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|description= | |description= | ||
* | * Ember launches a ghost fist forward, dealing damage. | ||
* | * Cheer Boost: she fires a stronger ghost fist. | ||
}} | }} | ||
}}<br> | }}<br> | ||
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|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
* | * Ember creates a fiery treble clef in front of her that hits opponents. | ||
* | * It's a 4 step move that needs individual button presses to activate each step. | ||
* Cheer Boost: in a single motion, Ember deals more damage and knocks opponents further away. | |||
}} | }} | ||
}}<br> | }}<br> | ||
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|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
* | * Ember unleashes a wave of ghost power that stuns grounded opponents on a hit for a set amount of time. | ||
* DESCRIPTION PLACEHOLDER | * DESCRIPTION PLACEHOLDER | ||
}} | }} | ||
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|Safety=-0 | |Safety=-0 | ||
|description= | |description= | ||
* | * Ember ascends while riding her guitar and spinning in circles, hitting opponents along the way. | ||
* DESCRIPTION PLACEHOLDER | * DESCRIPTION PLACEHOLDER | ||
}} | }} | ||
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== Costumes == | == Costumes == | ||
[[File:NASB2 Ember Costume01.png|200px]] | [[File:NASB2 Ember Costume01.png|200px]] | ||
[[File:NASB2 Ember Costume02.png|200px]] | [[File:NASB2 Ember Costume02.png|200px]] | ||
[[File:NASB2 Ember Costume03.png|200px]] | [[File:NASB2 Ember Costume03.png|200px]] | ||
[[File:NASB2 Ember Costume04.png|200px]] | |||
[[File:NASB2 Ember Costume05.png|200px]] | |||
{{Navbox-NickBrawl2}} | {{Navbox-NickBrawl2}} | ||
[[Category:Nickelodeon All-Star Brawl 2]] | [[Category:Nickelodeon All-Star Brawl 2]] |
Revision as of 03:16, 7 November 2023
About
PLACEHOLDER
Gameplay
PLACEHOLDER
Strengths | Weaknesses |
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Moveset
Ground Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
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Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
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Air Light Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
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Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Ground Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
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Air Strong Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
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Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
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Special Attacks
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
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Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
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Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
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Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
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Super
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Taunts
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
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Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Damage | Startup | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
00% | 0 | 0-0 | 0 | -0 | |
|
Matchups
+2 | PLACEHOLDER |
+1 | PLACEHOLDER |
0 | PLACEHOLDER |
-1 | PLACEHOLDER |
-2 | PLACEHOLDER |
Strategy
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- PLACEHOLDER
- PLACEHOLDER
Techniques
- PLACEHOLDER
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Other Resources
- PLACEHOLDER
- PLACEHOLDER
- PLACEHOLDER
Costumes