesses |
---|---|
|
|
Moveset
Ground Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Air Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Ground Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Air Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Special Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Grab/Throws
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Super
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Taunts
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Strategy
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Techniques
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Combos
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Matchups
+2 | |
+1 | |
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1 | |
2 |
Other Resources
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Videos
PLACEHOLDER
Costumes