Nickelodeon All-Star Brawl 2/Iroh: Difference between revisions

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Line 498: Line 498:
* Iroh can cancel this move after frame 97
* Iroh can cancel this move after frame 97
* On frame 84 he gets the mentioned buffs, but if he gets attacked before this, he will not gain any buffs.
* On frame 84 he gets the mentioned buffs, but if he gets attacked before this, he will not gain any buffs.


'''''JASMINE DRAGON'S TEA ENHANCEMENT'''''
'''''JASMINE DRAGON'S TEA ENHANCEMENT'''''
** Iroh does a short hop before shooting a fireball below him (fireball deals 4% damage)
** Iroh does a short hop before shooting a fireball below him (fireball deals 4% damage)
** Iroh can only short hop 3 times on the air
** Iroh can only short hop 3 times on the air


'''''EX VERSION'''''
'''''EX VERSION'''''
Line 524: Line 526:
* When Iroh reaches the maximum height, you can press the special button to perform a dive (hitting any opponents with the dive will deal an extra 10% damage)
* When Iroh reaches the maximum height, you can press the special button to perform a dive (hitting any opponents with the dive will deal an extra 10% damage)
* If you don't press the special button before frame 52, Iroh can no longer perform the dive and will begin to free fall.
* If you don't press the special button before frame 52, Iroh can no longer perform the dive and will begin to free fall.


'''''JASMINE DRAGON'S TEA ENHANCEMENT AND EX VERSION:'''''
'''''JASMINE DRAGON'S TEA ENHANCEMENT AND EX VERSION:'''''

Revision as of 17:09, 31 August 2024

About

PLACEHOLDER

Playstyle

PLACEHOLDER

NASB2 IrohStock.png Iroh

NASB2 Iroh Costume00.png
Franchise

Avatar: The Last Airbender

Weight

000

Fall Speed

000

Gravity

000

Run Speed

000

Air Speed

000


Strengths Weaknesses
  • PLACEHOLDER
  • PLACEHOLDER

Moveset

Ground Light Attacks

Hundred Year War
Light
NASB2 Iroh LightNeutral HundredYearWar.png
Damage Startup Active Frames Total Frames Safety
3% 3 4-5 34 -0
  • Iroh throws a fire jab at the opponent.
  • You can activate the multi-hit attack by pressing light again after the jab active frames.


JASMINE DRAGON'S TEA ENHANCEMENT:

    • Range on hit box is increased.


Hundred Year War (Multi-hit)
Light
NASB2 Iroh LightNeutral HundredYearWar.png
Damage Startup Active Frames Total Frames Safety
14% 16 17-33 66 -0
  • Iroh lunges foward and throws multiple punches.


White Lotus Gambit
Forward+Light
NASB2 Iroh LightForward WhiteLotusGambit.png
Damage Startup Active Frames Total Frames Safety
6% 9 10-13 34 -0
  • Iroh throws a punch that shoots fire.


JASMINE DRAGON'S TEA ENHANCEMENT:

    • Range on hit box is increased.


Pai Sho Chop
Up+Light
NASB2 Iroh LightUp PaiShoChop.png
Damage Startup Active Frames Total Frames Safety
00% 7 8-16 39 -0
  • Iroh throws a quick fire chop.


JASMINE DRAGON'S TEA ENHANCEMENT:

    • Range on hit box is increased.


The Tale of Iroh
Down+Light
NASB2 Iroh LightDown TheTaleOfIroh.png
Damage Startup Active Frames Total Frames Safety
9% 9 10-13 43 -0
  • Iroh shoots fire from his hands on each side.


JASMINE DRAGON'S TEA ENHANCEMENT:

    • Range on hit box is increased.


A Vast Ocean
Light (Running)
NASB2 Iroh DashAttack AVastOcean.png
Damage Startup Active Frames Total Frames Safety
12% 6 7-11 53 -0
  • Iroh lunges foward, ramming opponents with his body.


Air Light Attacks

Flames of Harmony
Light (Airborne)
NASB2 Iroh LightNeutralAir FlamesOfHarmony.png
Damage Startup Active Frames Total Frames Safety
6% 7 8-17 44 -0
  • Iroh shoots fire from both of his hands.


JASMINE DRAGON'S TEA ENHANCEMENT:

    • Can activate the enhanced version of this move be pressing the light attack button after frame 40.


Flames of Harmony (Enhanced version)
Light (Airborne)
NASB2 Iroh LightNeutralAir FlamesOfHarmony.png
Damage Startup Active Frames Total Frames Safety
25% 2 3-36, 41-44 83 -0
  • Iroh creates a ring of fire that surrounds him, any opponents caught will be hit multiple times on the first set of hit boxes. After that, Iroh explodes the ring which sends opponents away with a powerful knock back.
  • While this move is active, Iroh stalls in the air.
  • This move can only be inputted once on the air.


Ancient Blaze of Zoryu
Forward+Light (Airborne)
NASB2 Iroh LightForwardAir AncientBlazeOfZoryu.png
Damage Startup Active Frames Total Frames Safety
10% 6 7-10,24-28 50 -0
  • Iroh throws two fire kicks, each one dealing 5% damage.
  • However in the second kick, if you land it close to Iroh, it will deal 10% damage instead (for a total of 15% damage)


Lu Ten's Memory
Back+Light (Airborne)
NASB2 Iroh LightBackAir LuTensMemory.png
Damage Startup Active Frames Total Frames Safety
13% 12 13-16 49 -0
  • Iroh throws a powerful fire punch behind.


JASMINE DRAGON'S TEA ENHANCEMENT:

    • Range on Hit box increased


Draconic Wings
Up+Light (Airborne)
NASB2 Iroh LightUpAir DraconicWings.png
Damage Startup Active Frames Total Frames Safety
9% 4 5-9 32 -0
  • Iroh flaps his arms like a dragon while shooting fire from his hands.


JASMINE DRAGON'S TEA ENHANCEMENT:

    • Range on Hit box increased


Traveler of the Spirit World
Down+Light (Airborne)
NASB2 Iroh LightDownAir TravelerOfTheSpiritWorld.png
Damage Startup Active Frames Total Frames Safety
11% 10 11-15 34 -0
  • Iroh swings a kick below him.
  • On Frames 12-13, there's a sweet-spot that if landed, will spike opponents and deal 12% damage instead


Ground Strong Attacks

Siege of Ba Sing Se
Strong
NASB2 Iroh ChargeForward SiegeOfBaSingSe.png
Damage Startup Active Frames Total Frames Safety
14% 11 12-14 43 -0
  • Iroh claps his hands to create a shock wave of fire.

JASMINE DRAGON'S TEA ENHANCEMENT:

    • Range on Hit box GREATLY increased.


Never Give Up Without a Fight
Up+Strong
NASB2 Iroh ChargeUp NeverGiveUpWithoutAFight.png
Damage Startup Active Frames Total Frames Safety
13% 10 11-27, 28 59 -0
  • Iroh breathes fire out of his mouth, aiming on top.
  • The active hit boxes from frame 11-27 are multi hits to rack up some extra damage, while the hit box at frame 28 will send opponents away with great knock back (for a total of 13% damage if everything connects)


Fire Nation General
Down+Strong
NASB2 Iroh ChargeDown FireNationGeneral.png
Damage Startup Active Frames Total Frames Safety
14% 6 7-13 31 -0
  • Iroh throws a kick that shoots fire.


JASMINE DRAGON'S TEA ENHANCEMENT:

    • Range on Hit box increased.


Air Strong Attacks

Leaves from the Vine
Strong (Airborne)
NASB2 Iroh ChargeForwardAir LeavesFromTheVine.png
Damage Startup Active Frames Total Frames Safety
15% 14 15-24 0 -0
  • Iroh throws a punch with a special technique that contains a powerful blow.
  • On Frame 17, the hit box will turn sour. This decreases the knock back of the move.


Lightning Vortex
Up+Strong (Airborne)
NASB2 Iroh ChargeUpAir LightningVortex.png
Damage Startup Active Frames Total Frames Safety
12% 32 33-37 62 -0
  • Iroh begins charging lightning, which he then releases to deliver a powerful attack attack above him.
  • Iroh can hover in the air while charging this attack.
  • There's a sweet spot located on top of Iroh's head. Landing it will cause the attack deal 14% damage instead and increases its knock back.
  • The lightning can go through the stage ground.


Lightning Storm
Down+Strong (Airborne)
NASB2 Iroh ChargeDownAir LightningStorm.png
Damage Startup Active Frames Total Frames Safety
10% 36 37-40 72 -0
  • Iroh begins charging lightning, which he then releases to deliver a powerful attack below above him.
  • Iroh can hover in the air while charging this attack.
  • There's a sweet spot located just below of Iroh's body. Landing it will cause the attack deal 14% damage instead and spikes opponents.
  • The lightning can go through the stage ground.


Special Attacks

White Lotus Counter
Special
NASB2 Iroh SpecialNeutral WhiteLotusCounter.png
Damage Startup Active Frames Total Frames Safety
0% 2 3-41 73 -0
  • Iroh takes a stance. If the opponent attacks him while in the stance (active frames), Iroh ignores the damage and performs 1 of 3 counter attacks (which you can choose depending on the button you press):


    • Shoulder bash (PRESSING SPECIAL BUTTON OR NOT PRESSING ANY BUTTONS):
    • [12% damage / Start up: 4 / Active Frames: 5-9 / Total Frames: 43 / Safety Frames: 1-13]
      • Iroh Lunges forward and counterattacks the opponent.


    • Fire Leap (MOVING IN THE DIRECTION IROH IS FACING):
    • [0% damage / Start up: 16 / Active Frames: 17,30 / Total Frames: 60 / Safety Frames: 1-13]
      • Iroh Leaps forward and shoots two fireballs in front on him on a downwards angle.
      • Each fire ball deals 4% damage.


    • Back grab (MOVING IN THE OPPOSITE DIRECTION IROH IS FACING):
    • [15% damage / Start up: 4 / Active Frames: 5-7 / Total Frames: 34 / Safety Frames: 1-13]
      • Iroh performs a command grab on the opponent and throws them behind him.


JASMINE DRAGON'S TEA ENHANCEMENT AND EX VERSION:

    • Iroh can perform a counterattack move without the opponent having to attack him first.


The Dragon of the West
Forward+Special
NASB2 Iroh SpecialForward TheDragonOfTheWest.png
Damage Startup Active Frames Total Frames Safety
4% 12 13-150 170 -0
  • Iroh breathes out a large amount of fire from his mouth in front of him, constantly burning opponents that are inside of it.
  • Iroh can move while this move is active (albeit can only walk slowly and wont stop once you start moving).
  • Hold the special button to keep breathing out fire or release to end the move early.
  • Starting this move in the air will immediately spawn the hit boxes (aka there's no start up frames).
  • You can extend the duration of this move if you start it without walking, waiting a bit and then begin to walk.


JASMINE DRAGON'S TEA ENHANCEMENT

    • The range of this move greatly increased
    • The 5 farthest hit boxes will deal 3% damage instead


EX VERSION

    • Iroh will instead glide in front of him for extra recovery.


Jasmine Dragon's Tea
Down+Special
NASB2 Iroh SpecialDown JasmineDragonsTea.png
Damage Startup Active Frames Total Frames Safety
0% 83 0 150 -0
  • Iroh drinks cup of his favorite tea, which will heal him for 15%, gain a bit of slime meter and the JASMINE DRAGON'S TEA ENHANCEMENT effect on his attacks.
  • Iroh can cancel this move after frame 97
  • On frame 84 he gets the mentioned buffs, but if he gets attacked before this, he will not gain any buffs.


JASMINE DRAGON'S TEA ENHANCEMENT

    • Iroh does a short hop before shooting a fireball below him (fireball deals 4% damage)
    • Iroh can only short hop 3 times on the air


EX VERSION

    • Iroh does a short hop before shooting 3 fireballs below him (fireball deals 4% damage)


Wisdom of the Last Dragons
Up+Special
NASB2 Iroh SpecialUp WisdomOfTheLastDragons.png
Damage Startup Active Frames Total Frames Safety
10% 12 13-30 62 -0
  • Iroh uses fire bending to get a jump boost.
  • When Iroh reaches the maximum height, you can press the special button to perform a dive (hitting any opponents with the dive will deal an extra 10% damage)
  • If you don't press the special button before frame 52, Iroh can no longer perform the dive and will begin to free fall.


JASMINE DRAGON'S TEA ENHANCEMENT AND EX VERSION:

    • Iroh covers more height with the jump boost.


Grab/Throws

Grab
Grab
NASB2 Iroh Grab.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Dash Grab
Grab (Running)
NASB2 Iroh DashGrab.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Grab Pummel
Light (Grabbing)
NASB2 Iroh Pummel.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Up Throw
Up (Grabbing)
NASB2 Iroh UpThrow.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Forward Throw
Forward (Grabbing)
NASB2 Iroh ForwardThrow.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Down Throw
Down (Grabbing)
NASB2 Iroh DownThrow.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Back Throw
Back (Grabbing)
NASB2 Iroh BackThrow.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER



Super

Super
Slime+Light
NASB2 Iroh Super.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER



Taunts

Taunt
Taunt
NASB2 Iroh TauntNeutral.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Down Taunt
Down+Taunt
NASB2 Iroh TauntDown.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER


Up Taunt
Up+Taunt
NASB2 Iroh TauntUp.png
Damage Startup Active Frames Total Frames Safety
00% 0 0-0 0 -0
  • DESCRIPTION PLACEHOLDER
  • DESCRIPTION PLACEHOLDER




Strategy

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Techniques

  • PLACEHOLDER
  • PLACEHOLDER
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Combos

  • PLACEHOLDER
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Matchups

+2
+1
0

SpongeBob Patrick Squidward Mecha Plankton El Tigre Rocko Jimmy Neutron Lucy Loud Daggett Norbert Garfield Aang Korra Azula Raphael Donatello April Danny Phantom Ember Grandma Gertie Gerald Nigel Zim Jenny Wakeman Reptar Ren & Stimpy Mr. Krabs Zuko Rocksteady Iroh

1
2


Other Resources

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Videos

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