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(Clarifying explanation on "Grant TOP Attack Guard Crush Confirming" video) |
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==Other== | ==Other== | ||
Dealing with Grant's DP and divekick "keep-away" tactic. | Dealing with Grant's DP and divekick "keep-away" tactic. | ||
<youtube>https://www.youtube.com/watch?v=5-ljCCXwczk</youtube> | <youtube>https://www.youtube.com/watch?v=5-ljCCXwczk</youtube> | ||
Grant TOP Attack Guard Crush Confirming | |||
For most characters, Grant can't continue to combo after doing a guard crush with the last hit of TOP attack. | |||
Most characters can punish Grant with a fast enough attack. | |||
<niconico>https://www.nicovideo.jp/watch/sm18480289</niconico> | |||
Grant Guard Crush Sequence on Dong and Marco | |||
Dong and Marco's guard crush animation is 7F and 5F longer than other characters'. | |||
This allows you to confirm into Engetsu Rin after the last hit of TOP attack guard crushes, especially with Dong. | |||
[https://twitter.com/kotahugo/status/1463091492063518721 https://twitter.com/kotahugo/status/1463091492063518721] | |||
Latest revision as of 17:49, 25 January 2024
Howard Arena Basic Combos
Advanced Tactics
In-depth video lecture on Grant. Please use the timestamps to navigate the topics.
Other
Dealing with Grant's DP and divekick "keep-away" tactic.
Grant TOP Attack Guard Crush Confirming
For most characters, Grant can't continue to combo after doing a guard crush with the last hit of TOP attack.
Most characters can punish Grant with a fast enough attack.
Grant Guard Crush Sequence on Dong and Marco
Dong and Marco's guard crush animation is 7F and 5F longer than other characters'.
This allows you to confirm into Engetsu Rin after the last hit of TOP attack guard crushes, especially with Dong.
https://twitter.com/kotahugo/status/1463091492063518721