Capcom vs SNK 2/God Rugal: Difference between revisions

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m (Scanman moved page God Rugal to Capcom vs SNK 2/God Rugal: moving CvS2 God Rugal page to be a subpage)
 
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= Introduction = 
WIP
== Normal Moves ==
=== Far Normals ===
=== <span class="invisible-header">5LP</span> ===
{{MoveData
| name    = Far Jab
| input    = 5LP / Far LP
| subtitle = Far Light Punch
| image    = CVS2 G.Rugal 5LP.png
| caption  =
| linkname = 5LP
| data  =
{{AttackData-CvS2
  | version    = Far {{Icon-Capcom|LP}}
  | subtitle    =
  | damage      = -
  | stun        = -
  | cancel      = -
  | guard      = -
  | parry      = -
  | startup    = -
  | active      = -
  | recovery    = -
  | total      = -
  | advHit      = -
  | advBlock    = -
  | invul      = -
  | description = Placeholder
}}
}}
=== <span class="invisible-header">5MP</span> ===
{{MoveData
| name    = Far Strong
| input    = 5MP / Far MP
| subtitle = Far Medium Punch
| image    = CVS2 G.Rugal 5MP.png
| caption  =
| linkname = 5MP
| data  =
{{AttackData-CvS2
  | version    = Far {{Icon-Capcom|MP}}
  | subtitle    =
  | damage      = -
  | stun        = -
  | cancel      = -
  | guard      = -
  | parry      = -
  | startup    = -
  | active      = -
  | recovery    = -
  | total      = -
  | advHit      = -
  | advBlock    = -
  | invul      = -
  | description = Placeholder
}}
}}
=== <span class="invisible-header">5HP</span> ===
{{MoveData
| name    = Far Fierce
| input    = 5HP / Far HP
| subtitle = Far Heavy Punch
| image    = CVS2 G.Rugal 5HP.png
| caption  =
| linkname = 5HP
| data  =
{{AttackData-CvS2
  | version    = Far {{Icon-Capcom|HP}}
  | subtitle    =
  | damage      = -
  | stun        = -
  | cancel      = -
  | guard      = -
  | parry      = -
  | startup    = -
  | active      = -
  | recovery    = -
  | total      = -
  | advHit      = -
  | advBlock    = -
  | invul      = -
  | description = Placeholder
}}
}}
=== <span class="invisible-header">5LK</span> ===
{{MoveData
| name    = Far Short
| input    = 5LK / Far LK
| subtitle = Far Light Kick
| image    = CVS2 G.Rugal 5LK.png
| caption  =
| linkname = 5LK
| data  =
{{AttackData-CvS2
  | version    = Far {{Icon-Capcom|LK}}
  | subtitle    =
  | damage      = -
  | stun        = -
  | cancel      = -
  | guard      = -
  | parry      = -
  | startup    = -
  | active      = -
  | recovery    = -
  | total      = -
  | advHit      = -
  | advBlock    = -
  | invul      = -
  | description = Placeholder
}}
}}
=== <span class="invisible-header">5MK</span> ===
{{MoveData
| name    = Far Forward
| input    = 5MK / Far MK
| subtitle = Far Medium Kick
| image    = CVS2 G.Rugal 5MK.png
| caption  =
| linkname = 5MK
| data  =
{{AttackData-CvS2
  | version    = Far {{Icon-Capcom|MK}}
  | subtitle    =
  | damage      = -
  | stun        = -
  | cancel      = -
  | guard      = -
  | parry      = -
  | startup    = -
  | active      = -
  | recovery    = -
  | total      = -
  | advHit      = -
  | advBlock    = -
  | invul      = -
  | description = Placeholder
}}
}}
=== <span class="invisible-header">5HK</span> ===
{{MoveData
| name    = Far Roundhouse
| input    = 5HK / Far HK
| subtitle = Far Heavy Kick
| image    = CVS2 G.Rugal 5HK.png
| caption  =
| linkname = 5HK
| data  =
{{AttackData-CvS2
  | version    = Far {{Icon-Capcom|HK}}
  | subtitle    =
  | damage      = -
  | stun        = -
  | cancel      = -
  | guard      = -
  | parry      = -
  | startup    = -
  | active      = -
  | recovery    = -
  | total      = -
  | advHit      = -
  | advBlock    = -
  | invul      = -
  | description = Placeholder
}}
}}
=== Close Standing Normals ===
=== <span class="invisible-header">clHP</span> ===
{{MoveData
| name    = Close Fierce
| input    = cl.HP
| subtitle = Close Heavy Punch
| image    = CVS2 G.Rugal cLP.png
| caption  =
| linkname = cl.HP
| data  =
{{AttackData-CvS2
  | version    = Close {{Icon-Capcom|HP}}
  | subtitle    =
  | damage      = -
  | stun        = -
  | cancel      = -
  | guard      = -
  | parry      = -
  | startup    = -
  | active      = -
  | recovery    = -
  | total      = -
  | advHit      = -
  | advBlock    = -
  | invul      = -
  | description = Placeholder
}}
}}
=== <span class="invisible-header">clLK</span> ===
{{MoveData
| name    = Close Short
| input    = cl.LK
| subtitle = Close Light Kick
| image    = CVS2 G.Rugal cLK.png
| caption  =
| linkname = cl.LK
| data  =
{{AttackData-CvS2
  | version    = Close {{Icon-Capcom|LK}}
  | subtitle    =
  | damage      = -
  | stun        = -
  | cancel      = -
  | guard      = -
  | parry      = -
  | startup    = -
  | active      = -
  | recovery    = -
  | total      = -
  | advHit      = -
  | advBlock    = -
  | invul      = -
  | description = Placeholder
}}
}}
=== <span class="invisible-header">clMK</span> ===
{{MoveData
| name    = Close Forward
| input    = cl.MK
| subtitle = Close Medium Kick
| image    = CVS2 G.Rugal cMK.png
| caption  =
| linkname = cl.MK
| data  =
{{AttackData-CvS2
  | version    = Close {{Icon-Capcom|MK}}
  | subtitle    =
  | damage      = -
  | stun        = -
  | cancel      = -
  | guard      = -
  | parry      = -
  | startup    = -
  | active      = -
  | recovery    = -
  | total      = -
  | advHit      = -
  | advBlock    = -
  | invul      = -
  | description = Placeholder
}}
}}
=== <span class="invisible-header">clHK</span> ===
{{MoveData
| name    = Close Roundhouse
| input    = cl.HK
| subtitle = Close Heavy Kick
| image    = CVS2 G.Rugal cHK.png
| caption  =
| linkname = cl.MK
| data  =
{{AttackData-CvS2
  | version    = Close {{Icon-Capcom|HK}}
  | subtitle    =
  | damage      = -
  | stun        = -
  | cancel      = -
  | guard      = -
  | parry      = -
  | startup    = -
  | active      = -
  | recovery    = -
  | total      = -
  | advHit      = -
  | advBlock    = -
  | invul      = -
  | description = Placeholder
}}
}}
=== Crouching Normals ===
=== <span class="invisible-header">2LP</span> ===
{{MoveData
| name    = Crouch Jab
| input    = 2LP / cr.LP
| subtitle = Crouching Light Punch
| image    = CVS2 G.Rugal 2LP.png
| caption  =
| linkname = 2LP
| data  =
{{AttackData-CvS2
  | version    = {{Motion|d}}+{{Icon-Capcom|LP}}
  | subtitle    =
  | damage      = -
  | stun        = -
  | cancel      = -
  | guard      = -
  | parry      = -
  | startup    = -
  | active      = -
  | recovery    = -
  | total      = -
  | advHit      = -
  | advBlock    = -
  | invul      = -
  | description = Placeholder
}}
}}
=== <span class="invisible-header">2MP</span> ===
{{MoveData
| name    = Crouch Strong
| input    = 2MP / cr.MP
| subtitle = Crouching Medium Punch
| image    = CVS2 G.Rugal 2MP.png
| caption  =
| linkname = 2MP
| data  =
{{AttackData-CvS2
  | version    = {{Motion|d}}+{{Icon-Capcom|MP}}
  | subtitle    =
  | damage      = -
  | stun        = -
  | cancel      = -
  | guard      = -
  | parry      = -
  | startup    = -
  | active      = -
  | recovery    = -
  | total      = -
  | advHit      = -
  | advBlock    = -
  | invul      = -
  | description = Placeholder
}}
}}
=== <span class="invisible-header">2HP</span> ===
{{MoveData
| name    = Crouch Fierce
| input    = 2HP / cr.HP
| subtitle = Crouching Heavy Punch
| image    = CVS2 G.Rugal 2HP.png
| caption  =
| linkname = 2HP
| data  =
{{AttackData-CvS2
  | version    = {{Motion|d}}+{{Icon-Capcom|HP}}
  | subtitle    =
  | damage      = -
  | stun        = -
  | cancel      = -
  | guard      = -
  | parry      = -
  | startup    = -
  | active      = -
  | recovery    = -
  | total      = -
  | advHit      = -
  | advBlock    = -
  | invul      = -
  | description = Placeholder
}}
}}
=== <span class="invisible-header">2LK</span> ===
{{MoveData
| name    = Crouch Short
| input    = 2LK / cr.LK
| subtitle = Crouching Light Kick
| image    = CVS2 G.Rugal 2LK.png
| caption  =
| linkname = 2LK
| data  =
{{AttackData-CvS2
  | version    = {{Motion|d}}+{{Icon-Capcom|LK}}
  | subtitle    =
  | damage      = -
  | stun        = -
  | cancel      = -
  | guard      = -
  | parry      = -
  | startup    = -
  | active      = -
  | recovery    = -
  | total      = -
  | advHit      = -
  | advBlock    = -
  | invul      = -
  | description = Placeholder
}}
}}
=== <span class="invisible-header">2MK</span> ===
{{MoveData
| name    = Crouch Forward
| input    = 2MK / cr.MK
| subtitle = Crouching Medium Kick
| image    = CVS2 G.Rugal 2MK.png
| caption  =
| linkname = 2MK
| data  =
{{AttackData-CvS2
  | version    = {{Motion|d}}+{{Icon-Capcom|MK}}
  | subtitle    =
  | damage      = -
  | stun        = -
  | cancel      = -
  | guard      = -
  | parry      = -
  | startup    = -
  | active      = -
  | recovery    = -
  | total      = -
  | advHit      = -
  | advBlock    = -
  | invul      = -
  | description = Placeholder
}}
}}
=== <span class="invisible-header">2HK</span> ===
{{MoveData
| name    = Crouch Roundhouse
| input    = 2HK / cr.HK
| subtitle = Crouching Heavy Kick
| image    = CVS2 G.Rugal 2HK.png
| caption  =
| linkname = 2HK
| data  =
{{AttackData-CvS2
  | version    = {{Motion|d}}+{{Icon-Capcom|HK}}
  | subtitle    =
  | damage      =
  | stun        =
  | cancel      =
  | guard      =
  | parry      =
  | startup    =
  | active      =
  | recovery    =
  | total      =
  | advHit      =
  | advBlock    =
  | invul      =
  | description =
}}
}}
=== Jumping Normals ===
=== <span class="invisible-header">j.LP</span> ===
{{MoveData
| name    = Jump Jab
| input    = j.LP
| subtitle = Jumping Light Punch
| image    = CVS2 G.Rugal jLP.png
| caption  =
| linkname = j.LP
| data  =
{{AttackData-CvS2
  | version    = {{Motion|ub}}/{{Motion|u}}/{{Motion|uf}}+{{Icon-Capcom|LP}}
  | subtitle    =
  | damage      = -
  | stun        = -
  | cancel      = -
  | guard      = -
  | parry      = -
  | startup    = -
  | active      = -
  | recovery    = -
  | total      = -
  | advHit      = -
  | advBlock    = -
  | invul      = -
  | description = Placeholder
}}
}}
=== <span class="invisible-header">j.MP</span> ===
{{MoveData
| name    = Jump Strong
| input    = j.MP
| subtitle = Jumping Medium Punch
| image    = CVS2 G.Rugal jMP.png
| caption  =
| linkname = j.MP
| data  =
{{AttackData-CvS2
  | version    = {{Motion|ub}}/{{Motion|u}}/{{Motion|uf}}+{{Icon-Capcom|MP}}
  | subtitle    =
  | damage      = -
  | stun        = -
  | cancel      = -
  | guard      = -
  | parry      = -
  | startup    = -
  | active      = -
  | recovery    = -
  | total      = -
  | advHit      = -
  | advBlock    = -
  | invul      = -
  | description = Placeholder
}}
}}
=== <span class="invisible-header">j.HP</span> ===
{{MoveData
| name    = Jump Fierce
| input    = j.HP
| subtitle = Jumping Heavy Punch
| image    = CVS2 G.Rugal jHP.png
| caption  =
| linkname = j.HP
| data  =
{{AttackData-CvS2
  | version    = {{Motion|ub}}/{{Motion|u}}/{{Motion|uf}}+{{Icon-Capcom|HP}}
  | subtitle    =
  | damage      = -
  | stun        = -
  | cancel      = -
  | guard      = -
  | parry      = -
  | startup    = -
  | active      = -
  | recovery    = -
  | total      = -
  | advHit      = -
  | advBlock    = -
  | invul      = -
  | description = Placeholder
}}
}}
=== <span class="invisible-header">j.LK</span> ===
{{MoveData
| name    = Jump Short
| input    = j.LK
| subtitle = Jumping Light Kick
| image    = CVS2 G.Rugal jLK.png
| caption  =
| linkname = j.LK
| data  =
{{AttackData-CvS2
  | version    = {{Motion|ub}}/{{Motion|u}}/{{Motion|uf}}+{{Icon-Capcom|LK}}
  | subtitle    =
  | damage      = -
  | stun        = -
  | cancel      = -
  | guard      = -
  | parry      = -
  | startup    = -
  | active      = -
  | recovery    = -
  | total      = -
  | advHit      = -
  | advBlock    = -
  | invul      = -
  | description = Placeholder
}}
}}
=== <span class="invisible-header">j.MK</span> ===
{{MoveData
| name    = Jump Forward
| input    = j.MK
| subtitle = Jumping Medium Kick
| image    = CVS2 G.Rugal jMK.png
| caption  =
| linkname = j.MK
| data  =
{{AttackData-CvS2
  | version    = {{Motion|ub}}/{{Motion|u}}/{{Motion|uf}}+{{Icon-Capcom|MK}}
  | subtitle    =
  | damage      = -
  | stun        = -
  | cancel      = -
  | guard      = -
  | parry      = -
  | startup    = -
  | active      = -
  | recovery    = -
  | total      = -
  | advHit      = -
  | advBlock    = -
  | invul      = -
  | description = Placeholder
}}
}}
=== <span class="invisible-header">j.HK</span> ===
{{MoveData
| name    = Jump Roundhouse
| input    = j.HK
| subtitle = Jumping Heavy Kick
| image    = CVS2 G.Rugal jHK.png
| caption  =
| linkname = j.HK
| data  =
{{AttackData-CvS2
  | version    = {{Motion|ub}}/{{Motion|u}}/{{Motion|uf}}+{{Icon-Capcom|HK}}
  | subtitle    =
  | damage      = -
  | stun        = -
  | cancel      = -
  | guard      = -
  | parry      = -
  | startup    = -
  | active      = -
  | recovery    = -
  | total      = -
  | advHit      = -
  | advBlock    = -
  | invul      = -
  | description = Placeholder
}}
}}
== Throws ==
=== <span class="invisible-header">Scorpion Death Lock</span> ===
{{MoveData
| name    = Scorpion Death Lock
| input    = Near Opponent, 4/6HP
| subtitle = Punch Throw
| image    = CVS2 G.Rugal punchthrow.png
| caption  =
| linkname = Punch Throw Name
| data  =
{{AttackData-CvS2
  | version    = Close {{Motion|b}}/{{Motion|f}}+{{Icon-Capcom|HP}}
  | subtitle    =
  | damage      = -
  | stun        = -
  | cancel      = -
  | guard      = -
  | parry      = -
  | startup    = -
  | active      = -
  | recovery    = -
  | total      = -
  | advHit      = -
  | advBlock    = -
  | invul      = -
  | description = Placeholder
}}
}}
=== <span class="invisible-header">Scorpion Death Throw</span> ===
{{MoveData
| name    = Scorpion Death Throw
| input    = Near Opponent, 4/6HK
| subtitle = Kick Throw
| image    = CVS2 G.Rugal kickthrow.png
| caption  =
| linkname = Kick Throw Name
| data  =
{{AttackData-CvS2
  | version    = Close {{Motion|b}}/{{Motion|f}}+{{Icon-Capcom|HK}}
  | subtitle    =
  | damage      = -
  | stun        = -
  | cancel      = -
  | guard      = -
  | parry      = -
  | startup    = -
  | active      = -
  | recovery    = -
  | total      = -
  | advHit      = -
  | advBlock    = -
  | invul      = -
  | description = Placeholder
}}
}}
== Special Moves ==
=== <span class="invisible-header">Reppuken</span> ===
{{MoveData
| name    = Reppuken
| input    = 236P
| subtitle =
| image    = CVS2 G.Rugal 236P.png
| caption  =
| linkname =
| data  =
{{AttackData-CvS2
  | version    = {{Motion|236}} + {{Icon-Capcom|LP}}
  | subtitle    =
  | damage      =
  | stun        =
  | cancel      =
  | guard      =
  | parry      =
  | startup    =
  | active      =
  | recovery    =
  | total      =
  | advHit      =
  | advBlock    =
  | invul      =
}}
{{AttackData-CvS2
  | header      = no
  | version    = {{Motion|236}} + {{Icon-Capcom|MP}}
  | subtitle    =
  | damage      =
  | stun        =
  | cancel      =
  | guard      =
  | parry      =
  | startup    =
  | active      =
  | recovery    =
  | total      =
  | advHit      =
  | advBlock    =
  | invul      =
}}
{{AttackData-CvS2
  | header      = no
  | version    = {{Motion|236}} + {{Icon-Capcom|HP}}
  | subtitle    =
  | damage      =
  | stun        =
  | cancel      =
  | guard      =
  | parry      =
  | startup    =
  | active      = 
  | recovery    =
  | total      =
  | advHit      =
  | advBlock    =
  | invul      =
  | description =  Placeholder
}}
}}
=== <span class="invisible-header">Kaiser Wave</span> ===
{{MoveData
| name    = Kaiser Wave
| input    = 641236P
| subtitle =
| image    = CVS2 G.Rugal 641236P.png
| caption  =
| linkname =
| data  =
{{AttackData-CvS2
  | version    = {{Motion|6}}{{Motion|41236}} + {{Icon-Capcom|P}}
  | subtitle    = LVL 1
  | damage      =
  | stun        =
  | cancel      =
  | guard      =
  | parry      =
  | startup    =
  | active      =
  | recovery    =
  | total      =
  | advHit      =
  | advBlock    =
  | invul      =
}}
{{AttackData-CvS2
  | header      = no
  | version    = {{Motion|6}}{{Motion|41236}} + {{Icon-Capcom|P}}
  | subtitle    = LVL 2
  | damage      =
  | stun        =
  | cancel      =
  | guard      =
  | parry      =
  | startup    =
  | active      =
  | recovery    =
  | total      =
  | advHit      =
  | advBlock    =
  | invul      =
}}
{{AttackData-CvS2
  | header      = no
  | version    = {{Motion|6}}{{Motion|41236}} + {{Icon-Capcom|P}}
  | subtitle    = LVL 3
  | damage      =
  | stun        =
  | cancel      =
  | guard      =
  | parry      =
  | startup    =
  | active      = 
  | recovery    =
  | total      =
  | advHit      =
  | advBlock    =
  | invul      =
  | description =  Placeholder
}}
}}
=== <span class="invisible-header">Genocide Cutter</span> ===
{{MoveData
| name    = Genocide Cutter
| input    = 623K
| subtitle =
| image    = CVS2 G.Rugal 623K.png
| caption  =
| linkname =
| data  =
{{AttackData-CvS2
  | version    = {{Motion|623}} + {{Icon-Capcom|LK}}
  | subtitle    =
  | damage      =
  | stun        =
  | cancel      =
  | guard      =
  | parry      =
  | startup    =
  | active      =
  | recovery    =
  | total      =
  | advHit      =
  | advBlock    =
  | invul      =
}}
{{AttackData-CvS2
  | header      = no
  | version    = {{Motion|623}} + {{Icon-Capcom|MK}}
  | subtitle    =
  | damage      =
  | stun        =
  | cancel      =
  | guard      =
  | parry      =
  | startup    =
  | active      =
  | recovery    =
  | total      =
  | advHit      =
  | advBlock    =
  | invul      =
}}
{{AttackData-CvS2
  | header      = no
  | version    = {{Motion|2623}} + {{Icon-Capcom|HK}}
  | subtitle    =
  | damage      =
  | stun        =
  | cancel      =
  | guard      =
  | parry      =
  | startup    =
  | active      = 
  | recovery    =
  | total      =
  | advHit      =
  | advBlock    =
  | invul      =
  | description =  Placeholder
}}
}}
=== <span class="invisible-header">God Press</span> ===
{{MoveData
| name    = God Press
| input    = 63214P
| subtitle =
| image    = CVS2 G.Rugal 63214P.png
| caption  = Grab
| image2  = CVS2 G.Rugal 63214P 2.png
| caption2 = Hit
| linkname =
| data  =
{{AttackData-CvS2
  | version    = {{Motion|63214}} + {{Icon-Capcom|LP}}
  | subtitle    =
  | damage      =
  | stun        =
  | cancel      =
  | guard      =
  | parry      =
  | startup    =
  | active      =
  | recovery    =
  | total      =
  | advHit      =
  | advBlock    =
  | invul      =
}}
{{AttackData-CvS2
  | header      = no
  | version    = {{Motion|63214}} + {{Icon-Capcom|MP}}
  | subtitle    =
  | damage      =
  | stun        =
  | cancel      =
  | guard      =
  | parry      =
  | startup    =
  | active      =
  | recovery    =
  | total      =
  | advHit      =
  | advBlock    =
  | invul      =
}}
{{AttackData-CvS2
  | header      = no
  | version    = {{Motion|63214}} + {{Icon-Capcom|HP}}
  | subtitle    =
  | damage      =
  | stun        =
  | cancel      =
  | guard      =
  | parry      =
  | startup    =
  | active      = 
  | recovery    =
  | total      =
  | advHit      =
  | advBlock    =
  | invul      =
  | description =  Placeholder
}}
}}
=== <span class="invisible-header">Dark Barrier</span> ===
{{MoveData
| name    = Dark Barrier
| input    = 41236K
| subtitle =
| image    = CVS2 G.Rugal 41236K.png
| caption  =
| linkname =
| data  =
{{AttackData-CvS2
  | version    = {{Motion|41236}} + {{Icon-Capcom|LK}}
  | subtitle    =
  | damage      =
  | stun        =
  | cancel      =
  | guard      =
  | parry      =
  | startup    =
  | active      =
  | recovery    =
  | total      =
  | advHit      =
  | advBlock    =
  | invul      =
}}
{{AttackData-CvS2
  | header      = no
  | version    = {{Motion|41236}} + {{Icon-Capcom|MK}}
  | subtitle    =
  | damage      =
  | stun        =
  | cancel      =
  | guard      =
  | parry      =
  | startup    =
  | active      =
  | recovery    =
  | total      =
  | advHit      =
  | advBlock    =
  | invul      =
}}
{{AttackData-CvS2
  | header      = no
  | version    = {{Motion|41236}} + {{Icon-Capcom|HK}}
  | subtitle    =
  | damage      =
  | stun        =
  | cancel      =
  | guard      =
  | parry      =
  | startup    =
  | active      = 
  | recovery    =
  | total      =
  | advHit      =
  | advBlock    =
  | invul      =
  | description =  Placeholder
}}
}}
=== <span class="invisible-header">Dark Smash</span> ===
{{MoveData
| name    = Dark Smash
| input    = j.236P
| subtitle =
| image    = CVS2 G.Rugal j236P.png
| caption  =
| linkname =
| data  =
{{AttackData-CvS2
  | version    = In Air, {{Motion|236}} + {{Icon-Capcom|LP}}
  | subtitle    =
  | damage      =
  | stun        =
  | cancel      =
  | guard      =
  | parry      =
  | startup    =
  | active      =
  | recovery    =
  | total      =
  | advHit      =
  | advBlock    =
  | invul      =
}}
{{AttackData-CvS2
  | header      = no
  | version    = In Air, {{Motion|236}} + {{Icon-Capcom|MP}}
  | subtitle    =
  | damage      =
  | stun        =
  | cancel      =
  | guard      =
  | parry      =
  | startup    =
  | active      =
  | recovery    =
  | total      =
  | advHit      =
  | advBlock    =
  | invul      =
}}
{{AttackData-CvS2
  | header      = no
  | version    = In Air, {{Motion|236}} + {{Icon-Capcom|HP}}
  | subtitle    =
  | damage      =
  | stun        =
  | cancel      =
  | guard      =
  | parry      =
  | startup    =
  | active      = 
  | recovery    =
  | total      =
  | advHit      =
  | advBlock    =
  | invul      =
  | description =  Placeholder
}}
}}
=== <span class="invisible-header">Rugal Execution</span> ===
{{MoveData
| name    = Rugal Execution
| input    = 63214K
| subtitle =
| image    = CVS2 G.Rugal 63214K.png
| caption  = Grab
| image2  = CVS2 G.Rugal 63214K 2.png
| caption2 = Hit
| linkname =
| data  =
{{AttackData-CvS2
  | version    = {{Motion|63214}} + {{Icon-Capcom|LK}}
  | subtitle    =
  | damage      =
  | stun        =
  | cancel      =
  | guard      =
  | parry      =
  | startup    =
  | active      =
  | recovery    =
  | total      =
  | advHit      =
  | advBlock    =
  | invul      =
}}
{{AttackData-CvS2
  | header      = no
  | version    = {{Motion|63214}} + {{Icon-Capcom|MK}}
  | subtitle    =
  | damage      =
  | stun        =
  | cancel      =
  | guard      =
  | parry      =
  | startup    =
  | active      =
  | recovery    =
  | total      =
  | advHit      =
  | advBlock    =
  | invul      =
}}
{{AttackData-CvS2
  | header      = no
  | version    = {{Motion|63214}} + {{Icon-Capcom|HK}}
  | subtitle    =
  | damage      =
  | stun        =
  | cancel      =
  | guard      =
  | parry      =
  | startup    =
  | active      = 
  | recovery    =
  | total      =
  | advHit      =
  | advBlock    =
  | invul      =
  | description =  Placeholder
}}
}}
=== <span class="invisible-header">God Lane</span> ===
{{MoveData
| name    = God Lane
| input    = 623/421 PPP/KKK
| subtitle = Teleport
| image    = CVS2 G.Rugal teleport.png
| caption  =
| linkname =
| data  =
{{AttackData-CvS2
  | version    = {{Motion|623}}/{{Motion|421}} + {{Icon-Capcom|3P}}
  | subtitle    =
  | damage      =
  | stun        =
  | cancel      =
  | guard      =
  | parry      =
  | startup    =
  | active      =
  | recovery    =
  | total      =
  | advHit      =
  | advBlock    =
  | invul      =
}}
{{AttackData-CvS2
  | header      = no
  | version    = {{Motion|623}}/{{Motion|421}} + {{Icon-Capcom|3K}}
  | subtitle    =
  | damage      =
  | stun        =
  | cancel      =
  | guard      =
  | parry      =
  | startup    =
  | active      =
  | recovery    =
  | total      =
  | advHit      =
  | advBlock    =
  | invul      =
  | description = Placeholder
}}
}}
== Super Moves ==
=== <span class="invisible-header">Gigantic Pressure</span> ===
{{MoveData
| name    = Gigantic Pressure
| input    = 2363214P
| subtitle =
| image    = CVS2 G.Rugal 2463214P.png
| caption  = Grab
| image2  = CVS2 G.Rugal 2463214P 2.png
| caption2 = Hit
| linkname =
| data  =
{{AttackData-CvS2
  | version    = {{Motion|236}}{{Motion|63214}} + {{Icon-Capcom|LP}}
  | subtitle    =
  | damage      =
  | stun        =
  | cancel      =
  | guard      =
  | parry      =
  | startup    =
  | active      =
  | recovery    =
  | total      =
  | advHit      =
  | advBlock    =
  | invul      =
}}
{{AttackData-CvS2
  | header      = no
  | version    = {{Motion|236}}{{Motion|63214}} + {{Icon-Capcom|MP}}
  | subtitle    =
  | damage      =
  | stun        =
  | cancel      =
  | guard      =
  | parry      =
  | startup    =
  | active      =
  | recovery    =
  | total      =
  | advHit      =
  | advBlock    =
  | invul      =
}}
{{AttackData-CvS2
  | header      = no
  | version    = {{Motion|236}}{{Motion|63214}} + {{Icon-Capcom|HP}}
  | subtitle    =
  | damage      =
  | stun        =
  | cancel      =
  | guard      =
  | parry      =
  | startup    =
  | active      = 
  | recovery    =
  | total      =
  | advHit      =
  | advBlock    =
  | invul      =
  | description =  Placeholder
}}
}}
=== <span class="invisible-header">Genocide Heaven</span> ===
{{MoveData
| name    = Genocide Heaven
| input    = 23623K
| subtitle =
| image    = CVS2 G.Rugal 23623K.png
| caption  =
| linkname =
| data  =
{{AttackData-CvS2
  | version    = {{Motion|236}}{{Motion|2}}{{Motion|3}} + {{Icon-Capcom|LK}}
  | subtitle    =
  | damage      =
  | stun        =
  | cancel      =
  | guard      =
  | parry      =
  | startup    =
  | active      =
  | recovery    =
  | total      =
  | advHit      =
  | advBlock    =
  | invul      =
}}
{{AttackData-CvS2
  | header      = no
  | version    = {{Motion|236}}{{Motion|2}}{{Motion|3}} + {{Icon-Capcom|MK}}
  | subtitle    =
  | damage      =
  | stun        =
  | cancel      =
  | guard      =
  | parry      =
  | startup    =
  | active      =
  | recovery    =
  | total      =
  | advHit      =
  | advBlock    =
  | invul      =
}}
{{AttackData-CvS2
  | header      = no
  | version    = {{Motion|236}}{{Motion|2}}{{Motion|3}} + {{Icon-Capcom|HK}}
  | subtitle    =
  | damage      =
  | stun        =
  | cancel      =
  | guard      =
  | parry      =
  | startup    =
  | active      = 
  | recovery    =
  | total      =
  | advHit      =
  | advBlock    =
  | invul      =
  | description =  Placeholder
}}
}}
=== <span class="invisible-header">G. End</span> ===
{{MoveData
| name    = G. End
| input    = 6321463214P
| subtitle =
| image    = CVS2 Rugal 6321463214P.png
| caption  = Whiff
| image2  = CVS2 Rugal 6321463214P 2.png
| caption2 = Hit
| linkname =
| data  =
{{AttackData-CvS2
  | version    = {{Motion|63214}}{{Motion|63214}} + {{Icon-Capcom|P}}
  | subtitle    =
  | damage      =
  | stun        =
  | cancel      =
  | guard      =
  | parry      =
  | startup    =
  | active      = 
  | recovery    =
  | total      =
  | advHit      =
  | advBlock    =
  | invul      =
  | description =  Placeholder
}}
}}
=== <span class="invisible-header">Last Judgement</span> ===
{{MoveData
| name    = Last Judgement
| input    = LP LP 6 LK HP
| subtitle =
| image    = CVS2 G.Rugal demon.png
| caption  =
| linkname =
| data  =
{{AttackData-CvS2
  | version    = {{Icon-Capcom|LP}} {{Icon-Capcom|LP}} {{Motion|6}} {{Icon-Capcom|LK}} {{Icon-Capcom|hP}}
  | subtitle    =
  | damage      =
  | stun        =
  | cancel      =
  | guard      =
  | parry      =
  | startup    =
  | active      =
  | recovery    =
  | total      =
  | advHit      =
  | advBlock    =
  | invul      =
  | description = Placeholder
}}
}}
== Combos ==
* Corner
Hcb+hk, Lvl 2 Genocide Heaven, air qcf+hp (juggle), lvl 1 Genocide Heaven
* Midscreen
Hcb+hk, dash, Lvl 2 Genocide Heaven (2 hits), HP God Press
c.lk, c.lk xx HK Genocide Cutter
== Colors ==
[[File:Godrugal_CvS2_colors.PNG]]
{{Navbox-CvS2}}
[[Category:Capcom vs SNK 2]]
[[Category:Capcom vs SNK 2]]
= Introduction =
[[File:Godrugal_CvS2_colors.PNG]]

Latest revision as of 19:08, 21 April 2025


Introduction

WIP


Normal Moves

Far Normals

5LP

Far Jab
Far Light Punch
5LP / Far LP
CVS2 G.Rugal 5LP.png
Version Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
Far Lp.png - - - - - - - - - - - -

Placeholder

5MP

Far Strong
Far Medium Punch
5MP / Far MP
CVS2 G.Rugal 5MP.png
Version Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
Far Mp.png - - - - - - - - - - - -

Placeholder

5HP

Far Fierce
Far Heavy Punch
5HP / Far HP
CVS2 G.Rugal 5HP.png
Version Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
Far Hp.png - - - - - - - - - - - -

Placeholder

5LK

Far Short
Far Light Kick
5LK / Far LK
CVS2 G.Rugal 5LK.png
Version Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
Far Lk.png - - - - - - - - - - - -

Placeholder

5MK

Far Forward
Far Medium Kick
5MK / Far MK
CVS2 G.Rugal 5MK.png
Version Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
Far Mk.png - - - - - - - - - - - -

Placeholder

5HK

Far Roundhouse
Far Heavy Kick
5HK / Far HK
CVS2 G.Rugal 5HK.png
Version Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
Far Hk.png - - - - - - - - - - - -

Placeholder

Close Standing Normals

clHP

Close Fierce
Close Heavy Punch
cl.HP
CVS2 G.Rugal cLP.png
Version Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
Close Hp.png - - - - - - - - - - - -

Placeholder

clLK

Close Short
Close Light Kick
cl.LK
CVS2 G.Rugal cLK.png
Version Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
Close Lk.png - - - - - - - - - - - -

Placeholder

clMK

Close Forward
Close Medium Kick
cl.MK
CVS2 G.Rugal cMK.png
Version Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
Close Mk.png - - - - - - - - - - - -

Placeholder

clHK

Close Roundhouse
Close Heavy Kick
cl.HK
CVS2 G.Rugal cHK.png
Version Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
Close Hk.png - - - - - - - - - - - -

Placeholder

Crouching Normals

2LP

Crouch Jab
Crouching Light Punch
2LP / cr.LP
CVS2 G.Rugal 2LP.png
Version Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
D.png+Lp.png - - - - - - - - - - - -

Placeholder

2MP

Crouch Strong
Crouching Medium Punch
2MP / cr.MP
CVS2 G.Rugal 2MP.png
Version Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
D.png+Mp.png - - - - - - - - - - - -

Placeholder

2HP

Crouch Fierce
Crouching Heavy Punch
2HP / cr.HP
CVS2 G.Rugal 2HP.png
Version Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
D.png+Hp.png - - - - - - - - - - - -

Placeholder

2LK

Crouch Short
Crouching Light Kick
2LK / cr.LK
CVS2 G.Rugal 2LK.png
Version Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
D.png+Lk.png - - - - - - - - - - - -

Placeholder

2MK

Crouch Forward
Crouching Medium Kick
2MK / cr.MK
CVS2 G.Rugal 2MK.png
Version Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
D.png+Mk.png - - - - - - - - - - - -

Placeholder

2HK

Crouch Roundhouse
Crouching Heavy Kick
2HK / cr.HK
CVS2 G.Rugal 2HK.png
Version Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
D.png+Hk.png - - - - - - - - - - - -

Jumping Normals

j.LP

Jump Jab
Jumping Light Punch
j.LP
CVS2 G.Rugal jLP.png
Version Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
Ub.png/U.png/Uf.png+Lp.png - - - - - - - - - - - -

Placeholder

j.MP

Jump Strong
Jumping Medium Punch
j.MP
CVS2 G.Rugal jMP.png
Version Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
Ub.png/U.png/Uf.png+Mp.png - - - - - - - - - - - -

Placeholder

j.HP

Jump Fierce
Jumping Heavy Punch
j.HP
CVS2 G.Rugal jHP.png
Version Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
Ub.png/U.png/Uf.png+Hp.png - - - - - - - - - - - -

Placeholder

j.LK

Jump Short
Jumping Light Kick
j.LK
CVS2 G.Rugal jLK.png
Version Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
Ub.png/U.png/Uf.png+Lk.png - - - - - - - - - - - -

Placeholder

j.MK

Jump Forward
Jumping Medium Kick
j.MK
CVS2 G.Rugal jMK.png
Version Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
Ub.png/U.png/Uf.png+Mk.png - - - - - - - - - - - -

Placeholder

j.HK

Jump Roundhouse
Jumping Heavy Kick
j.HK
CVS2 G.Rugal jHK.png
Version Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
Ub.png/U.png/Uf.png+Hk.png - - - - - - - - - - - -

Placeholder

Throws

Scorpion Death Lock

Scorpion Death Lock
Punch Throw
Near Opponent, 4/6HP
CVS2 G.Rugal punchthrow.png
Version Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
Close B.png/F.png+Hp.png - - - - - - - - - - - -

Placeholder

Scorpion Death Throw

Scorpion Death Throw
Kick Throw
Near Opponent, 4/6HK
CVS2 G.Rugal kickthrow.png
Version Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
Close B.png/F.png+Hk.png - - - - - - - - - - - -

Placeholder

Special Moves

Reppuken

Reppuken
236P
CVS2 G.Rugal 236P.png
Version Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
Qcf.png + Lp.png - - - - - - - - - - - -
Qcf.png + Mp.png - - - - - - - - - - - -
Qcf.png + Hp.png - - - - - - - - - - - -

Placeholder

Kaiser Wave

Kaiser Wave
641236P
CVS2 G.Rugal 641236P.png
Version Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
F.pngHcf.png + P.png
LVL 1
- - - - - - - - - - - -
F.pngHcf.png + P.png
LVL 2
- - - - - - - - - - - -
F.pngHcf.png + P.png
LVL 3
- - - - - - - - - - - -

Placeholder

Genocide Cutter

Genocide Cutter
623K
CVS2 G.Rugal 623K.png
Version Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
Dp.png + Lk.png - - - - - - - - - - - -
Dp.png + Mk.png - - - - - - - - - - - -
+ Hk.png - - - - - - - - - - - -

Placeholder

God Press

God Press
63214P
CVS2 G.Rugal 63214P.png
Grab
CVS2 G.Rugal 63214P 2.png
Hit
Version Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
Hcb.png + Lp.png - - - - - - - - - - - -
Hcb.png + Mp.png - - - - - - - - - - - -
Hcb.png + Hp.png - - - - - - - - - - - -

Placeholder

Dark Barrier

Dark Barrier
41236K
CVS2 G.Rugal 41236K.png
Version Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
Hcf.png + Lk.png - - - - - - - - - - - -
Hcf.png + Mk.png - - - - - - - - - - - -
Hcf.png + Hk.png - - - - - - - - - - - -

Placeholder

Dark Smash

Dark Smash
j.236P
CVS2 G.Rugal j236P.png
Version Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
In Air, Qcf.png + Lp.png - - - - - - - - - - - -
In Air, Qcf.png + Mp.png - - - - - - - - - - - -
In Air, Qcf.png + Hp.png - - - - - - - - - - - -

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Rugal Execution

Rugal Execution
63214K
CVS2 G.Rugal 63214K.png
Grab
CVS2 G.Rugal 63214K 2.png
Hit
Version Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
Hcb.png + Lk.png - - - - - - - - - - - -
Hcb.png + Mk.png - - - - - - - - - - - -
Hcb.png + Hk.png - - - - - - - - - - - -

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God Lane

God Lane
Teleport
623/421 PPP/KKK
CVS2 G.Rugal teleport.png
Version Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
Dp.png/Rdp.png + 3p.png - - - - - - - - - - - -
Dp.png/Rdp.png + 3k.png - - - - - - - - - - - -

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Super Moves

Gigantic Pressure

Gigantic Pressure
2363214P
CVS2 G.Rugal 2463214P.png
Grab
CVS2 G.Rugal 2463214P 2.png
Hit
Version Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
Qcf.pngHcb.png + Lp.png - - - - - - - - - - - -
Qcf.pngHcb.png + Mp.png - - - - - - - - - - - -
Qcf.pngHcb.png + Hp.png - - - - - - - - - - - -

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Genocide Heaven

Genocide Heaven
23623K
CVS2 G.Rugal 23623K.png
Version Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
Qcf.pngD.pngDf.png + Lk.png - - - - - - - - - - - -
Qcf.pngD.pngDf.png + Mk.png - - - - - - - - - - - -
Qcf.pngD.pngDf.png + Hk.png - - - - - - - - - - - -

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G. End

G. End
6321463214P
CVS2 Rugal 6321463214P.png
Whiff
CVS2 Rugal 6321463214P 2.png
Hit
Version Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
Hcb.pngHcb.png + P.png - - - - - - - - - - - -

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Last Judgement

Last Judgement
LP LP 6 LK HP
CVS2 G.Rugal demon.png
Version Damage Stun Cancel Guard Parry Startup Active Recovery Total Adv Hit Adv Block Invul
Lp.png Lp.png F.png Lk.png Hp.png - - - - - - - - - - - -

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Combos

  • Corner

Hcb+hk, Lvl 2 Genocide Heaven, air qcf+hp (juggle), lvl 1 Genocide Heaven

  • Midscreen

Hcb+hk, dash, Lvl 2 Genocide Heaven (2 hits), HP God Press

c.lk, c.lk xx HK Genocide Cutter

Colors

Godrugal CvS2 colors.PNG

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