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{{Infobox Character WW7 | |||
{{Character | |name=Politank Z | ||
|image=WW7_politankZ.png | |||
|fdash= 131F to cross stage | |||
| | |bstep= 58 frames | ||
| | |prejump= 3 frames | ||
|jumpd=42 frames | |||
|landing= 4 frames | |||
|jumpa=108 | |||
|fjumpdt=107 | |||
|bjumpdt= 107 | |||
|fdashdt= | |||
|bstepdt=101 | |||
|kdr=29 frames | |||
|chain= Solo Heavy Series | |||
}} | |||
{{TOClimit|3}} | |||
== Move List == | |||
=====<font style="visibility:hidden; float:right">5A ..</font>===== | =====<font style="visibility:hidden; float:right">5A ..</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_Politank_5A_x1.png | ||
|image2=WW7_Politank_5A_x2.png | |||
|caption= | |caption= | ||
|name= | |name= | ||
|input=5A | |input=5A | ||
|data= | |data= | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version=x1 | |||
|Damage=15 | |Damage=15 | ||
|Guard=M | |Guard=M | ||
Line 51: | Line 40: | ||
|Adv. Guard=-12 | |Adv. Guard=-12 | ||
}} | }} | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version=x2 | |||
|Damage=16 | |Damage=16 | ||
|Guard=M | |Guard=M | ||
Line 72: | Line 53: | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">5B</font>===== | =====<font style="visibility:hidden; float:right">5B</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_Politank_5B.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 95: | Line 77: | ||
=====<font style="visibility:hidden; float:right">5C ..</font>===== | =====<font style="visibility:hidden; float:right">5C ..</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_Politank_5C.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 101: | Line 83: | ||
|data= | |data= | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version=5C | |||
|Damage=9+10 | |Damage=9+10 | ||
|Guard=M | |Guard=M | ||
Line 110: | Line 93: | ||
|Adv. Guard=-4 | |Adv. Guard=-4 | ||
}} | }} | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version= ∟ C | |||
|Damage=9~10/n | |Damage=9~10/n | ||
|Guard=M | |Guard=M | ||
|Dizzy=0 | |Dizzy=0 | ||
}} | }} | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version=x1:2-hit | |||
|Startup=25 | |Startup=25 | ||
|Recovery=19 | |Recovery=19 | ||
Line 139: | Line 106: | ||
|Adv. Guard=-5 | |Adv. Guard=-5 | ||
}} | }} | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version=x2:3-hit | |||
|Startup=39 | |Startup=39 | ||
|Recovery=19 | |Recovery=19 | ||
Line 154: | Line 113: | ||
|Adv. Guard=-6 | |Adv. Guard=-6 | ||
}} | }} | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version=x3:4-hit | |||
|Startup=53 | |Startup=53 | ||
|Recovery=23 | |Recovery=23 | ||
|Adv. Hit=-5 | |Adv. Hit=-5 | ||
|Adv. Guard=-9 | |Adv. Guard=-9 | ||
|description= *Projectile (Tier 3). | |||
*Projectile 1 lasts 10F; explosion lasts 8F. Projectile 2~4 lasts 12F; explosion lasts 15F. | |||
*Hits twice if Politank Z is point-blank. | |||
}} | }} | ||
}} | }} | ||
Line 173: | Line 127: | ||
=====<font style="visibility:hidden; float:right">5D ..</font>===== | =====<font style="visibility:hidden; float:right">5D ..</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_Politank_5D.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 179: | Line 133: | ||
|data= | |data= | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version= 5D | |||
|Damage=37 | |Damage=37 | ||
|Guard=M | |Guard=M | ||
Line 189: | Line 144: | ||
|Adv. Guard=0 | |Adv. Guard=0 | ||
}} | }} | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version=∟ D | |||
|Guard=M | |Guard=M | ||
|Dizzy=10/n | |Dizzy=10/n | ||
}} | }} | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version= x1:4-hit | |||
|Damage=37 | |Damage=37 | ||
|Active=(2)2 | |Active=(2)2 | ||
Line 218: | Line 157: | ||
|Adv. Guard=-2 | |Adv. Guard=-2 | ||
}} | }} | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version= x2:5-hit | |||
|Damage=49 | |Damage=49 | ||
|Active=(2)2 | |Active=(2)2 | ||
Line 234: | Line 165: | ||
|Adv. Guard=-2 | |Adv. Guard=-2 | ||
}} | }} | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version= x3:6-hit | |||
|Damage=53 | |Damage=53 | ||
|Active=(2)2 | |Active=(2)2 | ||
Line 252: | Line 175: | ||
}} | }} | ||
== Crouching Normals == | === Crouching Normals === | ||
=====<font style="visibility:hidden; float:right">2A</font>===== | =====<font style="visibility:hidden; float:right">2A</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_Politank_2A.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 276: | Line 199: | ||
=====<font style="visibility:hidden; float:right">2B</font>===== | =====<font style="visibility:hidden; float:right">2B</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_Politank_2B.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 296: | Line 219: | ||
=====<font style="visibility:hidden; float:right">2C</font>===== | =====<font style="visibility:hidden; float:right">2C</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_Politank_2C.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 316: | Line 239: | ||
=====<font style="visibility:hidden; float:right">2D</font>===== | =====<font style="visibility:hidden; float:right">2D</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_Politank_2D.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 331: | Line 254: | ||
|Adv. Hit=KND | |Adv. Hit=KND | ||
|Adv. Guard=-55; -32 | |Adv. Guard=-55; -32 | ||
|description= The attack only hits once, but Politank Z still performs the second extended strike even if the first hits. The Advantage on Guard is split to show the disadvantage for each strike. | |||
}} | }} | ||
}} | }} | ||
== Jumping Normals == | === Jumping Normals === | ||
=====<font style="visibility:hidden; float:right">j.A ..</font>===== | =====<font style="visibility:hidden; float:right">j.A ..</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_Politank_J.A_x1.png | ||
|image2=WW7_Politank_J.A_x2.png | |||
|caption= | |caption= | ||
|name= | |name= | ||
Line 344: | Line 269: | ||
|data= | |data= | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version= J.A | |||
|Damage=15 | |Damage=15 | ||
|Guard=H | |Guard=H | ||
Line 352: | Line 278: | ||
|Recovery=Gnd | |Recovery=Gnd | ||
}} | }} | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version= ∟ J.A | |||
|Damage=15 | |Damage=15 | ||
|Guard=H | |Guard=H | ||
Line 374: | Line 292: | ||
=====<font style="visibility:hidden; float:right">j.B</font>===== | =====<font style="visibility:hidden; float:right">j.B</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_Politank_J.B.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 393: | Line 311: | ||
=====<font style="visibility:hidden; float:right">j.C</font>===== | =====<font style="visibility:hidden; float:right">j.C</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_Politank_JC.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 411: | Line 329: | ||
=====<font style="visibility:hidden; float:right">j.D</font>===== | =====<font style="visibility:hidden; float:right">j.D</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_Politank_J.D.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 428: | Line 346: | ||
}} | }} | ||
== Command Normals == | === Command Normals === | ||
=====<font style="visibility:hidden; float:right">[3]</font>===== | =====<font style="visibility:hidden; float:right">[3]</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_Politank_-3-.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 440: | Line 358: | ||
|Startup=45 | |Startup=45 | ||
|Recovery=50 | |Recovery=50 | ||
|description= Allows Politank Z to advance while crouching. | |||
*Starts moving after 45F. Takes 50F to recover after [3] is released, but the recovery time can be canceled by jumping or attacking. | |||
}} | }} | ||
}} | }} | ||
Line 445: | Line 365: | ||
=====<font style="visibility:hidden; float:right">6B ..</font>===== | =====<font style="visibility:hidden; float:right">6B ..</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_Politank_6B.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 451: | Line 371: | ||
|data= | |data= | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version= 6B | |||
|Damage=26 | |Damage=26 | ||
|Guard=M | |Guard=M | ||
Line 460: | Line 381: | ||
|Adv. Guard=-5 | |Adv. Guard=-5 | ||
}} | }} | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version= ∟ 6B | |||
|Guard=M | |Guard=M | ||
|Dizzy=5/n | |Dizzy=5/n | ||
}} | }} | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version= x1:4-hit | |||
|Active=(4)2 | |Active=(4)2 | ||
|Recovery=16 | |Recovery=16 | ||
Line 488: | Line 393: | ||
|Adv. Guard=-5 | |Adv. Guard=-5 | ||
}} | }} | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version= x2:5-hit | |||
|Active=(4)2 | |Active=(4)2 | ||
|Recovery=19 | |Recovery=19 | ||
Line 503: | Line 400: | ||
|Adv. Guard=-8 | |Adv. Guard=-8 | ||
}} | }} | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version= x3:6-hit | |||
|Active=(4)2 | |Active=(4)2 | ||
|Recovery=21 | |Recovery=21 | ||
Line 518: | Line 407: | ||
|Adv. Guard=-10 | |Adv. Guard=-10 | ||
}} | }} | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version= x4:7-hit | |||
|Active=(4)2 | |Active=(4)2 | ||
|Recovery=24 | |Recovery=24 | ||
Line 533: | Line 414: | ||
|Adv. Guard=-13 | |Adv. Guard=-13 | ||
}} | }} | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version= x5:8-hit | |||
|Active=(4)2 | |Active=(4)2 | ||
|Recovery=26 | |Recovery=26 | ||
|Adv. Hit=KND | |Adv. Hit=KND | ||
|Adv. Guard=-15 | |Adv. Guard=-15 | ||
|description= Knockdown on 1st hit, and any consecutive drill hits juggle. If first hit does not connect, KNOCKDOWN is on last hit. | |||
*Air Unblockable. | |||
*At max extension the drill can stay extended for up to 40F. | |||
}} | }} | ||
}} | }} | ||
Line 552: | Line 428: | ||
=====<font style="visibility:hidden; float:right">6D ..</font>===== | =====<font style="visibility:hidden; float:right">6D ..</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_Politank_6D.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 558: | Line 434: | ||
|data= | |data= | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version= 6D | |||
|Damage=55 | |Damage=55 | ||
|Guard=M | |Guard=M | ||
Line 567: | Line 444: | ||
|Adv. Guard=-2 | |Adv. Guard=-2 | ||
}} | }} | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version= ∟ D | |||
|Guard=M | |Guard=M | ||
|Dizzy=10/n | |Dizzy=10/n | ||
}} | }} | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version= x1:6-hit | |||
|Damage=60 | |Damage=60 | ||
|Active=(2)2 | |Active=(2)2 | ||
Line 596: | Line 457: | ||
|Adv. Guard=-2 | |Adv. Guard=-2 | ||
}} | }} | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version= x2:7-hit | |||
|Damage=71 | |Damage=71 | ||
|Active=(2)2 | |Active=(2)2 | ||
Line 612: | Line 465: | ||
|Adv. Guard=-2 | |Adv. Guard=-2 | ||
}} | }} | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version= x3:8-hit | |||
|Damage=82 | |Damage=82 | ||
|Active=(2)2 | |Active=(2)2 | ||
Line 627: | Line 472: | ||
|Adv. Hit=KND | |Adv. Hit=KND | ||
|Adv. Guard=-2 | |Adv. Guard=-2 | ||
|description= *Air Unblockable | |||
}} | }} | ||
}} | }} | ||
Line 632: | Line 478: | ||
=====<font style="visibility:hidden; float:right">6[6]D</font>===== | =====<font style="visibility:hidden; float:right">6[6]D</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_Politank_6-6-B.png | ||
|caption= | |caption=If he's in super mode and you block, say good bye to your health bar. | ||
|name= | |name= | ||
|input=6[6]D | |input=6[6]D | ||
Line 646: | Line 492: | ||
|Adv. Hit=KND | |Adv. Hit=KND | ||
|Adv. Guard=-27 | |Adv. Guard=-27 | ||
|description= *Air Unblockable | |||
*Can be jumped over for big damage | |||
}} | }} | ||
}} | }} | ||
Line 651: | Line 499: | ||
=====<font style="visibility:hidden; float:right">j.2D</font>===== | =====<font style="visibility:hidden; float:right">j.2D</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_Politank_J.2D.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 663: | Line 511: | ||
|Recovery=Gnd | |Recovery=Gnd | ||
|Adv. Hit=KND | |Adv. Hit=KND | ||
|description= Projectile (Tier 3) (explosion). | |||
*Air Unblockable. | |||
*Missile can only be released at the apex of Politank Z's jump. | |||
*The missile itself is not a projectile and has no hitbox, only the explosion it makes on the ground. | |||
}} | }} | ||
}} | }} | ||
== Universal Mechanics == | === Universal Mechanics === | ||
=====<font style="visibility:hidden; float:right">Normal Throw</font>===== | =====<font style="visibility:hidden; float:right">Normal Throw</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_Politank_5B.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 682: | Line 534: | ||
|Active=1 | |Active=1 | ||
|Adv. Hit=KND | |Adv. Hit=KND | ||
|description= Unblockable. | |||
*Throw cannot be softened. | |||
}} | }} | ||
}} | }} | ||
Line 687: | Line 541: | ||
=====<font style="visibility:hidden; float:right">Command Grab</font>===== | =====<font style="visibility:hidden; float:right">Command Grab</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_Politank_CommandGrab.png | ||
|caption= | |caption=Don't let the name fool you, this is a projectile. | ||
|name= | |name= | ||
|input=Command Grab | |input=Command Grab | ||
Line 701: | Line 555: | ||
|Adv. Hit=KND | |Adv. Hit=KND | ||
|Adv. Guard=-10~-21 | |Adv. Guard=-10~-21 | ||
|description= To balance out that Politank Z's Wakuwaku Nage has an extended reach, it can be guarded. | |||
*Can catch standing, crouching, or aerial opponents. | |||
*The Advantage on Guard are the ranges from Politank Z's grab guarded from point-blank to its furthest reachable point. | |||
}} | }} | ||
}} | }} | ||
Line 706: | Line 563: | ||
=====<font style="visibility:hidden; float:right">Middle Attack</font>===== | =====<font style="visibility:hidden; float:right">Middle Attack</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_Politank_MiddleAttack.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 720: | Line 577: | ||
|Adv. Hit=-4 | |Adv. Hit=-4 | ||
|Adv. Guard=-14 | |Adv. Guard=-14 | ||
|description= *Air Unblockable | |||
}} | }} | ||
}} | }} | ||
Line 725: | Line 583: | ||
=====<font style="visibility:hidden; float:right">Pursuit</font>===== | =====<font style="visibility:hidden; float:right">Pursuit</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_Politank_412C_D.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 739: | Line 597: | ||
|Adv. Hit=KND | |Adv. Hit=KND | ||
|Adv. Guard=-39 | |Adv. Guard=-39 | ||
|description= | |||
}} | }} | ||
}} | }} | ||
Line 744: | Line 603: | ||
=====<font style="visibility:hidden; float:right">Rising Attack</font>===== | =====<font style="visibility:hidden; float:right">Rising Attack</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_Politank_RissingAttack.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 758: | Line 617: | ||
|Adv. Hit=KND | |Adv. Hit=KND | ||
|Adv. Guard=-19 | |Adv. Guard=-19 | ||
|description= Rising attack. | |||
*Air Unblockable. | |||
*1~69F: invincible. | |||
*While the first active frame is at 22F, Politank Z begins spinning with its spines usually facing opposite to where the opponent is (unless they jumped over him). The first nearest hitbox against most opponents isn't until 34F. The Advantage on Guard reflects against that point. | |||
}} | }} | ||
}} | }} | ||
Line 763: | Line 626: | ||
=====<font style="visibility:hidden; float:right">Super Mode</font>===== | =====<font style="visibility:hidden; float:right">Super Mode</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_Politank_SuperMode.png | ||
|caption= | |caption= Totoro S- wait, wrong page | ||
|name= | |name= | ||
|input=Super Mode | |input=Super Mode | ||
Line 777: | Line 640: | ||
|Adv. Hit=KND | |Adv. Hit=KND | ||
|Adv. Guard=-17 | |Adv. Guard=-17 | ||
|description= *Air Unblockable. | |||
*1~47F: invincible. | |||
}} | }} | ||
}} | }} | ||
== Special Moves == | === Special Moves === | ||
=====<font style="visibility:hidden; float:right">236A/B .. (firing blast)</font>===== | =====<font style="visibility:hidden; float:right">236A/B .. (firing blast)</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_Politank_236A_B.png | ||
|image2= WW7_Politank_ZDama_1.png | |||
|image3=WW7_Politank_ZDama_2.png | |||
|image4=WW7_Politank_ZDama_3.png | |||
|image5=WW7_Politank_ZDama_4.png | |||
|image6=WW7_Politank_ZDama_5.png | |||
|caption= | |caption= | ||
|name= | |name= Firing Blast | ||
|input=236A/B | |input=236A/B | ||
|data= | |data= | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version= 236A/B | |||
|Damage=15 | |Damage=15 | ||
|Guard=M | |Guard=M | ||
Line 799: | Line 670: | ||
|Adv. Guard=-35 | |Adv. Guard=-35 | ||
}} | }} | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version=∟ [A/B] 1~6F (Z-Dama 1) | |||
|Damage=31 | |Damage=31 | ||
|Guard=M/L | |Guard=M/L | ||
Line 815: | Line 678: | ||
|Recovery=35 | |Recovery=35 | ||
}} | }} | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version=∟ [A/B] 7~12F (Z-Dama 2) | |||
|Damage=36 | |Damage=36 | ||
|Guard=M/L | |Guard=M/L | ||
Line 831: | Line 686: | ||
|Recovery=37 | |Recovery=37 | ||
}} | }} | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version= ∟ [A/B] 13~18F (Z-Dama 3) | |||
|Damage=41 | |Damage=41 | ||
|Guard=M/L | |Guard=M/L | ||
Line 847: | Line 694: | ||
|Recovery=39 | |Recovery=39 | ||
}} | }} | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version= ∟ [A/B] 19~24F (Z-Dama 4) | |||
|Damage=46 | |Damage=46 | ||
|Guard=M/L | |Guard=M/L | ||
Line 863: | Line 702: | ||
|Recovery=41 | |Recovery=41 | ||
}} | }} | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version= ∟ [A/B] 25~33F (Z-Dama 5) | |||
|Damage=52 | |Damage=52 | ||
|Guard=M/L | |Guard=M/L | ||
Line 878: | Line 709: | ||
|Startup=42~50 | |Startup=42~50 | ||
|Recovery=43 | |Recovery=43 | ||
|description= Projectile (Tier 3) (Z-Dama 1~4); Projectile (Tier 10) (Z-Dama 5). | |||
*Cannot be nullified by physical attacks. | |||
*The firing blast and each the bombs are guarded MID, but the explosions on the ground must be guarded LOW. | |||
*The firing blast of a bomb being launched is capable of hitting as well. | |||
*While [A] is held, Politank Z leans backward preparing to fire the bomb. For each new angle it goes back, a different bomb is fired when ]A[. | |||
*Each stronger bomb flies in a wider arc than the previous bomb | |||
*After 33F of charge, the Z-Dama 5 fires automatically. | |||
*The ground explosion is able to hit, doing the same damage as whichever bomb caused it. Explosions all last 20F. | |||
}} | }} | ||
}} | }} | ||
Line 883: | Line 722: | ||
=====<font style="visibility:hidden; float:right">236AB (firing blast)</font>===== | =====<font style="visibility:hidden; float:right">236AB (firing blast)</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_Politank_236AB.png | ||
|caption= | |caption= | ||
|name= | |name= ES Firing Blast | ||
|input=236AB | |input=236AB | ||
|data= | |data= | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version= 236AB | |||
|Damage=15 | |Damage=15 | ||
|Guard=M | |Guard=M | ||
Line 898: | Line 738: | ||
|Adv. Guard=-24~-36 | |Adv. Guard=-24~-36 | ||
}} | }} | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version= (Z-Dama 1~5) | |||
|Damage=8~9/n | |Damage=8~9/n | ||
|Guard=L | |Guard=L | ||
|Dizzy=5/n | |Dizzy=5/n | ||
|description= The firing blast of a bomb being launched is capable of hitting as well. The Advantage on Hit and Guard is based after last firing blast. | |||
*Unlike the normal Z-Dama, none of the bombs are able to hit the opponent. Only the explosions they create upon hitting the ground are capable of doing damage, and an opponent hit by one tends to get caught by the next one. | |||
*All the bomb durations and arc distances are the same as with normal Z-Dama. | |||
}} | }} | ||
}} | }} | ||
Line 916: | Line 751: | ||
=====<font style="visibility:hidden; float:right">236C/D</font>===== | =====<font style="visibility:hidden; float:right">236C/D</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_Politank_236C_D.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
|input=236C/D | |input=236C/D/CD | ||
|data= | |data= | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version= 236C/D | |||
|Damage=31 | |Damage=31 | ||
|Guard=M | |Guard=M | ||
Line 929: | Line 765: | ||
|Adv. Hit=DZY | |Adv. Hit=DZY | ||
|Adv. Guard=-35 | |Adv. Guard=-35 | ||
|description= Projectile (Tier 3). | |||
*Lasts 54F. | |||
*Cannot be nullified by physical attacks. | |||
*Another Dokudoku Smoke can be performed while the opponent is dizzy from the previous, but it will not hit until their dizzy status is over. | |||
*A dizzy inflicted by Dokudoku Smoke instead causes Skulls to hover around the opponent's head. | |||
}} | }} | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version=236CD | |||
|Damage=31/n | |Damage=31/n | ||
|Guard=M | |Guard=M | ||
Line 948: | Line 781: | ||
|Adv. Hit=DZY | |Adv. Hit=DZY | ||
|Adv. Guard=-27 | |Adv. Guard=-27 | ||
|description= Projectile (Tier 3). | |||
*Lasts 81F. | |||
*Cannot be nullified by physical attacks. | |||
*Another Dokudoku Smoke can be performed while the opponent is dizzy from the previous, but it will not hit until their dizzy status is over. | |||
*The Advantage on Guard is based after the last smoke cloud. | |||
*A dizzy inflicted by Dokudoku Smoke instead causes Skulls to hover around the opponent's head. | |||
}} | }} | ||
}} | }} | ||
Line 953: | Line 792: | ||
=====<font style="visibility:hidden; float:right">412C/D</font>===== | =====<font style="visibility:hidden; float:right">412C/D</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_Politank_412C_D.png | ||
|caption= | |caption=This is a knowledge check... Until you jump over the move ONCE. | ||
|name= | |name= | ||
|input=412C/D | |input=412C/D/CD | ||
|data= | |data= | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version= 412C/D | |||
|Damage=6~7/n (down) 9~10/n (up) | |Damage=6~7/n (down) 9~10/n (up) | ||
|Guard=L | |Guard=L | ||
Line 967: | Line 807: | ||
|Adv. Hit=KND | |Adv. Hit=KND | ||
|Adv. Guard=-10 | |Adv. Guard=-10 | ||
|description= Air Unblockable. | |||
*68~111F: invincible. | |||
*Each hit does more damage emerging out the ground than drilling into it. | |||
*The Advantage on Guard shown is for when Politank Z emerges. Obviously its at an insane disadvantage if the initial drilling is guarded. | |||
*This becomes "unblockable" if Politank Z emerges out the ground directly underneath the opponent. This mostly is only a factor against a cornered opponent, and holding [1] to low guard doesn't seem to work. In actuality, Politank Z is "crossing under" the opponent and the game reads it as them switching sides even though Politank Z always come out the ground in front. To remedy and guard this in that situation, instead hold the joystick down- forward [3] during the frames Politank Z is coming out the ground——it'll require timing. Holding [3] too early results in getting struck. | |||
}} | }} | ||
{{AttackData-WW7 | {{AttackData-WW7 | ||
|version= 412CD | |||
|Damage=6~7/n (down) 9~10/n (up) | |Damage=6~7/n (down) 9~10/n (up) | ||
|Guard=L/H | |Guard=L/H | ||
Line 986: | Line 823: | ||
|Adv. Hit=KND | |Adv. Hit=KND | ||
|Adv. Guard=-16 | |Adv. Guard=-16 | ||
|description= Hits on 17/20F of superflash. | |||
*Air Unblockable. | |||
*69~112F: invincible. | |||
*Most of the attack must be guarded LOW, but the last 15F active has Politank Z "hopping" upward to strike, and that portion must be guarded HIGH. | |||
}} | }} | ||
}} | }} | ||
== DokiDoki == | === DokiDoki === | ||
=====<font style="visibility:hidden; float:right">421AB</font>===== | =====<font style="visibility:hidden; float:right">421AB</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_Politank_DokiDoki.png | ||
|caption= | |caption= | ||
|name= | |name= | ||
Line 1,005: | Line 846: | ||
|Active=1(23)1(23)1(23)1(23)1(23)1 | |Active=1(23)1(23)1(23)1(23)1(23)1 | ||
|Recovery=65 | |Recovery=65 | ||
|description= 1~47F: invincible. | |||
23 Projectile (Tier 10) (explosion). | |||
*Air Unblockable. | |||
*The bombs themselves are not projectiles and have no hitbox, only the explosion they make on the ground. Those are able to dissipate Tier 10 projectiles though. | |||
}} | }} | ||
}} | }} | ||
== HaraHara == | === HaraHara === | ||
=====<font style="visibility:hidden; float:right">22AB/CD</font>===== | =====<font style="visibility:hidden; float:right">22AB/CD</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=WW7_Politank_HaraHara.png | ||
|caption= | |caption=Consider yourself dead, accident or not | ||
|name= | |name= | ||
|input=22AB/CD | |input=22AB/CD | ||
Line 1,026: | Line 871: | ||
}} | }} | ||
=== Palette options === | |||
{{ColorGallery | filePrefix=WW7_Politank_Color_| colors= | |||
{{ColorGallery/Color|1| text=Color 1 }} | |||
{{ColorGallery/Color|2| text=Color 2 }} | |||
{{ColorGallery/Color|3| text=Color 3 }} | |||
{{ColorGallery/Color|4| text=Color 4 }} | |||
{{ColorGallery/Color|5| text=Color 5 }} | |||
}} | |||
== Notable Players == | |||
{| class="wikitable" style="width:100%" | |||
!width="91"|Name | |||
!width="85"|Color | |||
!width="125"|Location | |||
! Contact | |||
! Status | |||
! Notes | |||
! Example Play | |||
|- | |||
| Samgief | |||
|style="text-align:center;"| [[File:WW7_Politank_Color_5.png|Samgief|100px]] | |||
| '''Mexico''' | |||
| [https://twitter.com/Samgief Twitter] | |||
|'''active''' | |||
| Really Good Politank player. | |||
| [https://youtu.be/iqckirPKmBs Link] | |||
|} | |||
[[Category:Waku Waku 7]] | [[Category:Waku Waku 7]] | ||
{{Waku Waku 7}} | {{Waku Waku 7}} |
Latest revision as of 15:54, 17 May 2024
Introduction
Politank Z is an armored tank developed by the head of the WakuWaku Central Police Department. To maintain global peace and further his own ambition. Politank-Z is maintained by the dog Hamusuke.
Politank Z has a huge amount of zoning tools, can use his bombs as great okizeme tools, but can also handle his own close with bomb and Wakuwaku setups. When Politank Z find themselves in the corner, their 412C/D is an amazing escape tool for go back to the mid stages and start their zoning game again. with B having a deceptive range with variety of uses.
Strengths | Weaknesses |
---|---|
|
|
Politank Z | |
---|---|
Character Data | |
Forward Run Duration | 131F to cross stage |
Back Step Duration | 58 frames |
Pre-jump Frames | 3 frames |
Jump Duration | 42 frames |
Landing Frames | 4 frames |
Jump Height Apex | 108 |
Forward Jump Distance | 107 |
Backward Jump Distance | 107 |
Back Step Distance | 101 |
Knockdown Recovery | 29 frames |
Chain Series | Solo Heavy Series |
Move List
5A ..
x1 | Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|---|
15 | M | 10 | O | ||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | |
15 | 6 | 19 | -8 | -12 | |
x2 | Damage | Guard | Dizzy | Cancel | |
16 | M | 10 | X | ||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | |
7 | 6 | 16 | -5 | -9 |
5B
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
38 | M | 10 | X | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
12 | 10 | 17 | KND | -13 |
5C ..
5C | Damage | Guard | Dizzy | Cancel | ||
---|---|---|---|---|---|---|
9+10 | M | 10/0 | X | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
11 | - | 18 | 0 | -4 | ||
∟ C | Damage | Guard | Dizzy | Cancel | ||
9~10/n | M | 0 | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | - | ||
x1:2-hit | Damage | Guard | Dizzy | Cancel | ||
- | - | - | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
25 | - | 19 | -1 | -5 | ||
x2:3-hit | Damage | Guard | Dizzy | Cancel | ||
- | - | - | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
39 | - | 19 | -1 | -6 | ||
x3:4-hit | Damage | Guard | Dizzy | Cancel | ||
- | - | - | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
53 | - | 23 | -5 | -9 | ||
|
5D ..
5D | Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|---|
37 | M | 30 | X | ||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | |
32 | 2(2)2(2)2 | 13 | KND | 0 | |
∟ D | Damage | Guard | Dizzy | Cancel | |
- | M | 10/n | - | ||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | |
- | - | - | - | - | |
x1:4-hit | Damage | Guard | Dizzy | Cancel | |
37 | - | - | - | ||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | |
- | (2)2 | 13 | KND | -2 | |
x2:5-hit | Damage | Guard | Dizzy | Cancel | |
49 | - | - | - | ||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | |
- | (2)2 | 16 | KND | -2 | |
x3:6-hit | Damage | Guard | Dizzy | Cancel | |
53 | - | - | - | ||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | |
- | (2)2 | 19 | KND | -2 |
Crouching Normals
2A
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
6+7 | L | 10 | X | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
9 | 6(6)6 | 13 | KND | -6 |
2B
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
38 | M | 10 | X | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
8 | 10 | 20 | KND | -16 |
2C
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
17+18 | L | 20 | X | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
10 | 9 | 15 | 0 | -4 |
2D
Damage | Guard | Dizzy | Cancel | ||
---|---|---|---|---|---|
42 | L | 0 | X | ||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | |
9 | 15(8)22 | 25 | KND | -55; -32 | |
The attack only hits once, but Politank Z still performs the second extended strike even if the first hits. The Advantage on Guard is split to show the disadvantage for each strike. |
Jumping Normals
j.A ..
J.A | Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|---|
15 | H | 10 | X | ||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | |
15 | 4 | Gnd | - | - | |
∟ J.A | Damage | Guard | Dizzy | Cancel | |
15 | H | 5 | X | ||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | |
7 | 3 | Gnd | - | - |
j.B
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
38 | H | 10 | X | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
7 | 10 | Gnd | KND | - |
j.C
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
19 | H | 15 | X | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
8 | 11 | Gnd | - | - |
j.D
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
7~8/n | H | 5/n | X | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
11 | 6 | Gnd | KND | - |
Command Normals
[3]
Damage | Guard | Dizzy | Cancel | ||
---|---|---|---|---|---|
- | - | - | - | ||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | |
45 | - | 50 | - | - | |
Allows Politank Z to advance while crouching.
|
6B ..
6B | Damage | Guard | Dizzy | Cancel | ||
---|---|---|---|---|---|---|
26 | M | 15 | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
20 | 2(4)2(4)2 | 16 | KND | -5 | ||
∟ 6B | Damage | Guard | Dizzy | Cancel | ||
- | M | 5/n | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | - | ||
x1:4-hit | Damage | Guard | Dizzy | Cancel | ||
- | - | - | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
- | (4)2 | 16 | KND | -5 | ||
x2:5-hit | Damage | Guard | Dizzy | Cancel | ||
- | - | - | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
- | (4)2 | 19 | KND | -8 | ||
x3:6-hit | Damage | Guard | Dizzy | Cancel | ||
- | - | - | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
- | (4)2 | 21 | KND | -10 | ||
x4:7-hit | Damage | Guard | Dizzy | Cancel | ||
- | - | - | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
- | (4)2 | 24 | KND | -13 | ||
x5:8-hit | Damage | Guard | Dizzy | Cancel | ||
- | - | - | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
- | (4)2 | 26 | KND | -15 | ||
Knockdown on 1st hit, and any consecutive drill hits juggle. If first hit does not connect, KNOCKDOWN is on last hit.
|
6D ..
6D | Damage | Guard | Dizzy | Cancel | ||
---|---|---|---|---|---|---|
55 | M | 50 | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
31 | 2(2)2(2)2(2)2(2)2 | 15 | KND | -2 | ||
∟ D | Damage | Guard | Dizzy | Cancel | ||
- | M | 10/n | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | - | ||
x1:6-hit | Damage | Guard | Dizzy | Cancel | ||
60 | - | - | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
- | (2)2 | 13 | KND | -2 | ||
x2:7-hit | Damage | Guard | Dizzy | Cancel | ||
71 | - | - | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
- | (2)2 | 16 | KND | -2 | ||
x3:8-hit | Damage | Guard | Dizzy | Cancel | ||
82 | - | - | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
- | (2)2 | 18 | KND | -2 | ||
|
6[6]D
Damage | Guard | Dizzy | Cancel | ||
---|---|---|---|---|---|
46 | L | 10 | - | ||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | |
6 | 10(4)12(4)12(4)4 | 39 | KND | -27 | |
|
j.2D
Damage | Guard | Dizzy | Cancel | ||
---|---|---|---|---|---|
46 | L | 10 | - | ||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | |
31 | - | Gnd | KND | - | |
Projectile (Tier 3) (explosion).
|
Universal Mechanics
Normal Throw
Damage | Guard | Dizzy | Cancel | ||
---|---|---|---|---|---|
54 | Thw | 10 | - | ||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | |
1 | 1 | - | KND | - | |
Unblockable.
|
Command Grab
Damage | Guard | Dizzy | Cancel | ||
---|---|---|---|---|---|
65 | Thw | 5 | - | ||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | |
17 | 7 | 23 | KND | -10~-21 | |
To balance out that Politank Z's Wakuwaku Nage has an extended reach, it can be guarded.
|
Middle Attack
Damage | Guard | Dizzy | Cancel | ||
---|---|---|---|---|---|
38 | H | 5 | - | ||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | |
21 | 6 | 23 | -4 | -14 | |
|
Pursuit
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
11~12/n | M | 0 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
45 | 1(3)1(3)1(3)1 | 43 | KND | -39 |
Rising Attack
Damage | Guard | Dizzy | Cancel | ||
---|---|---|---|---|---|
19/n | L | 10/n | - | ||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | |
22 | 2(2)2(2)2(5)3(3)3(3)3(3)6(3)3 | 10 | KND | -19 | |
Rising attack.
|
Super Mode
Damage | Guard | Dizzy | Cancel | ||
---|---|---|---|---|---|
55 | M | 50 | - | ||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | |
32 | 16 | 16 | KND | -17 | |
|
Special Moves
236A/B .. (firing blast)
236A/B | Damage | Guard | Dizzy | Cancel | ||
---|---|---|---|---|---|---|
15 | M | 10 | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
9 | 10 | 31 | -15 | -35 | ||
∟ [A/B] 1~6F (Z-Dama 1) | Damage | Guard | Dizzy | Cancel | ||
31 | M/L | 10 | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
14~19 | - | 35 | - | - | ||
∟ [A/B] 7~12F (Z-Dama 2) | Damage | Guard | Dizzy | Cancel | ||
36 | M/L | 10 | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
20~25 | - | 37 | - | - | ||
∟ [A/B] 13~18F (Z-Dama 3) | Damage | Guard | Dizzy | Cancel | ||
41 | M/L | 10 | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
28~33 | - | 39 | - | - | ||
∟ [A/B] 19~24F (Z-Dama 4) | Damage | Guard | Dizzy | Cancel | ||
46 | M/L | 10 | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
36~41 | - | 41 | - | - | ||
∟ [A/B] 25~33F (Z-Dama 5) | Damage | Guard | Dizzy | Cancel | ||
52 | M/L | 10 | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
42~50 | - | 43 | - | - | ||
Projectile (Tier 3) (Z-Dama 1~4); Projectile (Tier 10) (Z-Dama 5).
|
236AB (firing blast)
236AB | Damage | Guard | Dizzy | Cancel | ||
---|---|---|---|---|---|---|
15 | M | 10 | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
26‼3 | 10(16)10(15)10(15)10(15)10 | 18 | -2 | -24~-36 | ||
(Z-Dama 1~5) | Damage | Guard | Dizzy | Cancel | ||
8~9/n | L | 5/n | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | - | ||
The firing blast of a bomb being launched is capable of hitting as well. The Advantage on Hit and Guard is based after last firing blast.
|
236C/D
236C/D | Damage | Guard | Dizzy | Cancel | ||
---|---|---|---|---|---|---|
31 | M | 0 | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
36 | - | 48 | DZY | -35 | ||
Projectile (Tier 3).
| ||||||
236CD | Damage | Guard | Dizzy | Cancel | ||
31/n | M | 0 | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
12‼10 | 1(44)1 | 40 | DZY | -27 | ||
Projectile (Tier 3).
|
412C/D
412C/D | Damage | Guard | Dizzy | Cancel | ||
---|---|---|---|---|---|---|
6~7/n (down) 9~10/n (up) | L | 5/n | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
11 | 57(38)1(1)1(1)1(1)1(1)1(1)1(1)1(1)1(1)1 | 17 | KND | -10 | ||
Air Unblockable.
| ||||||
412CD | Damage | Guard | Dizzy | Cancel | ||
6~7/n (down) 9~10/n (up) | L/H | 5/n | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
10‼0 | 59(37)1(1)1(1)1(1)1(1)3(4)2(4)2(4)2(4)2(4)4(2)15 | 29 | KND | -16 | ||
Hits on 17/20F of superflash.
|
DokiDoki
421AB
Damage | Guard | Dizzy | Cancel | ||
---|---|---|---|---|---|
34~35/n | L | 10/n | - | ||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | |
19‼45 | 1(23)1(23)1(23)1(23)1(23)1 | 65 | - | - | |
1~47F: invincible. 23 Projectile (Tier 10) (explosion).
|
HaraHara
22AB/CD
Damage | Guard | Dizzy | Cancel | |
---|---|---|---|---|
31+17/n | - | 0 | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
287 | 1(14)1(14)1(14)1(14)1(14)1(14)1(14)1(14)1(14)1(14)1 | 169 | - | - |
Palette options
Notable Players
Name | Color | Location | Contact | Status | Notes | Example Play |
---|---|---|---|---|---|---|
Samgief | ![]() |
Mexico | active | Really Good Politank player. | Link |