(→Throws) |
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| input = 236P | | input = 236P | ||
| subtitle = | | subtitle = | ||
| image = | | image = CVS2 ShinAkuma 236P.png | ||
| caption = | | caption = | ||
| linkname = | | linkname = | ||
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| input = 63214P | | input = 63214P | ||
| subtitle = | | subtitle = | ||
| image = | | image = CVS2 ShinAkuma 63214P.png | ||
| caption = | | caption = | ||
| linkname = | | linkname = | ||
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| input = j.236P | | input = j.236P | ||
| subtitle = | | subtitle = | ||
| image = | | image = CVS2 ShinAkuma j236P.png | ||
| caption = | | caption = | ||
| linkname = | | linkname = | ||
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| input = 623P | | input = 623P | ||
| subtitle = | | subtitle = | ||
| image = | | image = CVS2 ShinAkuma 623P.png | ||
| caption = | | caption = | ||
| linkname = | | linkname = | ||
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| input = 214K | | input = 214K | ||
| subtitle = | | subtitle = | ||
| image = | | image = CVS2 ShinAkuma 214K.png | ||
| caption = | | caption = | ||
| linkname = | | linkname = | ||
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| input = j.214K | | input = j.214K | ||
| subtitle = | | subtitle = | ||
| image = | | image = CVS2 ShinAkuma j214K.png | ||
| caption = | | caption = | ||
| linkname = | | linkname = | ||
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| input = 22PPP/KKK | | input = 22PPP/KKK | ||
| subtitle = | | subtitle = | ||
| image = | | image = CVS2 ShinAkuma 22PPP.png | ||
| caption = | | caption = P version | ||
| image2 = CVS2 ShinAkuma 22KKK.png | |||
| caption2 = K version | |||
| linkname = | | linkname = | ||
| data = | | data = | ||
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| name = Ashura Senku | | name = Ashura Senku | ||
| input = 623/421 PPP/KKK | | input = 623/421 PPP/KKK | ||
| subtitle = | | subtitle = Teleport | ||
| image = | | image = CVS2 ShinAkuma teleport.png | ||
| caption = | | caption = | ||
| linkname = | | linkname = |
Revision as of 20:10, 20 September 2024
Introduction
Story
Shin Akuma (also known as Shin Gouki) is an alternate version of Akuma that has almost become one with the Satsui no Hado, although not enough to lose his humanity. Akuma will only go into his Shin form against opponents he finds to be equal, as he will hold back against weaker fighters. In this form, Akuma is far more competitive and violent, willing to kill his opponents without question. In most games, Shin Akuma is only fightable as a hidden boss, and CVS2 is no exception. He is the secret final boss on the Capcom side, where a dying Rugal infuses him with the power of Orochi.
Shin Akuma is only playable in the console releases of CVS2, and as such, he is banned from almost all tournaments. Even disregarding his console only status, his legality is still questionable. While Shin Akuma has absolutely pathetic health, many of his moves are absurdley strong, his mobility is amazing, and he even has access to a somewhat practical infinite. A properly optimized Shin Akuma would likely be too strong for tournament play even on console tournaments.