No edit summary |
m (typo) |
||
(18 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
{{NickBrawl2 Character Intro|char=ElTigre |full=El Tigre|short=Tigre | {{NickBrawl2 Character Intro|char=ElTigre |full=[[File:NASB2_ElTigreStock.png|x30px]] El Tigre|short=Tigre | ||
| franchise = El Tigre: The Adventures of Manny Rivera | | franchise = El Tigre: The Adventures of Manny Rivera | ||
| homestage = Miracle City Volcano | | homestage = Miracle City Volcano | ||
| weight = 0. | | weight = 0.75 | ||
| fallspeed = 1. | | fallspeed = 1.3 | ||
| gravity = 1. | | gravity = 1.5 | ||
| runspeed = 1. | | runspeed = 1.3 | ||
| airspeed = 1.24 | | airspeed = 1.24 | ||
| placeholderone = | | placeholderone = | ||
Line 18: | Line 18: | ||
== About == | == About == | ||
Half hero, half villain, and protector of Miracle City. | '''''Half hero, half villain, and protector of Miracle City.''''' | ||
== | Manuel "Manny" Pablo Guiterrez O'Brian Equihua Rivera is the son of the legendary White Pantera, one of the greatest heroes of Miracle City. He is also the grandson of the vicious retired criminal Puma Loco. At his young age, Manny hasn't decided whether he wants to be a hero for the city or a villain - as a result, he spends just about as much time stopping criminals as he does having misadventures with his best friend, Frida. | ||
== Playstyle == | |||
El Tigre is a [https://www.ssbwiki.com/Spacie spacie]-type character who overwhelms his opponent with his blisteringly fast speed and combos. Tigre has a wide array of amazing aerials and specials, allowing him to keep his opponent cornered while still being difficult to catch. | |||
If being extremely speedy and fast on your fingertips is your jam, Tigre is for you! | |||
== Metagame == | |||
El Tigre is ranked 9th out of 29 on the current [[Nickelodeon All-Star Brawl 2/FAQ|tier list]], in the A tier. | |||
El Tigre possesses some of the fastest movement in the game, which enables him to be a very difficult character to catch. He's also difficult to box, as he possesses a very strong combo game, enabling him to rack up damage in a matter of seconds. Neutral Special, his shine, also aids in this, allowing Tigre to tech chase fairly easily. Tigre's offense is overall extremely strong, making him a threatening character up-close. | |||
Despite his overwhelming offense, Tigre does have some noticeable defensive flaws. Notably, unlike most [[Nickelodeon All-Star Brawl 2/Garfield|spacie archetypes,]] he lacks a projectile, which makes his neutral game much more risky. Tigre also has a notable lack of safe confirms into his kill moves, which means that despite his ability to kill early, oftentimes he will have to be on point in order to secure a stock. Finally, Tigre is an awkward combination of light fastfaller, which makes him surprisingly easy to combo. | |||
Tigre was a popular character in the early metagame. However, as time has gone on, his representation has dwindled, making him a rather rare character to see in tournament play. Despite this, Tigre maintains a few solo representatives, and is still viewed relatively positively in the metagame. | |||
|content2= | |content2= | ||
Line 29: | Line 43: | ||
}} | }} | ||
}} | }} | ||
---- | ---- | ||
{{ProConTable | {{ProConTable | ||
|pros= | |pros= | ||
* Very strong combo game. | * '''Movement:''' Tigre has some of the fastest movement in the game, due to his runspeed and agility. | ||
* | * '''Very strong combo game:''' Tigre has some of the most tight combos in the game if played well. | ||
* Good recovery | * '''Shine:''' Tigre's Neutral Special is a very fast shine that works great in many scenarios, including combos and tech chasing. | ||
* Can get very early kills. | * '''Good recovery mixups:''' with Aerial Up Strong, Down Special, and Neutral Special, Tigre has a lot of recovery tools to mix up at his disposal. | ||
* '''Can get very early kills:''' A lot of Tigre's kill confirms utilize the ceiling, which means he can kill opponents much faster than other characters. He also has a very powerful spike in Down Air Light. | |||
|cons= | |cons= | ||
* Light and also a | * '''Light and Fastfaller.''' Tigre is susceptible to combo routes due to his fast fall speed, while he is also easier to kill than some characters due to his weight. | ||
* | * '''Lacks safe confirms at high %s.''' A lot of Tigre's confirms become much more committal at higher %s. | ||
* '''Difficult:''' Tigre is commonly considered to not be a beginner character. This is due to his aforementioned lack of confirms at high %s. Tigre needs to close the gap fast in order to win, which can be difficult for some players to perform, and his combo routes are not as simple as some other characters. | |||
* '''Butterfingers:''' Tigre sometimes has a nasty habit of missing ledge during his recovery. This can be dangerous in high-pressure scenarios. | |||
* '''No projectile:''' Unlike most characters in his archetype, Tigre has no projectile to call his own, which means he has to rely on just his speed and agility to work his way into his opponent, and can struggle in neutral. | |||
}} | }} | ||
---- | ---- | ||
== Moveset == | == Moveset == | ||
Line 59: | Line 73: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_ElTigre_LightNeutral-PunchAndKicksCombo.png | |image= NASB2_ElTigre_LightNeutral-PunchAndKicksCombo.png | ||
|caption= | |caption= | ||
|name= Punch and Kicks Combo | |name= Punch and Kicks Combo | ||
|input= Light | |input= Light | ||
Line 77: | Line 91: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_ElTigre_LightForward-FrontalSlash.png | |image= NASB2_ElTigre_LightForward-FrontalSlash.png | ||
|caption= | |caption= | ||
|name= Frontal Slash | |name= Frontal Slash | ||
|input= Forward+Light | |input= Forward+Light | ||
Line 95: | Line 109: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_ElTigre_LightUp-BackwardsHeelKick.png | |image= NASB2_ElTigre_LightUp-BackwardsHeelKick.png | ||
|caption= | |caption= | ||
|name= Backwards Heel Kick | |name= Backwards Heel Kick | ||
|input= Up+Light | |input= Up+Light | ||
Line 114: | Line 128: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_ElTigre_LightDown-ClawSweep.png | |image= NASB2_ElTigre_LightDown-ClawSweep.png | ||
|caption= | |caption= | ||
|name= Claw Sweep | |name= Claw Sweep | ||
|input= Down+Light | |input= Down+Light | ||
Line 133: | Line 147: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_ElTigre_DashAttack-Barrida.png | |image= NASB2_ElTigre_DashAttack-Barrida.png | ||
|caption= | |caption= | ||
|name= Barrida | |name= Barrida | ||
|input= Light (Running) | |input= Light (Running) | ||
Line 155: | Line 169: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_ElTigre_LightNeutralAir-SpinCyclone.png | |image= NASB2_ElTigre_LightNeutralAir-SpinCyclone.png | ||
|caption= | |caption= | ||
|name= Spin Cyclone | |name= Spin Cyclone | ||
|input= Light (Airborne) | |input= Light (Airborne) | ||
Line 173: | Line 187: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_ElTigre_LightForwardAir-LaGarra.png | |image= NASB2_ElTigre_LightForwardAir-LaGarra.png | ||
|caption= | |caption= | ||
|name= La Garra | |name= La Garra | ||
|input= Forward+Light (Airborne) | |input= Forward+Light (Airborne) | ||
Line 191: | Line 205: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_ElTigre_LightBackAir-ElTaco.png | |image= NASB2_ElTigre_LightBackAir-ElTaco.png | ||
|caption= | |caption= | ||
|name= El Taco | |name= El Taco | ||
|input= Back+Light (Airborne) | |input= Back+Light (Airborne) | ||
Line 210: | Line 224: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_ElTigre_LightUpAir-CrossCut.png | |image= NASB2_ElTigre_LightUpAir-CrossCut.png | ||
|caption= | |caption= | ||
|name= Cross Cut | |name= Cross Cut | ||
|input= Up+Light (Airborne) | |input= Up+Light (Airborne) | ||
Line 229: | Line 243: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_ElTigre_LightDownAir-DownwardsSwipe.png | |image= NASB2_ElTigre_LightDownAir-DownwardsSwipe.png | ||
|caption= | |caption= | ||
|name= Downwards Swipe | |name= Downwards Swipe | ||
|input= Down+Light (Airborne) | |input= Down+Light (Airborne) | ||
Line 252: | Line 266: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_ElTigre_ChargeForward-ClawSwipe.png | |image= NASB2_ElTigre_ChargeForward-ClawSwipe.png | ||
|caption= | |caption= | ||
|name= Claw Swipe | |name= Claw Swipe | ||
|input= Strong | |input= Strong | ||
Line 270: | Line 284: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_ElTigre_ChargeUp-UpwardsCut.png | |image= NASB2_ElTigre_ChargeUp-UpwardsCut.png | ||
|caption= | |caption= | ||
|name= Upwards Cut | |name= Upwards Cut | ||
|input= Up+Strong | |input= Up+Strong | ||
Line 288: | Line 302: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_ElTigre_ChargeDown-SidewaysSlash.png | |image= NASB2_ElTigre_ChargeDown-SidewaysSlash.png | ||
|caption= | |caption= | ||
|name= Sideways Slash | |name= Sideways Slash | ||
|input= Down+Strong | |input= Down+Strong | ||
Line 310: | Line 324: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_ElTigre_ChargeForwardAir-SpinTornado.png | |image= NASB2_ElTigre_ChargeForwardAir-SpinTornado.png | ||
|caption= | |caption= | ||
|name= Spin Tornado | |name= Spin Tornado | ||
|input= Strong (Airborne) | |input= Strong (Airborne) | ||
Line 328: | Line 342: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_ElTigre_ChargeUpAir-ElTigreLunge.png | |image= NASB2_ElTigre_ChargeUpAir-ElTigreLunge.png | ||
|caption= | |caption= | ||
|name= El Tigre Lunge | |name= El Tigre Lunge | ||
|input= Up+Strong (Airborne) | |input= Up+Strong (Airborne) | ||
Line 404: | Line 418: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_ElTigre_SpecialDown-Ilusion.png | |image= NASB2_ElTigre_SpecialDown-Ilusion.png | ||
|caption= "Sutil. Muy sutil | |caption= "Sutil. Muy sutil" | ||
|name= Ilusión | |name= Ilusión | ||
|input= Down+Special | |input= Down+Special | ||
Line 437: | Line 451: | ||
}} | }} | ||
}}<br> | }}<br> | ||
=== Grab/Throws === | |||
{{MoveData | |||
|image= NASB2_ElTigre_Grab.png | |||
|caption= | |||
|name= Grab | |||
|input= Grab | |||
|data= | |||
{{AttackData-NickBrawl2 | |||
|Damage=00% | |||
|Startup=0 | |||
|Active=0-0 | |||
|Total Frames=0 | |||
|Safety=-0 | |||
|description= | |||
* DESCRIPTION PLACEHOLDER | |||
* DESCRIPTION PLACEHOLDER | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= NASB2_ElTigre_DashGrab.png | |||
|caption= | |||
|name= Dash Grab | |||
|input= Grab (Running) | |||
|data= | |||
{{AttackData-NickBrawl2 | |||
|Damage=00% | |||
|Startup=0 | |||
|Active=0-0 | |||
|Total Frames=0 | |||
|Safety=-0 | |||
|description= | |||
* DESCRIPTION PLACEHOLDER | |||
* DESCRIPTION PLACEHOLDER | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= NASB2_ElTigre_Pummel.png | |||
|caption= | |||
|name= Grab Pummel | |||
|input= Light (Grabbing) | |||
|data= | |||
{{AttackData-NickBrawl2 | |||
|Damage=00% | |||
|Startup=0 | |||
|Active=0-0 | |||
|Total Frames=0 | |||
|Safety=-0 | |||
|description= | |||
* DESCRIPTION PLACEHOLDER | |||
* DESCRIPTION PLACEHOLDER | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= NASB2_ElTigre_UpThrow.png | |||
|caption= | |||
|name= Up Throw | |||
|input= Up (Grabbing) | |||
|data= | |||
{{AttackData-NickBrawl2 | |||
|Damage=00% | |||
|Startup=0 | |||
|Active=0-0 | |||
|Total Frames=0 | |||
|Safety=-0 | |||
|description= | |||
* DESCRIPTION PLACEHOLDER | |||
* DESCRIPTION PLACEHOLDER | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= NASB2_ElTigre_ForwardThrow.png | |||
|caption= | |||
|name= Forward Throw | |||
|input= Forward (Grabbing) | |||
|data= | |||
{{AttackData-NickBrawl2 | |||
|Damage=00% | |||
|Startup=0 | |||
|Active=0-0 | |||
|Total Frames=0 | |||
|Safety=-0 | |||
|description= | |||
* DESCRIPTION PLACEHOLDER | |||
* DESCRIPTION PLACEHOLDER | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= NASB2_ElTigre_DownThrow.png | |||
|caption= | |||
|name= Down Throw | |||
|input= Down (Grabbing) | |||
|data= | |||
{{AttackData-NickBrawl2 | |||
|Damage=00% | |||
|Startup=0 | |||
|Active=0-0 | |||
|Total Frames=0 | |||
|Safety=-0 | |||
|description= | |||
* DESCRIPTION PLACEHOLDER | |||
* DESCRIPTION PLACEHOLDER | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= NASB2_ElTigre_BackThrow.png | |||
|caption= | |||
|name= Back Throw | |||
|input= Back (Grabbing) | |||
|data= | |||
{{AttackData-NickBrawl2 | |||
|Damage=00% | |||
|Startup=0 | |||
|Active=0-0 | |||
|Total Frames=0 | |||
|Safety=-0 | |||
|description= | |||
* DESCRIPTION PLACEHOLDER | |||
* DESCRIPTION PLACEHOLDER | |||
}} | |||
}}<br> | |||
=== Super === | === Super === | ||
Line 444: | Line 589: | ||
|image= NASB2_ElTigre_Super.png | |image= NASB2_ElTigre_Super.png | ||
|caption= "ANCIENT TIGER SPIRIT, I SUMMON YOU!" | |caption= "ANCIENT TIGER SPIRIT, I SUMMON YOU!" | ||
|name= | |name= Super | ||
|input= Slime+Light | |input= Slime+Light | ||
|data= | |data= | ||
Line 465: | Line 610: | ||
|image= NASB2_ElTigre_TauntNeutral.png | |image= NASB2_ElTigre_TauntNeutral.png | ||
|caption= "We end this, now!" | |caption= "We end this, now!" | ||
|name= | |name= Taunt | ||
|input= Taunt | |input= Taunt | ||
|data= | |data= | ||
Line 483: | Line 628: | ||
|image= NASB2_ElTigre_TauntDown.png | |image= NASB2_ElTigre_TauntDown.png | ||
|caption= "THIS I SWEAR!" | |caption= "THIS I SWEAR!" | ||
|name= | |name= Down Taunt | ||
|input= Down+Taunt | |input= Down+Taunt | ||
|data= | |data= | ||
Line 500: | Line 645: | ||
{{MoveData | {{MoveData | ||
|image= NASB2_ElTigre_TauntUp.png | |image= NASB2_ElTigre_TauntUp.png | ||
|caption= He needs a hobby when the fight becomes too easy | |caption= "He needs a hobby when the fight becomes too easy" | ||
|name= | |name= Up Taunt | ||
|input= Up+Taunt | |input= Up+Taunt | ||
|data= | |data= | ||
Line 515: | Line 660: | ||
}} | }} | ||
}}<br> | }}<br> | ||
---- | ---- | ||
== | == Strategy == | ||
* PLACEHOLDER | * PLACEHOLDER | ||
Line 530: | Line 674: | ||
== | == Techniques == | ||
* PLACEHOLDER | * PLACEHOLDER | ||
Line 558: | Line 684: | ||
== | == Combos == | ||
* PLACEHOLDER | * PLACEHOLDER | ||
Line 564: | Line 690: | ||
* PLACEHOLDER | * PLACEHOLDER | ||
---- | |||
== Matchups == | |||
{| class="wikitable" | |||
|- | |||
| '''+2''' || [[File:NASB2_Krabs_Icon.png|x80px]] [[File:NASB2_Garfield_Icon.png|x80px]] [[File:NASB2_Ember_Icon.png|x80px]] [[File:NASB2_Reptar_Icon.png|x80px]] | |||
|- | |||
| '''+1'''|| [[File:NASB2_Aang_Icon.png|x80px]] [[File:NASB2_Raphael_Icon.png|x80px]] [[File:NASB2_Gertie_Icon.png|x80px]] [[File:NASB2_Nigel_Icon.png|x80px]] [[File:NASB2_April_Icon.png|x80px]] | |||
|- | |||
| '''0''' || [[File:NASB2_Patrick_Icon.png|x80px]] [[File:NASB2_RenStimpy_Icon.png|x80px]] [[File:NASB2_Danny_Icon.png|x80px]] [[File:NASB2_Jenny_Icon.png|x80px]] [[File:NASB2_Beavers_Icon.png|x80px]] [[File:NASB2_Korra_Icon.png|x80px]] | |||
|- | |||
| '''-1''' || [[File:NASB2_Squidward_Icon.png|x80px]] [[File:NASB2_Plankton_Icon.png|x80px]] [[File:NASB2_Donatello_Icon.png|x80px]] [[File:NASB2_Lucy_Icon.png|x80px]] [[File:NASB2_Azula_Icon.png|x80px]] | |||
|- | |||
| '''-2''' || [[File:NASB2_Jimmy_Icon.png|x80px]] [[File:NASB2_Zim_Icon.png|x80px]] [[File:NASB2_Rocko_Icon.png|x80px]] [[File:NASB2_Gerald_Icon.png|x80px]] [[File:NASB2_Sponge_Icon.png|x80px]] | |||
|} | |||
(unordered) | |||
---- | ---- | ||
Line 570: | Line 713: | ||
== Other Resources == | == Other Resources == | ||
* | * [https://docs.google.com/document/d/1ok1Wdl8Kr95n8VeXzh-jH7RZlrD6z7bxRMZo2lZjhZw/edit Lesson Plan by Rythmic: Mini guide for playing El Tigre(Google Docs)] | ||
=== Videos === | |||
<youtube>KNG5Hxdajuk</youtube> | |||
Line 579: | Line 724: | ||
== Costumes == | == Costumes == | ||
<gallery> | |||
NASB2 ElTigre Costume00.png|El Tigre's default outfit. | |||
NASB2 ElTigre Costume01.png|El Tigre in a outfit based on the original El Tigre, including arm tattoos. | |||
NASB2 ElTigre Costume02.png|El Tigre in both Puma Loco's Golden Sombrero of Chaos and White Pantera's Bronze Boots of Truth from "The Good, The Bad, and The Tigre". | |||
NASB2 ElTigre Costume03.png|El Tigre with Raul, the World's Greatest Mustache. | |||
NASB2 ElTigre Costume04.png|Mind controlled El Tigre (unlocked by defeating El Tigre twice in campaign mode). | |||
NASB2 ElTigre Costume05.png|El Tigre's Ghost Clone (unlocked by defeating El Tigre thrice in campaign mode). | |||
</gallery> | |||
{{Navbox-NickBrawl2}} | {{Navbox-NickBrawl2}} | ||
[[Category:Nickelodeon All-Star Brawl 2]] | [[Category:Nickelodeon All-Star Brawl 2]] |
Latest revision as of 12:41, 20 March 2025
About
Half hero, half villain, and protector of Miracle City.
Manuel "Manny" Pablo Guiterrez O'Brian Equihua Rivera is the son of the legendary White Pantera, one of the greatest heroes of Miracle City. He is also the grandson of the vicious retired criminal Puma Loco. At his young age, Manny hasn't decided whether he wants to be a hero for the city or a villain - as a result, he spends just about as much time stopping criminals as he does having misadventures with his best friend, Frida.
Playstyle
El Tigre is a spacie-type character who overwhelms his opponent with his blisteringly fast speed and combos. Tigre has a wide array of amazing aerials and specials, allowing him to keep his opponent cornered while still being difficult to catch.
If being extremely speedy and fast on your fingertips is your jam, Tigre is for you!
Metagame
El Tigre is ranked 9th out of 29 on the current tier list, in the A tier.
El Tigre possesses some of the fastest movement in the game, which enables him to be a very difficult character to catch. He's also difficult to box, as he possesses a very strong combo game, enabling him to rack up damage in a matter of seconds. Neutral Special, his shine, also aids in this, allowing Tigre to tech chase fairly easily. Tigre's offense is overall extremely strong, making him a threatening character up-close.
Despite his overwhelming offense, Tigre does have some noticeable defensive flaws. Notably, unlike most spacie archetypes, he lacks a projectile, which makes his neutral game much more risky. Tigre also has a notable lack of safe confirms into his kill moves, which means that despite his ability to kill early, oftentimes he will have to be on point in order to secure a stock. Finally, Tigre is an awkward combination of light fastfaller, which makes him surprisingly easy to combo.
Tigre was a popular character in the early metagame. However, as time has gone on, his representation has dwindled, making him a rather rare character to see in tournament play. Despite this, Tigre maintains a few solo representatives, and is still viewed relatively positively in the metagame.
Strengths | Weaknesses |
---|---|
|
|
Moveset
Ground Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
3% | 2 | 3-5 | 18 | -9 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
5% | 4 | 5-6 | 22 | -11 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
8% | 0 | 0-0 | 0 | -12 | |
|
Air Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
13% (early) 8% (late) | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
7% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
9% (early) 7% (late) | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
12% (early) 8% (late) | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Ground Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Air Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Special Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Grab/Throws
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Super
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
40% | 0 | 0-0 | 0 | -0 | |
|
Taunts
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Strategy
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Techniques
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Combos
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Matchups
+2 | ![]() ![]() ![]() ![]() |
+1 | ![]() ![]() ![]() ![]() ![]() |
0 | ![]() ![]() ![]() ![]() ![]() ![]() |
-1 | ![]() ![]() ![]() ![]() ![]() |
-2 | ![]() ![]() ![]() ![]() ![]() |
(unordered)
Other Resources
Videos