Line 178: | Line 178: | ||
|data= | |data= | ||
{{AttackData-NickBrawl2 | {{AttackData-NickBrawl2 | ||
|Damage= | |Damage=6% | ||
|Startup= | |Startup=7 | ||
|Active= | |Active=8-17 | ||
|Total Frames= | |Total Frames=44 | ||
|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
* | * Iroh shoots fire from both of his hands. | ||
* | |||
'''''JASMINE DRAGON'S TEA ENHANCEMENT:''''' | |||
** Can activate the enhanced version of this move be pressing the light attack button after frame 40. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= NASB2_Iroh_LightNeutralAir_FlamesOfHarmony.png | |||
|caption= | |||
|name= Flames of Harmony (Enhanced version) | |||
|input= Light (Airborne) | |||
|data= | |||
{{AttackData-NickBrawl2 | |||
|Damage=25% | |||
|Startup=2 | |||
|Active=3-36, 41-44 | |||
|Total Frames=83 | |||
|Safety=-0 | |||
|description= | |||
* Iroh creates a ring of fire that surrounds him, any opponents caught will be hit multiple times on the first set of hit boxes. After that, Iroh explodes the ring which sends opponents away with a powerful knock back. | |||
* While this move is active, Iroh stalls in the air. | |||
* This move can only be inputted once on the air. | |||
}} | }} | ||
}}<br> | }}<br> | ||
Line 196: | Line 218: | ||
|data= | |data= | ||
{{AttackData-NickBrawl2 | {{AttackData-NickBrawl2 | ||
|Damage= | |Damage= 10% | ||
|Startup= | |Startup=6 | ||
|Active= | |Active=7-10,24-28 | ||
|Total Frames= | |Total Frames=50 | ||
|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
* | * Iroh throws two fire kicks, each one dealing 5% damage. | ||
* | * However in the second kick, if you land it close to Iroh, it will deal 10% damage instead (for a total of 15% damage) | ||
}} | }} | ||
}}<br> | }}<br> | ||
Line 214: | Line 236: | ||
|data= | |data= | ||
{{AttackData-NickBrawl2 | {{AttackData-NickBrawl2 | ||
|Damage= | |Damage=13% | ||
|Startup= | |Startup=12 | ||
|Active= | |Active=13-16 | ||
|Total Frames= | |Total Frames=49 | ||
|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
* | * Iroh throws a powerful fire punch behind. | ||
* | |||
'''''JASMINE DRAGON'S TEA ENHANCEMENT:''''' | |||
** Range on Hit box increased | |||
}} | }} | ||
}}<br> | }}<br> | ||
Line 232: | Line 257: | ||
|data= | |data= | ||
{{AttackData-NickBrawl2 | {{AttackData-NickBrawl2 | ||
|Damage= | |Damage=9% | ||
|Startup= | |Startup=4 | ||
|Active= | |Active=5-9 | ||
|Total Frames= | |Total Frames=32 | ||
|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
* | * Iroh flaps his arms like a dragon while shooting fire from his hands. | ||
* | |||
'''''JASMINE DRAGON'S TEA ENHANCEMENT:''''' | |||
** Range on Hit box increased | |||
}} | }} | ||
}}<br> | }}<br> | ||
Line 250: | Line 278: | ||
|data= | |data= | ||
{{AttackData-NickBrawl2 | {{AttackData-NickBrawl2 | ||
|Damage= | |Damage=11% | ||
|Startup= | |Startup=10 | ||
|Active= | |Active=11-15 | ||
|Total Frames= | |Total Frames=34 | ||
|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
* | * Iroh swings a kick below him. | ||
* | * On Frames 12-13, there's a sweet-spot that if landed, will spike opponents and deal 12% damage instead | ||
}} | }} | ||
}}<br> | }}<br> | ||
=== Ground Strong Attacks === | === Ground Strong Attacks === |
Revision as of 15:15, 31 August 2024
About
PLACEHOLDER
Playstyle
PLACEHOLDER
Strengths | Weaknesses |
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|
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Moveset
Ground Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
3% | 3 | 4-5 | 34 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
14% | 16 | 17-33 | 66 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
6% | 9 | 10-13 | 34 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 7 | 8-16 | 39 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
9% | 9 | 10-13 | 43 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
12% | 6 | 7-11 | 53 | -0 | |
|
Air Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
6% | 7 | 8-17 | 44 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
25% | 2 | 3-36, 41-44 | 83 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
10% | 6 | 7-10,24-28 | 50 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
13% | 12 | 13-16 | 49 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
9% | 4 | 5-9 | 32 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
11% | 10 | 11-15 | 34 | -0 | |
|
Ground Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Air Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Special Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Grab/Throws
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Super
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Taunts
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Strategy
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Techniques
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Combos
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