Mortal Kombat X/Alien: Difference between revisions

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Line 5: Line 5:
==Biography==
==Biography==


The Xenomorphs had descended on Outworld long ago, but the dormant eggs they left behind were only recently found. The leader of the Tarkatan patrol had picked up one of the leathery orbs, only to have it burst open and its occupant latch itself to his face. Later, after the "facehugger" had fallen off, the Alien progeny burst from the unfortunate Tarkatan's chest, bearing characteristics of both Xenomorph and host. It eluded the rest of the Tarkatan soldiers and eventually killed them. The creature now roams Outworld, looking for more hosts. Its amazing strength and animalistic fury make Alien almost unstoppable.
Alien is part of an invasive extraterrestrial species, The Xenomorphs, that are planning to colonize the realms they inhabit
 
{{ ProConTable
| pros=
*'''Varied''': Each of Alien's Variations brings something new to the table that enhances its gameplan in their own way
*'''Built-In Mixups''': Alien has a bunch of Overhead-Low Mixups built into parts of their move set
*'''Range Game''': While not the fastest, Alien does sport some impresive size with some of its Normals
*'''Strong Setplay''': Alien's setplay is among the strongest in the game
*'''Creativity''': While it's not the most intuitive character, Alien allows out of the box thinking when it comes to its combos and gameplan
| cons=
*'''Unintuitive''': Alien is not a very easy character to pick up for newer players
*'''Seen better times''': Alien has changed a lot since its release and now it's weaker than it once was, make sure to check if any old tech you find still holds up today
*'''Meter Hungry''': To pull off anything close to what Alien could do in earlier days, Alien will now need to spend a lot more meter than before
*'''Inconsistent Damage''': Alien's damage output can be all over the place, a lot of optimization is needed to pull off its strongest combos
}}


==Variationless==
==Variationless==
Line 12: Line 26:


{| class="wikitable sortable"
{| class="wikitable sortable"
! style="font-weight: bold;" | Name
! style="font-weight: thin;" | Name
! style="font-weight: bold;" | Command
! style="font-weight: thin;" | Command
! style="font-weight: bold;" | Move Type
! style="font-weight: thin;" | Move Type
! style="font-weight: bold;" | Damage
! style="font-weight: thin;" | Damage
! style="font-weight: bold;" | Block Damage
! style="font-weight: thin;" | Block Damage
! style="font-weight: bold;" | Start-Up
! style="font-weight: thin;" | Start-Up
! style="font-weight: bold;" | Active
! style="font-weight: thin;" | Active
! style="font-weight: bold;" | Recover
! style="font-weight: thin;" | Recover
! style="font-weight: bold;" | Block Adv.
! style="font-weight: thin;" | Block Adv.
! style="font-weight: bold;" | Hit Adv.
! style="font-weight: thin;" | Hit Adv.
! style="font-weight: bold;" | Cancel
! style="font-weight: thin;" | Cancel
! style="font-weight: thin;" | OHP
|-
|-
| Straight Klaw
| Straight Klaw
Line 35: Line 50:
| 22
| 22
| 15
| 15
| Stagger
|-
|-
| Tongue Snap
| Tongue Snap
| B+1
| B1
| High
| High
| 2.00%
| 2.00%
Line 47: Line 63:
| 5
| 5
| 16
| 16
| None
|-
|-
| Khomp
| Khomp
| F+1
| F1
| Mid
| Mid
| 3.00%
| 3.00%
Line 59: Line 76:
| 3
| 3
| 23
| 23
| None
|-
|-
| Low Bite
| Low Bite
| D+1
| D1
| Mid
| Mid
| 2.00%
| 2.00%
Line 71: Line 89:
| 14
| 14
| 13
| 13
| Stagger
|-
|-
| Quick Strike
| Quick Strike
Line 83: Line 102:
| 12
| 12
| 19
| 19
| Stagger
|-
|-
| Xeno Strike
| Xeno Strike
| B+2
| B2
| Overhead
| OVH
| 7.00%
| 7.00%
| 1.00%
| 1.00%
Line 95: Line 115:
| 45
| 45
| 0
| 0
| Launch, SKD
|-
|-
| Quick Scratch
| Quick Scratch
| F+2
| F2
| Mid
| Mid
| 5.00%
| 5.00%
Line 107: Line 128:
| 12
| 12
| 20
| 20
| Stagger
|-
|-
| Prime Smash
| Prime Smash
| D+2
| D2
| High
| High
| 14.00%
| 14.00%
Line 119: Line 141:
| 35
| 35
| 0
| 0
| Launch, SKD
|-
|-
| High Sting
| High Sting
Line 131: Line 154:
| 17
| 17
| 23
| 23
| Stagger
|-
|-
| Low Kut
| Low Kut
| B+3
| B3
| Low
| Low
| 5.00%
| 5.00%
Line 143: Line 167:
| 5
| 5
| 26
| 26
| None
|-
|-
| Tail Slap
| Tail Slap
| F+3
| F3
| Mid
| Mid
| 5.00%
| 5.00%
Line 155: Line 180:
| 4
| 4
| 27
| 27
| None
|-
|-
| Side Swipe
| Side Swipe
| D+3
| D3
| Low
| Low
| 2.00%
| 2.00%
Line 167: Line 193:
| 8
| 8
| 15
| 15
| None
|-
|-
| Bladed Sting
| Bladed Sting
| U+3
| U3
| High
| High
| 5.00%
| 5.00%
Line 179: Line 206:
| 19
| 19
| 0
| 0
| Stagger
|-
|-
| Tail Strike
| Tail Strike
Line 191: Line 219:
| 6
| 6
| 29
| 29
| None
|-
|-
| Tail Sweep
| Tail Sweep
| B+4
| B4
| Low
| Low
| 7.00%
| 7.00%
Line 203: Line 232:
| 13
| 13
| 0
| 0
| HKD
|-
|-
| Skull Slam
| Skull Slam
| F+4
| F4
| Overhead
| OVH
| 5.00%
| 5.00%
| 1.00%
| 1.00%
Line 215: Line 245:
| 0
| 0
| 31
| 31
| None
|-
|-
| Quick Sting
| Quick Sting
| D+4
| D4
| Low
| Low
| 3.00%
| 3.00%
Line 227: Line 258:
| 18
| 18
| 15
| 15
| Stagger
|-
|-
| Jump Front Punch
| Jump Front Punch
| J+1
| J1
| Overhead
| OVH
| 5.00%
| 5.00%
| 1.00%
| 1.00%
Line 239: Line 271:
| 15
| 15
| 31
| 31
| Stagger
|-
|-
| Jump Back Punch
| Jump Back Punch
| J+2
| J2
| Overhead
| OVH
| 5.00%
| 5.00%
| 1.00%
| 1.00%
Line 251: Line 284:
| 24
| 24
| 37
| 37
| Stagger
|-
|-
| Jump Front Kick
| Jump Front Kick
| J+3
| J3
| Overhead
| OVH
| 3.00-5.00-7.70%
| 3.00-5.00-7.70%
| 0.60-1.00%
| 0.60-1.00%
Line 263: Line 297:
| 56
| 56
| 46
| 46
| Stagger, Launch, SKD
|-
|-
| Jump Back Kick
| Jump Back Kick
| J+4
| J4
| Overhead
| OVH
| 7.00%
| 7.00%
| 1.40%
| 1.40%
Line 275: Line 310:
| 52
| 52
| 37
| 37
| Launch, SKD
|-
|-
| Jump Up Punch
| Jump Up Punch
| NJP
| NJP
| Overhead
| OVH
| 7.00%
| 7.00%
| 1.40%
| 1.40%
Line 287: Line 323:
| 52
| 52
| 0
| 0
| Launch, SKD
|-
|-
| Jump Up Kick
| Jump Up Kick
| NJK
| NJK
| Overhead
| OVH
| 7.00%
| 7.00%
| 1.40%
| 1.40%
Line 299: Line 336:
| 36
| 36
| 0
| 0
| SKD
|-
|-
| Throw (Towards)
| Throw (Towards)
Line 311: Line 349:
| 0
| 0
| 34
| 34
| HKD
|-
|-
| *Enhance
| *Enhance
Line 323: Line 362:
| 0
| 0
| 0
| 0
| Stagger
|-
|-
| Throw (away)
| Throw (away)
Line 335: Line 375:
| 0
| 0
| 34
| 34
| HKD
|-
|-
| *Enhance
| *Enhance
Line 347: Line 388:
| 0
| 0
| 0
| 0
| Stagger
|-
|}
|}


Line 352: Line 395:


{| class="wikitable sortable"
{| class="wikitable sortable"
! style="font-weight: bold;" | Name
! style="font-weight: thin;" | Name
! style="font-weight: bold;" | Command
! style="font-weight: thin;" | Command
! style="font-weight: bold;" | Move Type
! style="font-weight: thin;" | Move Type
! style="font-weight: bold;" | Damage
! style="font-weight: thin;" | Damage
! style="font-weight: bold;" | Block Damage
! style="font-weight: thin;" | Block Damage
! style="font-weight: bold;" | Start-Up
! style="font-weight: thin;" | Start-Up
! style="font-weight: bold;" | Active
! style="font-weight: thin;" | Active
! style="font-weight: bold;" | Recover
! style="font-weight: thin;" | Recover
! style="font-weight: bold;" | Block Adv.
! style="font-weight: thin;" | Block Adv.
! style="font-weight: bold;" | Hit Adv.
! style="font-weight: thin;" | Hit Adv.
! style="font-weight: bold;" | Cancel
! style="font-weight: thin;" | Cancel
! style="font-weight: bold;" | DAC
! style="font-weight: thin;" | OHP
|-
|-
| Ambush
| Ambush
Line 376: Line 419:
| 19
| 19
| 20
| 20
| No
| Stagger
|-
|-
| Overpowered
| Overpowered
Line 389: Line 432:
| 19
| 19
| 17
| 17
| No
| Launch, HKD
|-
|-
| Mutilating Humans
| Mutilating Humans
Line 402: Line 445:
| 9
| 9
| 19
| 19
| No
| None
|-
|-
| Silent Stalker
| Silent Stalker
Line 415: Line 458:
| 31
| 31
| 0
| 0
| No
| HKD
|-
|-
| Here Kitty, Kitty
| Here Kitty, Kitty
| B+11
| B11
| Mid
| Mid
| 3.00%
| 3.00%
Line 428: Line 471:
| 12
| 12
| 23
| 23
| No
| Stagger
|-
|-
| Lucky Star
| Lucky Star
| B+113
| B113
| Low
| Low
| 7.75%
| 7.75%
Line 441: Line 484:
| 10
| 10
| 25
| 25
| No
| Stagger, SKD
|-  
|-  
| Narcissus
| Narcissus
| B+11~U+4
| B11~U4
| Mid
| Mid
| 7.00%
| 7.00%
Line 454: Line 497:
| 56
| 56
| 0
| 0
| No
| Launch, SKD
|-
|-
| Bug Hunt
| Bug Hunt
| F1+3
| F13
| Mid
| Mid
| 5.00%
| 5.00%
Line 467: Line 510:
| 8
| 8
| 24
| 24
| No
| None
|-
|-
| Zeta II
| Zeta II
| F+134
| F134
| Low
| Low
| 7.00%
| 7.00%
Line 480: Line 523:
| 36
| 36
| 32
| 32
| No
| Launch, SKD
|-
|-
| Special Orders
| Special Orders
Line 493: Line 536:
| -4
| -4
| 24
| 24
| No
| None
|-
|-
| Kane's Son
| Kane's Son
| 214
| 214
| Mid (First Hit), Low (Second Hit)
| Mid, Low  
| 11.65%
| 11.65%
| 2.40%
| 2.40%
Line 506: Line 549:
| 8
| 8
| 25
| 25
| No
| Stagger, HKD
|-
|-
| Warning Beacon
| Warning Beacon
| F+23
| F23
| Mid
| Mid
| 3.00%
| 3.00%
Line 519: Line 562:
| 10
| 10
| 31
| 31
| No
| Stagger
|-
|-
| S.O.S
| S.O.S
| F+23434
| F23434
| Mid
| Mid, DAC
| 3.00% (1.00% Per Hit)
| 3.00%
| 0.60% (0.20% Per Hit)
| 0.60%
| 12
| 12
| 28
| 28
Line 532: Line 575:
| 4
| 4
| 51
| 51
| Yes
| None
|-
|-
| Break Quarantine
| Break Quarantine
Line 545: Line 588:
| 19
| 19
| 24
| 24
| No
| Stagger
|-
|-
| Hyperspeed
| Hyperspeed
Line 558: Line 601:
| 29
| 29
| 0
| 0
| No
| SKD
|-
|-
| Doomed
| Doomed
| B+34
| B34
| Low
| Low
| 7.00%
| 7.00%
Line 571: Line 614:
| 18
| 18
| 0
| 0
| No
| HKD
|-
|-
| Embryo Implant
| Embryo Implant
| F+34
| F34
| Overhead
| OVH
| 7.00%
| 7.00%
| 1.40%
| 1.40%
Line 584: Line 627:
| 22
| 22
| 0
| 0
| No
| HKD
|-
|-
|}
|}
Line 591: Line 634:


{| class="wikitable sortable"
{| class="wikitable sortable"
! style="font-weight: bold;" | Name
! style="font-weight: thin;" | Name
! style="font-weight: bold;" | Sequence
! style="font-weight: thin;" | Sequence
! style="font-weight: bold;" | Move Type
! style="font-weight: thin;" | Move Type
! style="font-weight: bold;" | Damage
! style="font-weight: thin;" | Damage
! style="font-weight: bold;" | Block Damage
! style="font-weight: thin;" | Block Damage
! style="font-weight: bold;" | Start-Up
! style="font-weight: thin;" | Start-Up
! style="font-weight: bold;" | Active
! style="font-weight: thin;" | Active
! style="font-weight: bold;" | Recover
! style="font-weight: thin;" | Recover
! style="font-weight: bold;" | Block Adv.
! style="font-weight: thin;" | Block Adv.
! style="font-weight: bold;" | Hit Adv.
! style="font-weight: thin;" | Hit Adv.
! style="font-weight: bold;" | Cancel
! style="font-weight: thin;" | Cancel
! style="font-weight: bold;" | Restand
! style="font-weight: thin;" | OSUP
! style="font-weight: bold;" | Armor
! style="font-weight: thin;" | OHP
|-
|-
| Tail Flip
| Tail Flip
| BF+4
| BF4
| Overhead
| OVH
| 7.00%
| 7.00%
| 1.88%
| 1.88%
Line 616: Line 659:
| 21
| 21
| 0
| 0
| No
| None
| No
| HKD
|-
|- style="font-style: thin; color: yellow;"
| Tail Slam
| Tail Slam
| BF+4+BL
| BF4+BL
| Overhead
| OVH
| 7.00%
| 7.00%
| 1.88%
| 1.88%
Line 630: Line 673:
| 57
| 57
| 0
| 0
| No
| None
| No
| Launch, SKD
|-
|-
| Air Tail Flip
| Air Tail Flip
| (Air) BF+4
| j.BF4
| Overhead
| OVH
| 7.00%
| 7.00%
| 1.88%
| 1.88%
Line 644: Line 687:
| 21
| 21
| 0
| 0
| No
| None
| No
| HKD
|-
|- style="font-style: thin; color: yellow;"
| Air Tail Slam
| Air Tail Slam
| (Air) BR+4+BL
| j.BF4+BL
| Overhead
| OVH
| 7.00%
| 7.00%
| 1.88%
| 1.88%
Line 658: Line 701:
| 57
| 57
| 0
| 0
| No
| None
| No
| Launch, SKD
|-
|-
| Xeno Strike
| Xeno Strike
| DF+3
| DF3
| Mid
| Mid
| 10.00%
| 10.00%
Line 672: Line 715:
| 14
| 14
| 0
| 0
| No
| None
| No
| HKD
|-
|- style="font-style: thin; color: yellow;"
| Xeno Pounce
| Xeno Pounce
| DF+3+BL
| DF3+BL
| Mid
| Mid
| 12.00%
| 12.00%
Line 686: Line 729:
| 8
| 8
| 0
| 0
| No
| Armour
| Yes
| HKD
|-
|-
| Tail Snag
| Tail Snag
| DB+3
| DB3
| Low
| Low
| 7.00%
| 7.00%
Line 700: Line 743:
| 14
| 14
| 0
| 0
| No
| None
| No
| HKD
|-
|- style="font-style: thin; color: yellow;"
| Tail Grab
| Tail Grab
| DB+3+BL
| DB3+BL
| Low
| Low
| 10.40%
| 10.40%
Line 714: Line 757:
| 18
| 18
| 0
| 0
| No
| Armour
| Yes
| HKD
|-
|-
| Low Kraw
| Low Krawl
| BF+1
| BF1
| Mid
| Mid
| 5.00%
| 5.00%
Line 728: Line 771:
| 3
| 3
| 0
| 0
| No
| None
| No
| Sideswitch
|-
|- style="font-style: thin; color: yellow;"
| Quick Dash
| Quick Dash
| BF+1+BL
| BF1+BL
| Mid
| Mid
| 7.00%
| 7.00%
Line 742: Line 785:
| 3
| 3
| 49
| 49
| Yes
| None
| No
| Restand, Sideswitch
|-
|- style="font-style: thin; color: cyan;"
| Survival
| Survival
| SS+BL
| SS+BL
Line 756: Line 799:
| 13
| 13
| 0
| 0
| No
| Armour
| Yes
| AB, HKD
|-
|-
|}
|}
Line 763: Line 806:
==Tarkatan==
==Tarkatan==


Gains Chop Chop, Blade Spin and attacks that use Alien's Tarkatan blades
Gains Chop Chop, Blade Spin, Taratan Rush and normals that gain range with Alien's Tarkatan Blades


===Basic===
===Basic===


{| class="wikitable sortable"
{| class="wikitable sortable"
! style="font-weight: bold;" | Name
! style="font-weight: thin;" | Name
! style="font-weight: bold;" | Sequence
! style="font-weight: thin;" | Sequence
! style="font-weight: bold;" | Move Type
! style="font-weight: thin;" | Move Type
! style="font-weight: bold;" | Damage
! style="font-weight: thin;" | Damage
! style="font-weight: bold;" | Block Damage
! style="font-weight: thin;" | Block Damage
! style="font-weight: bold;" | Start-Up
! style="font-weight: thin;" | Start-Up
! style="font-weight: bold;" | Active
! style="font-weight: thin;" | Active
! style="font-weight: bold;" | Recover
! style="font-weight: thin;" | Recover
! style="font-weight: bold;" | Block Adv.
! style="font-weight: thin;" | Block Adv.
! style="font-weight: bold;" | Hit Adv.
! style="font-weight: thin;" | Hit Adv.
! style="font-weight: bold;" | Cancel
! style="font-weight: thin;" | Cancel
! style="font-weight: thin;" | OHP
|-
|-
| Cross Swipe
| Cross Swipe
Line 791: Line 835:
| 11
| 11
| 18
| 18
| Stagger
|-
|-
| Blade Krush
| Blade Krush
| B+2
| B2
| Overhead
| Overhead
| 7.00%
| 7.00%
Line 803: Line 848:
| 47
| 47
| 0
| 0
| Launch, SKD
|-
| Jump Front Punch
| J1
| OVH
| 5.00%
| 1.00%
| 7
| 2
| 25
| 2
| 15
| 31
| Stagger
|-
| Jump Up Punch
| NJP
| OVH
| 7.00%
| 1.40%
| 8
| 5
| 26
| -7
| 52
| 0
| Launch, SKD
|-
|-
|}
|}
Line 809: Line 881:


{| class="wikitable sortable"
{| class="wikitable sortable"
! style="font-weight: bold;" | Name
! style="font-weight: thin;" | Name
! style="font-weight: bold;" | Sequence
! style="font-weight: thin;" | Sequence
! style="font-weight: bold;" | Move Type
! style="font-weight: thin;" | Move Type
! style="font-weight: bold;" | Damage
! style="font-weight: thin;" | Damage
! style="font-weight: bold;" | Block Damage
! style="font-weight: thin;" | Block Damage
! style="font-weight: bold;" | Start-Up
! style="font-weight: thin;" | Start-Up
! style="font-weight: bold;" | Active
! style="font-weight: thin;" | Active
! style="font-weight: bold;" | Recover
! style="font-weight: thin;" | Recover
! style="font-weight: bold;" | Block Adv.
! style="font-weight: thin;" | Block Adv.
! style="font-weight: bold;" | Hit Adv.
! style="font-weight: thin;" | Hit Adv.
! style="font-weight: bold;" | Cancel
! style="font-weight: thin;" | Cancel
|-
|-
| Deadly Splinters
| Deadly Splinters
Line 838: Line 910:


{| class="wikitable sortable"
{| class="wikitable sortable"
! style="font-weight: bold;" | Name
! style="font-weight: thin;" | Name
! style="font-weight: bold;" | Sequence
! style="font-weight: thin;" | Sequence
! style="font-weight: bold;" | Move Type
! style="font-weight: thin;" | Move Type
! style="font-weight: bold;" | Damage
! style="font-weight: thin;" | Damage
! style="font-weight: bold;" | Block Damage
! style="font-weight: thin;" | Block Damage
! style="font-weight: bold;" | Start-Up
! style="font-weight: thin;" | Start-Up
! style="font-weight: bold;" | Active
! style="font-weight: thin;" | Active
! style="font-weight: bold;" | Recover
! style="font-weight: thin;" | Recover
! style="font-weight: bold;" | Block Adv.
! style="font-weight: thin;" | Block Adv.
! style="font-weight: bold;" | Hit Adv.
! style="font-weight: thin;" | Hit Adv.
! style="font-weight: bold;" | Cancel
! style="font-weight: thin;" | Cancel
! style="font-weight: bold;" | Armor
! style-"font-weight: thin;" | OSUP
! style="font-weight: thin;" | OHP
|-
|-
| Tarkatan Rush
| Tarkatan Rush
| BF+2
| BF2
| Mid
| Mid
| 2.00%
| 2.00%
Line 862: Line 935:
| 9
| 9
| 24
| 24
| No
| None
|-
| None
|-  
| *Straight Slice
| *Straight Slice
| Tarkatan Rush~1
| BF2~1
| Mid
| Mid
| 2.00%
| 2.00%
Line 875: Line 949:
| 15
| 15
| 46
| 46
| No
| None
| Stagger
|-
|-
| **Painful Slam
| *Painful Slam
| Straight Slice~2
| BF2~12
| Overhead
| OVH
| 4.00%
| 4.00%
| 1.50%
| 1.50%
Line 888: Line 963:
| 10
| 10
| 0
| 0
| No
| None
| HKD
|-
|-
| **Blade Sweep
| *Blade Sweep
| Straight Slice~4
| BF2~14
| Low
| Low
| 4.00%
| 4.00%
Line 901: Line 977:
| 22
| 22
| 0
| 0
| No
| None
| HKD
|-
|-
| **Nail And Impale
| *Nail And Impale
| Straight Slice~TH/1+3
| BF2~1~TH
| High
| High
| 7.00%
| 7.00%
Line 914: Line 991:
| 6
| 6
| 88
| 88
| No
| None
|-
| SKD
| ***Enhance
|- style="font-weight: thin; color: yellow;"
| Nail And Impale~BL
| *Enhance
| BF2~1~TH~BL
| N/A
| N/A
| 0.90%
| 0.90%
Line 927: Line 1,005:
| -27
| -27
| 0
| 0
| No
| None
|-
| Launch, SKD
|- style="font-weight: thin; color: yellow;"
| Tarkatan Fury
| Tarkatan Fury
| BF+2+BL
| BF2+BL
| Mid
| Mid
| 3.00%
| 3.00%
Line 940: Line 1,019:
| 9
| 9
| 24
| 24
| Yes
| Armour
|-
| None
|- style="font-weight: thin; color: yellow;"
| *Straight Slice
| *Straight Slice
| Tarkatan Fury~1
| BF2+BL~1
| Mid
| Mid
| 3.00%
| 3.00%
Line 953: Line 1,033:
| 15
| 15
| 46
| 46
| No
| Delay
|-
| Stagger
| **Painful Slam
|- style="font-weight: thin; color: yellow;"
| Straight Slice~2
| *Painful Slam
| Overhead
| BF2+BL~12
| OVH
| 5.00%
| 5.00%
| 1.63
| 1.63
Line 966: Line 1,047:
| 10
| 10
| 0
| 0
| No
| Delay
|-
| HKD
| **Blade Sweep
|- style="font-weight: thin; color: yellow;"
| Straight Slice~4
| *Blade Sweep
| BF2+BL~14
| Low
| Low
| 5.00%
| 5.00%
Line 979: Line 1,061:
| 22
| 22
| 0
| 0
| No
| Delay
|-
| HKD
| **Nail And Impale
|- style="font-weight: thin; color: yellow;"
| Straight Slice~TH/1+3
| *Nail And Impale
| BF2+BL~1~TH
| High
| High
| 7.00%
| 7.00%
Line 992: Line 1,075:
| 6
| 6
| 88
| 88
| No
| Delay
|-
| SKD
| ***Enhance
|- style="font-weight: thin; color: yellow;"
| Nail And Impale~BL
| *Enhance
| BF2+BL~1~TH~BL
| N/A
| N/A
| 0.90%
| 0.90%
Line 1,005: Line 1,089:
| -27
| -27
| 0
| 0
| No
| None
| Launch, SKD
|-
|-
| Chop Chop
| Chop Chop
| DB+1
| DB1
| Mid
| Mid
| 8.20%
| 8.20%
Line 1,018: Line 1,103:
| 43
| 43
| 0
| 0
| No
| None
|-
| SKD
|- style="font-weight: thin; color: yellow;"
| Chop Chop Shop
| Chop Chop Shop
| DB+1+BL
| DB1+BL
| Mid
| Mid
| 11.20%
| 11.20%
Line 1,031: Line 1,117:
| 41
| 41
| 0
| 0
| Yes
| Armour
|-
| HKD
|- style="font-weight: thin; color: yellow;"
| Away Chop Chop Shop
| Away Chop Chop Shop
| DB+1+BL~B
| DB1+BL~B
| Mid
| Mid
| 11.20%
| 11.20%
Line 1,044: Line 1,131:
| 41
| 41
| 0
| 0
| Yes
| Armour
| HKD
|-
|-
| Blade Spin
| Blade Spin
| DB+2
| DB2
| High
| High
| 8.56%
| 8.56%
Line 1,057: Line 1,145:
| 14
| 14
| 0
| 0
| No
| None
|-
| HKD
|- style="font-weight: thin; color: yellow;"
| Spinner
| Spinner
| DB+2+BL
| DB2+BL
| High
| High
| 8.56%
| 8.56%
Line 1,070: Line 1,159:
| 56
| 56
| 0
| 0
| No
| None
| Launch, SKD
|-
|-
|}
|}
Line 1,076: Line 1,166:
==Acidic==
==Acidic==


Gains Exo Sting, Acid Blood, and U+3 & D+4 deal poison damage
Gains Exo Sting, Acid Blood, and enhanced U+3 & D+4, all of which deal poison damage


===Basic===
===Basic===


{| class="wikitable sortable"
{| class="wikitable sortable"
! style="font-weight: bold;" | Name
! style="font-weight: thin;" | Name
! style="font-weight: bold;" | Sequence
! style="font-weight: thin;" | Sequence
! style="font-weight: bold;" | Move Type
! style="font-weight: thin;" | Move Type
! style="font-weight: bold;" | Damage
! style="font-weight: thin;" | Damage
! style="font-weight: bold;" | Block Damage
! style="font-weight: thin;" | Block Damage
! style="font-weight: bold;" | Start-Up
! style="font-weight: thin;" | Start-Up
! style="font-weight: bold;" | Active
! style="font-weight: thin;" | Active
! style="font-weight: bold;" | Recover
! style="font-weight: thin;" | Recover
! style="font-weight: bold;" | Block Adv.
! style="font-weight: thin;" | Block Adv.
! style="font-weight: bold;" | Hit Adv.
! style="font-weight: thin;" | Hit Adv.
! style="font-weight: bold;" | Cancel
! style="font-weight: thin;" | Cancel
! style="font-weight: thin;" | OHP
|-
|-
| Sizzle Strike
| Sizzle Strike
| U+3
| U3
| High
| High
| 7.50%
| 7.50%
Line 1,104: Line 1,195:
| 19
| 19
| 0
| 0
| Stagger, DOT
|-
|-
| Corrosive Sting
| Corrosive Sting
| D+4
| D4
| Low
| Low
| 4.00%
| 4.00%
Line 1,116: Line 1,208:
| 20
| 20
| 18
| 18
| Stagger, DOT
|-
|-
|}
|}
Line 1,122: Line 1,215:


{| class="wikitable sortable"
{| class="wikitable sortable"
! style="font-weight: bold;" | Name
! style="font-weight: thin;" | Name
! style="font-weight: bold;" | Sequence
! style="font-weight: thin;" | Sequence
! style="font-weight: bold;" | Move Type
! style="font-weight: thin;" | Move Type
! style="font-weight: bold;" | Damage
! style="font-weight: thin;" | Damage
! style="font-weight: bold;" | Block Damage
! style="font-weight: thin;" | Block Damage
! style="font-weight: bold;" | Start-Up
! style="font-weight: thin;" | Start-Up
! style="font-weight: bold;" | Active
! style="font-weight: thin;" | Active
! style="font-weight: bold;" | Recover
! style="font-weight: thin;" | Recover
! style="font-weight: bold;" | Block Adv.
! style="font-weight: thin;" | Block Adv.
! style="font-weight: bold;" | Hit Adv.
! style="font-weight: thin;" | Hit Adv.
! style="font-weight: bold;" | Cancel
! style="font-weight: thin;" | Cancel
! style="font-weight: bold;" | Restand
! style="font-weight: thin;" | OSUP
! style="font-weight: bold;" | Self Damage
! style="font-weight: thin;" | OHP
|-
|-
| Exo Sting
| Exo Sting
| DB+2
| DB2
| Mid
| Mid
| 8.00%
| 8.00%
Line 1,147: Line 1,240:
| 6
| 6
| 0
| 0
| No
| None
|-
| Exo Splash
| DB+2+BL
| Mid
| 15.30%
| 2.76%
| 18
| 102
| -50
| 1
| 13
| 0
| No
| None
| None
| DOT
|-
|-
| Close Exo Sting
| Close Exo Sting
| DB+2~B
| DB2~B
| Mid
| Mid
| 8.00%
| 8.00%
Line 1,175: Line 1,254:
| 6
| 6
| 0
| 0
| No
| None
| None
| DOT
|-
|-
| Far Exo Sting
| Far Exo Sting
| DB+2~F
| DB2~F
| Mid
| Mid
| 8.00%
| 8.00%
Line 1,189: Line 1,268:
| 6
| 6
| 0
| 0
| No
| None
| None
| DOT
|- style="font-weight: thin; color: yellow;"
| Exo Splash
| DB2+BL
| Mid
| 15.30%
| 2.76%
| 18
| 102
| -50
| 1
| 13
| 0
| None
| Stagger, DOT
|-
|-
| Air Exo Sting
| Air Exo Sting
| (Air) DB+2
| j.DB2
| Mid
| Mid
| 8.00%
| 8.00%
Line 1,203: Line 1,296:
| 7
| 7
| 0
| 0
| No
| None
| None
|-
| DOT
|- style="font-weight: thin; color: yellow;"
| Air Exo Splash
| Air Exo Splash
| (Air) DB+2+BL
| j.DB2+BL
| Mid
| Mid
| 15.40%
| 15.40%
Line 1,217: Line 1,310:
| 6
| 6
| 0
| 0
| No
| None
| None
| DOT
|-
|-
| Acid Blood
| Acid Blood
| DB+4
| DB4
| Mid
| Mid
| 13.00%
| 13.00%
Line 1,231: Line 1,324:
| 1
| 1
| 0
| 0
| Yes
| Self Damage (3.00%)
| 3.00%
| Restand, DOT, Trap
|-
|- style="font-weight: thin; color: yellow;"
| Erosive Blood
| Erosive Blood
| DB+4+BL
| DB4+BL
| Mid
| Mid
| 17.00%
| 17.00%
Line 1,245: Line 1,338:
| 8
| 8
| 0
| 0
| Yes
| Self Damage (3.00%)
| 3.00%
| Restand, DOT, Trap
|}
 
===Passive Abilities===
 
{| class="wikitable sortable"
! style="font-weight: thin;" | Name
! style="font-weight: thin;" | Sequence
! style="font-weight: thin;" | Ability
|-
| Acid Damage
| Automatic
| Whenever any of Acidic's Normals and Specials hit the opponent, they will start dealing [https://glossary.infil.net/?t=Damage%20Over%20Time Damage Over Time] for 180f. D4 deals 1.00%, U3 deals 2.50%, DB2 deals 5.00%, DB2+BL deals 9.60% and DB4/DB4+BL deal 11.00%
|-
| Acid Puddles
| Automatic
| DB4 and DB4+BL place Acid Puddles on when performed, these act as [https://glossary.infil.net/?t=Trap Traps] that inflic Acid Damage if the opponent is standing in them, the trap is active for 300f and deal 5% damage
|-
|}
|}


Line 1,256: Line 1,366:


{| class="wikitable sortable"
{| class="wikitable sortable"
! style="font-weight: bold;" | Name
! style="font-weight: thin;" | Name
! style="font-weight: bold;" | Command
! style="font-weight: thin;" | Command
! style="font-weight: bold;" | Move Type
! style="font-weight: thin;" | Move Type
! style="font-weight: bold;" | Damage
! style="font-weight: thin;" | Damage
! style="font-weight: bold;" | Block Damage
! style="font-weight: thin;" | Block Damage
! style="font-weight: bold;" | Start-Up
! style="font-weight: thin;" | Start-Up
! style="font-weight: bold;" | Active
! style="font-weight: thin;" | Active
! style="font-weight: bold;" | Recover
! style="font-weight: thin;" | Recover
! style="font-weight: bold;" | Block Adv.
! style="font-weight: thin;" | Block Adv.
! style="font-weight: bold;" | Hit Adv.
! style="font-weight: thin;" | Hit Adv.
! style="font-weight: bold;" | Cancel
! style="font-weight: thin;" | Cancel
! style="font-weight: thin;" | OHP
|-
|-
| Ovomorph
| Ovomorph
| DB+1
| DB1
| Mid
| Mid
| 3.00%
| 3.00%
Line 1,279: Line 1,390:
| N/A
| N/A
| 0
| 0
| Trap
|-
|-
| *Facehugger
| *Facehugger
| Ovomorph~DB+1
| DB1~DB1
| Mid  
| Mid  
| 3.00%
| 3.00%
Line 1,291: Line 1,403:
| N/A
| N/A
| 0
| 0
|-  
| Stun
| Advanced Ovomorph
|-
| DB+1+BL
| Close Ovomorph
| DB1~B
| Mid
| Mid
| 3.00%
| 3.00%
| 1.38%
| 1.38%
| 55
| 59
| 701
| 701
| -716
| -708
| N/A
| N/A
| N/A
| N/A
| 0
| 0
| Trap
|-
|-
| *Facehugger
| *Facehugger
| Advanced Ovomorph~DB+1
| DB1~B~DB1
| Mid  
| Mid  
| 3.00%
| 3.00%
Line 1,315: Line 1,429:
| N/A
| N/A
| 0
| 0
| Stun
|-
|-
| Close Ovomorph
| Far Ovomorph
| DB+1~B
| DB1~F
| Mid
| Mid
| 3.00%
| 3.00%
Line 1,327: Line 1,442:
| N/A
| N/A
| 0
| 0
| Trap
|-
|-
| *Facehugger
| *Facehugger
| Close Ovomorph~DB+1
| DB1~F~DB1
| Mid  
| Mid  
| 3.00%
| 3.00%
Line 1,339: Line 1,455:
| N/A
| N/A
| 0
| 0
|-
| Stun
| Close Advanced Ovomorph
|- style="font-weight: thin; color: yellow;"
| DB+1+BL~B
| Advanced Ovomorph
| DB1+BL
| Mid
| Mid
| 3.00%
| 3.00%
Line 1,351: Line 1,468:
| N/A
| N/A
| 0
| 0
|-
| Trap
|- style="font-weight: thin; color: yellow;"
| *Facehugger
| *Facehugger
| Close Advanced Ovomorph~DB+1
| DB1+BL~DB1
| Mid  
| Mid  
| 3.00%
| 3.00%
Line 1,363: Line 1,481:
| N/A
| N/A
| 0
| 0
|-
| Stun
| Far Ovomorph
|- style="font-weight: thin; color: yellow;"
| DB+1~F
| Close Advanced Ovomorph
| DB1+BL~B
| Mid
| Mid
| 3.00%
| 3.00%
| 1.38%
| 1.38%
| 59
| 55
| 701
| 701
| -708
| -716
| N/A
| N/A
| N/A
| N/A
| 0
| 0
|-
| Trap
|- style="font-weight: thin; color: yellow;"
| *Facehugger
| *Facehugger
| Far Ovomorph~DB+1
| DB1+BL~B~DB1
| Mid  
| Mid  
| 3.00%
| 3.00%
Line 1,387: Line 1,507:
| N/A
| N/A
| 0
| 0
|-
| Stun
|- style="font-weight: thin; color: yellow;"
| Far Advanced Ovomorph
| Far Advanced Ovomorph
| DB+1+BL~F
| DB1+BL~F
| Mid
| Mid
| 3.00%
| 3.00%
Line 1,399: Line 1,520:
| N/A
| N/A
| 0
| 0
|-
| Trap
|- style="font-weight: thin; color: yellow;"
| *Facehugger
| *Facehugger
| Far Advanced Ovomorph~DB+1
| DB1+BL~F~DB1
| Mid  
| Mid  
| 3.00%
| 3.00%
Line 1,411: Line 1,533:
| N/A
| N/A
| 0
| 0
| Stun
|-
|-
| Drone Drop
| Drone Drop
| DB+4
| DB4
| Overhead
| OVH
| 7.00%
| 1.88%
| 29
| 5
| 26
| -4
| 27
| 0
| HKD
|-
| Close Drone Drop
| DB4~B
| OVH
| 7.00%
| 7.00%
| 1.88%
| 1.88%
Line 1,423: Line 1,559:
| 27
| 27
| 0
| 0
| HKD
|-
|-
| Far Drone Drop
| DB4~F
| OVH
| 7.00%
| 1.88%
| 29
| 5
| 26
| -4
| 27
| 0
| HKD
|- style="font-weight: thin; color: yellow;"
| Drone Slam
| Drone Slam
| DB+4+BL
| DB4+BL
| Overhead
| OVH
| 10.00%
| 10.00%
| 2.25%
| 2.25%
Line 1,435: Line 1,585:
| 38
| 38
| 0
| 0
|-
| Launch, SKD
|- style="font-weight: thin; color: yellow;"
| *Delay
| *Delay
| DB+Hold 4
| DB[4]+BL
| Overhead
| OVH
| 10.00%
| 10.00%
| 2.25
| 2.25
Line 1,447: Line 1,598:
| 38
| 38
| 0
| 0
|-
| Launch, SKD
| Close Drone Drop
|- style="font-weight: thin; color: yellow;"
| DB+4~B
| Overhead
| 7.00%
| 1.88%
| 29
| 5
| 26
| -4
| 27
| 0
|-
| Close Drone Slam
| Close Drone Slam
| DB+4+BL~B
| DB4+BL~B
| Overhead
| OVH
| 10.00%
| 10.00%
| 2.25%
| 2.25%
Line 1,471: Line 1,611:
| 38
| 38
| 0
| 0
|-
| Launch, SKD
|- style="font-weight: thin; color: yellow;"
| *Delay
| *Delay
| DB+Hold 4~B
| DB[4]+BL~B
| Overhead
| OCH
| 10.00%
| 10.00%
| 2.25
| 2.25
Line 1,483: Line 1,624:
| 38
| 38
| 0
| 0
|-
| Launch, SKD
| Far Drone Drop
|- style="font-weight: thin; color: yellow;"
| DB+4~F
| Overhead
| 7.00%
| 1.88%
| 29
| 5
| 26
| -4
| 27
| 0
|-
| Far Drone Slam
| Far Drone Slam
| DB+4+BL~F
| DB4+BL~F
| Overhead
| OVH
| 10.00%
| 10.00%
| 2.25%
| 2.25%
Line 1,507: Line 1,637:
| 38
| 38
| 0
| 0
|-
| Launch, SKD
|- style="font-weight: thin; color: yellow;"
| *Delay
| *Delay
| DB+Hold 4~F
| DB[4]+BL~F
| Overhead
| OVH
| 10.00%
| 10.00%
| 2.25
| 2.25
Line 1,519: Line 1,650:
| 38
| 38
| 0
| 0
| Launch, SKD
|-
|-
|}
|}
Line 1,525: Line 1,657:


{| class="wikitable sortable"
{| class="wikitable sortable"
! style="font-weight: bold;" | Name
! style="font-weight: thin;" | Name
! style="font-weight: bold;" | Sequence
! style="font-weight: thin;" | Sequence
| style="font-weight: bold;" | Easy Input
| style="font-weight: thin;" | Easy Input
! style="font-weight: bold;" | Available Variations
! style="font-weight: thin;" | Available Variations
! style="font-weight: bold;" | Move Type
! style="font-weight: thin;" | Move Type
! style="font-weight: bold;" | Requirements
! style="font-weight: thin;" | Requirements
|-
|-
| Killer Queen (Close)
| Killer Queen (Close)
Line 1,587: Line 1,719:
| Brutality
| Brutality
| Final hit must be either: Chop Chop (DB+1) or Chop Chop Shop (DB+1+BL)
| Final hit must be either: Chop Chop (DB+1) or Chop Chop Shop (DB+1+BL)
|-
|}
==Notable Players==
{| class="wikitable sortable"
! style="font-weight: thin;" | Name
! style="font-weight: thin;" | Variation
! style="font-weight: thin;" | Description
|-
| [https://twitter.com/Domo_Zilla?t=4Q7UYbJmYtHiMQ4sh5aEnQ&s=09 Zilla]
| Konjurer
| Zilla is an Alien (Konjurer) main known for his great combos and setplay, he is still active in MKX as of July 2023 and most of his sets can be found in [https://youtube.com/@DestroyerFGC DestroyerFGC's Youtube Channel]
|-
| [https://youtube.com/@HoneyBeeCMNDR HoneyBeeCMNDR]
| Tarkatan, Acidic
| HoneyBee was an Alien main best known for his Tarkatan and Acidic gameplay, he is no longer active in MKX and most of his sets can be found in his Youtube Channel (linked in the name)
|-
| [https://youtube.com/@SonicFox5000 SonicFox]
| Acidic
| SonicFox is an Alien (Acidic) main known for their setplay, neutral and combos, they are still active in MKX and a lot of their sets can be found on Youtube, posted by numerous people including themselves in their Youtube Channel (linked in the name)
|-
|-
|}
|}

Latest revision as of 23:52, 19 July 2023

Mkx-logo.png

Alien Loadscreen Render.png

Biography

Alien is part of an invasive extraterrestrial species, The Xenomorphs, that are planning to colonize the realms they inhabit

Strengths Weaknesses
  • Varied: Each of Alien's Variations brings something new to the table that enhances its gameplan in their own way
  • Built-In Mixups: Alien has a bunch of Overhead-Low Mixups built into parts of their move set
  • Range Game: While not the fastest, Alien does sport some impresive size with some of its Normals
  • Strong Setplay: Alien's setplay is among the strongest in the game
  • Creativity: While it's not the most intuitive character, Alien allows out of the box thinking when it comes to its combos and gameplan
  • Unintuitive: Alien is not a very easy character to pick up for newer players
  • Seen better times: Alien has changed a lot since its release and now it's weaker than it once was, make sure to check if any old tech you find still holds up today
  • Meter Hungry: To pull off anything close to what Alien could do in earlier days, Alien will now need to spend a lot more meter than before
  • Inconsistent Damage: Alien's damage output can be all over the place, a lot of optimization is needed to pull off its strongest combos

Variationless

Basic

Name Command Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel OHP
Straight Klaw 1 High 2.00% 0.40% 8 3 14 1 22 15 Stagger
Tongue Snap B1 High 2.00% 0.40% 9 6 10 2 5 16 None
Khomp F1 Mid 3.00% 0.60% 11 4 28 -4 3 23 None
Low Bite D1 Mid 2.00% 0.40% 7 5 11 -3 14 13 Stagger
Quick Strike 2 High 3.00% 0.60% 12 2 17 -3 12 19 Stagger
Xeno Strike B2 OVH 7.00% 1.00% 22 3 35 -10 45 0 Launch, SKD
Quick Scratch F2 Mid 5.00% 1.00% 12 4 23 -4 12 20 Stagger
Prime Smash D2 High 14.00% 2.80% 7 5 43 -20 35 0 Launch, SKD
High Sting 3 High 5.00% 1.00% 12 2 22 -1 17 23 Stagger
Low Kut B3 Low 5.00% 1.00% 18 5 26 -9 5 26 None
Tail Slap F3 Mid 5.00% 1.00% 21 3 28 -13 4 27 None
Side Swipe D3 Low 2.00% 0.40% 9 2 19 -5 8 15 None
Bladed Sting U3 High 5.00% 1.00% 9 6 14 -2 19 0 Stagger
Tail Strike 4 High 7.00% 1.40% 19 2 31 -10 6 29 None
Tail Sweep B4 Low 7.00% 1.40% 14 2 36 -15 13 0 HKD
Skull Slam F4 OVH 5.00% 1.00% 19 2 43 -17 0 31 None
Quick Sting D4 Low 3.00% 0.60% 11 4 19 -12 18 15 Stagger
Jump Front Punch J1 OVH 5.00% 1.00% 7 2 25 2 15 31 Stagger
Jump Back Punch J2 OVH 5.00% 1.00% 6 8 25 2 24 37 Stagger
Jump Front Kick J3 OVH 3.00-5.00-7.70% 0.60-1.00% 9 20 7 1 56 46 Stagger, Launch, SKD
Jump Back Kick J4 OVH 7.00% 1.40% 13 3 25 -17 52 37 Launch, SKD
Jump Up Punch NJP OVH 7.00% 1.40% 8 5 26 -7 52 0 Launch, SKD
Jump Up Kick NJK OVH 7.00% 1.40% 8 5 26 -4 36 0 SKD
Throw (Towards) F+TH/1+3 Throw 12.00% 2.00% 10 2 24 0 0 34 HKD
*Enhance Throw~BL Throw 0.00% 0.00% 1 0 0 0 0 0 Stagger
Throw (away) TH/1+3 Throw 12.00% 2.00% 10 2 24 0 0 34 HKD
*Enhance Throw~BL Throw 0.00% 0.00% 1 0 0 0 0 0 Stagger

Kombo

Name Command Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel OHP
Ambush 11 Mid 2.00% 0.40% 12 2 18 -2 19 20 Stagger
Overpowered 112 Mid 3.00% 0.60% 12 2 29 -3 19 17 Launch, HKD
Mutilating Humans 12 Low 3.00% 0.60% 12 2 28 -12 9 19 None
Silent Stalker 123 Mid 7.00% 1.40% 18 3 30 -5 31 0 HKD
Here Kitty, Kitty B11 Mid 3.00% 0.60% 16 3 26 -6 12 23 Stagger
Lucky Star B113 Low 7.75% 1.60% 11 22 37 -11 10 25 Stagger, SKD
Narcissus B11~U4 Mid 7.00% 1.40% 13 3 24 -14 56 0 Launch, SKD
Bug Hunt F13 Mid 5.00% 1.00% 16 1 30 -7 8 24 None
Zeta II F134 Low 7.00% 1.40% 21 1 34 -9 36 32 Launch, SKD
Special Orders 21 Mid 2.00% 0.40% 15 2 38 -12 -4 24 None
Kane's Son 214 Mid, Low 11.65% 2.40% 11 21 39 -14 8 25 Stagger, HKD
Warning Beacon F23 Mid 3.00% 0.60% 21 3 28 -3 10 31 Stagger
S.O.S F23434 Mid, DAC 3.00% 0.60% 12 28 28 -14 4 51 None
Break Quarantine 33 Mid 3.00% 0.60 15 3 19 -9 19 24 Stagger
Hyperspeed 333 Mid 7.00% 1.40% 15 6 22 -7 29 0 SKD
Doomed B34 Low 7.00% 1.40% 21 4 27 -13 18 0 HKD
Embryo Implant F34 OVH 7.00% 1.40% 13 3 27 -12 22 0 HKD

Special Moves

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel OSUP OHP
Tail Flip BF4 OVH 7.00% 1.88% 20 2 31 -10 21 0 None HKD
Tail Slam BF4+BL OVH 7.00% 1.88% 20 2 31 -28 57 0 None Launch, SKD
Air Tail Flip j.BF4 OVH 7.00% 1.88% 18 2 31 -10 21 0 None HKD
Air Tail Slam j.BF4+BL OVH 7.00% 1.88% 18 2 31 -28 57 0 None Launch, SKD
Xeno Strike DF3 Mid 10.00% 1.25% 11 10 19 -17 14 0 None HKD
Xeno Pounce DF3+BL Mid 12.00% 1.25% 11 10 19 -17 8 0 Armour HKD
Tail Snag DB3 Low 7.00% 1.88% 14 3 30 -15 14 0 None HKD
Tail Grab DB3+BL Low 10.40% 1.50% 14 3 30 -15 18 0 Armour HKD
Low Krawl BF1 Mid 5.00% 1.63% 9 16 16 -17 3 0 None Sideswitch
Quick Dash BF1+BL Mid 7.00% 1.88% 9 16 16 -17 3 49 None Restand, Sideswitch
Survival SS+BL Mid 7.00% 3.75% 14 9 33 -1 13 0 Armour AB, HKD

Tarkatan

Gains Chop Chop, Blade Spin, Taratan Rush and normals that gain range with Alien's Tarkatan Blades

Basic

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel OHP
Cross Swipe 2 High 3.00% 0.60% 9 3 17 2 11 18 Stagger
Blade Krush B2 Overhead 7.00% 1.40% 21 3 54 -10 47 0 Launch, SKD
Jump Front Punch J1 OVH 5.00% 1.00% 7 2 25 2 15 31 Stagger
Jump Up Punch NJP OVH 7.00% 1.40% 8 5 26 -7 52 0 Launch, SKD

Kombo

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel
Deadly Splinters 21 Mid 3.00% 6.00% 15 3 31 -6 2 24

Special

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel OSUP OHP
Tarkatan Rush BF2 Mid 2.00% 1.25% 15 3 40 -15 9 24 None None
*Straight Slice BF2~1 Mid 2.00% 1.25% 13 7 36 -20 15 46 None Stagger
*Painful Slam BF2~12 OVH 4.00% 1.50% 24 3 35 -20 10 0 None HKD
*Blade Sweep BF2~14 Low 4.00% 1.50% 20 2 27 -11 22 0 None HKD
*Nail And Impale BF2~1~TH High 7.00% 1.50% 14 2 31 -25 6 88 None SKD
*Enhance BF2~1~TH~BL N/A 0.90% 0.00% 1 0 27 N/A -27 0 None Launch, SKD
Tarkatan Fury BF2+BL Mid 3.00% 1.38% 15 3 40 -15 9 24 Armour None
*Straight Slice BF2+BL~1 Mid 3.00% 1.38% 13 7 36 -20 15 46 Delay Stagger
*Painful Slam BF2+BL~12 OVH 5.00% 1.63 24 3 35 -20 10 0 Delay HKD
*Blade Sweep BF2+BL~14 Low 5.00% 1.63% 20 2 27 -11 22 0 Delay HKD
*Nail And Impale BF2+BL~1~TH High 7.00% 1.50% 14 2 31 -25 6 88 Delay SKD
*Enhance BF2+BL~1~TH~BL N/A 0.90% 0.00% 1 0 27 N/A -27 0 None Launch, SKD
Chop Chop DB1 Mid 8.20% 1.23% 14 55 36 -15 43 0 None SKD
Chop Chop Shop DB1+BL Mid 11.20% 1.13% 14 55 36 -11 41 0 Armour HKD
Away Chop Chop Shop DB1+BL~B Mid 11.20% 1.13% 14 55 36 -11 41 0 Armour HKD
Blade Spin DB2 High 8.56% 4.14% 9 35 32 -13 14 0 None HKD
Spinner DB2+BL High 8.56% 4.14% 9 34 35 -20 56 0 None Launch, SKD

Acidic

Gains Exo Sting, Acid Blood, and enhanced U+3 & D+4, all of which deal poison damage

Basic

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel OHP
Sizzle Strike U3 High 7.50% 1.00% 9 6 14 -2 19 0 Stagger, DOT
Corrosive Sting D4 Low 4.00% 0.60% 12 4 19 -12 20 18 Stagger, DOT

Special

Name Sequence Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel OSUP OHP
Exo Sting DB2 Mid 8.00% 1.38% 16 73 -47 -8 6 0 None DOT
Close Exo Sting DB2~B Mid 8.00% 1.38% 16 73 -47 -8 6 0 None DOT
Far Exo Sting DB2~F Mid 8.00% 1.38% 16 73 -47 -8 6 0 None DOT
Exo Splash DB2+BL Mid 15.30% 2.76% 18 102 -50 1 13 0 None Stagger, DOT
Air Exo Sting j.DB2 Mid 8.00% 1.38% 20 80 -41 -21 7 0 None DOT
Air Exo Splash j.DB2+BL Mid 15.40% 2.76 12 91 -46 -16 6 0 None DOT
Acid Blood DB4 Mid 13.00% 7.25 17 322 -296 -8 1 0 Self Damage (3.00%) Restand, DOT, Trap
Erosive Blood DB4+BL Mid 17.00% 7.75% 18 345 -301 -8 8 0 Self Damage (3.00%) Restand, DOT, Trap

Passive Abilities

Name Sequence Ability
Acid Damage Automatic Whenever any of Acidic's Normals and Specials hit the opponent, they will start dealing Damage Over Time for 180f. D4 deals 1.00%, U3 deals 2.50%, DB2 deals 5.00%, DB2+BL deals 9.60% and DB4/DB4+BL deal 11.00%
Acid Puddles Automatic DB4 and DB4+BL place Acid Puddles on when performed, these act as Traps that inflic Acid Damage if the opponent is standing in them, the trap is active for 300f and deal 5% damage

Konjurer

Gains Ovomorph and Drone Drop

Special

Name Command Move Type Damage Block Damage Start-Up Active Recover Block Adv. Hit Adv. Cancel OHP
Ovomorph DB1 Mid 3.00% 1.38% 59 701 -708 N/A N/A 0 Trap
*Facehugger DB1~DB1 Mid 3.00% 1.38% 53 39 -47 N/A N/A 0 Stun
Close Ovomorph DB1~B Mid 3.00% 1.38% 59 701 -708 N/A N/A 0 Trap
*Facehugger DB1~B~DB1 Mid 3.00% 1.38% 53 39 -47 N/A N/A 0 Stun
Far Ovomorph DB1~F Mid 3.00% 1.38% 59 701 -708 N/A N/A 0 Trap
*Facehugger DB1~F~DB1 Mid 3.00% 1.38% 53 39 -47 N/A N/A 0 Stun
Advanced Ovomorph DB1+BL Mid 3.00% 1.38% 55 701 -716 N/A N/A 0 Trap
*Facehugger DB1+BL~DB1 Mid 3.00% 1.38% 53 39 -47 N/A N/A 0 Stun
Close Advanced Ovomorph DB1+BL~B Mid 3.00% 1.38% 55 701 -716 N/A N/A 0 Trap
*Facehugger DB1+BL~B~DB1 Mid 3.00% 1.38% 53 39 -47 N/A N/A 0 Stun
Far Advanced Ovomorph DB1+BL~F Mid 3.00% 1.38% 55 701 -716 N/A N/A 0 Trap
*Facehugger DB1+BL~F~DB1 Mid 3.00% 1.38% 53 39 -47 N/A N/A 0 Stun
Drone Drop DB4 OVH 7.00% 1.88% 29 5 26 -4 27 0 HKD
Close Drone Drop DB4~B OVH 7.00% 1.88% 29 5 26 -4 27 0 HKD
Far Drone Drop DB4~F OVH 7.00% 1.88% 29 5 26 -4 27 0 HKD
Drone Slam DB4+BL OVH 10.00% 2.25% 29 5 26 -4 38 0 Launch, SKD
*Delay DB[4]+BL OVH 10.00% 2.25 29 5 26 -4 38 0 Launch, SKD
Close Drone Slam DB4+BL~B OVH 10.00% 2.25% 29 5 26 -4 38 0 Launch, SKD
*Delay DB[4]+BL~B OCH 10.00% 2.25 29 5 26 -4 38 0 Launch, SKD
Far Drone Slam DB4+BL~F OVH 10.00% 2.25% 29 5 26 -4 38 0 Launch, SKD
*Delay DB[4]+BL~F OVH 10.00% 2.25 29 5 26 -4 38 0 Launch, SKD

Finishing Moves

Name Sequence Easy Input Available Variations Move Type Requirements
Killer Queen (Close) DDBF+3 BL+Hold 1 All Fatality Winning (Anywhere)
Deadly Hybrid (Mid) BFDF+1 BL+Hold 2 All Fatality Winning (Anywhere)
Stage Fatality (Close) DDD+3 None All Fatality Winning (depends on the stage)
Slash And Bash DB+3+BL None All Brutality Final hit must be: Tail Grab (DB+3+BL)
Little Head TH/1+3 None All Brutality Final hit must be: Throw (TH/1+3). Must Hold Foward during final hit.
Acid Burn (Air) DB+2 None Acidic Brutality Final hit must either be: Air Exo Sting (Air DB+2) or Air Exo Splash (Air DB+2+BL)
Alien Baby DB+1 None Konjurer Brutality Must hit with Facehugger (DB+1) atleast once in round one. Final hit must be either: Ovomorph (DB+1) or Facehugger (Ovomorph~DB+1)
The Slicer DB+1 None Tarkatan Brutality Final hit must be either: Chop Chop (DB+1) or Chop Chop Shop (DB+1+BL)

Notable Players

Name Variation Description
Zilla Konjurer Zilla is an Alien (Konjurer) main known for his great combos and setplay, he is still active in MKX as of July 2023 and most of his sets can be found in DestroyerFGC's Youtube Channel
HoneyBeeCMNDR Tarkatan, Acidic HoneyBee was an Alien main best known for his Tarkatan and Acidic gameplay, he is no longer active in MKX and most of his sets can be found in his Youtube Channel (linked in the name)
SonicFox Acidic SonicFox is an Alien (Acidic) main known for their setplay, neutral and combos, they are still active in MKX and a lot of their sets can be found on Youtube, posted by numerous people including themselves in their Youtube Channel (linked in the name)

Other pages


Mortal Kombat X

AlienBo' Rai ChoCassie CageD'VorahErmacErron BlackFerra/TorrGoroJacqui BriggsJasonJaxJohnny CageKanoKenshiKitanaKotal KahnKung LaoKung JinLeatherfaceLiu KangMileenaPredatorQuan ChiRaidenReptileScorpionShinnokSonya BladeSub-ZeroTakedaTanyaTremorTriborg

System FAQ

BasicsMovement/CancelingOffenseAttack AttributesDefenseFatalitiesStagesTier List