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{{CvS2 Character Subnav|char=Iori|short=Iori|sub=1}} | {{CvS2 Character Subnav|char=Iori|short=Iori|sub=1}} | ||
<div> | <div> | ||
== Combos == | |||
All health values tested using C-Groove Ratio 2 against a C-Groove Ratio 2 Ryu at full health | |||
All combos are written in Numpad Notation, refer to [https://i.redd.it/occgxpbe53q31.png this visual aide] if you need help reading it. | |||
{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center" | |||
|+ Meterless Combos | |||
|- | |||
! Combo !! Position !! Damage !! Stun !! Difficulty !! Notes | |||
|- | |||
| 2LK, 2LP, 2LK xx 214HP > 214HP > 214HP || Anywhere || 2850 || 16 || Easy || Iori's BnB. It's easy, requires no links, and has great corner carry. | |||
|- | |||
| cl.LP, cl.HP xx 214HP > 214HP > 214HP || Anywhere || 3800 || 25 || Easy || Higher damage BnB using an easy link. Good to use when you are close up for cl.LP since it hits everyone. | |||
|} | |||
== Custom Combos == | |||
[https://docs.google.com/presentation/d/1wtKKnlAQxFkJ1tMz2WGZSzs8_5KjGHdps1wXm0Fqfmo/edit Iori's Custom Combo Slide by GunterJPN] | |||
== Old Combo Table == | == Old Combo Table == |
Latest revision as of 13:08, 21 April 2024
Combos
All health values tested using C-Groove Ratio 2 against a C-Groove Ratio 2 Ryu at full health
All combos are written in Numpad Notation, refer to this visual aide if you need help reading it.
Combo | Position | Damage | Stun | Difficulty | Notes |
---|---|---|---|---|---|
2LK, 2LP, 2LK xx 214HP > 214HP > 214HP | Anywhere | 2850 | 16 | Easy | Iori's BnB. It's easy, requires no links, and has great corner carry. |
cl.LP, cl.HP xx 214HP > 214HP > 214HP | Anywhere | 3800 | 25 | Easy | Higher damage BnB using an easy link. Good to use when you are close up for cl.LP since it hits everyone. |
Custom Combos
Iori's Custom Combo Slide by GunterJPN
Old Combo Table
Low Hit Confirm
cr.short x 3 X qcb + fierce x 3
Fast Hit Confirm
s.jab x 3, qcb + fierce x 3
Frame Trap Hit Confirm
s.jab, s.fierce, qcb + fierce x 3
s.short, s.jab, s.short, qcb + fierce x 3 cr.strong x 2, qcb + fierce x 3 cr.short x 2, cr.strong, qcb + fierce x 3
Non Hit Confirms (punish combos) s.fierce, qcb + fierce x 3 close s.fierce, hcb + roundhouse close s.fierce xx Fierce DP s.strong, twd.strong, qcb + fierce x 3
jump fierce, Cl. Fierce, DP+Fierce (optimal stun damage)
Low Jump strong/roundhouse-> DP+Jab
-cross-up-
b+short, s.jab, s.fierce, qcb + fierce x 3
Almost any Iori B&B combo can be started with hcb-twd + punch (Scum Gale).
Super Combos:
cr.short x 3, qcf-hcb + punch (any level)
s.strong, twd.strong, qcf-hcb + punch (any level)
S.jab, S.Fierce, qcf-hcb + punch (any level) (max damage)
C.forward kick xx qcf-hcb + punch (any level) (c.mk is super cancel only, easy to do)