Nickelodeon All-Star Brawl 2/Danny Phantom: Difference between revisions

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{{NickBrawl2 Character Intro|char=Danny |full=Danny Phantom|short=Danny
{{NickBrawl2 Character Intro|char=Danny |full=[[File:NASB2_DannyStock.png|x30px]] Danny Phantom|short=Danny


| franchise = Danny Phantom
| franchise = Danny Phantom
| homestage = Clockwork's Lair
| homestage =  
| weight = 0.75
| weight = 0.75
| fallspeed = 0.92
| fallspeed = 0.92
| gravity = 1
| gravity = 1
| runspeed = 1.15
| runspeed = 1.15
| airspeed = 1.41
| airspeed = 1.43
| placeholderone =  
| placeholderone =  
| placeholdertwo =  
| placeholdertwo =  
Line 18: Line 18:


== About ==
== About ==
The half-human, half-ghost teenage superhero.
'''''The half-human, half-ghost teenage superhero.'''''


== Gameplay ==
Yo, Danny Fenton, he was just fourteen, when his parents built a very strange machine. It was designed to view a world unseen. When it didn't quite work, his folks? They just quit. Then Danny took a look inside of it. There was a great big flash, everything just changed! His molecules got all rearranged! When he first woke up, he realized: he had snow white hair and glowing green eyes. He could walk through walls, disappear and fly. He was much more unique than the other guys! It was then that he knew what he had to do: He had to stop all the ghosts that were coming through. He's here to fight for me and you!
PLACEHOLDER
 
Or something like that.
 
 
 
== Playstyle ==
Danny is a supremely strong all-rounder who can just do about anything. Combos? He's got em by the pound. Zoning? Fantastic. Movement? Try hitting him. Danny really does it all, with the only real restriction being your imagination.
 
If you want everything and then some, Danny is the ghost with the most!
 
== Metagame ==
 
Danny Phantom is ranked 1st out of 29 on the current [[Nickelodeon All-Star Brawl 2/FAQ|tier list]], in the S+ tier. This is a sizeable improvement over his 6-7th out of 25 placement in the first [[Nickelodeon All-Star Brawl]].
 
Danny is an overwhelmingly strong character with tools for pretty much any given situation. His aerials can juggle opponents into the blastzone in a matter of seconds, and also work as crazy pressure tools due to the crossup granted by them. His projectile, Phantasmal Bolt, is very difficult to contest at far-range, which he can also use to mixup his opponent into another juggle. His mobility and movement are among the best in the game, being very difficult to chase or catch in the air, and being able to edge cancel his Back Air for even more slippery movement on the ground. If that wasn't enough, Danny also hurtbox shifts a lot, likely due to shifting between his human form and his ghost form, making him even more difficult to hit. All of these tools make Danny an absolute powerhouse of a character, having answers to any strategy in the game.
 
Danny's only notable flaw is his weight, which makes him easier to KO than some of the cast, but that's only if he gets caught.
 
As you can see, Danny's strengths overwhelmingly outweigh his weaknesses, and he is unanimously considered to be the best character in the game, having a perfect score of 1.00 on the most recent [[Nickelodeon All-Star Brawl 2/FAQ|tier list]].


|content2=
|content2=
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}}
}}
}}
}}


----
----


{{ProConTable
{{ProConTable
|pros=
|pros=
* '''PLACEHOLDER:''' PLACEHOLDER.
* '''Combo game:''' Danny's air juggles and corner carry are among the best in the game. He can kill you off of a Neutral Air string at just about any %.  
* '''PLACEHOLDER:''' PLACEHOLDER.
* '''Projectiles:''' Phantasmal Bolt is a 3-in-1 insane tool at zoning, pressure, and mixups.  
* '''PLACEHOLDER:''' PLACEHOLDER.
* '''Edgeguarding:''' Danny's aerials, notoriously his Back Air, make him a demon on and off the ledge. You will likely have a difficult time getting through a seasoned Danny player if you're offstage.
* '''PLACEHOLDER:''' PLACEHOLDER.
* '''Movement:''' Due to his fast speed and being able to cancel his Back Air on the edge of a platform, Danny is a super slippery character, in part thanks to his...
* '''Hurtbox shifting:''' While his tall stature could be considered a weakness, the fact that Danny is constantly moving around makes him a very difficult character to catch.  


|cons=
|cons=
* '''PLACEHOLDER:''' PLACEHOLDER.
* '''Weight:''' Danny is on the lighter side of the cast, and he can be killed early for being reckless.
* '''PLACEHOLDER:''' PLACEHOLDER.
* thats kind of it sorry
* '''PLACEHOLDER:''' PLACEHOLDER.
* '''PLACEHOLDER:''' PLACEHOLDER.


}}
}}


----
----


== Moveset ==
== Moveset ==
Line 61: Line 74:
{{MoveData
{{MoveData
|image= NASB2_Danny_LightNeutral-TakeThis.png
|image= NASB2_Danny_LightNeutral-TakeThis.png
|caption= CAPTION PLACEHOLDER
|caption=
|name= Take this!
|name= Take this!
|input= Light
|input= Light
Line 79: Line 92:
{{MoveData
{{MoveData
|image= NASB2_Danny_LightForward-360Kick.png
|image= NASB2_Danny_LightForward-360Kick.png
|caption= CAPTION PLACEHOLDER
|caption=
|name= 360 Kick
|name= 360 Kick
|input= Forward+Light
|input= Forward+Light
Line 97: Line 110:
{{MoveData
{{MoveData
|image= NASB2_Danny_LightUp-PhantomUppercut.png
|image= NASB2_Danny_LightUp-PhantomUppercut.png
|caption= CAPTION PLACEHOLDER
|caption=
|name= Phantom Uppercut
|name= Phantom Uppercut
|input= Up+Light
|input= Up+Light
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{{MoveData
{{MoveData
|image= NASB2_Danny_LightDown-IceBeam.png
|image= NASB2_Danny_LightDown-IceBeam.png
|caption= CAPTION PLACEHOLDER
|caption=
|name= Ice Beam
|name= Ice Beam
|input= Down+Light
|input= Down+Light
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{{MoveData
{{MoveData
|image= NASB2_Danny_DashAttack-GhostPunch.png
|image= NASB2_Danny_DashAttack-GhostPunch.png
|caption= CAPTION PLACEHOLDER
|caption=
|name= Ghost Punch
|name= Ghost Punch
|input= Light(While Dashing)
|input= Light (Running)
|data=
|data=
{{AttackData-NickBrawl2
{{AttackData-NickBrawl2
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{{MoveData
{{MoveData
|image= NASB2_Danny_LightNeutralAir-TechTail.png
|image= NASB2_Danny_LightNeutralAir-TechTail.png
|caption= CAPTION PLACEHOLDER
|caption=
|name= Tech Tail
|name= Tech Tail
|input= Jump+Light
|input= Light (Airborne)
|data=
|data=
{{AttackData-NickBrawl2
{{AttackData-NickBrawl2
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{{MoveData
{{MoveData
|image= NASB2_Danny_LightForwardAir-DoubleKick.png
|image= NASB2_Danny_LightForwardAir-DoubleKick.png
|caption= CAPTION PLACEHOLDER
|caption=
|name= Double Kick
|name= Double Kick
|input= Jump+Forward+Light
|input= Forward+Light (Airborne)
|data=
|data=
{{AttackData-NickBrawl2
{{AttackData-NickBrawl2
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{{MoveData
{{MoveData
|image= NASB2_Danny_LightBackAir-SwimLaunch.png
|image= NASB2_Danny_LightBackAir-SwimLaunch.png
|caption= CAPTION PLACEHOLDER
|caption=
|name= Swim Launch
|name= Swim Launch
|input= Jump+Back+Light
|input= Back+Light (Airborne)
|data=
|data=
{{AttackData-NickBrawl2
{{AttackData-NickBrawl2
Line 209: Line 222:
{{MoveData
{{MoveData
|image= NASB2_Danny_LightUpAir-GhostFlip.png
|image= NASB2_Danny_LightUpAir-GhostFlip.png
|caption= CAPTION PLACEHOLDER
|caption=
|name= Ghost Flip
|name= Ghost Flip
|input= Jump+Up+Light
|input= Up+Light (Airborne)
|data=
|data=
{{AttackData-NickBrawl2
{{AttackData-NickBrawl2
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{{MoveData
{{MoveData
|image= NASB2_Danny_LightDownAir-FrostSlash.png
|image= NASB2_Danny_LightDownAir-FrostSlash.png
|caption= CAPTION PLACEHOLDER
|caption=
|name= Frost Slash
|name= Frost Slash
|input= Jump+Down+Light
|input= Down+Light (Airborne)
|data=
|data=
{{AttackData-NickBrawl2
{{AttackData-NickBrawl2
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{{MoveData
{{MoveData
|image= NASB2_Danny_ChargeForward-FentonThermos.png
|image= NASB2_Danny_ChargeForward-FentonThermos.png
|caption= And ya thought this was used for catching ghosts!
|caption= "Hope I'm right"
|name= Fenton Thermos
|name= Fenton Thermos
|input= Strong
|input= Strong
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{{MoveData
{{MoveData
|image= NASB2_Danny_ChargeUp-BackflipKick.png
|image= NASB2_Danny_ChargeUp-BackflipKick.png
|caption= CAPTION PLACEHOLDER
|caption=
|name= Backflip Kick
|name= Backflip Kick
|input= Up+Strong
|input= Up+Strong
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{{MoveData
{{MoveData
|image= NASB2_Danny_ChargeDown-PowerDash.png
|image= NASB2_Danny_ChargeDown-PowerDash.png
|caption= CAPTION PLACEHOLDER
|caption=
|name= Power Dash
|name= Power Dash
|input= Down+Strong
|input= Down+Strong
Line 307: Line 320:
{{MoveData
{{MoveData
|image= NASB2_Danny_ChargeForwardAir-PhantomBeams.png
|image= NASB2_Danny_ChargeForwardAir-PhantomBeams.png
|caption= CAPTION PLACEHOLDER
|caption=
|name= Phantom Beams
|name= Phantom Beams
|input= Jump+Strong
|input= Strong (Airborne)
|data=
|data=
{{AttackData-NickBrawl2
{{AttackData-NickBrawl2
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|caption= "GET AWAY!"
|caption= "GET AWAY!"
|name= Ghostly Wail
|name= Ghostly Wail
|input= Jump+Up+Strong
|input= Up+Strong (Airborne)
|data=
|data=
{{AttackData-NickBrawl2
{{AttackData-NickBrawl2
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{{MoveData
{{MoveData
|image= NASB2_Danny_ChargeDownAir-PowerCrash.png
|image= NASB2_Danny_ChargeDownAir-PowerCrash.png
|caption= CAPTION PLACEHOLDER
|caption=
|name= Power Crash
|name= Power Crash
|input= Jump+Down+Strong
|input= Down+Strong (Airborne)
|data=
|data=
{{AttackData-NickBrawl2
{{AttackData-NickBrawl2
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{{MoveData
{{MoveData
|image= NASB2_Danny_SpecialNeutral-PhantasmalBolt.png
|image= NASB2_Danny_SpecialNeutral-PhantasmalBolt.png
|caption= CAPTION PLACEHOLDER
|caption=
|name= Phantasmal Bolt
|name= Phantasmal Bolt
|input= Special
|input= Special
Line 402: Line 415:
{{MoveData
{{MoveData
|image= NASB2_Danny_SpecialDown-HeadsUp.png
|image= NASB2_Danny_SpecialDown-HeadsUp.png
|caption= CAPTION PLACEHOLDER
|caption=
|name= Heads Up!
|name= Heads Up!
|input= Down+Special
|input= Down+Special
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{{MoveData
{{MoveData
|image= NASB2_Danny_SpecialUp-SpectralLeap.png
|image= NASB2_Danny_SpecialUp-SpectralLeap.png
|caption= CAPTION PLACEHOLDER
|caption=
|name= Spectral Leap
|name= Spectral Leap
|input= Up+Special
|input= Up+Special
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|description=  
|description=  
* Danny Phantom creates a portal and teleports a set distance in the direction of his choosing.
* Danny Phantom creates a portal and teleports a set distance in the direction of his choosing.
* DESCRIPTION PLACEHOLDER
}}
}}<br>
=== Grab/Throws ===
{{MoveData
|image= NASB2_Danny_Grab.png
|caption=
|name= Grab
|input= Grab
|data=
{{AttackData-NickBrawl2
|Damage=00%
|Startup=0
|Active=0-0
|Total Frames=0
|Safety=-0
|description=
* DESCRIPTION PLACEHOLDER
* DESCRIPTION PLACEHOLDER
}}
}}<br>
{{MoveData
|image= NASB2_Danny_DashGrab.png
|caption=
|name= Dash Grab
|input= Grab (Running)
|data=
{{AttackData-NickBrawl2
|Damage=00%
|Startup=0
|Active=0-0
|Total Frames=0
|Safety=-0
|description=
* DESCRIPTION PLACEHOLDER
* DESCRIPTION PLACEHOLDER
}}
}}<br>
{{MoveData
|image= NASB2_Danny_Pummel.png
|caption=
|name= Grab Pummel
|input= Light (Grabbing)
|data=
{{AttackData-NickBrawl2
|Damage=00%
|Startup=0
|Active=0-0
|Total Frames=0
|Safety=-0
|description=
* DESCRIPTION PLACEHOLDER
* DESCRIPTION PLACEHOLDER
}}
}}<br>
{{MoveData
|image= NASB2_Danny_UpThrow.png
|caption=
|name= Up Throw
|input= Up (Grabbing)
|data=
{{AttackData-NickBrawl2
|Damage=00%
|Startup=0
|Active=0-0
|Total Frames=0
|Safety=-0
|description=
* DESCRIPTION PLACEHOLDER
* DESCRIPTION PLACEHOLDER
}}
}}<br>
{{MoveData
|image= NASB2_Danny_ForwardThrow.png
|caption=
|name= Forward Throw
|input= Forward (Grabbing)
|data=
{{AttackData-NickBrawl2
|Damage=00%
|Startup=0
|Active=0-0
|Total Frames=0
|Safety=-0
|description=
* DESCRIPTION PLACEHOLDER
* DESCRIPTION PLACEHOLDER
}}
}}<br>
{{MoveData
|image= NASB2_Danny_DownThrow.png
|caption=
|name= Down Throw
|input= Down (Grabbing)
|data=
{{AttackData-NickBrawl2
|Damage=00%
|Startup=0
|Active=0-0
|Total Frames=0
|Safety=-0
|description=
* DESCRIPTION PLACEHOLDER
* DESCRIPTION PLACEHOLDER
}}
}}<br>
{{MoveData
|image= NASB2_Danny_BackThrow.png
|caption=
|name= Back Throw
|input= Back (Grabbing)
|data=
{{AttackData-NickBrawl2
|Damage=00%
|Startup=0
|Active=0-0
|Total Frames=0
|Safety=-0
|description=
* DESCRIPTION PLACEHOLDER
* DESCRIPTION PLACEHOLDER
* DESCRIPTION PLACEHOLDER
}}
}}
Line 443: Line 586:
|image= NASB2_Danny_Super.png
|image= NASB2_Danny_Super.png
|caption= "Back to the Ghost Zone with you, pal!"
|caption= "Back to the Ghost Zone with you, pal!"
|name= NAME PLACEHOLDER
|name= Super
|input= Slime+Light
|input= Slime+Light
|data=
|data=
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{{MoveData
{{MoveData
|image= NASB2_Danny_TauntNeutral.png
|image= NASB2_Danny_TauntNeutral.png
|caption= CAPTION PLACEHOLDER
|caption= "Hi guys, remember me?"
|name= NAME PLACEHOLDER
|name= Taunt
|input= Taunt
|input= Taunt
|data=
|data=
Line 483: Line 626:
|image= NASB2_Danny_TauntDown.png
|image= NASB2_Danny_TauntDown.png
|caption= "Hahaha, oh man! Only you?"
|caption= "Hahaha, oh man! Only you?"
|name= NAME PLACEHOLDER
|name= Down Taunt
|input= Down+Taunt
|input= Down+Taunt
|data=
|data=
Line 500: Line 643:
{{MoveData
{{MoveData
|image= NASB2_Danny_TauntUp.png
|image= NASB2_Danny_TauntUp.png
|caption= CAPTION PLACEHOLDER
|caption=
|name= NAME PLACEHOLDER
|name= Up Taunt
|input= Up+Taunt
|input= Up+Taunt
|data=
|data=
Line 515: Line 658:
}}
}}
}}<br>
}}<br>


----
----




== Combos ==
== Strategy ==


* PLACEHOLDER
* PLACEHOLDER
Line 530: Line 672:




== Matchups ==
== Techniques ==
{| class="wikitable"
|-
| +2 || PLACEHOLDER
|-
| +1|| PLACEHOLDER
|-
| 0 || PLACEHOLDER
|-
| -1 || PLACEHOLDER
|-
| -2 || PLACEHOLDER
|}
 
 
----
 
 
== Strategy ==


* PLACEHOLDER
* PLACEHOLDER
Line 558: Line 682:




== Techniques ==
== Combos ==


* PLACEHOLDER
* PLACEHOLDER
Line 564: Line 688:
* PLACEHOLDER
* PLACEHOLDER


----
== Matchups ==
{| class="wikitable"
|-
| '''+2''' ||
|-
| '''+1'''  ||
|-
| '''0''' ||  [[File:NASB2_Sponge_Icon.png|x80px]] [[File:NASB2_Patrick_Icon.png|x80px]] [[File:NASB2_Squidward_Icon.png|x80px]] [[File:NASB2_Plankton_Icon.png|x80px]] [[File:NASB2_ElTigre_Icon.png|x80px]] [[File:NASB2_Rocko_Icon.png|x80px]] [[File:NASB2_Jimmy_Icon.png|x80px]] [[File:NASB2_Lucy_Icon.png|x80px]] [[File:NASB2_Beavers-Daggett_Icon.png|x80px]] [[File:NASB2_Beavers-Norbert_Icon.png|x80px]] [[File:NASB2_Garfield_Icon.png|x80px]] [[File:NASB2_Aang_Icon.png|x80px]] [[File:NASB2_Korra_Icon.png|x80px]] [[File:NASB2_Azula_Icon.png|x80px]] [[File:NASB2_Raphael_Icon.png|x80px]] [[File:NASB2_Donatello_Icon.png|x80px]] [[File:NASB2_April_Icon.png|x80px]] [[File:NASB2_Danny_Icon.png|x80px]] [[File:NASB2_Ember_Icon.png|x80px]] [[File:NASB2_Gertie_Icon.png|x80px]] [[File:NASB2_Gerald_Icon.png|x80px]] [[File:NASB2_Nigel_Icon.png|x80px]] [[File:NASB2_Zim_Icon.png|x80px]] [[File:NASB2_Jenny_Icon.png|x80px]] [[File:NASB2_Reptar_Icon.png|x80px]] [[File:NASB2_RenStimpy_Icon.png|x80px]] [[File:NASB2_Krabs_Icon.png|x80px]] [[File:NASB2_Zuko_Icon.png|x80px]] [[File:NASB2_Rocksteady_Icon.png|x80px]]
|-
| '''1''' ||
|-
| '''2''' ||
|}


----
----
Line 573: Line 713:
* PLACEHOLDER
* PLACEHOLDER
* PLACEHOLDER
* PLACEHOLDER
=== Videos ===
PLACEHOLDER




Line 579: Line 722:


== Costumes ==
== Costumes ==
 
<gallery>
[[File:NASB2 Danny Costume01.png|200px]]
File:NASB2 Danny Costume00.png|500px|thumb|Danny Phantom's Default Outfit.
[[File:NASB2 Danny Costume02.png|200px]]
File:NASB2 Danny Costume01.png|500px|thumb|Danny Phantom in his Doomed avatar from the episode "Teacher of the Year"..
[[File:NASB2 Danny Costume03.png|200px]]
File:NASB2 Danny Costume02.png|500px|thumb|Danny Phantom as his human person Danny Fenton in his jumpsuit before he gained his powers (unlocked by having the Ultimate edition of NASB 2).
[[File:NASB2 Danny Costume04.png|200px]]
File:NASB2 Danny Costume03.png|500px|thumb|An alt based on Dark Danny when he was young seen in a flashback from the episode "The Ultimate Enemy".
[[File:NASB2 Danny Costume05.png|200px]]
File:NASB2 Danny Costume04.png|500px|thumb|Mind controlled Danny Phantom (unlocked by defeating Danny Phantom twice in campaign mode).
File:NASB2 Danny Costume05.png|500px|thumb|Danny Phantom's Ghost Clone (unlocked by defeating Danny Phantom thrice in campaign mode).
</gallery>




{{Navbox-NickBrawl2}}
{{Navbox-NickBrawl2}}
[[Category:Nickelodeon All-Star Brawl 2]]
[[Category:Nickelodeon All-Star Brawl 2]]

Latest revision as of 00:42, 9 March 2025

About

The half-human, half-ghost teenage superhero.

Yo, Danny Fenton, he was just fourteen, when his parents built a very strange machine. It was designed to view a world unseen. When it didn't quite work, his folks? They just quit. Then Danny took a look inside of it. There was a great big flash, everything just changed! His molecules got all rearranged! When he first woke up, he realized: he had snow white hair and glowing green eyes. He could walk through walls, disappear and fly. He was much more unique than the other guys! It was then that he knew what he had to do: He had to stop all the ghosts that were coming through. He's here to fight for me and you!

Or something like that.


Playstyle

Danny is a supremely strong all-rounder who can just do about anything. Combos? He's got em by the pound. Zoning? Fantastic. Movement? Try hitting him. Danny really does it all, with the only real restriction being your imagination.

If you want everything and then some, Danny is the ghost with the most!

Metagame

Danny Phantom is ranked 1st out of 29 on the current tier list, in the S+ tier. This is a sizeable improvement over his 6-7th out of 25 placement in the first Nickelodeon All-Star Brawl.

Danny is an overwhelmingly strong character with tools for pretty much any given situation. His aerials can juggle opponents into the blastzone in a matter of seconds, and also work as crazy pressure tools due to the crossup granted by them. His projectile, Phantasmal Bolt, is very difficult to contest at far-range, which he can also use to mixup his opponent into another juggle. His mobility and movement are among the best in the game, being very difficult to chase or catch in the air, and being able to edge cancel his Back Air for even more slippery movement on the ground. If that wasn't enough, Danny also hurtbox shifts a lot, likely due to shifting between his human form and his ghost form, making him even more difficult to hit. All of these tools make Danny an absolute powerhouse of a character, having answers to any strategy in the game.

Danny's only notable flaw is his weight, which makes him easier to KO than some of the cast, but that's only if he gets caught.

As you can see, Danny's strengths overwhelmingly outweigh his weaknesses, and he is unanimously considered to be the best character in the game, having a perfect score of 1.00 on the most recent tier list.

NASB2 DannyStock.png Danny Phantom

NASB2 Danny Costume00.png
Franchise

Danny Phantom

Weight

0.75

Fall Speed

0.92

Gravity

1

Run Speed

1.15

Air Speed

1.43


Strengths Weaknesses
  • Combo game: Danny's air juggles and corner carry are among the best in the game. He can kill you off of a Neutral Air string at just about any %.
  • Projectiles: Phantasmal Bolt is a 3-in-1 insane tool at zoning, pressure, and mixups.
  • Edgeguarding: Danny's aerials, notoriously his Back Air, make him a demon on and off the ledge. You will likely have a difficult time getting through a seasoned Danny player if you're offstage.
  • Movement: Due to his fast speed and being able to cancel his Back Air on the edge of a platform, Danny is a super slippery character, in part thanks to his...
  • Hurtbox shifting: While his tall stature could be considered a weakness, the fact that Danny is constantly moving around makes him a very difficult character to catch.
  • Weight: Danny is on the lighter side of the cast, and he can be killed early for being reckless.
  • thats kind of it sorry

Moveset

Ground Light Attacks

Take this!
Light
NASB2 Danny LightNeutral-TakeThis.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


360 Kick
Forward+Light
NASB2 Danny LightForward-360Kick.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Phantom Uppercut
Up+Light
NASB2 Danny LightUp-PhantomUppercut.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Ice Beam
Down+Light
NASB2 Danny LightDown-IceBeam.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Ghost Punch
Light (Running)
NASB2 Danny DashAttack-GhostPunch.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER



Air Light Attacks

Tech Tail
Light (Airborne)
NASB2 Danny LightNeutralAir-TechTail.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Double Kick
Forward+Light (Airborne)
NASB2 Danny LightForwardAir-DoubleKick.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Swim Launch
Back+Light (Airborne)
NASB2 Danny LightBackAir-SwimLaunch.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Ghost Flip
Up+Light (Airborne)
NASB2 Danny LightUpAir-GhostFlip.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Frost Slash
Down+Light (Airborne)
NASB2 Danny LightDownAir-FrostSlash.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER



Ground Strong Attacks

Fenton Thermos
Strong
NASB2 Danny ChargeForward-FentonThermos.png
"Hope I'm right"
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Backflip Kick
Up+Strong
NASB2 Danny ChargeUp-BackflipKick.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Power Dash
Down+Strong
NASB2 Danny ChargeDown-PowerDash.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER



Air Strong Attacks

Phantom Beams
Strong (Airborne)
NASB2 Danny ChargeForwardAir-PhantomBeams.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Ghostly Wail
Up+Strong (Airborne)
NASB2 Danny ChargeUpAir-GhostlyWail.png
"GET AWAY!"
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Power Crash
Down+Strong (Airborne)
NASB2 Danny ChargeDownAir-PowerCrash.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER



Special Attacks

Phantasmal Bolt
Special
NASB2 Danny SpecialNeutral-PhantasmalBolt.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • Danny Phantom throws a ghostly projectile, dealing damage.
  • DESCRIPTION PLACEHOLDER


Going Ghost
Forward+Special
NASB2 Danny SpecialForward-GoingGhost.png
"I'm going ghost!"
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • Danny Phantom lunges forward, becoming intangible.
  • Press the Special button again to perform a powerful uppercut.
  • Press the Special button a third time during the uppercut to unleash a flourish of finisher attacks.


Heads Up!
Down+Special
NASB2 Danny SpecialDown-HeadsUp.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • Danny Phantom opens up a portal in front of him, leaving his opponent vulnerable to follow up attacks.
  • DESCRIPTION PLACEHOLDER


Spectral Leap
Up+Special
NASB2 Danny SpecialUp-SpectralLeap.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • Danny Phantom creates a portal and teleports a set distance in the direction of his choosing.
  • DESCRIPTION PLACEHOLDER



Grab/Throws

Grab
Grab
NASB2 Danny Grab.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Dash Grab
Grab (Running)
NASB2 Danny DashGrab.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Grab Pummel
Light (Grabbing)
NASB2 Danny Pummel.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Up Throw
Up (Grabbing)
NASB2 Danny UpThrow.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Forward Throw
Forward (Grabbing)
NASB2 Danny ForwardThrow.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Down Throw
Down (Grabbing)
NASB2 Danny DownThrow.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Back Throw
Back (Grabbing)
NASB2 Danny BackThrow.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER



Super

Super
Slime+Light
NASB2 Danny Super.png
"Back to the Ghost Zone with you, pal!"
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER



Taunts

Taunt
Taunt
NASB2 Danny TauntNeutral.png
"Hi guys, remember me?"
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Down Taunt
Down+Taunt
NASB2 Danny TauntDown.png
"Hahaha, oh man! Only you?"
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Up Taunt
Up+Taunt
NASB2 Danny TauntUp.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER




Strategy

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Techniques

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Combos

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Matchups

+2
+1
0 NASB2 Sponge Icon.png NASB2 Patrick Icon.png NASB2 Squidward Icon.png NASB2 Plankton Icon.png NASB2 ElTigre Icon.png NASB2 Rocko Icon.png NASB2 Jimmy Icon.png NASB2 Lucy Icon.png NASB2 Beavers-Daggett Icon.png NASB2 Beavers-Norbert Icon.png NASB2 Garfield Icon.png NASB2 Aang Icon.png NASB2 Korra Icon.png NASB2 Azula Icon.png NASB2 Raphael Icon.png NASB2 Donatello Icon.png NASB2 April Icon.png NASB2 Danny Icon.png NASB2 Ember Icon.png NASB2 Gertie Icon.png NASB2 Gerald Icon.png NASB2 Nigel Icon.png NASB2 Zim Icon.png NASB2 Jenny Icon.png NASB2 Reptar Icon.png NASB2 RenStimpy Icon.png NASB2 Krabs Icon.png NASB2 Zuko Icon.png NASB2 Rocksteady Icon.png
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Other Resources

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Videos

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