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TheBeanary (talk | contribs) (Added some new captions and updated the strengths and weaknesses section.) |
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{{ProConTable | {{ProConTable | ||
|pros= | |pros= | ||
* ' | * Goddard allows for a high level of stage control. | ||
* | * Jimmy's high jump allows him to escape risky situations quickly. | ||
* | * The programmable rocket is good in both neutral and in ledge guard scenarios. | ||
* | * Jimmy is fairly quick on the ground and in the air. | ||
* Good spacing tools to stay out of reach of opponents. | |||
|cons= | |cons= | ||
* | * Exploitable recovery. | ||
* | * Weak match-ups against rush down characters. | ||
* | * Goddard requires setup time which can be difficult to obtain. | ||
* | * As of Patch 1.2, lots of bugs. | ||
* Poor out of shield options. | |||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Jimmy_LightUp-JarOfUnstableMolecules.png | |image= NASB2_Jimmy_LightUp-JarOfUnstableMolecules.png | ||
|caption= | |caption= "Don't shake it! Unstable molecules are highly... unstable!" | ||
|name= Jar of Unstable Molecules | |name= Jar of Unstable Molecules | ||
|input= Up+Light | |input= Up+Light | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Jimmy_LightDown-Solution976J.png | |image= NASB2_Jimmy_LightDown-Solution976J.png | ||
|caption= | |caption= That's odd... in the show 976/J was a love potion. | ||
|name= Solution 976/J | |name= Solution 976/J | ||
|input= Down+Light | |input= Down+Light | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Jimmy_DashAttack-Neutro-GunkPoweredSneakers.png | |image= NASB2_Jimmy_DashAttack-Neutro-GunkPoweredSneakers.png | ||
|caption= | |caption= "The resulting combination should create a propulsive yet frictionless environment around my sneakers that will power me to victory." | ||
|name= Neutro-gunk Powered Sneakers | |name= Neutro-gunk Powered Sneakers | ||
|input= Light(While Dashing) | |input= Light(While Dashing) | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Jimmy_LightForwardAir-LaserSwordHorizontalStrike.png | |image= NASB2_Jimmy_LightForwardAir-LaserSwordHorizontalStrike.png | ||
|caption= | |caption= "Too late, Neutron, my power siphoning sword is charged and ready for battle." "So is mine, Strych." | ||
|name= Laser Sword Horizontal Strike | |name= Laser Sword Horizontal Strike | ||
|input= Jump+Forward+Light | |input= Jump+Forward+Light | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Jimmy_LightBackAir-LaserSwordBackwardsStrike.png | |image= NASB2_Jimmy_LightBackAir-LaserSwordBackwardsStrike.png | ||
|caption= | |caption= "The power source is mine, Neutron." "No it's not, it's mine!" | ||
|name= Laser Sword Backwards Strike | |name= Laser Sword Backwards Strike | ||
|input= Jump+Back+Light | |input= Jump+Back+Light | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Jimmy_LightUpAir-BouncyKick.png | |image= NASB2_Jimmy_LightUpAir-BouncyKick.png | ||
|caption= | |caption= "I'll have to cut the testing phase short." | ||
|name= Bouncy Kick | |name= Bouncy Kick | ||
|input= Jump+Up+Light | |input= Jump+Up+Light | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Jimmy_LightDownAir-BouncyShoes.png | |image= NASB2_Jimmy_LightDownAir-BouncyShoes.png | ||
|caption= | |caption= "Sheen, power up bouncy shoes." | ||
|name= Bouncy Shoes | |name= Bouncy Shoes | ||
|input= Jump+Down+Light | |input= Jump+Down+Light | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Jimmy_ChargeForward-HydraulicForce-AmplifyingBat.png | |image= NASB2_Jimmy_ChargeForward-HydraulicForce-AmplifyingBat.png | ||
|caption= | |caption= "Play Ball." | ||
|name= Hydraulic Force-Amplifying Bat | |name= Hydraulic Force-Amplifying Bat | ||
|input= Strong | |input= Strong | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Jimmy_ChargeDown-QuickFreezingNitrideSolution.png | |image= NASB2_Jimmy_ChargeDown-QuickFreezingNitrideSolution.png | ||
|caption= | |caption= "Dean Cain, look out!" | ||
|name= Quick Freezing Nitride Solution | |name= Quick Freezing Nitride Solution | ||
|input= Down+Strong | |input= Down+Strong | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Jimmy_ChargeForwardAir-All-PurposeToaster.png | |image= NASB2_Jimmy_ChargeForwardAir-All-PurposeToaster.png | ||
|caption= | |caption= "Hey... The new XK-41. Dad! Throw me your toaster!" | ||
|name= All-Purpose Toaster | |name= All-Purpose Toaster | ||
|input= Jump+Strong | |input= Jump+Strong | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Jimmy_ChargeDownAir-SuperBubblegum-Mobile.png | |image= NASB2_Jimmy_ChargeDownAir-SuperBubblegum-Mobile.png | ||
|caption= "No Jimmy, | |caption= "No Jimmy, don't try it! It's too soon!" | ||
|name= Super Bubblegum-Mobile | |name= Super Bubblegum-Mobile | ||
|input= Jump+Down+Strong | |input= Jump+Down+Strong | ||
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{{MoveData | {{MoveData | ||
|image= NASB2_Jimmy_SpecialNeutral-IntelligentPurpleFlurpRocketLaunchingModule3000.png | |image= NASB2_Jimmy_SpecialNeutral-IntelligentPurpleFlurpRocketLaunchingModule3000.png | ||
|caption= | |caption= "That's a very nice little thing you've... invented." | ||
|name= Intelligent Purple Flurp Rocket Launching Module 3000 | |name= Intelligent Purple Flurp Rocket Launching Module 3000 | ||
|input= Special | |input= Special |
Revision as of 11:19, 28 November 2023
About
The boy genius with a large arsenal of inventions.
Gameplay
PLACEHOLDER
Strengths | Weaknesses |
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Moveset
Ground Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Air Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Ground Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Air Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Special Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Super
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Taunts
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Combos
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Matchups
+2 | PLACEHOLDER |
+1 | PLACEHOLDER |
0 | PLACEHOLDER |
-1 | PLACEHOLDER |
-2 | PLACEHOLDER |
Strategy
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Techniques
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Other Resources
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Costumes