mNo edit summary |
m (→5PPPKKK) |
||
(29 intermediate revisions by 9 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{Infobox Character SFV | ||
|name=Falke | |||
|hash=FLK | |||
|discord=cBZrPhd | |||
|image=SFV-Falke_Portrait.jpg | |||
|hp=975 | |||
|stun=1000 | |||
|vt1=2 Bars | |||
|vt2=2 Bars | |||
|movef=0.04 | |||
|moveb=0.03 | |||
|dashf=20 | |||
|dashb=25 | |||
|dashfd=1.494 | |||
|dashbd=1.015 | |||
|dashch=3-10 | |||
|jumpb=46(4+38+4) | |||
|jumpn=46(4+38+4) | |||
|jumpf=45(3+38+4) | |||
|jumpbd=2.052 | |||
|jumpfd=2.052 | |||
|throwh=0.25 | |||
|throwr=0.85 | |||
}} | |||
{{SFV Ambox FAT}} | |||
<center>{{FrameDataKey-SFV}}</center> | |||
== Normals == | |||
=====<font style="visibility:hidden; float:right">5LP</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_5LP.png | |||
|name=Stand LP | |||
|anchor=yes | |||
|input=5LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>9</nowiki> | |||
|hit=<nowiki>5</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|damage=<nowiki>30</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/Stand%20LP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5MP</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_5MP.png | |||
|name=Stand MP | |||
|anchor=yes | |||
|input=5MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>6</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>15</nowiki> | |||
|hit=<nowiki>8</nowiki> | |||
|block=<nowiki>3</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | |||
|hcWinSpCa=<nowiki>14</nowiki> | |||
|hcWinVt=<nowiki>14</nowiki> | |||
|description= | |||
:The standard SFV stubby st.MP pressure tool / combo starter | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/Stand%20MP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5HP</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_5HP.png | |||
|name=Stand HP | |||
|anchor=yes | |||
|input=5HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>10</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>22</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|block=<nowiki>-3</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | |||
|hcWinSpCa=<nowiki>17</nowiki> | |||
|hcWinVt=<nowiki>17</nowiki> | |||
|description= | |||
:Falke's longest range special cancelable button outside of V-Triggers | |||
:Not an anti-air even though the staff's swing animation looks like it could (think like Rolento's far st.HP from SFIV) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/Stand%20HP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5LK</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_5LK.png | |||
|name=Stand LK | |||
|anchor=yes | |||
|input=5LK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>11</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|block=<nowiki>3</nowiki> | |||
|damage=<nowiki>40</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | |||
|description= | |||
:The most range out of her light attacks | |||
:Links into her other lights up close | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/Stand%20LK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5MK</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_5MK.png | |||
|name=Stand MK | |||
|anchor=yes | |||
|input=5MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>8</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>16</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | |||
|hcWinSpCa=<nowiki>16</nowiki> | |||
|hcWinVt=<nowiki>16</nowiki> | |||
|hcWinTc=<nowiki>16</nowiki> | |||
|description= | |||
:Decent range and combo filler | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/Stand%20MK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5HK</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_5HK.png | |||
|name=Stand HK | |||
|anchor=yes | |||
|input=5HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>12</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>23</nowiki> | |||
|hit=<nowiki>3</nowiki> | |||
|block=<nowiki>-4</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|ccst=<nowiki>Stagger</nowiki> | |||
|ccadv=<nowiki>26</nowiki> | |||
|ccvg=<nowiki>+150</nowiki> | |||
|hcWinVt=<nowiki>17</nowiki> | |||
|description= | |||
:Can whiff on crouching from further away | |||
:Cannot cancel into VT1 Psycho Schrot and Psycho Panzer shots, but can cancel into activation | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/Stand%20HK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2LP</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_2LP.png | |||
|name=Crouch LP | |||
|anchor=yes | |||
|input=2LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>10</nowiki> | |||
|hit=<nowiki>3</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|damage=<nowiki>30</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>ch sp su vs1 vs2 vt1 vt2</nowiki> | |||
|description= | |||
:Chains into cr.LP | |||
:Can tick throw with this | |||
:Not a Low attack (despite looking like one and having a very low to the ground hitbox) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/Crouch%20LP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2MP</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_2MP.png | |||
|name=Crouch MP | |||
|anchor=yes | |||
|input=2MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>8</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>16</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|hcWinSpCa=<nowiki>*13</nowiki> | |||
|hcWinVt=<nowiki>13/**18</nowiki> | |||
|hcWinNotes=<nowiki>*VT2 Specials only, **VT2 activation</nowiki> | |||
|description= | |||
:Great range poke and hitbox priority (like Alex's cr.MP in Season 1) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/Crouch%20MP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2HP</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_2HP.png | |||
|name=Crouch HP | |||
|anchor=yes | |||
|input=2HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>8</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>27</nowiki> | |||
|hit=<nowiki>-2</nowiki> | |||
|block=<nowiki>-8</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | |||
|description= | |||
:Active frames 2-3 have fantastic anti-air hitboxes (not so much on the 1st active frame) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/Crouch%20HP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2LK</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_2LK.png | |||
|name=Crouch LK | |||
|anchor=yes | |||
|input=2LK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>9</nowiki> | |||
|hit=<nowiki>3</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|damage=<nowiki>20</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>L</nowiki> | |||
|cancel=<nowiki>ch vt1 vt2</nowiki> | |||
|description= | |||
:Chains into cr.LP | |||
:Can tick throw with this | |||
:Not cancelable into her V-Trigger 1 specials | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/Crouch%20LK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2MK</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_2MK.png | |||
|name=Crouch MK | |||
|anchor=yes | |||
|input=2MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>17</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>L</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|hcWinSpCa=<nowiki>*17</nowiki> | |||
|hcWinVt=<nowiki>17</nowiki> | |||
|hcWinNotes=<nowiki>*CA and VT2 Specials only</nowiki> | |||
|description= | |||
:Not cancelable into her V-Trigger 1 specials | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/Crouch%20MK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2HK</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_2HK.png | |||
|name=Crouch HK | |||
|anchor=yes | |||
|input=2HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>10</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>24</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-12</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>L</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|ccst=<nowiki>Hard Knockdown</nowiki> | |||
|ccadv=<nowiki>KD</nowiki> | |||
|ccvg=<nowiki>+120</nowiki> | |||
|kd=<nowiki>73</nowiki> | |||
|kdr=<nowiki>24</nowiki> | |||
|kdrb=<nowiki>29</nowiki> | |||
|hcWinVt=<nowiki>16</nowiki> | |||
|description= | |||
:Not as terrible range as it seems to be (further than cr.MK and st.MK) | |||
:If canceled into V-Trigger 2 on hit results in KDA: +35/-14/-9 | |||
:Not cancelable into her V-Trigger 1 specials | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/Crouch%20HK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8LP</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_8LP.png | |||
|name=Jump LP | |||
|anchor=yes | |||
|input=8LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>6</nowiki> | |||
|damage=<nowiki>40</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
:Cancels into her enhanced Air Fireball during V-Trigger 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/Jump%20LP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8MP</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_8MP.png | |||
|name=Jump MP | |||
|anchor=yes | |||
|input=8MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>9</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
:Cancels into her enhanced Air Fireball during V-Trigger 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/Jump%20MP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8HP</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_8HP.png | |||
|name=Jump HP | |||
|anchor=yes | |||
|input=8HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>12</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
:Cancels into her enhanced Air Fireball during V-Trigger 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/Jump%20HP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8LK</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_8LK.png | |||
|name=Jump LK | |||
|anchor=yes | |||
|input=8LK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>3</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|damage=<nowiki>40</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/Jump%20LK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8MK</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_8MK.png | |||
|name=Jump MK | |||
|anchor=yes | |||
|input=8MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
:Can cross-up | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/Jump%20MK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8HK</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_8HK.png | |||
|name=Jump HK | |||
|anchor=yes | |||
|input=8HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
:Cancels into regular Air Fireball and her enhanced Air Fireball during V-Trigger 1 | |||
:Puts opponent in limited juggle state | |||
:Juggle Limit / Increase / Start: 0 / 1 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/Jump%20HK}} | |||
}} | |||
}} | |||
== Command Normals == | |||
=====<font style="visibility:hidden; float:right">2MK (air)</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_2MK (air).png | |||
|name=Luftjagd | |||
|anchor=yes | |||
|input=2MK (air) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>16</nowiki> | |||
|recovery=<nowiki>15</nowiki> | |||
|hit=<nowiki>~(7)</nowiki> | |||
|block=<nowiki>~(1)</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:Can only be done near peak of jump arc | |||
:Can be performed from any jump direction | |||
:Can cross-up | |||
:On hit or block; Falke bounces straight up into a second jumping state which is player-controllable and can cancel into air normals again after 5 frames, as well as her Psycho Feder and VT1 Psycho Jaeger shots | |||
:Cannot be performed again during second jump | |||
:Falke does not auto-correct the direction she faces in mid-air upon starting the second jump | |||
:15 landing recovery frames on landing | |||
:If the divekick connects on the last frame before landing it doesn't bounce off and instead immediately lands and goes into the 15 landing recovery frames resulting in; +7 on Hit / +1 on Block | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/Luftjagd}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">3HK</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_3HK.png | |||
|name=Blaukraehe | |||
|anchor=yes | |||
|input=3HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>15</nowiki> | |||
|active=<nowiki>6</nowiki> | |||
|recovery=<nowiki>14</nowiki> | |||
|hit=<nowiki>6</nowiki> | |||
|block=<nowiki>3</nowiki> | |||
|damage=<nowiki>70(40)</nowiki> | |||
|stun=<nowiki>150(100)</nowiki> | |||
|attack=<nowiki>L</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|kd=<nowiki>60</nowiki> | |||
|kdr=<nowiki>11</nowiki> | |||
|kdrb=<nowiki>16</nowiki> | |||
|hcWinVt=<nowiki>20</nowiki> | |||
|description= | |||
:Hits low | |||
:Combo starter / + on block / lots of active frames; Great pressure and oki tool | |||
:Can only cancel to VT1/VT2 activation and not their unique attacks | |||
:Can OTG (KDA: +60/11/16) after Crush Counter Sweep or if the opponent does delayed wake-up | |||
:Deals less damage (40) and stun (100) if it hits OTG | |||
:Juggle Limit: 10 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/Blaukraehe}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">6HP</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_6HP.png | |||
|name=Psycho Spitze | |||
|anchor=yes | |||
|input=6HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>14</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>25</nowiki> | |||
|hit=<nowiki>0</nowiki> | |||
|block=<nowiki>-10</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|ccst=<nowiki>Knockdown</nowiki> | |||
|ccadv=<nowiki>KD</nowiki> | |||
|ccvg=<nowiki>+100</nowiki> | |||
|kd=<nowiki>94</nowiki> | |||
|kdr=<nowiki>35</nowiki> | |||
|kdrb=<nowiki>40</nowiki> | |||
|hcWinSpCa=<nowiki>*16</nowiki> | |||
|hcWinVt=<nowiki>16/**21</nowiki> | |||
|hcWinNotes=<nowiki>*VT1 and VT2 Specials only, **VT2 activation</nowiki> | |||
|description= | |||
:Very far range poke (similar to Claw's f+HP but better) | |||
:Cancelable into both V-Trigger 1 and V-Trigger 2 specials | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/Psycho%20Spitze}} | |||
}} | |||
}} | |||
== Target Combos == | |||
=====<font style="visibility:hidden; float:right">5MK > 5HK</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_5MK 5HK 1.png | |||
|image2=SFV_Falke_5MK 5HK 2.png | |||
|name=Zweitrit | |||
|anchor=yes | |||
|input=5MK > 5HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>8+12</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|recovery=<nowiki>36</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-14</nowiki> | |||
|damage=<nowiki>60*63 (123)</nowiki> | |||
|stun=<nowiki>100*90 (190)</nowiki> | |||
|attack=<nowiki>H*H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|kd=<nowiki>96</nowiki> | |||
|kdr=<nowiki>37</nowiki> | |||
|kdrb=<nowiki>42</nowiki> | |||
|hcWinSpCa=<nowiki>*17</nowiki> | |||
|hcWinVt=<nowiki>17</nowiki> | |||
|hcWinTc=<nowiki>14</nowiki> | |||
|hcWinNotes=<nowiki>*VT2 Specials and Psycho Mine only</nowiki> | |||
|description= | |||
:Can be followed up with V-Skill 2 (Psycho Mine) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/Zweitrit}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5MK > 5HK > MPMK (VS2)</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_5MK 5HK 1.png | |||
|image2=SFV_Falke_5MK 5HK 2.png | |||
|image3=SFV_Falke_5MK 5HK MPMK (VS2).png | |||
|name=Psycho Seele | |||
|anchor=yes | |||
|input=5MK > 5HK > MPMK (VS2) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>8+12+28</nowiki> | |||
|active=<nowiki>7</nowiki> | |||
|recovery=<nowiki>24</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-42</nowiki> | |||
|damage=<nowiki>60*63 (123)</nowiki> | |||
|stun=<nowiki>100*90 (190)</nowiki> | |||
|attack=<nowiki>H*H</nowiki> | |||
|kd=<nowiki>68</nowiki> | |||
|kdr=<nowiki>9</nowiki> | |||
|kdrb=<nowiki>14</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/Psycho%20Seele}} | |||
}} | |||
}} | |||
== Throws == | |||
=====<font style="visibility:hidden; float:right">LPLK</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_LPLK.png | |||
|name=Wirbel Wind | |||
|anchor=yes | |||
|input=LPLK | |||
|subtitle=Throw | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>17</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>140</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>60</nowiki> | |||
|kdr=<nowiki>11</nowiki> | |||
|kdrb=<nowiki>11</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/Wirbel%20Wind}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">4LPLK</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_4LPLK.png | |||
|name=Luftstrom | |||
|anchor=yes | |||
|input=4LPLK | |||
|subtitle=Back Throw | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>17</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>150</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>68</nowiki> | |||
|kdr=<nowiki>19</nowiki> | |||
|kdrb=<nowiki>19</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/Luftstrom}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">LPLK (air)</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_LPLK (air).png | |||
|name=Windstoss | |||
|anchor=yes | |||
|input=LPLK (air) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>6</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>140</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>64(66)</nowiki> | |||
|kdr=<nowiki>5(7)</nowiki> | |||
|kdrb=<nowiki>5(7)</nowiki> | |||
|description= | |||
:KDA differs depending on how high / low to the ground the air throw connects (increased KDA the lower it was) | |||
:Denies backroll | |||
:6 grounded recovery frames on a whiffed air throw | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/Windstoss}} | |||
}} | |||
}} | |||
== Special Moves == | |||
=====<font style="visibility:hidden; float:right">hold punch button + release (standing)</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_hold punch button + release (standing).png | |||
|name=Psycho Kugel | |||
|anchor=yes | |||
|input=hold punch button + release (standing) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>16</nowiki> | |||
|active=<nowiki>2(2)2(1)2</nowiki> | |||
|recovery=<nowiki>26</nowiki> | |||
|hit=<nowiki>7</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|damage=<nowiki>20*20*20 (60)</nowiki> | |||
|stun=<nowiki>40x3 (120)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|description= | |||
:Charges in 50 frames ONLY with punch buttons | |||
:Can change which punch is charging Shot by holding a new button before letting go of the original button | |||
:3 hit projectile hitboxes with a short range burst (not a traditional traveling projectile) | |||
:Projectile invulnerable on staff frames 17-32 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/Psycho%20Kugel}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">hold punch button + release (standing) > PP</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_hold punch button + release (standing) PP.png | |||
|name=EX Psycho Kugel | |||
|anchor=yes | |||
|input=hold punch button + release (standing) > PP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>12</nowiki> | |||
|active=<nowiki>9</nowiki> | |||
|recovery=<nowiki>15</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>1</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|kd=<nowiki>98</nowiki> | |||
|kdr=<nowiki>39</nowiki> | |||
|kdrb=<nowiki>44</nowiki> | |||
|description= | |||
:This follow-up is also possible on whiff | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/EX%20Psycho%20Kugel}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">hold punch button + release (crouch)</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_hold punch button + release (crouch).png | |||
|name=Psycho Kanonen | |||
|anchor=yes | |||
|input=hold punch button + release (crouch) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>24</nowiki> | |||
|active=<nowiki>20</nowiki> | |||
|recovery=<nowiki>30</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|block=<nowiki>-3</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|description= | |||
:Charges in 50 frames ONLY with punch buttons | |||
:Can change which punch is charging Shot by holding a new button before letting go of the original button | |||
:1-hit projectile | |||
:Low profile and upper-body projectile invincible on frames 8-47 | |||
:Crouching state for the entire duration | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/Psycho%20Kanonen}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">hold punch button + release (crouch) > PP</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_hold punch button + release (crouch) PP.png | |||
|name=EX Psycho Kanonen | |||
|anchor=yes | |||
|input=hold punch button + release (crouch) > PP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>11</nowiki> | |||
|active=<nowiki>9</nowiki> | |||
|recovery=<nowiki>42</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-6</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|kd=<nowiki>86</nowiki> | |||
|kdr=<nowiki>28</nowiki> | |||
|kdrb=<nowiki>33</nowiki> | |||
|description= | |||
:This follow-up is also possible on whiff | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/EX%20Psycho%20Kanonen}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">hold punch button + release (air)</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_hold punch button + release (air).png | |||
|name=Psycho Feder | |||
|anchor=yes | |||
|input=hold punch button + release (air) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>16</nowiki> | |||
|recovery=<nowiki>9</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>120</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:Charges in 50 frames ONLY with punch buttons | |||
:Can change which punch is charging Shot by holding a new button before letting go of the original button | |||
:9 frames of recovery upon landing | |||
:Projectile Speed 0.066 Horizontal / -0.09 Vertical | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/Psycho%20Feder}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">hold punch button + release (air) > PP</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_hold punch button + release (air) PP.png | |||
|name=EX Psycho Feder | |||
|anchor=yes | |||
|input=hold punch button + release (air) > PP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>16</nowiki> | |||
|recovery=<nowiki>9</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>74</nowiki> | |||
|kdr=<nowiki>15</nowiki> | |||
|kdrb=<nowiki>20</nowiki> | |||
|description= | |||
:KDA varies based on height of shot | |||
:This follow-up is also possible on whiff | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/EX%20Psycho%20Feder}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">PP</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_PP.png | |||
|name=Psycho Schneide | |||
|anchor=yes | |||
|input=PP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>8</nowiki> | |||
|active=<nowiki>6</nowiki> | |||
|recovery=<nowiki>33(38)</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-17</nowiki> | |||
|damage=<nowiki>50*70 (120)</nowiki> | |||
|stun=<nowiki>70*80 (150)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt2</nowiki> | |||
|kd=<nowiki>86</nowiki> | |||
|kdr=<nowiki>27</nowiki> | |||
|kdrb=<nowiki>32</nowiki> | |||
|description= | |||
:Pretty good anti-air as well (but not good against opponents right above Falke's head) | |||
:Can hit cross-up (behind Falke) | |||
:No hurtbox on Falke's head on frames 1-10 | |||
:Recovery and total frames in the parentheses refers to the On Hit version | |||
:Juggle Increase: 0*1 (first hit doesn't increase the current juggle count on a juggled opponent at all) | |||
:Juggle Limit: 5 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/Psycho%20Schneide}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">PPP</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_PPP.png | |||
|name=EX Psycho Schneide | |||
|anchor=yes | |||
|input=PPP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>12</nowiki> | |||
|active=<nowiki>4(1)3</nowiki> | |||
|recovery=<nowiki>44</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-25</nowiki> | |||
|damage=<nowiki>40*40*60 (140)</nowiki> | |||
|stun=<nowiki>60*60*80 (200)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>77</nowiki> | |||
|kdr=<nowiki>18</nowiki> | |||
|kdrb=<nowiki>23</nowiki> | |||
|description= | |||
:Fully invincible on frames 1-16 | |||
:Strong anti-air hitboxes | |||
:Pretty slow startup so this can be baited | |||
:Can hit cross-up (behind Falke) | |||
:Falke is in counterhit state during move duration and takes 20% additional damage from the first hit (total of 144%) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/EX%20Psycho%20Schneide}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">KK</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_KK.png | |||
|name=Katapult | |||
|anchor=yes | |||
|input=KK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>16</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|recovery=<nowiki>26(31)</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-10</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt2</nowiki> | |||
|kd=<nowiki>75</nowiki> | |||
|kdr=<nowiki>16</nowiki> | |||
|kdrb=<nowiki>21</nowiki> | |||
|description= | |||
:Framedata in parentheses refers to On Hit data | |||
:Furthest range option for her special cancelable confirms | |||
:No actual airborne frames and hurtbox stays grounded throughout the entire animation | |||
:If canceled into V-Trigger 2 on hit results in KDA: +95/36/41 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/Katapult}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">KKK</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_KKK.png | |||
|name=EX Katapult | |||
|anchor=yes | |||
|input=KKK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>20</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|recovery=<nowiki>22</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-10</nowiki> | |||
|damage=<nowiki>40x2 (80)</nowiki> | |||
|stun=<nowiki>80*70 (150)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>111</nowiki> | |||
|kdr=<nowiki>52</nowiki> | |||
|kdrb=<nowiki>57</nowiki> | |||
|description= | |||
:Launches the opponent into a limited juggle state | |||
:Cancels into a secondary follow-up on hit only | |||
:No actual airborne frames and hurtbox stays grounded throughout the entire animation | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/EX%20Katapult}} | |||
}} | |||
}} | |||
== Critical Art == | |||
=====<font style="visibility:hidden; float:right">236236P</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_236236P 1.png | |||
|image2=SFV_Falke_236236P 2.png | |||
|name=Psycho Fluegel | |||
|anchor=yes | |||
|input=236236P | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>1+3</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|recovery=<nowiki>58</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-35</nowiki> | |||
|damage=<nowiki>80*100*160 (340)</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>13</nowiki> | |||
|kdr=<nowiki>13</nowiki> | |||
|kdrb=<nowiki>13</nowiki> | |||
|description= | |||
:Hard Knockdown | |||
:Fully invincible on frames 1-6 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/Psycho%20Fluegel}} | |||
}} | |||
}} | |||
== Taunts == | |||
=====<font style="visibility:hidden; float:right">5PPPKKK</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_5PPPKKK.png | |||
|caption="Guten Tag." | |||
|name=Taunt | |||
|anchor=yes | |||
|input=5PPPKKK | |||
|data= | |||
{{AttackData-SFV | |||
|recovery=<nowiki>61</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/Taunt}} | |||
}} | |||
}} | |||
== | == V-System == | ||
{| | |||
|{{ | === V-Skill 1 === | ||
{{ | |||
=====<font style="visibility:hidden; float:right">MPMK (VS1)</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_MPMK (VS1).png | |||
|caption=Normal | |||
|image2=SFV_Falke_MPMK (VS1)_vt2.png | |||
|caption2=V-Trigger 2 | |||
|name=Psycho Trombe | |||
|anchor=yes | |||
|input=MPMK (VS1) | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>13</nowiki> | |||
|active=<nowiki>4*4*4*3</nowiki> | |||
|recovery=<nowiki>22</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-10</nowiki> | |||
|damage=<nowiki>10x3*30 (60)</nowiki> | |||
|stun=<nowiki>20x3*40 (100)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vt1 vt2</nowiki> | |||
|kd=<nowiki>87</nowiki> | |||
|kdr=<nowiki>28</nowiki> | |||
|kdrb=<nowiki>33</nowiki> | |||
|description= | |||
:Partly projectile-invulnerable on startup | |||
:Absorbs 1-hit projectiles (which builds 40 V-Gauge) | |||
:Cannot cancel into super on block | |||
:Can be canceled into from special cancelable moves | |||
:Cancels into the new V-Trigger specials during V-Trigger 1 / V-Trigger 2 on hit/block | |||
:Can reflect any projectile (including V-Triggers and Supers) during V-Trigger 2 | |||
:Deals 10 extra damage while in V-Trigger 2 | |||
:Builds 100 / 50 V-Gauge on Hit / Block | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/Psycho%20Trombe}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT2 | |||
|startup=<nowiki>13</nowiki> | |||
|active=<nowiki>4*4*4*3</nowiki> | |||
|recovery=<nowiki>22</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-6</nowiki> | |||
|damage=<nowiki>10x3*30 (60)</nowiki> | |||
|stun=<nowiki>20x3*40 (100)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su sp vt2</nowiki> | |||
|kd=<nowiki>87</nowiki> | |||
|kdr=<nowiki>28</nowiki> | |||
|kdrb=<nowiki>33</nowiki> | |||
|hcWinSpCa=<nowiki>30</nowiki> | |||
|description= | |||
:Reflects any projectile (including V-Triggers and Supers) | |||
:Can be canceled into from special cancelable moves and cancels into other specials (including the V-Trigger 2 specials) and Super | |||
:Spends 1000 V-Timer (33% V-Timer) when canceling into other specials | |||
}} | |||
}} | |||
=== V-Skill 2 === | |||
=====<font style="visibility:hidden; float:right">5 or 4 or 2 or 1MPMK (VS2)</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_5 or 4MPMK (VS2).png | |||
|caption=5MPMK or 4MPMK | |||
|image2=SFV_Falke_2 or 1MPMK (VS2).png | |||
|caption2=2MPMK or 1MPMK | |||
|name=Psycho Mine | |||
|anchor=yes | |||
|input=5 or 4 or 2 or 1MPMK (VS2) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>28</nowiki> | |||
|active=<nowiki>7</nowiki> | |||
|recovery=<nowiki>24</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>34</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>133</nowiki> | |||
|kdr=<nowiki>74</nowiki> | |||
|kdrb=<nowiki>79</nowiki> | |||
|description= | |||
:5MPMK places mine in front and moves forward slowly | |||
:4MPMK places mine in front and stays in place | |||
:2MPMK places mine at feet and moves forward slowly | |||
:1MPMK places mine at feet and stays in place | |||
:Explosion is a projectile | |||
:Explodes 13 frames after being touched by any move that uses her staff (including her fireballs) | |||
:Explodes automatically after 300 frames | |||
:Orb goes away if Falke is hit or thrown | |||
:Active frames listed are the explosion | |||
:Puts opponent in limited juggle state | |||
:Builds 100 / 50 V-Gauge on Hit / Block | |||
:Juggle Limit / Increase / Start: 5 / 1 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/Psycho%20Mine}} | |||
}} | |||
}} | |||
=== V-Trigger 1 === | |||
=====<font style="visibility:hidden; float:right">HPHK (VT1)</font>===== | |||
{{MoveData | |||
|image=SFV_Falke_HPHK (VT1).png | |||
|name=Staerken | |||
|anchor=yes | |||
|input=HPHK (VT1) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>1</nowiki> | |||
|recovery=<nowiki>5(10)</nowiki> | |||
|description= | |||
:2 bar V-Trigger | |||
:Duration of 3000 frames (50 seconds) | |||
:Gives Falke access to new enhanced V-Trigger versions of her projectiles that can be performed with the HP+HK button combinations | |||
:Falke can cancel into her enhanced V-Trigger 1 projectiles from special cancelable moves / V-Trigger cancelable moves / V-Skill 1 | |||
:Can cancel into her enhanced V-Trigger 1 Air Fireball from j.LP / j.MP / j.HP / j.HK | |||
:5F more recovery when canceled into (11F total) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/Staerken}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">HPHK</font>===== | |||
{{ | {{MoveData | ||
|image=SFV_Falke_HPHK.png | |||
| | |name=Psycho Schrot | ||
|anchor=yes | |||
| | |input=HPHK | ||
| | |data= | ||
{{ | {{AttackData-SFV | ||
* | |startup=<nowiki>14(16)</nowiki> | ||
| | |active=<nowiki>3(14)</nowiki> | ||
|recovery=<nowiki>23</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>4</nowiki> | |||
|damage=<nowiki>30*30x3 (120)</nowiki> | |||
|stun=<nowiki>60*30x3 (150)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|kd=<nowiki>101</nowiki> | |||
|kdr=<nowiki>42</nowiki> | |||
|kdrb=<nowiki>47</nowiki> | |||
|description= | |||
:3 active frames projectile hitbox followed by 3 seperate mid-range burst projectiles | |||
:Can be canceled into from all grounded normal (except cr.MK) and V-Skill on hit/block | |||
:Cancels into Psycho Panzer (d+HP+HK) on hit/block | |||
:Spends 1000 V-Timer (33% V-Timer) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/vtOne/Psycho%20Schrot}} | |||
}} | |||
}} | |||
{{ | =====<font style="visibility:hidden; float:right">2HPHK</font>===== | ||
{{MoveData | |||
|image=SFV_Falke_2HPHK.png | |||
|name=Psycho Panzer | |||
|anchor=yes | |||
|input=2HPHK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>20</nowiki> | |||
|active=<nowiki>20</nowiki> | |||
|recovery=<nowiki>33</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-6</nowiki> | |||
|damage=<nowiki>50x2 (100)</nowiki> | |||
|stun=<nowiki>100x2 (200)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|kd=<nowiki>96</nowiki> | |||
|kdr=<nowiki>37</nowiki> | |||
|kdrb=<nowiki>42</nowiki> | |||
|description= | |||
:2-hit full-screen projectile | |||
:Low profile and upper-body projectile invincible on frames 3-35 | |||
:Crouching state for the entire duration | |||
:Can be canceled into from all grounded normal (except crouching kicks (LK/MK/HK)) and V-Skill on hit/block | |||
:Cancels into Psycho Schrot (HP+HK) on hit/block | |||
:Spends 1000 V-Timer (33% V-Timer) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/vtOne/Psycho%20Panzer}} | |||
}} | |||
}} | |||
{{ | =====<font style="visibility:hidden; float:right">HPHK (air)</font>===== | ||
{{MoveData | |||
|image=SFV_Falke_HPHK (air).png | |||
|name=Psycho Jaeger | |||
|anchor=yes | |||
|input=HPHK (air) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>15</nowiki> | |||
|recovery=<nowiki>9</nowiki> | |||
|damage=<nowiki>20x2*40 (80)</nowiki> | |||
|stun=<nowiki>50x3 (150)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|description= | |||
:3-hit air projectile (but still applies all 3 hits if it only collides with 2 hits of projectiles on the way) | |||
:Bounces back into the air if it doesn't connect with the opponent by the time it reaches the ground | |||
:Can be canceled into from jumping punches (LP/MP/HP) on hit/block | |||
:Spends 1000 V-Timer (33% V-Timer) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/vtOne/Psycho%20Jaeger}} | |||
}} | |||
}} | |||
== | === V-Trigger 2 === | ||
== | =====<font style="visibility:hidden; float:right">HPHK (VT2)</font>===== | ||
{{MoveData | |||
|image=SFV_Falke_HPHK (VT2).png | |||
|name=Psycho Angriff | |||
|anchor=yes | |||
|input=HPHK (VT2) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>10(2)</nowiki> | |||
|active=<nowiki>3(17)3</nowiki> | |||
|recovery=<nowiki>31</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-28</nowiki> | |||
|damage=<nowiki>40*100 (140)</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>93</nowiki> | |||
|kdr=<nowiki>34</nowiki> | |||
|kdrb=<nowiki>39</nowiki> | |||
|description= | |||
:2 bar V-Trigger | |||
:Duration of 3000 frames (~50 seconds) | |||
:Canned attack upon activation (very punishable on block or whiff) | |||
:Second skyward hit cannot hit grounded characters | |||
:Faster startup (2F) if canceled into | |||
:Gives Falke access to 2 new moves (Psycho Strum & Psycho Klinge) which can be canceled into from any grounded normal / special / V-Skill | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/Psycho%20Angriff}} | |||
}} | |||
}} | |||
== | =====<font style="visibility:hidden; float:right">HPHK</font>===== | ||
{{ | {{MoveData | ||
|image=SFV_Falke_5HPHK_(VT2).png | |||
|name=Psycho Strum | |||
|anchor=yes | |||
|input=HPHK | |||
|data= | |||
{{ | {{AttackData-SFV | ||
|startup=<nowiki>15</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>26</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-11</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vs2</nowiki> | |||
|kd=<nowiki>88(63)</nowiki> | |||
|kdr=<nowiki>29(4)</nowiki> | |||
|kdrb=<nowiki>34(9)</nowiki> | |||
|description= | |||
:Pretty good range horizontal strike | |||
:Can be canceled into from any grounded normal / special / V-Skill | |||
:Can be canceled into V-Skill 2 on hit or block | |||
:KDA listed in parentheses refers to canceling Psycho Strum into V-Skill 2 | |||
:Spends 1000 V-Timer (33% V-Timer) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/vtTwo/Psycho%20Strum}} | |||
}} | |||
}} | |||
{{ | |||
== | =====<font style="visibility:hidden; float:right">2HPHK</font>===== | ||
=== | {{MoveData | ||
|image=SFV_Falke_2HPHK_(VT2).png | |||
|name=Psycho Klinge | |||
|anchor=yes | |||
|input=2HPHK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>29(33)</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|recovery=<nowiki>7+5</nowiki> | |||
|hit=<nowiki>8</nowiki> | |||
|block=<nowiki>3</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
:Overhead | |||
:Full-body projectile invincibility on frames 6-23 and then lower body (legs) on frames 24-44 | |||
:Can be drifted forward | |||
:Airborne on frames 6-44 followed by 5 grounded landing recovery frames | |||
:Can be canceled into from any grounded normal / special / V-Skill | |||
:4F slower start-up (33F) when canceled into | |||
:1st active frame cannot hit grounded opponents | |||
:Spends 1000 V-Timer (33% V-Timer) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/vtTwo/Psycho%20Klinge}} | |||
}} | |||
}} | |||
=== | === V-Shift === | ||
=== | =====<font style="visibility:hidden; float:right">5MKHP</font>===== | ||
{{MoveData | |||
|image=SFV_Falke_5MKHP.png | |||
|name=V-Shift | |||
|anchor=yes | |||
|input=5MKHP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>1</nowiki> | |||
|active=<nowiki>9</nowiki> | |||
|recovery=<nowiki>22</nowiki> | |||
|description= | |||
:Shifts back 1.21 range | |||
:Fully invincible on frames 1-9 during which time any strike or projectile evaded will trigger a slow-motion effect on frame 11 for both players | |||
:Immediately gains full invincibility for the full duration of V-Shift if you successfully evade a strike or projectile on start-up frames 1-9 | |||
:Throw invincible on frames 1-16 on an empty / raw V-Shift | |||
:Counter-Hit state on frames 10-31 on an empty / raw V-Shift | |||
:Opponent can still cancel the attack that was V-Shifted as if it had connected (this allows for a lot of shenanigans) | |||
:Costs 300 V-Gauge (1 bar) to use and refunds 150 V-Gauge back (1/2 bar) on a successful V-Shift if the slow-mo is triggered | |||
:If the V-Shift is successful you can cancel it into a follow-up attack (see V-Shift Break) that's fully invincible and knocks the opponent down on hit | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/V-Shift}} | |||
}} | |||
}} | |||
=== | === V-Shift Break === | ||
==== | =====<font style="visibility:hidden; float:right">5MKHP</font>===== | ||
{{MoveData | |||
|image=SFV_Falke_5MKHP_break.png | |||
|name=Psycho Aufstand | |||
|anchor=yes | |||
|input=5MKHP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>?</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>?</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>77</nowiki> | |||
|kdr=<nowiki>18</nowiki> | |||
|kdrb=<nowiki>24</nowiki> | |||
|description= | |||
:Fully invincible during startup and active frames | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/Psycho%20Aufstand}} | |||
}} | |||
}} | |||
=== V- | === V-Reversal === | ||
{{ | =====<font style="visibility:hidden; float:right">6PPP</font>===== | ||
| | {{MoveData | ||
|image=SFV_Falke_6PPP.png | |||
| | |name=Psycho Impulse | ||
|anchor=yes | |||
| | |input=6PPP | ||
|data= | |||
| | {{AttackData-SFV | ||
|startup=<nowiki>17</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>32</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>78</nowiki> | |||
|kdr=<nowiki>19</nowiki> | |||
|kdrb=<nowiki>24</nowiki> | |||
|description= | |||
:Strike and Projectile invincible on frames 1-29 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Falke/normal/Psycho%20Impulse}} | |||
}} | |||
}} | }} | ||
{{Navbox-SFV}} | |||
[[Category:Street Fighter V]] | |||
[[Category: Street Fighter | [[Category:Street Fighter games]] |
Latest revision as of 21:00, 7 July 2023
Introduction
About Falke
Created to be another clone for M. Bison, Falke was trapped and experimented on by Shadaloo spending years training and honing her psycho powers. Eventually she is rescued by Ed, and the two of them team up to form Neo Shadaloo with the mission of finding and helping others like them.
Compared to most of the Street Fighter V cast, Falke is much slower paced and footsie oriented. With some of the longest ranged normals in the game, an amazing 1 button anti-air, and the only character with an air fireball she can use jumping in any direction, Falke is great at controlling space and wearing down her opponents. While spacing is her specialty, she can also go on the offensive and whittle down the opponents with some especially damaging combos and great corner carry. However having her fastest normal being 4f button and a 12f reversal can make getting sticky opponents away from her difficult; this is further compounded by her 4f normals hitting low to the ground meaning moves such as Dhalsim's drills or Cammy's divekicks can be especially tough to deal with. If you like long ranged normals and don't crack under pressure, Falke is a good choice.
Final Patch
Players to Watch
- Nycfurby/Sabin
- Rompepollo
- TheLifeOfKB
- The4Philzz
- Zabeth
Falke | |
---|---|
Vitals | |
Life Points | 975 |
Stun Points | 1000 |
V-Gauge Points | |
V-Trigger 1 | 2 Bars |
V-Trigger 2 | 2 Bars |
Ground Movement | |
Forward Walk Speed | 0.04 |
Backward Walk Speed | 0.03 |
Forward Dash Speed | 20 |
Backward Dash Speed | 25 |
Forward Dash Distance | 1.494 |
Backward Dash Distance | 1.015 |
Backdash CH Frames | 3-10 |
Jumping | |
Back Jump Speed | 46(4+38+4) |
Neutral Jump Speed | 46(4+38+4) |
Forward Jump Speed | 45(3+38+4) |
Forward Jump Distance | 2.052 |
Backward Jump Distance | 2.052 |
Throws | |
Throw Hurtbox | 0.25 |
Throw Range | 0.85 |
![]() |
Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
5LP
5MP
5HP
5LK
5MK
5HK
2LP
2MP
2HP
2LK
2MK
2HK
8LP
8MP
8HP
8LK
8MK
8HK
Command Normals
2MK (air)
3HK
6HP
Target Combos
5MK > 5HK
5MK > 5HK > MPMK (VS2)
Throws
LPLK
4LPLK
LPLK (air)
Special Moves
hold punch button + release (standing)
hold punch button + release (standing) > PP
hold punch button + release (crouch)
hold punch button + release (crouch) > PP
hold punch button + release (air)
hold punch button + release (air) > PP
PP
PPP
KK
KKK
Critical Art
236236P
Taunts
5PPPKKK
V-System
V-Skill 1
MPMK (VS1)
V-Skill 2
5 or 4 or 2 or 1MPMK (VS2)
V-Trigger 1
HPHK (VT1)
HPHK
2HPHK
HPHK (air)
V-Trigger 2
HPHK (VT2)
HPHK
2HPHK
V-Shift
5MKHP
V-Shift Break
5MKHP
V-Reversal
6PPP